Many items in the game's files cannot be obtained from Chests, Lunar Pods, Teleporter drops, or any other natural means and must be cheated into existence either via modding or console commands. They can be of two categories:
- Internal items, which are actively used by the game to dictate certain behaviors for the holder, e.g., BoostDamage.
- Unreleased items, which are either complete or (more likely) incomplete concepts that were not meant to be.
Most of these items lack proper world models, inventory icons, names, and descriptions, as they are either incomplete or, as in the case of internal items, unncessary. The majority of them feature generic data and the missing icon texture. For example, BoostDamage has "ITEM_BOOSTDAMAGE_NAME" and "ITEM_BOOSTDAMAGE_DESC". As such, it is more convenient to refer to them by their internal names.
Items[]
ALL of the following items are treated as 'untiered items' when on the ground or in a character's inventory (similar to a Tonic AfflictionTonic Affliction
Reduce ALL stats when not under the effects of Spinel Tonic.
Reduce ALL stats by -5% (-5% per stack). or a Dio's Best Friend (Consumed)Dio's Best Friend (Consumed)
A spent item with no remaining power.), meaning they cannot be scrapped or used in 3D Printers or Cleansing Pools.
Items that are used for internal mechanics cannot be stolen by Mithrix'sMithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20 4th phase. This, however, does not apply for unreleased items that were meant to be used by the player.
Items with no icon do not appear on the player's inventory, even if they have the missing icon model as a world pickup.
Icon | Internal Name | Notes |
---|---|---|
AACannon | Appears to do nothing. | |
[white square] | AdaptiveArmor | Upon taking damage, gain 30 (+30 per stack) armor per 1% of total max HP dealt. The adaptive armor increase caps at 400 and decays at a rate of 40 armor per second.
This item is used for the Adaptive Armor behavior used by MithrixMithrix |
BoostAttackSpeed | Increases attack speed by 10% (+10% per stack).
Used by Squid PolypSquid Polyp | |
BoostDamage | Increases damage by 10% (+10% per stack).
Used by entities that have increased damage compared to their base spawns, e.g., Elite monsters. | |
[white square] | BoostEquipmentRecharge | Decreases equipment cooldown by 10% (-10% per stack). Stacks exponentially.
This item is given to Equipment Drones. |
BoostHp | Increases health by 10% (+10% per stack).
Used by entities that have increased health compared to their base spawns, e.g., Elite monsters. | |
BurnNearby | Helfire TinctureHelfire Tincture Burn everything nearby... including you and allies. Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. in item form, not as an equipment. It probably is an earlier implementation of the equipment behavior, whereby activating the equipment would give the player the item to trigger the effect and then take it away upon expiration. | |
[none] | ConvertCritChanceToCritDamage | Converts all critical strike chance to critical strike damage.
Used by Survivors of the Void - DLC Content |
CooldownOnCrit | This item is identical to the Wicked Ring from the first Risk of Rain. It gives the holder +5% critical strike chance, and all their skill cooldowns are reduced by 1 second (+1 per stack) whenever they land a critical strike. | |
CrippleWardOnLevel | This item shares the same model and icon as the Effigy of GriefEffigy of Grief Drop a permanent effigy that cripples ALL characters inside. Can place up to 5. ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.. It spawns an Effigy of Grief obelisk when the enemy team levels up. | |
CritHeal | Gives +5% critical strike chance. Divides critical strike chance by n+1, where n is the number of stacks held, and turns it into "critical healing" chance, which is a chance for any healing received to be doubled.
This item shares the same model and icon as the CorpsebloomCorpsebloom | |
CutHp | Decreases max health by 50% (-50% per stack). Stacks exponentially.
Used by minions and enemies when the Artifact of Swarms is active. | |
[none] | DrizzlePlayerHelper | This item gives the Drizzle difficulty modifiers to the holder, giving them increased armor and multiplying their base health regeneration by 1.5. The armor bonus stacks, giving +70 armor per stack. |
[none] | DroneWeaponsBoost | This item gives 50% (+50% per stack) attack speed, decreases skill cooldowns by 50% (+50% per stack) exponentially, and gives 10% chance to proc a missile on hit.
Used by allied drones while holding Survivors of the Void - DLC Content |
[none] | DroneWeaponsDisplay1 | This item adds a machine gun model to allied drones while the owner holds Survivors of the Void - DLC Content Spare Drone Parts is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Spare Drone PartsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Spare Drone Parts Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun. Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies. and it is responsible for the drones' machine gun attack. |
[none] | DroneWeaponsDisplay2 | This item functions exactly like DroneWeaponsDisplay1 except that the model is a pistol. This model has only 10% chance of being chosen. |
EmpowerAlways | This item has the same icon and model as Survivors of the Void - DLC Content Egocentrism is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. EgocentrismSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Egocentrism Gain multiple orbiting bombs. Every minute, assimilate another item into Egocentrism. Every 3 (-50% per stack) seconds, gain an orbiting bomb that detonates on impact for 360% damage, up to a maximum of 3 bombs (+1 per stack). Every 60 seconds, a random item is converted into this item., but appears to do nothing else. | |
Ghost | This item makes the holder appear invisible, but does not apply the invisibility buff (meaning that enemies will still target and attack them).
Used by Happiest MaskHappiest Mask | |
[none] | GummyCloneIdentifier | This item adds the word "Gummy" to the entity's naming display.
Used by Survivors of the Void - DLC Content |
HealthDecay | The holder's health decreases over time, at a rate of maxHP / stacks per second. One stack kills the holder in 1 second, 100 stacks kills in 100 seconds, etc.
Used by entities with temporary lifespan, e.g., Squid Polyp turrets, Happiest Mask ghosts, and Void Infestors. If such entities have access to healing, they can survive for longer. Note that gummy clones and the HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. | |
Incubator | This item was intended to be dropped as the original GrandparentGrandparent Aberrant CaretakerHP: 3625 (+1088 per level) Damage: 26 (+5.2 per level) Class: Ranged Speed: 0 m/s Armor: 20 boss item, but is now unused. It is one of the few complete but unimplemented items. | |
InvadingDoppelganger | This item gives the holder 1000% health, 4% base damage, applies the purple screen filter that occurs when an Umbra is present, and gives the holder black and purple tentacle effects.
Used by the Umbras spawned by the Artifact of Vengeance. | |
[none] | LemurianHarness | Gives a cosmetic vest to the holder.
Used by the Lemurians and Elder Lemurians by the Artifact of Devotion. |
LevelBonus | +1 experience level (+1 per stack) to the holder. | |
LunarWings | Item from the Survivors of the Void DLC with a defined model, name, and lore, but lacking any behavior in the game's code. | |
[none] | MageAttunement | Appears to do nothing. There is some unfinished code which implicates a scrapped concept for ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond, whose internal name is "Mage". According to it, depending on which items and equipment would be held, an element among Fire, Ice, and Lightning would be awarded. |
[none] | MinHealthPercentage | Modifies the incoming damage according to max(0, min(damage, combinedHealth - fullCombinedHealth * stacks / 100)) , where combinedHealth = health + shields + barrier and fullCombinedHealth = fullHealth + fullShields. Effectively it clips the incoming damage so that a holder with X stacks would not have their health reduced lower than X% of their max health.
Used by a scrapped version of the Survivors of the Void - DLC Content |
[none] | MinionLeash | Implements the minion behavior so that an entity follows its owner or teleports near when too far away.
Used by allied minions. |
[none] | MonsoonPlayerHelper | This item gives the Monsoon difficulty modifier to the holder, multiplying their health regeneration by 0.6. This effect does not stack. |
PlantOnHit | Appears to do nothing. The Interstellar Desk PlantInterstellar Desk Plant Plant a healing fruit on kill. On kill, plant a healing fruit seed that grows into a plant after 5 seconds. The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds. is internally referred to as "Plant," so this item might have originally been intended to spawn healing auras on hit. | |
PlasmaCore | Appears to do nothing. | |
ScrapGreenSuppressed | A scrapped concept for a void scrapper which could be interacted with up to 3 times to remove a random white, green, and then red item from the run. Any such items already in the player's inventory would automatically transform into strange scrap. | |
ScrapRedSuppressed | See ScrapGreenSuppressed. | |
ScrapWhiteSuppressed | See ScrapGreenSuppressed. | |
SkullCounter | Appears to do nothing. Likely used as an early way to track DesperadoDesperado (Special)Slayer. Fire a revolver shot for 600% damage. Kills grant stacking tokens for 10% more Desperado damage. Survivor: Bandit kills. | |
[none] | SummonedEcho | The holder periodically spawns small black orbs with blue fire radiating off of them. These orbs track enemies with a harmless blue laser, and periodically fly in a straight line and stops to retarget. On contact with any surface or enemy, they will explode, dealing 260% damage to enemies in a tiny radius. The holder gets increased movement speed, but their maximum health is reduced to 10%.
This item does not stack and is used by clones spawned by the unused Echo Elite. |
[none] | TeamSizeDamageBonus | The item multiplies the holder's damage by teamSize * stacks .
Used by the probes spawned by the Empathy CoresEmpathy Cores |
[none] | TeleportWhenOob | The holder of this item is teleported back when reaching out-of-bounds areas. Players and Umbras already do that, so this is meant for entities that do not satisfy either criterion and are also not supposed to die by going out of bounds.
Used by Mithrix in the Simulacrum boss wave. |
TempestOnKill | 25% chance on kill to create a Tempest Ward which lasts 8 seconds (+6 per stack) on the ground at the killed enemy’s location. Tempest Wards continually grant all allies within 5 meters +100% attack speed for 2 seconds.
There is an unused buff icon texture for this item. However, this item is currently broken and gives the MalachiteMalachite (Affix Buff) | |
[none] | UseAmbientLevel | Sets the holder's level equal to the ambient level.
Used by monsters and minions. |
[none] | VoidmanPassiveItem | Appears to do nothing. This item is automatically granted to the Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac, similar to how the Railgunner gets the ConvertCritChanceToCritDamage and alludes to a scrapped idea for a Survivor passive ability. It is possible this item was intended to grand the Void Corruption ability, but this has been implemented in a different way instead. This item appears -but is never used- in the method that calculates the character's stats, so it may have been intended to grant a buff of some sorts. |
WarCryOnCombat | Upon entering combat, the player gains an aura that applies War CryWar Cry Buff (Buff) Enter a frenzy; gain increased movement and attack speed.Gain +50% movement speed and +100% attack speed. for 6 seconds (+4 per stack) to all allies within 12 meters (+4 per stack). Recharges after 30 seconds. This item shares the same model and icon as the Berzerker's PauldronBerzerker's Pauldron |
A few items have explicit names, descriptions, and lore entries.
CooldownOnCrit:
- Name: Wicked Ring
- Pickup: 'Critical Strikes' reduce cooldowns by 1 second.
- Description: Gain 5% critical chance. Critical strikes reduces all your cooldowns by 1.
Incubator:
- Name: Ancestral Incubator
- Pickup: Chance on kill to summon an Ancestral Pod.
- Description: 7% chance (+1% per stack) on kill to summon an Ancestral Pod that distracts enemies. Once it fully grows, it will hatch into an allied Parent with 100% health (+100% per stack).
- Lore: "How do they know who their leader is? Is it instinct? Or is there something about me? "I can't believe you're having me cover for you, Ashley. You know the rules. The last time someone brought something 'friendly' to the camp it did NOT end well. Rich cried for days." "But if we figure out how to communicate we can use it to our benefit! Besides, the guy is pretty helpful around here. He can lift heavy boxes and reach high places." "I think we should just put that thing back where you found it. Who knows if it will attract more?" "This is for science...! And besides, maybe it can teach us something about this environment. He's a native here." "Yeah, cool, native, okay, I'm out."
LunarWings:
- Name: Blessings of Terafirmae
- Pickup: PLACEHOLDER PICKUP DESCRIPTION
- Description: PLACEHOLDER DESCRIPTION
- Lore: A relic from an ancient avian race: It is said that they gave up the gift of flight in order to establish new agricultural civilizations, bolstering their strength and numbers to withstand the ever-changing climate of their dying planet.
ScrapGreenSuppressed:
- Name: Strange Scrap, Green
- Pickup: Does nothing. Prioritized when used with 3D Printers.
- Description: Does nothing. Prioritized when used with 3D Printers.
- Lore: The difference between "low" and "high" explosives is the rate of decomposition. The former is subsonic; the latter is supersonic. Our patented new material technically falls into the category of "high explosive", but thanks to breakthroughs in quantum entanglement, its rate of decomposition is not just supersonic--it's superluminal. Antimatter seemed promising at first, but this might actually be the innovation that makes planetary demolition economically viable. --Promotional Material for ExMat-7
ScrapRedSuppressed:
- Name: Strange Scrap, Red
- Pickup: Does nothing. Prioritized when used with 3D Printers.
- Description: Does nothing. Prioritized when used with 3D Printers.
- Lore: "I think that they're alive. I should probably wait for the Science Team, but I don't think gently nudging one with a long stick is going to kill me." --Final message, bloodied recorder
ScrapWhiteSuppressed:
- Name: Strange Scrap, White
- Pickup: Does nothing. Prioritized when used with 3D Printers.
- Description: Does nothing. Prioritized when used with 3D Printers.
- Lore: This statue appears to be made of pure silver according to every conceivable test except one: density. While this may seem to be an interesting puzzle, it's insidiously resistant to explanation. Those attempting to solve the riddle have unfortunately suffered subtle but persistent psychological harm. From the smirk of this silver monkey, you might conclude that this is its deliberate purpose.
SkullCounter:
- Name: Skull Token
- Pickup: Proof of a specific kind of kill. Has no direct effect of its own.
- Description: Proof of a specific kind of kill. Has no direct effect of its own.
There is also one item that only appears in the language files and it may have been an early concept of what eventually became the Survivors of the Void - DLC Content
Power Elixir is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Power ElixirSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Power Elixir
Receive an instant heal at low health. Consumed on use.
Taking damage to below 25% health consumes this item, healing you for 75% of maximum health.:
- Name: Gold Flask
- Pickup: Gain a massive barrier at low health. Consumed on use.
- Description: Gain a temporary barrier for 100% of your health when falling below 30% health.
Equipment[]
Many unused equipment cannot be activated.
Icon | Internal Name | Notes |
---|---|---|
EliteEchoEquipment | Elite equipment for the unused "Echo" Elite. The holder passively gets the AffixEcho status. The item summons 2 allied copies of the holder that inherit items, are completely black, have far less health, and shoot black semi-homing orbs. | |
EliteGoldEquipment | Elite equipment for an unused "Gold" Elite type. No buff for this Elite is present.
Turns the holder gray and gives them a sparkle effect[1]. Has no other effect. | |
EliteSecretSpeedEquipment | Appears to do nothing. It also has a buff icon associated with. Introduced with the Survivors of the Void DLC. | |
EliteYellowEquipment | Elite equipment for an unused "Yellow" Elite type, likely the Frenzied Elites from the first Risk of Rain. No corresponding buff for this Elite is present.
The holder gets +50% attack speed and +2 movement speed. | |
Enigma | Appears to do nothing. Possibly an earlier implementation of the Artifact of Enigma. In the first Risk of Rain when using this Artifact, the player would be given an "Enigma Box" that would activate a random equipment, instead of their equipment transforming into a new one. | |
GhostGun | When activated, the item fires 6 shots at any nearby enemies, dealing 500% damage each.
Despite the description, the damage is not doubled for every kill. It is possible that this item was a reference to an earlier Hopoo Games title, Deadbolt. | |
IrradiatingLaser | Despite the description, this item appears to do nothing. Introduced with the Survivors of the Void DLC. | |
LunarPortalOnUse | When activated, a blue orb appears at the teleporter like when interacting with a Newt Altar does. However, this can be used even while the teleporter is charging. Introduced with the Survivors of the Void DLC. | |
LunarPotion | When the equipment is held, healing received is stored in the potion rather than being applied immediately. Using the potion is probably meant to apply the stored healing, but this functionality does not exist. Has a 5 second cooldown. | |
OrbOnUse | Appears to do nothing. Introduced with the Survivors of the Void DLC. | |
OrbitalLaser | When activated, a laser emitted from the player glows for 3 seconds, after which a large green beam from the sky will continuously strike where the player was aiming for 6 seconds, dealing 600% damage per second (200% damage per tick).
The lasers are covered in missing particle effects, so large pink boxes shroud most of the lasers when this equipment is actually used in-game. | |
SoulCorruptor | When activated on a monster that is at 25% heath or lower, it will instantly kill the monster and convert them into a ghost ally that lasts 30 seconds.
This equipment has a targeting reticule similar to the Royal CapacitorRoyal Capacitor | |
SoulJar | Despite the description, this item appears to do nothing. This item is likely an unfinished version of the Jar of Souls from the first Risk of Rain, which creates a ghost of every enemy on the screen when activated. |
A few equipment have explicit names, descriptions, and lore entries.
EliteGoldEquipment:
- Name: Coven of Gold
- Pickup: Become an aspect of fortune.
EliteSecretSpeedEquipment:
- Name: Beyond the Limits
- Description: Become an aspect of speed.
Ghost Gun:
- Name: Reaper's Remorse
- Pickup: Summon a ghostly revolver that doubles damage on kill.
- Description: Ghost Gun description.
IrradiatingLaser:
- Name: Overloading Excavator
- Pickup: Fire a laser that irradiates the target, causing damage to nearby enemies.
- Description: Fire a laser that irradiates targets for 8 seconds, causing 3x100% damage to nearby enemies every 8 seconds.
- Lore: Used to excavate the planet of precious minerals, these devices were discontinued when it was discovered that they have a 95% chance to cause radiating poisoning on a full charge.
LunarPortalOnUse:
- Name: Elegy of Extinction
- Pickup: Prepare a Lunar Portal on use.
- Description: Prepare a Lunar Portal to be created at the teleportation site, rendering the stone idol useless.
- Lore: This is a placeholder. write something sad here :(
SoulJar:
- Name: Jar of Souls
- Pickup: Summon a ghost for every enemy on the screen.
- Description:Duplicate every enemy as a ghost to fight on your side for 15 seconds.
Gallery[]
Notes:
- ↑ Coven of Gold visual effect: https://cdn.discordapp.com/attachments/525939879805190154/961789703944818708/coven_of_gold.png
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • Seekers of the Storm - DLC Content Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ChefSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.ChefA survivor of high class, Chef specializes in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • Seekers of the Storm - DLC Content False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False SonSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 0 Umbra: The False Son • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • Survivors of the Void - DLC Content Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. RailgunnerSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Seekers of the Storm - DLC Content Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. SeekerSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Diviner of House Beyond • Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Survivors of the Void - DLC Content Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Seekers of the Storm - DLC Content Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed ImpactSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • Seekers of the Storm - DLC Content Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden DiebackSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • Seekers of the Storm - DLC Content Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth HatcherySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • Seekers of the Storm - DLC Content Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime MeridianSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Seekers of the Storm - DLC Content Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed AltarSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Survivors of the Void - DLC Content Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned ForestSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Seekers of the Storm - DLC Content Shattered Adobes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered AdobesSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Adobes (Stage 1) Ground Zero You dream of lost poetry. • Survivors of the Void - DLC Content Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Seekers of the Storm - DLC Content Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn ColonySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Viscous FallsViscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the Twisted Scavengers, safe from Mithrix'sMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Survivors of the Void - DLC Content The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The PlanetariumSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void LocusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • Seekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |