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Tri-Tip Dagger
Tri-Tip Dagger.png
Chance to bleed enemies on hit.
10% (+10% per stack) chance to bleed an enemy for 240% base damage.
Rarity Common
Category Damage
ID 20
Stats
Stat Value Stack Add
Chance to Bleed 10% Linear +10%

The Tri-Tip Dagger is an item in Risk of Rain 2.

On hit, it gives a 10% (+10% per stack) chance to Status Bleeding.png Bleed an enemy for 240% base damage over (3 x proc coefficient) seconds (20% per tick, 4 ticks per second).

Notes

  • The duration of bleeding is multiplied by the proc coefficient of the attack, with a base of 3 seconds. However, all Bleed stacks are refreshed when a new stack is applied, so Survivors with high attack rate such as Commando.png Commando can quickly stack Bleed with only a few Tri-Tip Daggers, even if they have low proc coefficients.
  • The chance to inflict Bleed is also multiplied by the proc coefficient of the attack.
  • The Tri-Tip Dagger's chance to activate stacks linearly, so having 10 Daggers makes attacks with a proc coefficient of 1.0 guaranteed to inflict Bleed.
  • This item's Bleed effect is the same debuff as the Bleed inflicted by the Shatterspleen.png ShatterspleenBgBoss.pngShatterspleen.pngCritical strikes always bleed enemies. Bleeding enemies now explode.
    Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
    , but they are inflicted separately. This means that if a player has 100% bleed chance and 100% critical chance, and they have a Shatterspleen, then every hit will apply 2 Status Bleeding.png Bleed stacks at once.
    • This also means that the Tri-Tip Dagger and Shatterspleen do not separately contribute to the Death Mark.png Death MarkBgUncommon.pngDeath Mark.pngEnemies with 4 or more debuffs are marked for death, taking bonus damage.
      Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
      , since they inflict the same debuff.

Lore

Welcome to DataScraper (v3.1.53 – beta branch)
$ Scraping memory... done.
$ Resolving... done.
$ Combing for relevant data... done.
Complete!


The following is an audio transcript from the trial of D. Cooper, wanted for 5 counts of serial manslaughter.

“Mr. Cooper, do you recognize this item?”

“I do.”

“Is it true that you used this weapon on your victims?”

“Yes.”

“And, Mr. Cooper, is it true that... that you would use this dagger to expose the healed wounds of your victims? In an attempt to spill yet more innocent blood from them?”

“Oh yes. Was my favorite part.”

“Your favorite part, you say. Ladies and gentlemen of the jury, I think you all can see that Mr. Cooper is a truly deranged man - who took the lives of countless innocent people. However, if you are not fully convinced, I have one more piece of evidence to provide for the jury’s consideration. Your honor, if I may prepare an audio recording of Mr. Cooper?”

“Proceed.”

“Thank you, your honor. Now, please play back the recording.”

The remainder of this court transcript has been sealed.
Reason: i think im gonna be sick

Version History

Anniversary Update
  • Major Content
    • Added New Lore Entry: Tri-Tip Dagger
  • Gameplay Changes
    • Bleed Chance: 15% (+15% per stack) ⇒ 10% (+10% per stack)
      Developer Notes: Right now, bleed is okay until you can stack it infinitely, in which case it becomes incredibly strong. We want to smooth out the power curve a bit, increasing the number of daggers required for ‘infinite’ bleed to match the number of Glasses required for 100% crit.
Early Access 'Skills 2.0' Content Update
  • Bug Fixes
    • Fix cropping issues on Tri-Tip Dagger icon

Trivia

  • The Tri-Tip Dagger is the successor to the Rusty Knife from Risk of Rain 1, which has a virtually identical effect.


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