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BgUncommonSquid Polyp
Squid Polyp
Squid Polyp
Activating an interactable summons a Squid Turret nearby.
Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
Rarity Uncommon
Category Damage
AIBlacklist
InteractableRelated
Unlock Automation Activation
Stats
Stat Value Stack Add
Attack Speed 100% Linear +100%
Internal
Name Squid
Squid Turret
Squid Polyp Turret
Health 300 (+90 per level)
Health Regen 1/s (+0.2 per level)
Damage 4 (+1 per level)
Armor 3

The Squid Polyp is an item in Risk of Rain 2.

When interacting with something (with the exception of Scrappers and

Artifact of Command Command EssencesArtifact of CommandCommandChoose your items.
Code:
■■■
■■■
▲▲▲

), the item summons a Squid Turret with 100% (+100% per stack) attack speed that attacks nearby enemies. Each turret normally lasts 30 seconds.

Notes[]

  • The 30 second time limit is based on a constant health drain, and as such it can be either extended via healing (e.g. Bustling Fungus Bustling FungusBgCommonBustling FungusBustling Fungus
    Heal all nearby allies after standing still for 1 second.

    After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
    , Shrine of the Woods), or cut short by being damaged.
  • Squid turrets have 4 (+1 per level) base damage. Their attack fires every 0.75s at base attack speed for 500% damage (effectively 666% damage per second per stack) with a 0.1 Proc Coefficient and applies a knockback effect, pushing away targets with a force of 2000.
  • The turrets' level is based on the ambient run level, so the turrets always spawn at the same level as enemies, not the player's level.
  • Captain Captain'sCaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Tired Veteran
    Beacon Resupply Beacon: ResupplyBeacon ResupplyBeacon: Resupply (Special)Recharge Equipment on use.
    Survivor: Captain
    can activate the Squid Polyp, as the beacon itself is an interactable. Keep in mind that each supply beacon only has 3 uses, so use them wisely.
    • Note that Squid Turrets do not get Defensive Microbots Defensive MicrobotsBgLegendaryDefensive MicrobotsDefensive Microbots
      Shoot down nearby projectiles. Recharge rate scales with attack speed.

      Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
      from Captain's passive.
  • Use Gorag's Opus Gorag's OpusBgEquipmentGorag's Opus45sGorag's Opus
    You and all your allies enter a frenzy.

    All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%.
    to greatly boost all Squid Turrets' firepower for a short time.
  • This item cannot be obtained in the Simulacrum mode, and will appear locked if attempting to select it with the Artifact of Command Artifact of CommandArtifact of CommandCommandChoose your items.
    Code:
    ■■■
    ■■■
    ▲▲▲
    .
  • The turret can be possessed by a SotV IconSotV IconSurvivors of the Void - DLC Content
    Void Infestor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Infestor Void InfestorVoid InfestorSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Infestor
    HP: 45 (+14 per level)
    Damage: 11 (+2.2 per level)
    Class: Melee
    Speed: 14 m/s
    Armor: 0
    , potentially turning it into a considerable danger to a player. Care should be taken when activating a Void Cradle while carrying a Polyp, as it'll always spawn a turret along with possibly several Infestors.
  • Even though the Squid Turrets have regeneration, the health drain actually overrides this and the regeneration is never normally used.

Lore[]

"It’s disgusting."

"It’s only mildly disturbing. You’re overreacting."

"Well, when it turns on us, don’t come crying to me."

"It seems like it wants to only help us, so I’d rather have it close in case that dangerous looking group comes back around."

"I swear there’s more than one. It’s everywhere I look: the storage locker, the food dispenser, the cargo containers, everywhere!"

"You’re exaggerating, it’s probably just following you. Snap out of it!"

"Ow! Did you just smack me!?"

"You were acting hysterical. I had to… Hey, why is that thing looking at me now?"

Version History[]

PC Patch v1.2.4
  • Squid Turret Ally Base Damage: 20 ⇒ 4
  • Squid Turret Ally Primary Skill Damage Coefficient: 1 ⇒ 5
  • Squid Turret Allies Primary Skill Proc Coefficient: 1 ⇒ 0.1
  • Squid Turret Allies Primary Skill Knockback Force: 0 ⇒ 2000
  • Squid Turret Allies can now be stunned by “stunning” skills
  • Squid Turret Allies can now be frozen
    • Developer Notes: An important part of the balance of the Void Cradles is the risk from the Void Infestors it spawns, so we wanted to lower the risk with Squid Polyp without completely removing it. These changes to Squid Polyp are overall a slight buff in the hands of the player (the knockback especially defends the turrets against infestation), but they mainly reduce the damage from Collapse when Voidtouched. And believe it or not, they’re actually pretty good at killing the Void Infestors.
Anniversary Update
  • Quality of Life
    • Update visuals to match other assets
PC Early Access Patch (Build ID No.4892828)
  • Bug Fixes
    • Fix an issue with Squid Polyps sometimes spawning underground
Early Access Artifacts Content Update
  • Major Content
    • Added New Item: Squid Polyp
    • Added New Item Lore Entry: Squid Polyp

Gallery[]


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