Risk of Rain 2 Wiki
Titanic Plains
Ground Zero
Stage 1
Soundtrack Disdrometer
Internal Name golemplains

Description
Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.

Lunar Seer Quote
You dream of rolling hills.


The Titanic Plains are a vast, fractured, grassy plateau located on Petrichor V, and one of the initial Environments encountered in Risk of Rain 2.

Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.

There are currently two variants of Titanic Plains.

Interactables[]

Monsters[]

  • Survivors of the Void - DLC Content
    Alpha Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Alpha ConstructSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Alpha Construct
    HP: 100 (+30 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged
    Speed: Unknown m/s
    Armor: Unknown
  • BeetleBeetle
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Melee
    Speed: 6 m/s
    Armor: Unknown
  • Beetle QueenBeetle Queen
    Swarm MotherHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 20
    • Beetle GuardBeetle Guard
      HP: 480 (+144 per level)
      Damage: 12 (+2.4 per level)
      Class: Melee / Ranged
      Speed: 17 m/s
      Armor: Unknown
  • Greater WispGreater Wisp
    HP: 750 (+225 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: Unknown
  • Seekers of the Storm - DLC Content
    Halcyonite is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    HalcyoniteSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Halcyonite
    HP: 900 (+270 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 4.95 m/s
    Armor: 10
  • Hermit CrabHermit Crab
    HP: 100 (+30 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged
    Speed: 10 m/s
    Armor: Unknown
  • JellyfishJellyfish
    HP: 60 (+18 per level)
    Damage: 5 (+1 per level)
    Class: Self-Destruct
    Speed: 10 m/s
    Armor: Unknown
  • LemurianLemurian
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: Unknown
  • Lesser WispLesser Wisp
    HP: 35 (+10 per level)
    Damage: 3.5 (+0.7 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: Unknown
  • ScavengerScavenger
    Item HoarderHP: 3800 (+1140 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
  • Stone GolemStone Golem
    HP: 480 (+144 per level)
    Damage: 20 (+4 per level)
    Class: Ranged / Melee
    Speed: 6.6 m/s
    Armor: Unknown
  • Stone TitanStone Titan
    Crisis VanguardHP: 2100 (+630 per level)
    Damage: 40 (+8 per level)
    Class: Ranged / Melee
    Speed: 5 m/s
    Armor: 20
  • Wandering VagrantWandering Vagrant
    Gentle ProtectorHP: 2100 (+630 per level)
    Damage: 6.5 (+1.3 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 15
  • Survivors of the Void - DLC Content
    Xi Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Xi ConstructSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Xi Construct
    Defense SystemHP: 2800 (+840 per level)
    Damage: 13 (+2.6 per level)
    Class: Ranged
    Speed: 60 m/s
    Armor: 15

Family Events

  • Lesser Wisp
    HP: 35 (+10 per level)
    Damage: 3.5 (+0.7 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: Unknown
    Greater Wisp
    HP: 750 (+225 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: Unknown
    Grovetender
    Wisp CultivatorHP: 2800 (+840 per level)
    Damage: 23 (+4.6 per level)
    Class: Ranged
    Speed: 10 m/s
    Armor: 20
    Wisp
  • Beetle
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Melee
    Speed: 6 m/s
    Armor: Unknown
    Beetle Guard
    HP: 480 (+144 per level)
    Damage: 12 (+2.4 per level)
    Class: Melee / Ranged
    Speed: 17 m/s
    Armor: Unknown
    Beetle Queen
    Swarm MotherHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 20
    Beetle
  • Jellyfish
    HP: 60 (+18 per level)
    Damage: 5 (+1 per level)
    Class: Self-Destruct
    Speed: 10 m/s
    Armor: Unknown
    Wandering Vagrant
    Gentle ProtectorHP: 2100 (+630 per level)
    Damage: 6.5 (+1.3 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 15
    Jellyfish
  • Stone Golem
    HP: 480 (+144 per level)
    Damage: 20 (+4 per level)
    Class: Ranged / Melee
    Speed: 6.6 m/s
    Armor: Unknown
    Seekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Halcyonite
    HP: 900 (+270 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 4.95 m/s
    Armor: 10
    Stone Titan
    Crisis VanguardHP: 2100 (+630 per level)
    Damage: 40 (+8 per level)
    Class: Ranged / Melee
    Speed: 5 m/s
    Armor: 20
    Golem
  • Survivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Barnacle
    HP: 225 (+68 per level)
    Damage: 6 (+1.2 per level)
    Class: Ranged
    Speed: Unknown m/s
    Armor: Unknown
    Void Reaver
    HP: 1900 (+570 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Self-Destruct
    Speed: 6 m/s
    Armor: Unknown
    Survivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Jailer
    HP: 2200 (+660 per level)
    Damage: 14 (+2.8 per level)
    Class: Ranged / Self-Destruct
    Speed: 7 m/s
    Armor: Unknown
    Survivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Devastator
    Destroyer of WorldsHP: 2800 (+840 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Self-Destruct
    Speed: 8 m/s
    Armor: 20
    Void

Newt Altars[]

The Newt Altars can spawn at several locations for each variant of the Titanic Plains:

  • The Original Variant has 3 possible locations and exactly 1 will spawn:
  1. Behind the very bottom right of the rightmost giant stone arch.
  2. Atop of the spire overlooking the canyon and giant stone steps.
  3. At the very tip top of the giant stone arch.
  • The Altered Variant has 4 possible locations and exactly 1 will spawn:
  1. Against the edge and near the stone cubes at the rightmost reaches of the map.
  2. Atop of the mountainside spire overlooking the map's left region.
  3. Located at the very bottom edge of the lowest-hanging giant stone arch.
    • Accessible though jumping from atop the nearby smaller stone arches.
  4. On top of the lowest-hanging giant stone arch.
Alternative Map

Lore[]

Welcome to DataScraper (v3.1.53 – beta branch)
$ Scraping memory... done.
$ Resolving... done.
$ Combing for relevant data... done.
Complete!
Outputting local audio transcriptions...


I am recording this before I forget any details of what I just saw.

We set up Rallypoint Beta on a giant plateau of grass and rocks - we felt that the com-range was greater in a flat and wide area.  The plateau is littered with giant stone rings and arcs - hundreds of feet tall. We investigated them first after landing but we couldn't discern anything of interest.

We were making room for a com-center in our camp, and one of our MUL-T bots were in charge of clearing out some of the bigger boulders. It was easiest to just push them off the edge of the plateau. 

Not a minute later, we heard a deep rumble - and saw something unbelievable. It just... flew. One of the stone rings - a smaller one - began to groan and lift out of the earth, moving with unknown forces. And then it lifted into the air, slowly spinning. It hovered to a height of about 200 feet, and then stopped.

As it spun, something began to form in the center of the ring. Specks of dirt tumbled in the air, until it formed a pebble, then a small rock, then a boulder. An identical boulder to the one we just moved - created out of thin air. Despite being constructed only a moment ago, the boulder was worn and covered in moss and lichen like it has been around for centuries.

Then, the stone fell to the ground with an unceremonious crash - right on top of our coms relay.

Not too long after, the stone ring began to waver. Then, like the invisible strings holding it in place were cut, the ring also fell to the earth.  Crash. 

We stopped moving stuff around after that.

Local audio transcriptions complete.

Version History[]

Anniversary Update
  • Bug Fixes
    • Fixed large rocks in Titanic Plains clipping into the camera
Early Access Content Update 5
  • Gameplay Changes
    • 🌧 Update with new visuals to make it depressing
Early Access Artifacts Content Update
  • Gameplay Changes
    • Stage Variant: Titanic Plains
      • Improve overall stage performance and monster pathfinding
Early Access Hidden Realms Content Update
  • Major Content
    • Added Titanic Plains Variant