Risk of Rain 2 Wiki
Seekers of the Storm - DLC Content
Warped Echo is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Warped Echo
Incoming damage is reduced and dealt over time.
The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
Rarity Common
Category Utility
HalcyoniteShrine
Stats
Stat Value Stack Add
Damage Spread 3 Linear +1
Internal
Name DelayedDamage

Warped Echo is an item in Risk of Rain 2, introduced in the Seekers of the Storm DLC.

Whenever the holder takes damage, 20% of incoming damage taken is completely reduced and the other 80% is spread into 3 (+1 per stack) hits. All echoed damage is non-lethal besides the final hit and is applied one instance at a time every 0.75 seconds. The item recharges every 15s.

Notes[]

  • Removing all Warped Echos from the inventory does not cancel any pending delayed damage.
  • Warped Echo does not intercept any delayed damage.
  • If the original damage triggers One-Shot Protection (OSP), this damage is capped to 90% before being further reduced by Warped Echo. Therefore, there is no issue where the damage being split into multiple instances performs worse than a single hit affected by OSP.
  • The Permanent CursePermanent Curse (Debuff)
    Permanently decrease maximum health per stage.Reduces maximum health by 1 / (1 + 0.01 * stacks).
    (stackable)
    from Eclipse 8 is applied before the incoming damage is reduced by Warped Echo, so the number of Curse stacks the player is inflicted with is the same with or without this item.
  • No damage information is passed on the delayed damage instances, except from being non-lethal, e.g., fall damage. This means status effects do not double dip, but Armor and damage blocking effects, such as Tougher TimesTougher Times
    Chance to block incoming damage.

    15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
    and Survivors of the Void - DLC Content
    Safer Spaces is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer SpacesSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer Spaces
    Block the next source of damage. Corrupts all Tougher Times.

    Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times.
    , do.
    • This means the damage from Shrine of Blood can be reduced by armor.
    • The allocated red portion in the health bar which shows how much damage will be dealt by the delayed damage does not assume armor effects and can overestimate how much damage the player will actually take.
    • Medkit'sMedkit
      Receive a delayed heal after taking damage.

      2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
      heal is only applied when initially hit.
  • If the reduced total damage is less than the number of Warped Echo stacks, only the necessary number of delayed damage instances will be dealt for the total damage.

Tips[]

  • Tougher TimesTougher Times
    Chance to block incoming damage.

    15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
    , PlanulaPlanula
    Receive flat healing when attacked.

    Heal from incoming damage for 15 (+15 per stack).
    , and RazorwireRazorwire
    Retaliate in a burst of razors on taking damage.

    Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
    greatly benefit from Warped Echo since they can be procced multiple times for the same total damage received instead of the one instance without it.
  • Due to armor effects double dipping, Repulsion Armor PlateRepulsion Armor Plate
    Receive flat damage reduction from all attacks.

    Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
    , Rose BucklerRose Buckler
    Reduce incoming damage while sprinting.

    Increase armor by 30 (+30 per stack) while sprinting.
    , Jade Elephant45sJade Elephant
    Gain massive armor for 5 seconds.

    Gain 500 armor for 5 seconds.
    , and Spinel Tonic60sSpinel Tonic
    Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.

    Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.

    When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
    can further mitigate the total damage received.
    • Skills that grant armor include Transport ModeTransport Mode (Utility)Heavy. Zoom forward, gaining 200 armor and 220% movement speed. Deals 250% damage to enemies.
      Survivor: MUL-T
      , Power ModePower Mode (Special)Enter a heavy stance, equipping both your primary attacks at once. Gain 100 armor, but lose -60% movement speed.
      Survivor: MUL-T
      , and RollRoll (Utility)Stunning. Charge the rolling pin to speed forward, dealing 300%-600% damage.
      Survivor: CHEF
      . Meanwhile Mercenary'sMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
      Class: Melee
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Hired Blade
      utility skills and Step of the BrothersStep of the Brothers (Utility)Dash a short distance, generating an explosion of 200% damage for every enemy hit. Two uses.
      Survivor: False Son
      grant Hidden InvincibilityHidden Invincibility (Buff)
      Become invulnerable.Become immune to all attacks.
      which if appropriately timed can negate an instance of delayed damage.
    • Warped Echo has a bigger effect on survivors with base armor, while Survivors of the Void - DLC Content
      Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void FiendSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate.
      Class: Ranged
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Corrupted Amnesiac
      gains 100 armor when in Survivors of the Void - DLC Content
      Void Survivor Corruption is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      corruptedSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void Survivor Corruption (Buff)
      Recipient has been corrupted.Indicator status effect used to show that the recipient is corrupted. This status effect is only given to the Void Fiend, whom has corrupted versions of its skills.
      mode.
  • Warped Echo has great synergy with items, equipment, and skills that heal, since the player can react before the whole damage has been applied if it would have been lethal otherwise.
  • Warped Echo's reduced total damage means that even the 93% stack from the Shrine of Blood will not reduce the player's health below 25% health, thereby making it a consistent way to make the most out of these shrines while also holding any Survivors of the Void - DLC Content
    Delicate Watch is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Delicate WatchesSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Delicate Watch
    Deal bonus damage. Breaks at low health.

    Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item.
    .
    • Note that for the 93% shrine hit OSP is active for the first instance of delayed damage which neutralises it. This means that for only 1 Warped Echo, where each delayed damage instance deals 24% damage, only a total of 48% damage will be dealt. This is less than the 60% damage that the 75% shrine hit deals in total. This effect is lessened the more item stacks one has as the damage dealt by each instance decreases and the player can only avoid the first one due to OSP.

Lore[]

Shipping details
Order: Glass-Like Europan Compound
Estimated Delivery: 09/23/2057
Shipping method: Standard

Shipping Address:
Paleontology Department
UES Satelite 3C
Saturn

Shipping details:
Lab Dissection Analysis File
Subject: Warped Echo
Technician: Eleanor Veirs
Table Spec: Mineral Analysis with Kinetic Soak Gauntlets
- A smooth circle, cold to the touch. I probably shouldn’t have touched it.
- Using kinetic gloves, I’ll chisel a piece of the large dark polished ’crystal’ for testing.
- No use. heavy equipment can’t get the crystal to fracture
- I resentfully observe it intact under a powerful microscope.
- Despite it’s structured form, compound seems organically created and new to our databases.
- Carbon indicates this pre-dates the Europan ocean. Barely.
- My assistant Claire claps me on the back before heading to lunch, I barely feel it.
- Later I felt an impact on my back in the same spot she touched me.
- Finally, a breakthrough. We grin like wolves.
Claire brings her lunch into the lab (not recommended, but delicious).
I was about to send this boring thing off to Kosta for appraisal, but now we have work to do.

Version History[]

Patch v1.3.7
  • Item Changes
    • Seekers of the Storm - DLC Content
      Warped Echo is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Warped EchoSeekers of the Storm - DLC Content
      This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Warped Echo
      Incoming damage is reduced and dealt over time.

      The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
      first-hit damage reduction lowered to 20% (was 30%.) Delayed damage ticks can now benefit from items such as PlanulaPlanula
      Receive flat healing when attacked.

      Heal from incoming damage for 15 (+15 per stack).
      and RazorwireRazorwire
      Retaliate in a burst of razors on taking damage.

      Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
      (and others!)
  • (Undocumented) The cooldown is now fixed to 15 seconds independent of the number of stacks.

Patch v1.3.6
  • Reworked Warped Echo
    • Old Functionality - On damage taken 50% of the damage is dealt immediately while the other 50% is delayed for 3 seconds. This effect has a cooldown of 10 seconds.
    • New Functionality - The next source of damage is reduced by 30% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s (-3% per stack.)

Seekers of the Storm
  • Added New Item: Warped Echo