Risk of Rain 2 Wiki
Iconpng

Missing icon texture for incomplete items

Many items in the game's files cannot be obtained from Chests, Lunar Pods, Teleporter drops, or any other natural means and must be cheated into existence either via modding or console commands. They can be of two categories:

  • Internal items, which are actively used by the game to dictate certain behaviors for the holder, e.g., BoostDamage.
  • Unreleased items, which are either complete or (more likely) incomplete concepts that were not meant to be.

Most of these items lack proper world models, inventory icons, names, and descriptions, as they are either incomplete or, as in the case of internal items, unncessary. The majority of them feature generic data and the missing icon texture. For example, BoostDamage has "ITEM_BOOSTDAMAGE_NAME" and "ITEM_BOOSTDAMAGE_DESC". As such, it is more convenient to refer to them by their internal names.

Items[]

ALL of the following items are treated as 'untiered items' when on the ground or in a character's inventory (similar to a Tonic AfflictionTonic Affliction
Reduce ALL stats when not under the effects of Spinel Tonic.

Reduce ALL stats by -5% (-5% per stack).
or a Dio's Best Friend (Consumed)Dio's Best Friend (Consumed)
A spent item with no remaining power.
), meaning they cannot be scrapped or used in 3D Printers or Cleansing Pools.

Items that are used for internal mechanics cannot be stolen by Mithrix'sMithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
4th phase. This, however, does not apply for unreleased items that were meant to be used by the player.

Items with no icon do not appear on the player's inventory, even if they have the missing icon model as a world pickup.

Icon Internal Name Notes
AACannon Appears to do nothing.
[white square] AdaptiveArmor Upon taking damage, gain 30 (+30 per stack) armor per 1% of total max HP dealt. The adaptive armor increase caps at 400 and decays at a rate of 40 armor per second.

This item is used for the Adaptive Armor behavior used by MithrixMithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
and Survivors of the Void - DLC Content
Voidling is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
VoidlingSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Voidling
Diviner of the DeepHP: 2000 (+600 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 45 m/s
Armor: 20
. Both bosses spawn with 1 stack of the item.

BoostAttackSpeed Increases attack speed by 10% (+10% per stack).

Used by Squid PolypSquid Polyp
Activating an interactable summons a Squid Turret nearby.

Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
turrets.

BoostDamage Increases damage by 10% (+10% per stack).

Used by entities that have increased damage compared to their base spawns, e.g., Elite monsters.

[white square] BoostEquipmentRecharge Decreases equipment cooldown by 10% (-10% per stack). Stacks exponentially.

This item is given to Equipment Drones.

BoostHp Increases health by 10% (+10% per stack).

Used by entities that have increased health compared to their base spawns, e.g., Elite monsters.

BurnNearby Helfire Tincture45sHelfire Tincture
Burn everything nearby... including you and allies.

Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
in item form, not as an equipment. It probably is an earlier implementation of the equipment behavior, whereby activating the equipment would give the player the item to trigger the effect and then take it away upon expiration.
[none] ConvertCritChanceToCritDamage Converts all critical strike chance to critical strike damage.

Used by Survivors of the Void - DLC Content
Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
RailgunnerSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Forgotten Nomad
.

CooldownOnCrit This item is identical to the Wicked Ring from the first Risk of Rain. It gives the holder +5% critical strike chance, and all their skill cooldowns are reduced by 1 second (+1 per stack) whenever they land a critical strike.
CrippleWardOnLevel This item shares the same model and icon as the Effigy of Grief15sEffigy of Grief
Drop a permanent effigy that cripples ALL characters inside. Can place up to 5.

ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
. It spawns an Effigy of Grief obelisk when the enemy team levels up.
CritHeal Gives +5% critical strike chance. Divides critical strike chance by n+1, where n is the number of stacks held, and turns it into "critical healing" chance, which is a chance for any healing received to be doubled.

This item was an early version of the CorpsebloomCorpsebloom
Double your healing... BUT it's applied over time.

Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
.

CutHp Decreases max health by 50% (-50% per stack). Stacks exponentially.

Used by minions and enemies when the Artifact of SwarmsSwarmsMonster spawns are doubled, but monster maximum health is halved.
Code:
●●▲
▲♦▲
▲●●
is active.

[none] DrizzlePlayerHelper This item gives the Drizzle difficulty modifiers to the holder, giving them increased armor and multiplying their base health regeneration by 1.5. The armor bonus stacks, giving +70 armor per stack.
[none] DroneWeaponsBoost This item gives 50% (+50% per stack) attack speed, decreases skill cooldowns by 50% (+50% per stack) exponentially, and gives 10% chance to proc a missile on hit.

Used by allied drones while holding Survivors of the Void - DLC Content
Spare Drone Parts is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Spare Drone PartsSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Spare Drone Parts
Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun.

Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies.
.

[none] DroneWeaponsDisplay1 This item adds a machine gun model to allied drones while the owner holds Survivors of the Void - DLC Content
Spare Drone Parts is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Spare Drone PartsSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Spare Drone Parts
Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun.

Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies.
and it is responsible for the drones' machine gun attack.
[none] DroneWeaponsDisplay2 This item functions exactly like DroneWeaponsDisplay1 except that the model is a pistol. This model has only 10% chance of being chosen.
EmpowerAlways This item has the same icon and model as Survivors of the Void - DLC Content
Egocentrism is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
EgocentrismSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Egocentrism
Gain multiple orbiting bombs. Every minute, assimilate another item into Egocentrism.

Every 3 (-50% per stack) seconds, gain an orbiting bomb that detonates on impact for 360% damage, up to a maximum of 3 bombs (+1 per stack). Every 60 seconds, a random item is converted into this item.
, but appears to do nothing else.
Ghost This item makes the holder appear invisible, but does not apply the invisibility buff (meaning that enemies will still target and attack them).

Used by Happiest MaskHappiest Mask
Chance on killing an enemy to summon a ghost.

Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
ghosts.

[none] GummyCloneIdentifier This item adds the word "Gummy" to the entity's naming display.

Used by Survivors of the Void - DLC Content
Goobo Jr. is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
gummy clones100sSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Goobo Jr.
Create a clone of you for 30 seconds.

Spawn a gummy clone that has 300% damage and 300% health. Expires in 30 seconds.
.

HealthDecay The holder's health decreases over time, at a rate of maxHP / stacks per second. One stack kills the holder in 1 second, 100 stacks kills in 100 seconds, etc.

Used by entities with temporary lifespan, e.g., Squid Polyp turrets, Happiest Mask ghosts, and Void Infestors. If such entities have access to healing, they can survive for longer. Note that gummy clones and the HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means.
Class: Ranged
HP: 440 (+132 per level)
Damage: 18 (+3.6 per level)
Armor: 0
Umbra: Unorthodoxy Risen
use different methods to expire and lose health respectively.

Incubator This item was intended to be dropped as the original GrandparentGrandparent
Aberrant CaretakerHP: 3625 (+1088 per level)
Damage: 26 (+5.2 per level)
Class: Ranged
Speed: Unknown m/s
Armor: 20
boss item, but is now unused. It is one of the few complete but unimplemented items.
InvadingDoppelganger This item gives the holder 1000% health, 4% base damage, applies the purple screen filter that occurs when an Umbra is present, and gives the holder black and purple tentacle effects.

Used by the Umbras spawned by the Artifact of VengeanceVengeanceYour relentless doppelganger will invade every 10 minutes.
Code:
♦■■
♦●■
♦■■
.

[none] LemurianHarness Gives a cosmetic vest to the holder.

Used by the Lemurians and Elder Lemurians by the Artifact of DevotionDevotionReplace broken drones with Lemurian Eggs. Offer an item to gain followers.
Code:
▲♦▲
■♦■
♦▲♦
.

LevelBonus +1 experience level (+1 per stack) to the holder.
LunarWings Item from the Survivors of the Void DLC with a defined model, name, and lore, but lacking any behavior in the game's code.
[none] MageAttunement Appears to do nothing. There is some unfinished code which implicates a scrapped concept for ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond
, whose internal name is "Mage". According to it, depending on which items and equipment would be held, an element among Fire, Ice, and Lightning would be awarded.
[none] MinHealthPercentage Modifies the incoming damage according to max(0, min(damage, combinedHealth - fullCombinedHealth * stacks / 100)), where combinedHealth = health + shields + barrier and fullCombinedHealth = fullHealth + fullShields. Effectively it clips the incoming damage so that a holder with X stacks would not have their health reduced lower than X% of their max health.

Used by a scrapped version of the Survivors of the Void - DLC Content
Voidling is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
VoidlingSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Voidling
Diviner of the DeepHP: 2000 (+600 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 45 m/s
Armor: 20
final boss where it would initially start the fight with 66 stacks, then drop to 33, then 5, and finally 0 stacks.

[none] MinionLeash Implements the minion behavior so that an entity follows its owner or teleports near when too far away.

Used by allied minions.

[none] MonsoonPlayerHelper This item gives the Monsoon difficulty modifier to the holder, multiplying their health regeneration by 0.6. This effect does not stack.
PlantOnHit Appears to do nothing. The Interstellar Desk PlantInterstellar Desk Plant
Plant a healing fruit on kill.

On kill, plant a healing fruit seed that grows into a plant after 5 seconds.

The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds.
is internally referred to as "Plant," so this item might have originally been intended to spawn healing auras on hit.
PlasmaCore Appears to do nothing.
ScrapGreenSuppressed A scrapped concept for a void scrapper which could be interacted with up to 3 times to remove a random white, green, and then red item from the run. Any such items already in the player's inventory would automatically transform into strange scrap.
ScrapRedSuppressed See ScrapGreenSuppressed.
ScrapWhiteSuppressed See ScrapGreenSuppressed.
SkullCounter Appears to do nothing. Likely used as an early way to track DesperadoDesperado (Special)Slayer. Fire a revolver shot for 600% damage. Kills grant stacking tokens for 10% more Desperado damage.
Survivor: Bandit
kills.
[none] SummonedEcho The holder periodically spawns small black orbs with blue fire radiating off of them. These orbs track enemies with a harmless blue laser, and periodically fly in a straight line and stops to retarget. On contact with any surface or enemy, they will explode, dealing 260% damage to enemies in a tiny radius. The holder gets increased movement speed, but their maximum health is reduced to 10%.

This item does not stack and is used by clones spawned by the unused Echo Elite.

[none] TeamSizeDamageBonus The item multiplies the holder's damage by teamSize * stacks.

Used by the probes spawned by the Empathy CoresEmpathy Cores
Recruit a pair of Solus Probes that gain power with more allies.

Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
. Each probe spawns with 1 stack of the item.

[none] TeleportWhenOob The holder of this item is teleported back when reaching out-of-bounds areas. Players and Umbras already do that, so this is meant for entities that do not satisfy either criterion and are also not supposed to die by going out of bounds.

Used by Mithrix in the Simulacrum boss wave.

TempestOnKill 25% chance on kill to create a Tempest Ward which lasts 8 seconds (+6 per stack) on the ground at the killed enemy’s location. Tempest Wards continually grant all allies within 5 meters +100% attack speed for 2 seconds.

There is an unused buff icon texture for this item. However, this item is currently broken and gives the MalachiteMalachite (Affix Buff)
Gain the power of a Malachite Elite.Shoot occassional urchins and apply healing disabled on hit.
Elite buff instead due to internal buff ID changes.

[none] UseAmbientLevel Sets the holder's level equal to the ambient level.

Used by monsters and minions.

[none] VoidmanPassiveItem Appears to do nothing. This item is automatically granted to the Survivors of the Void - DLC Content
Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void FiendSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Corrupted Amnesiac
, similar to how the Railgunner gets the ConvertCritChanceToCritDamage and alludes to a scrapped idea for a Survivor passive ability. It is possible this item was intended to grand the Void Corruption ability, but this has been implemented in a different way instead. This item appears -but is never used- in the method that calculates the character's stats, so it may have been intended to grant a buff of some sorts.
WarCryOnCombat Upon entering combat, the player gains an aura that applies War CryWar Cry Buff (Buff)
Enter a frenzy; gain increased movement and attack speed.Gain +50% movement speed and +100% attack speed.
for 6 seconds (+4 per stack) to all allies within 12 meters (+4 per stack). Recharges after 30 seconds.

This item shares the same model and icon as the Berzerker's PauldronBerzerker's Pauldron
Enter a frenzy after killing 4 enemies in quick succession.

Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
. It is most likely an earlier concept of said item, whose internal name is "WarCryOnMultiKill". Gorag's Opus also shares a similar buff, whose internal name is "TeamWarCry".

A few items have explicit names, descriptions, and lore entries.

CooldownOnCrit:

  • Name: Wicked Ring
  • Pickup: 'Critical Strikes' reduce cooldowns by 1 second.
  • Description: Gain 5% critical chance. Critical strikes reduces all your cooldowns by 1.

Incubator:

  • Name: Ancestral Incubator
  • Pickup: Chance on kill to summon an Ancestral Pod.
  • Description: 7% chance (+1% per stack) on kill to summon an Ancestral Pod that distracts enemies. Once it fully grows, it will hatch into an allied Parent with 100% health (+100% per stack).
  • Lore: "How do they know who their leader is? Is it instinct? Or is there something about me? "I can't believe you're having me cover for you, Ashley. You know the rules. The last time someone brought something 'friendly' to the camp it did NOT end well. Rich cried for days." "But if we figure out how to communicate we can use it to our benefit! Besides, the guy is pretty helpful around here. He can lift heavy boxes and reach high places." "I think we should just put that thing back where you found it. Who knows if it will attract more?" "This is for science...! And besides, maybe it can teach us something about this environment. He's a native here." "Yeah, cool, native, okay, I'm out."

LunarWings:

  • Name: Blessings of Terafirmae
  • Pickup: PLACEHOLDER PICKUP DESCRIPTION
  • Description: PLACEHOLDER DESCRIPTION
  • Lore: A relic from an ancient avian race: It is said that they gave up the gift of flight in order to establish new agricultural civilizations, bolstering their strength and numbers to withstand the ever-changing climate of their dying planet.

ScrapGreenSuppressed:

  • Name: Strange Scrap, Green
  • Pickup: Does nothing. Prioritized when used with 3D Printers.
  • Description: Does nothing. Prioritized when used with 3D Printers.
  • Lore: The difference between "low" and "high" explosives is the rate of decomposition. The former is subsonic; the latter is supersonic. Our patented new material technically falls into the category of "high explosive", but thanks to breakthroughs in quantum entanglement, its rate of decomposition is not just supersonic--it's superluminal. Antimatter seemed promising at first, but this might actually be the innovation that makes planetary demolition economically viable. --Promotional Material for ExMat-7

ScrapRedSuppressed:

  • Name: Strange Scrap, Red
  • Pickup: Does nothing. Prioritized when used with 3D Printers.
  • Description: Does nothing. Prioritized when used with 3D Printers.
  • Lore: "I think that they're alive. I should probably wait for the Science Team, but I don't think gently nudging one with a long stick is going to kill me." --Final message, bloodied recorder

ScrapWhiteSuppressed:

  • Name: Strange Scrap, White
  • Pickup: Does nothing. Prioritized when used with 3D Printers.
  • Description: Does nothing. Prioritized when used with 3D Printers.
  • Lore: This statue appears to be made of pure silver according to every conceivable test except one: density. While this may seem to be an interesting puzzle, it's insidiously resistant to explanation. Those attempting to solve the riddle have unfortunately suffered subtle but persistent psychological harm. From the smirk of this silver monkey, you might conclude that this is its deliberate purpose.

SkullCounter:

  • Name: Skull Token
  • Pickup: Proof of a specific kind of kill. Has no direct effect of its own.
  • Description: Proof of a specific kind of kill. Has no direct effect of its own.

There is also one item that only appears in the language files and it may have been an early concept of what eventually became the Survivors of the Void - DLC Content
Power Elixir is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Power ElixirSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Power Elixir
Receive an instant heal at low health. Consumed on use.

Taking damage to below 25% health consumes this item, healing you for 75% of maximum health.
:

  • Name: Gold Flask
  • Pickup: Gain a massive barrier at low health. Consumed on use.
  • Description: Gain a temporary barrier for 100% of your health when falling below 30% health.

Equipment[]

Many unused equipment cannot be activated.

Icon Internal Name Notes
EliteEchoEquipment Elite equipment for the unused "Echo" Elite. The holder passively gets the AffixEcho status. The item summons 2 allied copies of the holder that inherit items, are completely black, have far less health, and shoot black semi-homing orbs.
EliteGoldEquipment Elite equipment for an unused "Gold" Elite type. No buff for this Elite is present.

Turns the holder gray and gives them a sparkle effect[1]. Has no other effect.

EliteSecretSpeedEquipment Appears to do nothing. It also has a buff icon associated with. Introduced with the Survivors of the Void DLC.
EliteYellowEquipment Elite equipment for an unused "Yellow" Elite type, likely the Frenzied Elites from the first Risk of Rain. No corresponding buff for this Elite is present.

The holder gets +50% attack speed and +2 movement speed.

Enigma Appears to do nothing. Possibly an earlier implementation of the Artifact of EnigmaEnigmaSpawn with a random equipment that changes every time it's activated.
Code:
♦■■
▲■▲
●♦♦
. In the first Risk of Rain when using this Artifact, the player would be given an "Enigma Box" that would activate a random equipment, instead of their equipment transforming into a new one.
GhostGun When activated, the item fires 6 shots at any nearby enemies, dealing 500% damage each.

Despite the description, the damage is not doubled for every kill. It is possible that this item was a reference to an earlier Hopoo Games title, Deadbolt.

IrradiatingLaser Despite the description, this item appears to do nothing. Introduced with the Survivors of the Void DLC.
LunarPortalOnUse When activated, a blue orb appears at the teleporter like when interacting with a Newt Altar does. However, this can be used even while the teleporter is charging. Introduced with the Survivors of the Void DLC.
LunarPotion When the equipment is held, healing received is stored in the potion rather than being applied immediately. Using the potion is probably meant to apply the stored healing, but this functionality does not exist. Has a 5 second cooldown.
OrbOnUse Appears to do nothing. Introduced with the Survivors of the Void DLC.
OrbitalLaser When activated, a laser emitted from the player glows for 3 seconds, after which a large green beam from the sky will continuously strike where the player was aiming for 6 seconds, dealing 600% damage per second (200% damage per tick).

The lasers are covered in missing particle effects, so large pink boxes shroud most of the lasers when this equipment is actually used in-game.

SoulCorruptor When activated on a monster that is at 25% heath or lower, it will instantly kill the monster and convert them into a ghost ally that lasts 30 seconds.

This equipment has a targeting reticule similar to the Royal Capacitor20sRoyal Capacitor
Call down a lightning strike on a targeted monster.

Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
.

SoulJar Despite the description, this item appears to do nothing. This item is likely an unfinished version of the Jar of Souls from the first Risk of Rain, which creates a ghost of every enemy on the screen when activated.

A few equipment have explicit names, descriptions, and lore entries.

EliteGoldEquipment:

  • Name: Coven of Gold
  • Pickup: Become an aspect of fortune.

EliteSecretSpeedEquipment:

  • Name: Beyond the Limits
  • Description: Become an aspect of speed.

Ghost Gun:

  • Name: Reaper's Remorse
  • Pickup: Summon a ghostly revolver that doubles damage on kill.
  • Description: Ghost Gun description.

IrradiatingLaser:

  • Name: Overloading Excavator
  • Pickup: Fire a laser that irradiates the target, causing damage to nearby enemies.
  • Description: Fire a laser that irradiates targets for 8 seconds, causing 3x100% damage to nearby enemies every 8 seconds.
  • Lore: Used to excavate the planet of precious minerals, these devices were discontinued when it was discovered that they have a 95% chance to cause radiating poisoning on a full charge.

LunarPortalOnUse:

  • Name: Elegy of Extinction
  • Pickup: Prepare a Lunar Portal on use.
  • Description: Prepare a Lunar Portal to be created at the teleportation site, rendering the stone idol useless.
  • Lore: This is a placeholder. write something sad here :(

SoulJar:

  • Name: Jar of Souls
  • Pickup: Summon a ghost for every enemy on the screen.
  • Description:Duplicate every enemy as a ghost to fight on your side for 15 seconds.

Gallery[]

Notes: