Risk of Rain 2 Wiki

Status Effects can affect a character negatively or positively. They will be displayed above the health bar in the bottom left.


Affix Buffs[]

Icon Name Effect Source Internal Name
Blazing Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit.
  • Ifrit's DistinctionIfrit's Distinction
    Become an aspect of fire.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixRed
Celestine Cloak nearby allies, and apply an 80% slow on hit.
  • Spectral CircletSpectral Circlet
    Become an aspect of incorporeality.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixHaunted
Seekers of the Storm - DLC Content
Gilded is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Gilded
Knock gold out from targets and occasionally attack them from the ground underneath them.
  • Seekers of the Storm - DLC Content
    Aurelionite's Blessing is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Aurelionite's Blessing25sSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Aurelionite's Blessing
    Become an aspect of radiance.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixAurelionite
Glacial Leave an ice explosion on death, and apply an 80% slow on hit.
  • Her Biting EmbraceHer Biting Embrace
    Become an aspect of ice.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixWhite
Malachite Shoot occassional urchins and apply healing disabled on hit.
  • N'kuhana's RetortN'kuhana's Retort
    Become an aspect of corruption.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixPoison
Survivors of the Void - DLC Content
Mending is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Mending
Heal nearby non-mending allies. Produce a healing core on death, which detonates and heals all nearby allies.
  • Survivors of the Void - DLC Content
    His Reassurance is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    His ReassuranceSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    His Reassurance
    Become an aspect of earth.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixEarth
Overloading Attacks explode after a delay. 50% of health is replaced by shield.
  • Silence Between Two StrikesSilence Between Two Strikes
    Become an aspect of lightning.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixBlue
Perfected Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
  • Shared DesignShared Design
    Become an aspect of perfection.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixLunar
Seekers of the Storm - DLC Content
Twisted is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Twisted
Grant +300 armor to nearby allies and charge a projectile when they are are damaged.
  • Seekers of the Storm - DLC Content
    His Spiteful Boon is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    His Spiteful BoonSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    His Spiteful Boon
    Become an aspect of spite.
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixBead
Survivors of the Void - DLC Content
Voidtouched is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Voidtouched
Collapse on hit and block one hit every 15 seconds.
  • Survivors of the Void - DLC Content
    Void Infestor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void InfestorSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Infestor
    HP: 45 (+14 per level)
    Damage: 11 (+2.2 per level)
    Class: Melee
    Speed: 14 m/s
    Armor: Unknown
  • Wake of VulturesWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
AffixVoid


Buffs[]

Icon Name Effect Source Internal Name
Armor Boost Gain +200 armor.
  • Transport ModeTransport Mode (Utility)Heavy. Zoom forward, gaining 200 armor and 220% movement speed. Deals 250% damage to enemies.
    Survivor: MUL-T
  • RecoverClay Dunestrider
    Ravenous SymbiontHP: 2100 (+630 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 9 m/s
    Armor: 20
  • Find ItemScavenger
    Item HoarderHP: 3800 (+1140 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
  • Shock WaveMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
ArmorBoost
Attack Speed On Crit
(stackable)
Gain +12% attack speed.
  • Predatory InstinctsPredatory Instincts
    'Critical Strikes' increase attack speed. Stacks 3 times.

    Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.
AttackSpeedOnCrit
Bandit Skull
(stackable)
Gain 10% damage per stack.
  • Killing blow with DesperadoDesperado (Special)Slayer. Fire a revolver shot for 600% damage. Kills grant stacking tokens for 10% more Desperado damage.
    Survivor: Bandit
BanditSkull
Seekers of the Storm - DLC Content
Bolstering Lantern Attack Speed is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Bolstering Lantern Attack Speed
(stackable)
Gain +10% attack speed when nearby allies and enemies.
  • Seekers of the Storm - DLC Content
    Bolstering Lantern is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bolstering LanternSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bolstering Lantern
    Increases your attack speed for every nearby enemy and ally.

    Increase your attack speed by 10% (+3.5% per stack) for up to 3 (+1 per stack) enemies and allies within 20 meters.
AttackSpeedPerNearbyAllyOrEnemyBuff
Seekers of the Storm - DLC Content
Boost All Stats is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Boost All Stats
Increases all stats by 4% per stack
  • Seekers of the Storm - DLC Content
    Growth Nectar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Growth NectarSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Growth Nectar
    Your buffs grant an increase to ALL of your stats.

    Grants 4% increase to ALL stats for each buff, up to a maximum of 4 (+4 per stack).
BoostAllStatsBuff
Seekers of the Storm - DLC Content
Boosted is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Boosted
(stackable)
Uses the boosted effects of CHEF's Primary, Secondary, or Utility. Buff consumed on skill cast.
  • Yes, CHEF!Yes, CHEF! (Special)Emit a blast attack dealing 400% damage, inflicting Ignite or Frost. Boosts the next Skill used.
    Survivor: CHEF
Boosted
Seekers of the Storm - DLC Content
Boosted Fire Effect is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Boosted Fire Effect
(stackable)
Hidden. Displays a fire effect to indicate CHEF is boosted and applies 1 stack of Burn to nearby enemies. Removed on skill use.
  • Yes, CHEF!Yes, CHEF! (Special)Emit a blast attack dealing 400% damage, inflicting Ignite or Frost. Boosts the next Skill used.
    Survivor: CHEF
boostedFireEffect
Celestine Cloak Disappear. Enemies cannot target invisible allies.
  • Celestine allies.
AffixHauntedRecipient
Cloak Disappear. Enemies cannot target invisible allies.
  • Old War StealthkitOld War Stealthkit
    Turn invisible at low health.

    Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
  • Smoke BombSmoke Bomb (Utility)Stunning. Deal 200% damage, become invisible, then deal 200% damage again.
    Survivor: Bandit
Cloak
Cloak Speed Gain +40% movement speed while invisible.
  • Old War StealthkitOld War Stealthkit
    Turn invisible at low health.

    Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
  • Smoke BombSmoke Bomb (Utility)Stunning. Deal 200% damage, become invisible, then deal 200% damage again.
    Survivor: Bandit
CloakSpeed
Seekers of the Storm - DLC Content
Cooking Chopped is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Chopped
+2 flat healing, +4% fractional healing, +75% pickup scale for CHEF's Kiss. Lasts 100 seconds.
  • DiceDice (Primary)Throw a piercing cleaver at enemies for 200% damage. Holding the attack doubles recall damage
    Survivor: CHEF
CookingChopped
Seekers of the Storm - DLC Content
Cooking Flambe is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Flambe
Hidden. +2 flat healing, +4% fractional healing, +75% pickup scale for CHEF's Kiss. Lasts 100 seconds.
  • SearSear (Secondary)Ignite. Scorch nearby enemies for 600% damage.
    Survivor: CHEF
    on an enemy that has Cooking Oiled.
CookingFlambe
Seekers of the Storm - DLC Content
Cooking Oiled is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Oiled
+2 flat healing, +4% fractional healing, +75% pickup scale for CHEF's Kiss. Lasts 100 seconds.
  • GlazeGlaze (Special)Fire globs of oil in quick succession, dealing 7x200 damage, Slowing, and Weakening enemies.
    Survivor: CHEF
CookingOiled
Seekers of the Storm - DLC Content
Cooking Roasted is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Roasted
+2 flat healing, +4% fractional healing, +75% pickup scale for Chef's Kiss. Lasts 100 seconds.
  • SearSear (Secondary)Ignite. Scorch nearby enemies for 600% damage.
    Survivor: CHEF
CookingRoasted
Seekers of the Storm - DLC Content
Cooking Rolled is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Rolled
+2 flat healing, +4% fractional healing, +75% pickup scale for CHEF's Kiss. Lasts 100 seconds.
  • RollRoll (Utility)Stunning. Charge the rolling pin to speed forward, dealing 300%-600% damage.
    Survivor: CHEF
CookingRolled
Seekers of the Storm - DLC Content
Cooking Rolling is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Rolling
Hidden. Applied during Roll. Does nothing.
  • RollRoll (Utility)Stunning. Charge the rolling pin to speed forward, dealing 300%-600% damage.
    Survivor: CHEF
CookingRolling
Seekers of the Storm - DLC Content
Cooking Searing is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Cooking Searing
Hidden. Applied during Sear. Does nothing.
  • SearSear (Secondary)Ignite. Scorch nearby enemies for 600% damage.
    Survivor: CHEF
CookingSearing
Survivors of the Void - DLC Content
Debuff Immunity is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Debuff Immunity
Indicates that Survivors of the Void - DLC Content
Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's RaincoatSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.

Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.
can be activated.
  • Survivors of the Void - DLC Content
    Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Ben's RaincoatSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Ben's Raincoat
    Prevent debuffs, instead gaining a temporary barrier. Recharges over time.

    Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.
ImmuneToDebuff
Seekers of the Storm - DLC Content
Delayed Damage is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Delayed Damage
(stackable)
Indicates that Seekers of the Storm - DLC Content
Warped Echo is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Warped EchoSeekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Warped Echo
Incoming damage is reduced and dealt over time.

The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
is ready to be activated.
  • Seekers of the Storm - DLC Content
    Warped Echo is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Warped EchoSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Warped Echo
    Incoming damage is reduced and dealt over time.

    The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
DelayedDamage
Seekers of the Storm - DLC Content
Delayed Damage Instance is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Delayed Damage Instance
(stackable)
Indicates how many delayed damage instances are yet to be received.
  • Seekers of the Storm - DLC Content
    Warped Echo is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Warped EchoSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Warped Echo
    Incoming damage is reduced and dealt over time.

    The next source of damage is reduced by 20% and spread into 3 (+1 per stack) hits. All echoed damage is non-lethal except for the final hit. Recharges every 15s.
DelayedDamageDebuff
Elemental Rings Ready Indicates that Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
and/or Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
effect can be activated.
  • Runald's BandRunald's Band
    High damage hits also blasts enemies with runic ice. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
  • Kjaro's BandKjaro's Band
    High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
ElementalRingsReady
Elephant Armor Boost Gain +500 armor, negating most attacks.
  • Jade Elephant45sJade Elephant
    Gain massive armor for 5 seconds.

    Gain 500 armor for 5 seconds.
ElephantArmorBoost
Seekers of the Storm - DLC Content
Elusive Antlers Speed is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Elusive Antlers Speed
Movement speed increased by 12% per stack
  • Seekers of the Storm - DLC Content
    Elusive Antlers is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Elusive AntlersSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Elusive Antlers
    Spawns orbs of energy that give bonus movement speed.

    Spawns orbs of energy nearby every 10s (-10% per stack), giving +12% movement speed up to 3 (+3 per stack) times for 12s.
ElusiveAntlersSpeedBuff
Energized Gain +70% attack speed.
  • War HornWar Horn
    Activating your Equipment gives you a burst of attack speed.

    Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).
Energized
Seekers of the Storm - DLC Content
Extra Boss Missile is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Extra Boss Missile
(stackable)
Deal 2.5% the target's max health as damage.
  • Seekers of the Storm - DLC Content
    War Bonds is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    War BondsSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    War Bonds
    Bombard boss events with missiles. The more gold earned, the more UES support is granted.

    During boss events, 5 missiles bombard the area, dealing 2.5% (+2.5% per stack) of boss' Max Health in damage. Before the boss event, gain additional missiles, up to a maximum of 20 (+5 per stack), per 50 gold gained. Gold requirement scales over time.
ExtraBossMissile
Seekers of the Storm - DLC Content
Extra Life is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Extra Life
(stackable)
Gain Extra Life ExtraLifeBuff
Seekers of the Storm - DLC Content
Extra Stats On Level Up is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Extra Stats On Level Up
(stackable)
Absorb experience and upon removal gain 20% (+5% per stack) stat boosts.
  • Seekers of the Storm - DLC Content
    Prayer Beads is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prayer BeadsSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prayer Beads
    Gains experience alongside you. Upon removal, grants bonus stats.

    Grows by gaining experience, storing 20% (+5% per item stack) bonus stats (health, regeneration, and damage). On removal, gain all stored stats.
ExtraStatsOnLevelUp
Seekers of the Storm - DLC Content
Free Unlocks is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Free Unlocks
(stackable)
Interactables that cost gold will cost 0. One buff stack removed on use.
  • Seekers of the Storm - DLC Content
    Longstanding Solitude is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Longstanding SolitudeSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Longstanding Solitude
    Free purchases on Level Up. Gold converts to Experience.

    On level up gain a free unlock for the next purchase (+1 free unlock per item stack) but all gold is converted to experience. Anything that costs gold is increased by 50% (+50% per item stack)
FreeUnlocks
Full Crit Gain +100% critical strike chance.
  • Ocular HUD60sOcular HUD
    Gain +100% Critical Strike Chance for 8 seconds.
FullCrit
Full Shield Gain 100% of max health as shields.
  • Alloy Worship UnitAlloy Worship Unit
    Friend of VulturesHP: 2500 (+750 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 30
EngiShield
Seekers of the Storm - DLC Content
Geode Buff is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Geode Buff
Hidden. Grants a reward to all players if the Geode is shattered with this buff active. Removed when barrier is depleted or when claiming the reward.
  • Interactables on Seekers of the Storm - DLC Content
    Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime MeridianSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime Meridian (Stage 4)
    Relic of the False Son
    -

    -
GeodeBuff
Hidden Invincibility Become immune to all attacks.
  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
  • EviscerateEviscerate (Special)Target the nearest enemy, attacking them for 110% damage repeatedly. You cannot be hit for the duration.
    Survivor: Mercenary
  • Blinding AssaultBlinding Assault (Utility)Stunning. Dash forward, dealing 300% damage. If you hit an enemy, you can dash again, up to 3 total.
    Survivor: Mercenary
  • Shock WaveMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
  • Start of each stage
HiddenInvincibility
Immune Become immune to all attacks.
  • Any revival method
  • During Escape Pod drop
  • Phase 4 MithrixMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
  • AurelioniteAurelionite
    Titanic GoldweaverHP: 2100 (+630 per level)
    Damage: 40 (+8 per level)
    Class: Melee / Ranged
    Speed: 5 m/s
    Armor: 20
Immune
Seekers of the Storm - DLC Content
Increase Damage is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Increase Damage
(stackable)
Gain +3.5 (+1 per stack) damage when killing enemies.
  • Seekers of the Storm - DLC Content
    Chronic Expansion is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Chronic ExpansionSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Chronic Expansion
    Deal bonus damage for each enemy killed

    Killing an enemy increase your damage by 3.5 (+1% per stack), up to 10 (+5 per stack), for 7s. Dealing damage refreshes the timer.
IncreaseDamageBuff
Survivors of the Void - DLC Content
Kill Move Speed is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Kill Move Speed
(stackable)
Gain +25% movement speed.
  • Survivors of the Void - DLC Content
    Hunter's Harpoon is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Hunter's HarpoonSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Hunter's Harpoon
    Killing an enemy gives you a burst of movement speed.

    Killing an enemy increases movement speed by 125%, fading over 1 (+0.5 per stack) seconds.
KillMoveSpeed
Seekers of the Storm - DLC Content
Knockback Active Window is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Knockback Active Window
Hidden. The holder can continue launching new enemies in the air even though Knockback Available is not active any more. Lasts for 0.75 seconds.
  • Seekers of the Storm - DLC Content
    Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching FinSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching Fin
    Grounded enemies hit with any skill are launched and take bonus damage.

    Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
KnockBackActiveWindow
Seekers of the Storm - DLC Content
Knockback Available is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Knockback Available
Indicates that Seekers of the Storm - DLC Content
Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Breaching FinSeekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Breaching Fin
Grounded enemies hit with any skill are launched and take bonus damage.

Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
can be activated.
  • Seekers of the Storm - DLC Content
    Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching FinSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching Fin
    Grounded enemies hit with any skill are launched and take bonus damage.

    Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
KnockBackAvailable
Life Steal Heal for 20% of damage dealt.
  • Super Massive Leech60sSuper Massive Leech
    Heal for a percentage of the damage you deal for 8 seconds.

    Heal for 20% of the damage you deal. Lasts 8 seconds.
LifeSteal
Seekers of the Storm - DLC Content
Luminous Shot Charge is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Luminous Shot Charge
(stackable)
Primary skill deals additional +150% (+25% per stack) damage. Killing an enemy with this yields 10% (+10% per stack) more experience.
  • Seekers of the Storm - DLC Content
    Luminous Shot is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Luminous ShotSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Luminous Shot
    Activating your Secondary skill charges your Primary skill with powerful lightning strikes. Requires 3 charges.

    Activating Secondary skill stores up to 5 charges (+1 per stack). Requires 3 charges for your Primary skill to fire lightning strikes, dealing 175% TOTAL damage (+50% per stack) each. Reduces Secondary skill cooldown by 20%.
IncreasePrimaryDamageBuff
Medkit Heal Gain health after a 2-second delay.
  • MedkitMedkit
    Receive a delayed heal after taking damage.

    2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
MedkitHeal
No Cooldowns Ability cooldowns reduced to 0.5s.
  • BrainstalksBrainstalks
    Skills have NO cooldowns for a short period after killing an elite.

    Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
NoCooldowns
Survivors of the Void - DLC Content
Opal Armor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Opal Armor
Gain +100 armor. Removed on hit.
  • Survivors of the Void - DLC Content
    Oddly-shaped Opal is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Oddly-shaped OpalSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Oddly-shaped Opal
    Reduce damage the first time you are hit.

    Increase armor by 100 (+100 per stack) while out of danger.
OutOfCombatArmor
Power Buff Gain +50% damage.
  • Mercurial RachisMercurial Rachis
    Randomly create a Ward of Power. ALL characters deal bonus damage while in the Ward.

    Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
PowerBuff
Regenerative
(stackable)
Gain health regeneration equal to 5% of your maximum health.
  • Vicious WoundsVicious Wounds (Primary)Maul an enemy for 200% damage. Every 3rd hit is Regenerative and deals 400% damage.
    Survivor: Acrid
    (0.5s)
  • Ravenous BiteRavenous Bite (Secondary)Poisonous. Slayer. Regenerative. Bite an enemy for 320% damage.
    Survivor: Acrid
    (0.5s)
CrocoRegen
Resonance Disc Kill Charge
(stackable)
Gain a stack per kill that lasts for 7 seconds. At 4 stacks, the Resonance DiscResonance Disc
Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged.

Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
fires, resetting all stacks.
  • Resonance DiscResonance Disc
    Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged.

    Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
LaserTurbineKillCharge
Survivors of the Void - DLC Content
Safer Spaces Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces Ready
Negates the next source of damage, then goes on cooldown.
  • Survivors of the Void - DLC Content
    Safer Spaces is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer SpacesSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer Spaces
    Block the next source of damage. Corrupts all Tougher Times.

    Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times.
BearVoidReady
Seekers of the Storm - DLC Content
Saving Grace is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Saving Grace
Increases stats by 7%. If health is low, heal 50% health and remove buff.
  • Meditate'sMeditate (Special)Focus your mind to explode 300% damage, heal nearby allies, and gain Tranquility. Reaching max Tranquility Revives and grants Saving Grace.
    Survivor: Seeker
    7th cast.
RevitalizeBuff
Survivors of the Void - DLC Content
Shuriken is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Shuriken
Consumes a charge to launch a shuriken upon primary skill activation.
  • Survivors of the Void - DLC Content
    Shuriken is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    ShurikenSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Shuriken
    Activating your Primary skill also throws a shuriken. Recharges over time.

    Activating your Primary skill also throws a shuriken that deals 400% (+100% per stack) base damage. You can hold up to 3 (+1 per stack) shurikens which all reload over 10 seconds.
PrimarySkillShuriken
Survivors of the Void - DLC Content
Singularity Band Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band Ready
Indicates that the Survivors of the Void - DLC Content
Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity BandSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band
High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
can be activated.
  • Survivors of the Void - DLC Content
    Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity BandSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band
    High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

    Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
ElementalRingVoidReady
Small Armor Boost Gain +100 armor.
  • Power ModePower Mode (Special)Enter a heavy stance, equipping both your primary attacks at once. Gain 100 armor, but lose -60% movement speed.
    Survivor: MUL-T
  • RollRoll (Utility)Stunning. Charge the rolling pin to speed forward, dealing 300%-600% damage.
    Survivor: CHEF
SmallArmorBoost
Seekers of the Storm - DLC Content
Sojourn Healing is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sojourn Healing
Hidden. Healing reduced by 10% per stack
  • During SojournSojourn (Utility)Stunning. Take flight and explode, dealing 500% damage. Exchange 25% health per second for increased damage.
    Survivor: Seeker
    , every second after 2 seconds
SojournHealing
Seekers of the Storm - DLC Content
Sojourn Vehicle is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Sojourn Vehicle
Hidden. Immune to non-Sojourn damage
  • During SojournSojourn (Utility)Stunning. Take flight and explode, dealing 500% damage. Exchange 25% health per second for increased damage.
    Survivor: Seeker
SojournVehicle
Team War Cry Gain +50% movement speed and +100% attack speed.
  • Gorag's Opus45sGorag's Opus
    You and all your allies enter a frenzy.

    All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%.
TeamWarCry
Seekers of the Storm - DLC Content
Teleport On Low Health is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Teleport On Low Health
Indicates that Seekers of the Storm - DLC Content
Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable TransmitterSeekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable Transmitter
Gain a temporary barrier and a dimensional aura on low health.

Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
is ready to be activated.
  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
TeleportOnLowHealth
Seekers of the Storm - DLC Content
Teleport On Low Health Active is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Teleport On Low Health Active
Hidden. Teleport nearby enemies and inflict 3 stacks of Bleed'.
  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
TeleportOnLowHealthActive
Tesla Field Shock nearby enemies for 200% damage every 0.5s.
  • Unstable Tesla CoilUnstable Tesla Coil
    Shock all nearby enemies every 10 seconds.

    Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.
TeslaField
Tonic Buff Gain the following boosts:
+150% max health
+150% max shield
+170% attack speed
+130% movement speed
+20 armor
+200% base damage
+400% health regeneration
  • Spinel Tonic60sSpinel Tonic
    Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.

    Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.

    When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
TonicBuff
Seekers of the Storm - DLC Content
Tranquility is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Tranquility
(stackable)
Spirit Punch's third hit gains 6.67% damage per stack, Unseen Hand heals 4% additional healing per stack, Soul Spiral grants +2 hits per stack before expiring, Sojourn's explosion is 14.28% larger per stack, Meditate increases healing by 4% and damage by 100% per stack.
  • MeditateMeditate (Special)Focus your mind to explode 300% damage, heal nearby allies, and gain Tranquility. Reaching max Tranquility Revives and grants Saving Grace.
    Survivor: Seeker
ChakraBuff
Seekers of the Storm - DLC Content
Twisted Armor is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Twisted Armor
(stackable)
Hidden. Gain 300 armor.
  • Twisted allies.
BeadArmor
Survivors of the Void - DLC Content
Void Survivor Corruption is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Survivor Corruption
Indicator status effect used to show that the recipient is corrupted. This status effect is only given to the Void Fiend, whom has corrupted versions of its skills.
  • Void CorruptionVoid Corruption (Passive)At full Corruption, transform your abilities into more aggressive forms.
    Survivor: Void Fiend
VoidSurvivorCorruption
War Cry Buff Gain +50% movement speed and +100% attack speed.
  • Berzerker's PauldronBerzerker's Pauldron
    Enter a frenzy after killing 4 enemies in quick succession.

    Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
WarCryBuff
Warbanner Gain +30% attack and movement speed.
  • WarbannerWarbanner
    Drop a Warbanner on level up or starting the Teleporter event. Grants allies attack and movement speed.

    On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
Warbanner
Survivors of the Void - DLC Content
Weeping Fungus Regeneration is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Weeping Fungus Regeneration
Heal while sprinting.
  • Survivors of the Void - DLC Content
    Weeping Fungus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Weeping FungusSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Weeping Fungus
    Heal while sprinting. Corrupts all Bustling Fungi.

    Heals for 2% (+2% per stack) of your health every second while sprinting. Corrupts all Bustling Fungi.
MushroomVoidActive
Whip Boost Gain +30% movement speed.
  • Red WhipRed Whip
    Move fast out of combat.

    Leaving combat boosts your movement speed by 30% (+30% per stack).
WhipBoost


Cooldown Buffs[]

Cooldown buffs are buffs used to indicate the cooldown of an item. Cooldown buffs use their stack count as the timer, with one stack being removed each second. Cooldowns are buffs, which means that they cannot be prevented by Survivors of the Void - DLC Content
Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's RaincoatSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.

Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.
. However, they can be cleansed with Blast Shower20sBlast Shower
Cleanse all negative effects.

Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles.
.

Icon Name Effect Source Internal Name
Survivors of the Void - DLC Content
Debuff Immunity Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Debuff Immunity Cooldown
Indicates that Survivors of the Void - DLC Content
Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's RaincoatSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.

Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.
is on cooldown.
  • Survivors of the Void - DLC Content
    Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Ben's RaincoatSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Ben's Raincoat
    Prevent debuffs, instead gaining a temporary barrier. Recharges over time.

    Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.
ImmuneToDebuffConsumed
Elemental Rings Cooldown
(stackable)
Indicates that Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
and Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
are on cooldown. A stack is removed per second.
  • Runald's BandRunald's Band
    High damage hits also blasts enemies with runic ice. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
  • Kjaro's BandKjaro's Band
    High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
ElementalRingsCooldown
Seekers of the Storm - DLC Content
Knockback Unavailable is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Knockback Unavailable
Indicates that Seekers of the Storm - DLC Content
Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Breaching FinSeekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Breaching Fin
Grounded enemies hit with any skill are launched and take bonus damage.

Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
is on cooldown.
  • Seekers of the Storm - DLC Content
    Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching FinSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching Fin
    Grounded enemies hit with any skill are launched and take bonus damage.

    Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
KnockBackUnavailable
Survivors of the Void - DLC Content
Safer Spaces Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces Cooldown
(stackable)
Indicates that damage negation is on cooldown. A stack is removed per second.
  • Survivors of the Void - DLC Content
    Safer Spaces is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer SpacesSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer Spaces
    Block the next source of damage. Corrupts all Tougher Times.

    Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times.
BearVoidCooldown
Survivors of the Void - DLC Content
Singularity Band Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band Cooldown
(stackable)
Indicates that Survivors of the Void - DLC Content
Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity BandSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band
High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
is on cooldown. A stack is removed per second.
  • Survivors of the Void - DLC Content
    Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity BandSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band
    High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

    Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
ElementalRingVoidCooldown
Seekers of the Storm - DLC Content
Teleport On Low Health Cooldown is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Teleport On Low Health Cooldown
Hidden. Indicates that Seekers of the Storm - DLC Content
Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable TransmitterSeekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable Transmitter
Gain a temporary barrier and a dimensional aura on low health.

Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
is on cooldown.
  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
TeleportOnLowHealthCooldown
Seekers of the Storm - DLC Content
Teleport On Low Health Victim is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Teleport On Low Health Victim
Hidden. If enemies teleported by Seekers of the Storm - DLC Content
Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable TransmitterSeekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Unstable Transmitter
Gain a temporary barrier and a dimensional aura on low health.

Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
are killed, the extend the duration of Teleport On Low Health Active.
  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
TeleportOnLowHealthVictim
Seekers of the Storm - DLC Content
Void Fog Stack Cooldown is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Fog Stack Cooldown
Hidden. The character is immune to gaining another Void Fog stack. VoidFogStackCooldown


Debuffs[]

Icon Name Effect Source Internal Name
50% Slow Reduces movement speed by 50% (in practice, 33.3%).
  • Solus Control UnitSolus Control Unit
    Corrupted AIHP: 2500 (+750 per level)
    Damage: 15 (+3 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: 20
  • Alloy Worship UnitAlloy Worship Unit
    Friend of VulturesHP: 2500 (+750 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 30
  • Clay TemplarClay Templar
    HP: 700 (+210 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: Unknown
    (to self while shooting)
  • Mini MushrumMini Mushrum
    HP: 290 (+87 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 2 m/s
    Armor: Unknown
  • Survivors of the Void - DLC Content
    Void Jailer is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void JailerSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Jailer
    HP: 2200 (+660 per level)
    Damage: 14 (+2.8 per level)
    Class: Ranged / Self-Destruct
    Speed: 7 m/s
    Armor: Unknown
  • Arrow RainArrow Rain (Special)Teleport into the sky. Target an area to rain arrows, slowing all enemies and dealing 330% damage per second.
    Survivor: Huntress
  • TR58 Carbonizer TurretTR58 Carbonizer Turret (Special)Place a mobile turret that inherits all your items. Fires a laser for 200% damage per second that slows enemies. Can place up to 2.
    Survivor: Engineer
  • Power ModePower Mode (Special)Enter a heavy stance, equipping both your primary attacks at once. Gain 100 armor, but lose -60% movement speed.
    Survivor: MUL-T
  • DrownDrown (Primary)Fire a slowing long-range beam for 300% damage.
    Survivor: Void Fiend
  • Survivors of the Void - DLC Content
    Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void FiendSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Corrupted Amnesiac
    (to self while using Corrupted DrownCorrupted Drown (Primary)Fire a short-range beam for 2000% damage.
    Survivor: Void Fiend
    )
Slow50
60% Slow Reduces movement speed by 60% (in practice, 37.5%).
  • ChronobaubleChronobauble
    Slow enemies on hit.

    Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
Slow60
80% Slow Reduces movement speed by 80% (in practice, 45.5%).
  • Runald's BandRunald's Band
    High damage hits also blasts enemies with runic ice. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
  • Frost RelicFrost Relic
    Killing enemies surrounds you with an ice storm.

    Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack).
  • Glacial elites
  • Celestine elites
Slow80
Beetle Juice
(stackable)
Reduce movement speed, character damage, and attack speed by 5%.
  • Beetle QueenBeetle Queen
    Swarm MotherHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 20
BeetleJuice
Bleed
(stackable)
Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second).
  • Tri-Tip DaggerTri-Tip Dagger
    Gain +10% chance to bleed enemies on hit.

    10% (+10% per stack) chance to bleed an enemy for 240% base damage.
  • ShatterspleenShatterspleen
    Critical strikes always bleed enemies. Bleeding enemies now explode.

    Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
  • Seekers of the Storm - DLC Content
    Noxious Thorn is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Noxious ThornSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Noxious Thorn
    Killing an enemy transfers debuffs to a nearby enemy.

    Gain 10% chance to bleed an enemy. On killing an enemy, transfer 33% of every debuff stack to 1 enemy (+1 per stack) within 20m (+5m per stack).
  • Seekers of the Storm - DLC Content
    Unstable Transmitter is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable TransmitterSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Unstable Transmitter
    Gain a temporary barrier and a dimensional aura on low health.

    Falling below 25% health gives you temporary barrier and a dimensional aura that bleeds and teleports away enemies for 8s. Enemies killed by the aura extend the duration by 1s. At the start of each stage, it regenerates
  • Sawmerang45sSawmerang
    Throw a fan of buzzing saws that come back to you.

    Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back.
  • SlashImp
    HP: 140 (+42 per level)
    Damage: 10 (+2 per level)
    Class: Melee
    Speed: 10 m/s
    Armor: Unknown
  • Spike VolleyImp Overlord
    Lord of the Red PlaneHP: 2800 (+840 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 13 m/s
    Armor: 20
Bleeding
Blight Deals 20% base damage stat per tick, or 60% damage per second for 5 seconds.
  • BlightBlight (Passive)Attacks that apply Poison apply stacking Blight instead, dealing 60% damage per second.
    Survivor: Acrid
Blight
Burn
(stackable)
Applies a percent of damage over time, and disables health regeneration.
  • Blazing elites
  • Flame BoltFlame Bolt (Primary)Ignite. Fire a bolt for 280% damage. Hold up to 4.
    Survivor: Artificer
  • FlamethrowerFlamethrower (Special)Ignite. Burn all enemies in front of you for 2000% damage.
    Survivor: Artificer
  • GasolineGasoline
    Killing an enemy ignites other nearby enemies.

    Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
  • Molten PerforatorMolten Perforator
    Chance on hit to fire magma balls.

    10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
  • Survivors of the Void - DLC Content
    Molotov (6-Pack) is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Molotov (6-Pack)45sSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Molotov (6-Pack)
    Throw 6 flaming molotovs that ignite enemies upon shattering.

    Throw 6 molotov cocktails that ignites enemies for 500% base damage. Each molotov leaves a burning area for 200% damage per second.
  • Magma WormMagma Worm
    Ancient Lava SwimmerHP: 2400 (+720 per level)
    Damage: 10 (+2 per level)
    Class: Melee
    Speed: 20 m/s
    Armor: 15
  • Fire BreathElder Lemurian
    HP: 900 (+270 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 13 m/s
    Armor: Unknown
  • Solar FlareGrandparent
    Aberrant CaretakerHP: 3625 (+1088 per level)
    Damage: 26 (+5.2 per level)
    Class: Ranged
    Speed: Unknown m/s
    Armor: 20
OnFire
Survivors of the Void - DLC Content
Collapse is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Collapse
(stackable)
3 seconds after the first stack is applied, deals 400% damage per stack and removes all stacks.
  • Survivors of the Void - DLC Content
    Needletick is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    NeedletickSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Needletick
    Chance to collapse enemies on hit. Corrupts all Tri-Tip Daggers.

    10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers.
  • Voidtouched elites
Fracture
Cripple Reduces armor by 20. Reduces movement speed by 50%.
  • Effigy of Grief15sEffigy of Grief
    Drop a permanent effigy that cripples ALL characters inside. Can place up to 5.

    ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
  • MithrixMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    attacks
  • Pillars of Design shockwave
  • Perfected elites
Cripple
Death Mark Increases damage taken from all sources by 50% for 7 (+7 per stack) seconds.
  • Death MarkDeath Mark
    Enemies with 4 or more debuffs are marked for death, taking bonus damage.

    Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
DeathMark
Seekers of the Storm - DLC Content
Disable All Skills is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Disable All Skills
All skills are disabled.
  • Seekers of the Storm - DLC Content
    False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False Son (Boss)Seekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False Son (Boss)
    Eye of the StormHP: 1000 (+300 per level)
    Damage: 18 (+3.6 per level)
    Class: Melee
    Speed: 14 m/s
    Armor: 23
DisableAllSkills
Entangle Reduce movement speed to 0.
  • Tangling GrowthTangling Growth (Special)25% HP. Fire a flower that roots for 200% damage. Heals for every target hit.
    Survivor: REX
Entangle
Expose Hitting exposed enemies reduces all skill cooldowns by 1 second and deals an additional 350% damage.
  • Laser SwordLaser Sword (Primary)Agile. Slice in front for 130% damage. Every 3rd hit strikes in a greater area and Expose enemies.
    Survivor: Mercenary
  • Focused AssaultFocused Assault (Utility)Stunning. Dash forward, dealing 700% damage and Expose enemies after 1 second.
    Survivor: Mercenary
  • Slicing WindsSlicing Winds (Special)Fire a wind of blades that attack up to 3 enemies for 8x100% damage. The last hit Expose enemies.
    Survivor: Mercenary
MercExpose
Fruiting Spawn 2-8 healing fruits on death.
  • DIRECTIVE: HarvestDIRECTIVE: Harvest (Special)Fire a bolt that deals 330% damage and injects an enemy. On death, drop multiple healing fruits that heal for 25% HP.
    Survivor: REX
Fruiting
Healing Disabled Disables all healing, including base health regeneration and item regeneration.
  • Malachite elites
HealingDisabled
Helfire Deals damage over time. This debuff exists only as a Damage over Time effect, but still counts towards the debuffs for Death MarkDeath Mark
Enemies with 4 or more debuffs are marked for death, taking bonus damage.

Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
.
  • Helfire Tincture45sHelfire Tincture
    Burn everything nearby... including you and allies.

    Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
Helfire
Hemorrhage
(stackable)
2000% base damage over 15s.
  • Serrated DaggerSerrated Dagger (Secondary)Lunge and slash for 360% damage. Critical Strikes also cause Hemorrhage.
    Survivor: Bandit
  • Serrated ShivSerrated Shiv (Secondary)Throw a hidden blade for 240% damage. Critical Strikes also cause Hemorrhage.
    Survivor: Bandit
SuperBleeding
Seekers of the Storm - DLC Content
Knockback Hit is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Knockback Hit
Indicates how many times an enemy can be relaunched in the air.
  • Seekers of the Storm - DLC Content
    Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching FinSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching Fin
    Grounded enemies hit with any skill are launched and take bonus damage.

    Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
KnockUpHitEnemies
Seekers of the Storm - DLC Content
Knockback Juggle Count is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Knockback Juggle Count
Hidden. Keeps track of how many times an enemy has been launched in the air. Increases damage by 20% per stack.
  • Seekers of the Storm - DLC Content
    Breaching Fin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching FinSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Breaching Fin
    Grounded enemies hit with any skill are launched and take bonus damage.

    Grounded enemies hit with any skill are launched and stunned. Enemies hit while airborne are launched again up to 2 times (+1 per stack). Launched enemies take increased damage by 10% from all sources per launch. Recharges after 15s.
KnockUpHitEnemiesJuggleCount
Lunar Root
(stackable)
Reduce movement speed to 0 for 3 (3 per stack) seconds.
  • Hooks of HeresyHooks of Heresy
    Replace your Secondary Skill with 'Slicing Maelstrom'.

    Replace your Secondary Skill with Slicing Maelstrom.

    Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
LunarySecondaryRoot
Seekers of the Storm - DLC Content
Lunar Ruin is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Lunar Ruin
(stackable)
Increases damage taken by 10% and decreases healing by 20% per stack.
  • Seekers of the Storm - DLC Content
    False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False Son (Boss)Seekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False Son (Boss)
    Eye of the StormHP: 1000 (+300 per level)
    Damage: 18 (+3.6 per level)
    Class: Melee
    Speed: 14 m/s
    Armor: 23
  • Seekers of the Storm - DLC Content
    False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False SonSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills.
    Class: Melee
    HP: 180 (+54 per level)
    Damage: 13 (+2 per level)
    Armor: 20
    Umbra: The Shattered Heir
  • Seekers of the Storm - DLC Content
    Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime MeridianSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime Meridian (Stage 4)
    Relic of the False Son
    -

    -
  • Twisted Elites
lunarruin
Nullified Reduce movement speed to 0.
  • Survivors of the Void - DLC Content
    Tentabauble is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    TentabaubleSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Tentabauble
    Chance to root enemies on hit. Corrupts all Chronobaubles.

    5% (+5% per stack) chance on hit to root enemies for 1s (+1s per stack). Corrupts all Chronobaubles.
  • Void ReaverVoid Reaver
    HP: 1900 (+570 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Self-Destruct
    Speed: 6 m/s
    Armor: Unknown
    (after 3 stacks of Nullify Stack)
  • Survivors of the Void - DLC Content
    Void Jailer is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void JailerSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Jailer
    HP: 2200 (+660 per level)
    Damage: 14 (+2.8 per level)
    Class: Ranged / Self-Destruct
    Speed: 7 m/s
    Armor: Unknown
Nullified
Nullify Stack
(stackable)
Upon getting 3 stacks, reset all stacks and apply the Nullified debuff.
  • Void ReaverVoid Reaver
    HP: 1900 (+570 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Self-Destruct
    Speed: 6 m/s
    Armor: Unknown
NullifyStack
Overheat
(stackable)
Increases the duration of burn damage from Grandparent'sGrandparent
Aberrant CaretakerHP: 3625 (+1088 per level)
Damage: 26 (+5.2 per level)
Class: Ranged
Speed: Unknown m/s
Armor: 20
sun attack.
  • GrandparentGrandparent
    Aberrant CaretakerHP: 3625 (+1088 per level)
    Damage: 26 (+5.2 per level)
    Class: Ranged
    Speed: Unknown m/s
    Armor: 20
Overheat
Survivors of the Void - DLC Content
Permanent Armor Reduction is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Permanent Armor Reduction
(stackable)
Reduces armor by 2 (2 per stack) for the remainder of the stage, or until killed.
  • Survivors of the Void - DLC Content
    Symbiotic Scorpion is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Symbiotic ScorpionSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Symbiotic Scorpion
    Permanently reduce armor on hit.

    100% chance on hit to reduce armor by 2 (+2 per stack) permanently.
PermanentDebuff
Permanent Curse
(stackable)
Reduces maximum health by 1 / (1 + 0.01 * stacks). PermanentCurse
Poison Deals 1% of the victim's maximum damage per second, or an amount per second equivalent to Acrid's damage stat, whichever is greater. Lasts 10 seconds.
  • PoisonPoison (Passive)Poisonous attacks apply a powerful damage-over-time.
    Survivor: Acrid
  • Survivors of the Void - DLC Content
    Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sulfur BubblesSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sulfur Pools (Stage 3)
    Pungent Spring
    You dream of brimstone.

    Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together.
Poisoned
Pulverize Buildup
(stackable)
Upon getting 5 stacks, reset all stacks and apply the Pulverized debuff.
  • Shattering JusticeShattering Justice
    Reduce the armor of enemies after repeatedly striking them.

    After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
PulverizeBuildup
Pulverized Reduces armor by 60.
  • Shattering JusticeShattering Justice
    Reduce the armor of enemies after repeatedly striking them.

    After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
Pulverized
Ruin
(stackable)
Consumes Ruin stacks to deal 300% damage plus 120% damage per Ruin stack
  • Essence of HeresyEssence of Heresy
    Replace your Special Skill with 'Ruin'.

    Replace your Special Skill with Ruin.

    Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
LunarDetonator
Seekers of the Storm - DLC Content
Soul Cost is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Soul Cost
Reduces max Health by 10% per stack.
  • Shrine of Shaping
SoulCost
Survivors of the Void - DLC Content
Stronger Burn is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Stronger Burn
(stackable)
Stronger variant of the Ignite effect. Increases damage taken from burning.
  • Survivors of the Void - DLC Content
    Ignition Tank is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Ignition TankSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Ignition Tank
    Your ignite effects deal quadruple damage.

    Ignite effects deal +300% (+300% per stack) more damage over time.
  • SearSear (Secondary)Ignite. Scorch nearby enemies for 600% damage.
    Survivor: CHEF
StrongerBurn
Tar Reduces movement speed by 50% (in practice, 33.3%).
  • Abandoned AqueductAbandoned Aqueduct (Stage 2)
    Origin of Tar
    You dream of sand beneath your feet.

    Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.
    goo & exploding pots
  • Mired UrnMired Urn
    Siphon health from nearby enemies while in combat.

    While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
  • Clay DunestriderClay Dunestrider
    Ravenous SymbiontHP: 2100 (+630 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 9 m/s
    Armor: 20
  • Tar BlastClay Templar
    HP: 700 (+210 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: Unknown
  • Survivors of the Void - DLC Content
    Clay Apothecary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Clay ApothecarySurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Clay Apothecary
    HP: 1050 (+315 per level)
    Damage: 20 (+4 per level)
    Class: Ranged
    Speed: 5 m/s
    Armor: Unknown
ClayGoo
Survivors of the Void - DLC Content
Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Fog
Indicator status effect used to show the recipient is under the effect of Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher TimesTougher Times
Chance to block incoming damage.

15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
or Repulsion Armor PlateRepulsion Armor Plate
Receive flat damage reduction from all attacks.

Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
.
  • Outside cell vents in the Void FieldsVoid Fields (Hidden Realm)
    Cosmic Prison
    Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.
  • Outside safe zones in the Survivors of the Void - DLC Content
    Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void LocusSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Locus (Hidden Realm)
    Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
    You dream of potential.

    The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters.
  • Outside safe zones in the Simulacrum
  • Fog surrounding a Void Seed
VoidFog
Survivors of the Void - DLC Content
Void Fog Strong is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Fog Strong
Indicator status effect used to show the recipient is under the effect of Strong Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher TimesTougher Times
Chance to block incoming damage.

15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
or Repulsion Armor PlateRepulsion Armor Plate
Receive flat damage reduction from all attacks.

Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
.
  • Second and third phases of the Survivors of the Void - DLC Content
    Voidling is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    VoidlingSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Voidling
    Diviner of the DeepHP: 2000 (+600 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 45 m/s
    Armor: 20
    boss fight
VoidFogStrong
Weak Reduces armor by 30%, reduces movement speed and damage by 40%.
  • DIRECTIVE: InjectDIRECTIVE: Inject (Primary)Fire 3 syringes for 3x80% damage. The last syringe Weaken and heals for 60% of damage dealt.
    Survivor: REX
  • DIRECTIVE: DisperseDIRECTIVE: Disperse (Utility)Fire a Sonic Boom that Weaken all enemies hit.
    Survivor: REX
  • GlazeGlaze (Special)Fire globs of oil in quick succession, dealing 7x200 damage, Slowing, and Weakening enemies.
    Survivor: CHEF
Weak


Status[]

Icon Effect
Critically Hurt
Sprint


Version History[]

Patch v1.3.7
  • (Undocumented) Added Void Fog Stack Cooldown

Patch v1.3.6
  • Reworked Gilded, Twisted, Lower Health Higher Damage, Luminous Shot Charge, Teleport On Low Health,
  • Lunar Ruin will no longer slow players
  • (Undocumented) Added Delayed Damage Instance, Elusive Antlers Speed, Extra Boss Missile, Knockback Active Window, Knockback Available, Teleport On Low Health Active, Twisted Armor, Knockback Unavailable, Knockback Hit, Knockback Juggle Count, Teleport On Low Health Victim
  • (Undocumented) Removed Aurelionite Blessing, Knockback Immunity, Twisted Corruption

Seekers of the Storm
  • Added New Elite: Gilded, Twisted
  • (Undocumented) Added Aurelionite Blessing, Boost All Stats, Boosted, Boosted Fire Effect, Cooking Chopped, Cooking Flambe, Cooking Oiled, Cooking Roasted, Cooking Rolled, Cooking Rolling, Cooking Searing, Delayed Damage, Delayed Damage Instance, Extra Life, Extra Stats On Level Up, Free Unlocks, Geode Buff, Increase Damage, Knockback Immunity, Lower Health Higher Damage, Luminous Shot Charge, Saving Grace, Sojourn Healing, Sojourn Vehicle, On Low Health, Tranquility, Twisted Corruption, Teleport On Low Health Cooldown, Disable All Skills, Knockback Hit, Lunar Ruin, Soul Cost

Survivors of the Void
  • (Undocumented) Added AffixEarth, AffixVoid, OutOfCombatArmor, PrimarySkillShuriken, MushroomVoidActive, KillMoveSpeed, BearVoidReady, ElementalRingVoidReady, StrongerBurn, Fracture, PermanentDebuff, BearVoidCooldown, ElementalRingVoidCooldown, VoidFog, VoidFogStrong
  • (Undocumented) Removed NullSafeZone

Unknown
  • (Undocumented) Removed Bug Wings buff and +20% movement speed bonus

PC Patch v1.1.1.2
  • Bug Fixes
    • Fixed the secret survivor dying instantly if she got the PerfectedPerfected (Affix Buff)
      Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
      elite buff

Anniversary Update
  • (Undocumented) Added BanditSkull, SuperBleeding, Fruiting, Overheat, LunarySecondaryRoot, LunarDetonator
  • Major Content
    • Added New Elite: AffixLunar
  • Quality of Life
    • 🌧 Add invincibilityImmune (Buff)
      Become invulnerable.Become immune to all attacks.
      earlier into player spawning to reduce chance of dying instantly on entering a map
  • Bug Fixes
    • Fixed certain effects incorrectly rendering while the player has invisibility

Early Access Content Update 5
  • (Undocumented) Added CrocoRegen, TeamWarCry, LifeSteal, PowerBuff, ElementalRingsReady, MercExpose, ElementalRingsCooldown, PermanentCurse
  • Gameplay Changes
    • BleedsBleed (Debuff)
      Damage over time.Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second).
      (stackable)
      now refresh all existing bleed durations on that target. This affects both enemies and players, and is a huge change for how bleeds will work.

Early Access Artifacts Content Update
  • Quality of Life
    • 🌧 Update ‘Cell Vent’ safe icon to a shield so it's not the same as the Void Reaver’sVoid Reaver
      HP: 1900 (+570 per level)
      Damage: 12 (+2.4 per level)
      Class: Ranged / Self-Destruct
      Speed: 6 m/s
      Armor: Unknown
      debuff

Early Access 'Skills 2.0' Content Update
  • (Undocumented) Added PulverizeBuildup, Pulverized
  • Major Content and Changes
    • Added NEw Elite: Celestine

Early Access Patch (Build ID No.3961583)
  • Bug Fixes
    • Hitting Immune characters or blockedTougher Times
      Chance to block incoming damage.

      15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
      attacks no longer applies on-hit effects
      • This is especially important for MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
        Class: Melee
        HP: 110 (+33 per level)
        Damage: 12 (+2.4 per level)
        Armor: 20
        Umbra: Hired Blade
        , who was previously recieving debuffs like burningBurn (Debuff)
        Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
        (stackable)
        and malachite poisoningHealing Disabled (Debuff)
        Disables healing.Disables all healing, including base health regeneration and item regeneration.
        while Immune
    • Immune characters can no longer block "armor piercing" health costs (Blood Shrines, REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
      Class: Ranged
      HP: 130 (+39 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Symbiotes
      abilities)

Early Access Scorched Acres Content Update
  • (Undocumented) Added Energized, TonicBuff, Weak
  • Major Content and Changes
    • Added New Elite: Malachite

Early Access Patch (Build ID No.3731106)
  • Gameplay Changes
    • **Fire Elites**Blazing (Affix Buff)
      Gain the power of a Blazing Elite.Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit.
      • [Community Suggestion] Rework burning calculation with unique new burningBurn (Debuff)
        Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
        (stackable)
        damage type
      • Number of stacks of Burning on the player are now visible in the buff bar.
      • Burning is now capped at 5% of your health a second PER stack. Just to be clear - this is a nerf. It'll always hit for less this patch.
      • Now ticks at twice the frequency (but same overall damage).
      • This damage type has also now been applied to the Magma Worm's impact and fireball damage, alongside Elder Lemurian's fire breath
      • The intent here is to make it clear to the player what exactly a burn DOES, regardless of how it's applied. Players never were told by the game that burning actually stacks. If you have a certain number of burn stacks, you will now be aware of exactly how much that will hit for. Overall this should make the burns way less bursty and way more consistent, also allowing heal over time effects to help counteract the damage. The intent is NOT to make the entire game easier, or to make burns never kill you. Fire elites are the only purely offensive elite-type, so they should be causing deaths. It should just feel less BS now.
    • **Ice Elites**Glacial (Affix Buff)
      Gain the power of a Glacial Elite.Leave an ice explosion on death, and apply an 80% slow on hit.
      • Rework ice bomb
      • Improve graphics for ice bomb left when killed to be more clear.
      • Ice bomb damage reduced from 350% to 150%
      • Ice bomb damage is no longer reduced at the edge of the radius
      • Ice bomb now FREEZES characters in the radius for 1.5s
      • *Fire elites have always been the most threatening type, with the other 2 being pretty easy. The hope here is that after the nerf of the Fire affix, the Ice affix can now also be respected as a serious threat. The improved visuals should help clarify what the ice affix actually does - most players don't seem to notice it drops a bomb at all. We're starting with a low freeze duration to test how it feels.*
    • **Lightning Elites**Overloading (Affix Buff)
      Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
      • Lightning bombs from Lightning Elites now properly attach to players.
      • Lightning elites now always spawn at full shields
      • Improve lightning bomb graphics
    • **Misc**
      • [Community Suggestion] Add 3 second invincibilityHidden Invincibility (Buff)
        Become invulnerable.Become immune to all attacks.
        period when first spawning into a map.