Status Effects can affect a character negatively or positively. They will be displayed above the health bar in the bottom left.
Affix Buffs[]
Icon | Name | Effect | Source | Internal Name |
---|---|---|---|---|
Blazing | Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit. |
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AffixRed | |
Celestine | Cloak nearby allies, and apply an 80% slow on hit. |
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AffixHaunted | |
Seekers of the Storm - DLC Content Gilded is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Gilded |
Placeholder |
|
AffixAurelionite | |
Glacial | Leave an ice explosion on death, and apply an 80% slow on hit. |
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AffixWhite | |
Malachite | Shoot occassional urchins and apply healing disabled on hit. |
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AffixPoison | |
Survivors of the Void - DLC Content Mending is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Mending |
Heal nearby non-mending allies. Produce a healing core on death, which detonates and heals all nearby allies. |
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AffixEarth | |
Overloading | Attacks explode after a delay. 50% of health is replaced by shield. |
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AffixBlue | |
Perfected | Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields. |
|
AffixLunar | |
Seekers of the Storm - DLC Content Twisted is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Twisted |
Placeholder |
|
AffixBead | |
Survivors of the Void - DLC Content Voidtouched is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Voidtouched |
Collapse on hit and block one hit every 15 seconds. |
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AffixVoid
|
Buffs[]
Icon | Name | Effect | Source | Internal Name |
---|---|---|---|---|
Armor Boost | Gain +200 armor. |
|
ArmorBoost | |
Attack Speed On Crit (stackable) |
Gain +12% attack speed. |
|
AttackSpeedOnCrit | |
Bandit Skull (stackable) |
Gain 10% damage per stack. |
|
BanditSkull | |
Celestine Cloak | Disappear. Enemies cannot target invisible allies. |
|
AffixHauntedRecipient | |
Cloak | Disappear. Enemies cannot target invisible allies. |
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Cloak | |
Cloak Speed | Gain +40% movement speed while invisible. |
|
CloakSpeed | |
Survivors of the Void - DLC Content Debuff Immunity is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Debuff Immunity |
Indicates that Survivors of the Void - DLC Content Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Ben's RaincoatSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Ben's Raincoat Prevent debuffs, instead gaining a temporary barrier. Recharges over time. Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds. can be activated. |
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ImmuneToDebuff | |
Elemental Rings Ready | Indicates that Runald's BandRunald's Band High damage hits also blasts enemies with runic ice. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and/or Kjaro's BandKjaro's Band High damage hits also blasts enemies with a runic flame tornado. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. effect can be activated. |
|
ElementalRingsReady | |
Elephant Armor Boost | Gain +500 armor, negating most attacks. |
|
ElephantArmorBoost | |
Energized | Gain +70% attack speed. |
|
Energized | |
Full Crit | Gain +100% critical strike chance. |
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FullCrit | |
Hidden Invincibility | Become immune to all attacks. |
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HiddenInvincibility | |
Immune | Become immune to all attacks. |
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Immune | |
Survivors of the Void - DLC Content Kill Move Speed is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Kill Move Speed (stackable) |
Gain +25% movement speed. |
|
KillMoveSpeed | |
Life Steal | Heal for 20% of damage dealt. |
|
LifeSteal | |
Medkit Heal | Gain health after a 2-second delay. |
|
MedkitHeal | |
No Cooldowns | Ability cooldowns reduced to 0.5s. |
|
NoCooldowns | |
Survivors of the Void - DLC Content Opal Armor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Opal Armor |
Gain +100 armor. Removed on hit. |
|
OutOfCombatArmor | |
Power Buff | Gain +50% damage. |
|
PowerBuff | |
Regenerative (stackable) |
Gain health regeneration equal to 5% of your maximum health. |
|
CrocoRegen | |
Resonance Disc Kill Charge (stackable) |
Gain a stack per kill that lasts for 7 seconds. At 4 stacks, the Resonance DiscResonance Disc Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged. Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack). fires, resetting all stacks. |
|
LaserTurbineKillCharge | |
Survivors of the Void - DLC Content Safer Spaces Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Safer Spaces Ready |
Negates the next source of damage, then goes on cooldown. |
|
BearVoidReady | |
Survivors of the Void - DLC Content Shuriken is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shuriken |
Consumes a charge to launch a shuriken upon primary skill activation. |
|
PrimarySkillShuriken | |
Survivors of the Void - DLC Content Singularity Band Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Singularity Band Ready |
Indicates that the Survivors of the Void - DLC Content Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Singularity BandSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Singularity Band High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands. Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. can be activated. |
|
ElementalRingVoidReady | |
Small Armor Boost | Gain +100 armor. |
|
SmallArmorBoost | |
Team War Cry | Gain +50% movement speed and +100% attack speed. |
|
TeamWarCry | |
Tesla Field | Shock nearby enemies for 200% damage every 0.5s. |
|
TeslaField | |
Tonic Buff | Gain the following boosts: +150% max health +150% max shield +170% attack speed +130% movement speed +20 armor +200% base damage +400% health regeneration |
|
TonicBuff | |
Survivors of the Void - DLC Content Void Survivor Corruption is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Survivor Corruption |
Indicator status effect used to show that the recipient is corrupted. This status effect is only given to the Void Fiend, whom has corrupted versions of its skills. |
|
VoidSurvivorCorruption | |
War Cry Buff | Gain +50% movement speed and +100% attack speed. |
|
WarCryBuff | |
Warbanner | Gain +30% attack and movement speed. |
|
Warbanner | |
Survivors of the Void - DLC Content Weeping Fungus Regeneration is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Weeping Fungus Regeneration |
Heal while sprinting. |
|
MushroomVoidActive | |
Whip Boost | Gain +30% movement speed. |
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WhipBoost
|
Cooldown Buffs[]
Cooldown buffs are buffs used to indicate the cooldown of an item. Cooldown buffs use their stack count as the timer, with one stack being removed each second. Cooldowns are buffs, which means that they cannot be prevented by Survivors of the Void - DLC Content
Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Ben's RaincoatSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.
Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.. However, they can be cleansed with Blast ShowerBlast Shower
Cleanse all negative effects.
Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles..
Icon | Name | Effect | Source | Internal Name |
---|---|---|---|---|
Survivors of the Void - DLC Content Debuff Immunity Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Debuff Immunity Cooldown |
Indicates that Survivors of the Void - DLC Content Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Ben's RaincoatSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Ben's Raincoat Prevent debuffs, instead gaining a temporary barrier. Recharges over time. Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds. is on cooldown. |
|
ImmuneToDebuffConsumed | |
Elemental Rings Cooldown (stackable) |
Indicates that Runald's BandRunald's Band High damage hits also blasts enemies with runic ice. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and Kjaro's BandKjaro's Band High damage hits also blasts enemies with a runic flame tornado. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. are on cooldown. A stack is removed per second. |
|
ElementalRingsCooldown | |
Survivors of the Void - DLC Content Safer Spaces Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Safer Spaces Cooldown (stackable) |
Indicates that damage negation is on cooldown. A stack is removed per second. |
|
BearVoidCooldown | |
Survivors of the Void - DLC Content Singularity Band Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Singularity Band Cooldown (stackable) |
Indicates that Survivors of the Void - DLC Content Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Singularity BandSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Singularity Band High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands. Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. is on cooldown. A stack is removed per second. |
|
ElementalRingVoidCooldown
|
Debuffs[]
Icon | Name | Effect | Source | Internal Name |
---|---|---|---|---|
50% Slow | Reduces movement speed by 50% (in practice, 33.3%). |
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Slow50 | |
60% Slow | Reduces movement speed by 60% (in practice, 37.5%). |
|
Slow60 | |
80% Slow | Reduces movement speed by 80% (in practice, 45.5%). |
|
Slow80 | |
Beetle Juice (stackable) |
Reduce movement speed, character damage, and attack speed by 5%. |
|
BeetleJuice | |
Bleed (stackable) |
Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second). |
|
Bleeding | |
Blight | Deals 20% base damage stat per tick, or 60% damage per second for 5 seconds. |
|
Blight | |
Burn (stackable) |
Applies a percent of damage over time, and disables health regeneration. |
|
OnFire | |
Survivors of the Void - DLC Content Collapse is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Collapse (stackable) |
3 seconds after the first stack is applied, deals 400% damage per stack and removes all stacks. |
|
Fracture | |
Cripple | Reduces armor by 20. Reduces movement speed by 50%. |
|
Cripple | |
Death Mark | Increases damage taken from all sources by 50% for 7 (+7 per stack) seconds. |
|
DeathMark | |
Entangle | Reduce movement speed to 0. |
|
Entangle | |
Expose | Hitting exposed enemies reduces all skill cooldowns by 1 second and deals an additional 350% damage. |
|
MercExpose | |
Fruiting | Spawn 2-8 healing fruits on death. |
|
Fruiting | |
Healing Disabled | Disables all healing, including base health regeneration and item regeneration. |
|
HealingDisabled | |
Helfire | Deals damage over time. This debuff exists only as a Damage over Time effect, but still counts towards the debuffs for Death MarkDeath Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.. |
|
Helfire | |
Hemorrhage (stackable) |
2000% base damage over 15s. |
|
SuperBleeding | |
Lunar Root (stackable) |
Reduce movement speed to 0 for 3 (3 per stack) seconds. |
|
LunarySecondaryRoot | |
Nullified | Reduce movement speed to 0. |
|
Nullified | |
Nullify Stack (stackable) |
Upon getting 3 stacks, reset all stacks and apply the Nullified debuff. |
|
NullifyStack | |
Overheat (stackable) |
Increases the duration of burn damage from Grandparent'sGrandparent Aberrant CaretakerHP: 3625 (+1088 per level) Damage: 26 (+5.2 per level) Class: Ranged Speed: 0 m/s Armor: 20 sun attack. |
|
Overheat | |
Survivors of the Void - DLC Content Permanent Armor Reduction is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Permanent Armor Reduction (stackable) |
Reduces armor by 2 (2 per stack) for the remainder of the stage, or until killed. |
|
PermanentDebuff | |
Permanent Curse (stackable) |
Maximum health reduced by a factor of 1 + 0.01 ⋅ n , where n is the number of stacks.
|
|
PermanentCurse | |
Poison | Deals 1% of the victim's maximum damage per second, or an amount per second equivalent to Acrid's damage stat, whichever is greater. Lasts 10 seconds. |
|
Poisoned | |
Pulverize Buildup (stackable) |
Upon getting 5 stacks, reset all stacks and apply the Pulverized debuff. |
|
PulverizeBuildup | |
Pulverized | Reduces armor by 60. |
|
Pulverized | |
Ruin (stackable) |
Consumes Ruin stacks to deal 300% damage plus 120% damage per Ruin stack |
|
LunarDetonator | |
Survivors of the Void - DLC Content Stronger Burn is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Stronger Burn (stackable) |
Stronger variant of the Ignite effect. Increases damage taken from burning. |
|
StrongerBurn | |
Tar | Reduces movement speed by 50% (in practice, 33.3%). |
|
ClayGoo | |
Survivors of the Void - DLC Content Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Indicator status effect used to show the recipient is under the effect of Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher TimesTougher Times Chance to block incoming damage. 15% (+15% per stack) chance to block incoming damage. Unaffected by luck. or Repulsion Armor PlateRepulsion Armor Plate Receive flat damage reduction from all attacks. Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.. |
|
VoidFog | |
Survivors of the Void - DLC Content Void Fog Strong is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog Strong |
Indicator status effect used to show the recipient is under the effect of Strong Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher TimesTougher Times Chance to block incoming damage. 15% (+15% per stack) chance to block incoming damage. Unaffected by luck. or Repulsion Armor PlateRepulsion Armor Plate Receive flat damage reduction from all attacks. Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.. |
|
VoidFogStrong | |
Weak | Reduces armor by 30%, reduces movement speed and damage by 40%. |
|
Weak
|
Status[]
Icon | Effect |
---|---|
Critically Hurt | |
Sprint |
Version History[]
- (Undocumented) Added Survivors of the Void - DLC Content
Mending is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. MendingSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Mending (Affix Buff)
Gain the power of a Mending Elite.Heal nearby non-mending allies. Produce a healing core on death, which detonates and heals all nearby allies., Survivors of the Void - DLC Content
Voidtouched is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. VoidtouchedSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Voidtouched (Affix Buff)
Gain the power of a Voidtouched Elite.Collapse on hit and block one hit every 15 seconds., Survivors of the Void - DLC Content
Opal Armor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Opal ArmorSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Opal Armor (Buff)
Increase armor outside of danger.Gain +100 armor. Removed on hit., Survivors of the Void - DLC Content
Shuriken is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. ShurikenSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Shuriken (Buff)
Launches a shuriken on primary skill activation.Consumes a charge to launch a shuriken upon primary skill activation., Survivors of the Void - DLC Content
Weeping Fungus Regeneration is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Weeping Fungus RegenerationSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Weeping Fungus Regeneration (Buff)
Heals while sprinting.Heal while sprinting., Survivors of the Void - DLC Content
Kill Move Speed is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Kill Move SpeedSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Kill Move Speed (Buff)
Gain increased move speed.Gain +25% movement speed.
(stackable), Survivors of the Void - DLC Content
Safer Spaces Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Safer Spaces ReadySurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Safer Spaces Ready (Buff)
Negates the next source of damage, then goes on cooldown., Survivors of the Void - DLC Content
Singularity Band Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Singularity Band ReadySurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Singularity Band Ready (Buff)
Indicates that the Survivors of the Void - DLC Content
Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Singularity BandSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Singularity Band
High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.
Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. can be activated., Survivors of the Void - DLC Content
Stronger Burn is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Stronger BurnSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Stronger Burn (Debuff)
Stronger variant of the Ignite effect. Increases damage taken from burning.
(stackable), Survivors of the Void - DLC Content
Collapse is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. CollapseSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Collapse (Debuff)
Deals damage after a delay.3 seconds after the first stack is applied, deals 400% damage per stack and removes all stacks.
(stackable), Survivors of the Void - DLC Content
Permanent Armor Reduction is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Permanent Armor ReductionSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Permanent Armor Reduction (Debuff)
Permanently reduces armor.Reduces armor by 2 (2 per stack) for the remainder of the stage, or until killed.
(stackable), Survivors of the Void - DLC Content
Safer Spaces Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Safer Spaces CooldownSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Safer Spaces Cooldown (Cooldown Buff)
Indicates that damage negation is on cooldown. A stack is removed per second.
(stackable), Survivors of the Void - DLC Content
Singularity Band Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Singularity Band CooldownSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Singularity Band Cooldown (Cooldown Buff)
Indicates that Survivors of the Void - DLC Content
Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Singularity BandSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Singularity Band
High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.
Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. is on cooldown. A stack is removed per second.
(stackable), Survivors of the Void - DLC Content
Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Void FogSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Fog (Debuff)
Recipient is under the effect of Void Fog.Indicator status effect used to show the recipient is under the effect of Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher TimesTougher Times
Chance to block incoming damage.
15% (+15% per stack) chance to block incoming damage. Unaffected by luck. or Repulsion Armor PlateRepulsion Armor Plate
Receive flat damage reduction from all attacks.
Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.., Survivors of the Void - DLC Content
Void Fog Strong is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Void Fog StrongSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Fog Strong (Debuff)
Recipient is under the effect of the Strong Void Fog.Indicator status effect used to show the recipient is under the effect of Strong Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher TimesTougher Times
Chance to block incoming damage.
15% (+15% per stack) chance to block incoming damage. Unaffected by luck. or Repulsion Armor PlateRepulsion Armor Plate
Receive flat damage reduction from all attacks.
Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.. - (Undocumented) Removed NullSafeZone
- Unknown
- (Undocumented) Removed Bug Wings buff and +20% movement speed bonus
- Bug Fixes
- Fixed the secret survivor dying instantly if she got the PerfectedPerfected (Affix Buff)
Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields. elite buff
- Fixed the secret survivor dying instantly if she got the PerfectedPerfected (Affix Buff)
- (Undocumented) Added Bandit SkullBandit Skull (Buff)
Increase damage per stack.Gain 10% damage per stack.
(stackable), HemorrhageHemorrhage (Debuff)
Damage over time.2000% base damage over 15s.
(stackable), FruitingFruiting (Debuff)
Spawn 2-8 healing fruits on death., OverheatOverheat (Debuff)
Increases the duration of burn damage from Grandparent'sGrandparent
Aberrant CaretakerHP: 3625 (+1088 per level)
Damage: 26 (+5.2 per level)
Class: Ranged
Speed: 0 m/s
Armor: 20 sun attack.
(stackable) Lunar RootLunar Root (Debuff)
Reduce movement speed to 0 for 3 (3 per stack) seconds.
(stackable), RuinRuin (Debuff)
Consumes Ruins stacks to deal additional damage.Consumes Ruin stacks to deal 300% damage plus 120% damage per Ruin stack
(stackable) - Major Content
- Added New Elite: PerfectedPerfected (Affix Buff)
Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
- Added New Elite: PerfectedPerfected (Affix Buff)
- Quality of Life
- 🌧 Add invincibilityImmune (Buff)
Become invulnerable.Become immune to all attacks. earlier into player spawning to reduce chance of dying instantly on entering a map
- 🌧 Add invincibilityImmune (Buff)
- Bug Fixes
- Fixed certain effects incorrectly rendering while the player has invisibility
- (Undocumented) Added RegenerativeRegenerative (Buff)
Gain additional health regeneration.Gain health regeneration equal to 5% of your maximum health.
(stackable), Team War CryTeam War Cry (Buff)
Enter a frenzy; gain increased movement and attack speed.Gain +50% movement speed and +100% attack speed., Life StealLife Steal (Buff)
Gain health based on damage dealt.Heal for 20% of damage dealt., Power BuffPower Buff (Buff)
Gain increased damage.Gain +50% damage., Elemental Rings ReadyElemental Rings Ready (Buff)
Elemental rings are charged.Indicates that Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and/or Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. effect can be activated., ExposeExpose (Debuff)
Hitting exposed enemies reduces skill cooldowns and increases damage.Hitting exposed enemies reduces all skill cooldowns by 1 second and deals an additional 350% damage., Elemental Rings CooldownElemental Rings Cooldown (Cooldown Buff)
Indicates that Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. are on cooldown. A stack is removed per second.
(stackable), Permanent CursePermanent Curse (Debuff)
Permanently decrease maximum health per stage.Maximum health reduced by a factor of1 + 0.01 ⋅ n
, wheren
is the number of stacks.
(stackable) - Gameplay Changes
- BleedsBleed (Debuff)
Damage over time.Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second).
(stackable) now refresh all existing bleed durations on that target. This affects both enemies and players, and is a huge change for how bleeds will work.
- BleedsBleed (Debuff)
- Quality of Life
- 🌧 Update ‘Cell Vent’ safe icon to a shield so it's not the same as the Void Reaver’sVoid Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0 debuff
- 🌧 Update ‘Cell Vent’ safe icon to a shield so it's not the same as the Void Reaver’sVoid Reaver
- (Undocumented) Added Pulverize BuildupPulverize Buildup (Debuff)
Upon getting 5 stacks, reset all stacks and apply the Pulverized debuff.
(stackable), PulverizedPulverized (Debuff)
Reduce armor greatly.Reduces armor by 60. - Major Content and Changes
- Added CelestineCelestine (Affix Buff)
Gain the power of a Celestine Elite.Cloak nearby allies, and apply an 80% slow on hit.
- Added CelestineCelestine (Affix Buff)
- Bug Fixes
- Hitting Immune characters or blockedTougher Times
Chance to block incoming damage.
15% (+15% per stack) chance to block incoming damage. Unaffected by luck. attacks no longer applies on-hit effects- This is especially important for MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade, who was previously recieving debuffs like burningBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable) and malachite poisoningHealing Disabled (Debuff)
Disables healing.Disables all healing, including base health regeneration and item regeneration. while Immune
- This is especially important for MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
- Immune characters can no longer block "armor piercing" health costs (Blood Shrines, REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes abilities)
- Hitting Immune characters or blockedTougher Times
- (Undocumented) Added EnergizedEnergized (Buff)
Gain additional attack speed.Gain +70% attack speed., Tonic BuffTonic Buff (Buff)
Gain a massive boost to all stats.Gain the following boosts:
+150% max health
+150% max shield
+170% attack speed
+130% movement speed
+20 armor
+200% base damage
+400% health regeneration, WeakWeak (Debuff)
Reduces armor by 30%, reduces movement speed and damage by 40%. - Major Content and Changes
- Added New Elite: MalachiteMalachite (Affix Buff)
Gain the power of a Malachite Elite.Shoot occassional urchins and apply healing disabled on hit.
- Added New Elite: MalachiteMalachite (Affix Buff)
- Gameplay Changes
- **Fire Elites**Blazing (Affix Buff)
Gain the power of a Blazing Elite.Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit.- [Community Suggestion] Rework burning calculation with unique new burningBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable) damage type - Number of stacks of Burning on the player are now visible in the buff bar.
- Burning is now capped at 5% of your health a second PER stack. Just to be clear - this is a nerf. It'll always hit for less this patch.
- Now ticks at twice the frequency (but same overall damage).
- This damage type has also now been applied to the Magma Worm's impact and fireball damage, alongside Elder Lemurian's fire breath
- The intent here is to make it clear to the player what exactly a burn DOES, regardless of how it's applied. Players never were told by the game that burning actually stacks. If you have a certain number of burn stacks, you will now be aware of exactly how much that will hit for. Overall this should make the burns way less bursty and way more consistent, also allowing heal over time effects to help counteract the damage. The intent is NOT to make the entire game easier, or to make burns never kill you. Fire elites are the only purely offensive elite-type, so they should be causing deaths. It should just feel less BS now.
- [Community Suggestion] Rework burning calculation with unique new burningBurn (Debuff)
- **Ice Elites**Glacial (Affix Buff)
Gain the power of a Glacial Elite.Leave an ice explosion on death, and apply an 80% slow on hit.- Rework ice bomb
- Improve graphics for ice bomb left when killed to be more clear.
- Ice bomb damage reduced from 350% to 150%
- Ice bomb damage is no longer reduced at the edge of the radius
- Ice bomb now FREEZES characters in the radius for 1.5s
- *Fire elites have always been the most threatening type, with the other 2 being pretty easy. The hope here is that after the nerf of the Fire affix, the Ice affix can now also be respected as a serious threat. The improved visuals should help clarify what the ice affix actually does - most players don't seem to notice it drops a bomb at all. We're starting with a low freeze duration to test how it feels.*
- **Lightning Elites**Overloading (Affix Buff)
Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.- Lightning bombs from Lightning Elites now properly attach to players.
- Lightning elites now always spawn at full shields
- Improve lightning bomb graphics
- **Misc**
- [Community Suggestion] Add 3 second invincibilityHidden Invincibility (Buff)
Become invulnerable.Become immune to all attacks. period when first spawning into a map.
- [Community Suggestion] Add 3 second invincibilityHidden Invincibility (Buff)
- **Fire Elites**Blazing (Affix Buff)
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • Seekers of the Storm - DLC Content Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ChefSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.ChefA survivor of high class, Chef specializes in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • Seekers of the Storm - DLC Content False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False SonSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 0 Umbra: The False Son • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • Survivors of the Void - DLC Content Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. RailgunnerSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Seekers of the Storm - DLC Content Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. SeekerSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Diviner of House Beyond • Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Survivors of the Void - DLC Content Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Seekers of the Storm - DLC Content Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed ImpactSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • Seekers of the Storm - DLC Content Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden DiebackSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • Seekers of the Storm - DLC Content Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth HatcherySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • Seekers of the Storm - DLC Content Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime MeridianSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Seekers of the Storm - DLC Content Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed AltarSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Survivors of the Void - DLC Content Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned ForestSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Seekers of the Storm - DLC Content Shattered Adobes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered AdobesSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Adobes (Stage 1) Ground Zero You dream of lost poetry. • Survivors of the Void - DLC Content Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Seekers of the Storm - DLC Content Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn ColonySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Viscous FallsViscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the Twisted Scavengers, safe from Mithrix'sMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Survivors of the Void - DLC Content The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The PlanetariumSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void LocusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • Seekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |