|Recruit a Beetle Guard.|
|Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.|
|Rarity||Boss (Beetle Queen)|
|Beetle Guard (Ally)|
|Health||960 (+288 per level)|
|Health Regen||1.5 (+0.3 per level)|
|Damage||48 (+9.6 per level)|
The Queen's Gland is a new item in Risk of Rain 2.
Lore[edit | edit source]
"Yeah, uh, Kaitlin? Let me know if you copy." "I copy. What's up?" "I've made friends? I don't know. " "What? " "The giant bug we killed earlier - well, the corpse seemed to attract a bunch of nasties. I was on my way to clean them up when I realized they were... waiting? Confused, maybe. Anyways, I was walking up to them to get rid of em, and strangely enough they seemed passive. The same bugs that gave me that concussion yesterday, and-" "What?! Are you okay? " "Huh? Yeah, I'm fine. Anyways, I felt bad killin' them since they seemed all... inert and such. So I just kinda left and they've been following me ever since. Real weird. Anyways, I guess I've made some friends. I wonder what they eat... do they eat? Since they don't have any mouths that I-" "Rich, stop! Please don't bring them back to camp! " "Oh, well uh...I could - Junior, stop! Leave your brother alone! "
Notes[edit | edit source]
- If the player damages the allied Beetle Guard with an item such as the Helfire TinctureBurn everything nearby... including you and allies.
Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies. or Mired UrnSiphon health from nearby characters while in combat.
While in combat, the nearest 1 (+1 per stack) characters to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt., it will give chase and attempt to attack the player. However, it will not do any damage.
- With Artifact of Swarms active, one Queen's Gland will result in two Beetle Guards spawning.