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Petrichor V

Petrichor V

Petrichor V is the primary setting of Risk of Rain 2 and its predecessor, Risk of Rain.

A mysterious, uncharted world, this planet was first set upon by humanity when the UES Contact Light was asked to go towards the planet by an unknown individual. The violent sabotage and crash of the Contact Light, as well as the subsequent struggle of its surviving crew, serve as the premise of Risk of Rain.

After the events of Risk of Rain come to pass, a rescue mission is called in to determine what became of the Contact Light. The endeavors of the crew of the UES Safe Travels to explore the planet and search for answers serve as the premise of Risk of Rain 2.

Description[]

Petrichor V is a diverse world, with a wide array of environments that includes deserts, tundras, fungal jungles, and islands floating freely in the sky. Beyond these areas, the planet also sports a hefty variety of otherworldly realms, ranging from Abyssal Depths outright hellishAbyssal DepthsAbyssal Depths (Stage 4)
Tectonic Relics
You dream of fire.

A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.
to Void Fields dimensions beyond common understandingVoid FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.
. It is orbited by its moon, where Commencement CommencementCommencementCommencement (Final)
Moon of Petrichor V
You dream of glass and dirt.

Large domain located above the shattered breach of Petrichor V Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of Mithrix MithrixMithrixMithrix
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20
and Providence's tools of creation.
is located.

The fauna of the planet is as equally diverse, and yet near-totally united in their violent hostility towards the crew of the Contact Light. It was no sort of territorial dispute or desire to scare off the Contact Light's survivors - the monstrous denizens of the planet relentlessly pursued them. There were some who attempted to document the native life, observing peaceful and gentle creatures who would turn savagely violent upon seeing a human. The signal echoes from Rallypoint Delta Rallypoint DeltaRallypoint DeltaRallypoint Delta (Stage 3)
'Contact Light' Survivor Camp
You dream of quiet snowfall.

Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.
- the closest thing to a human settlement - describe the futility of their attempts to regroup in the wake of the planet's wrathful inhabitants. By the time the UES Safe Travels responds to the Contact Light's distress call, it is unable to find any trace of surviving humans left on the planet, and the members of the Safe Travels' crew find themselves met with the same hostility by the planet's inhabitants.

Trivia[]

  • Petrichor is the name of the earthy smell produced by rain after a dry period.
  • In planetary naming convention, planets are designated by the name of their star followed by the Roman numeral of their orbit's position in the star system, counted from the star outwards. Following this convention, Earth is named Sol III. Likewise, Petrichor V would be the fifth planet in the planetary system of the star Petrichor.
  • 'Petrichor V' was originally a name given to the planet by fans, based on a track of the same name from the Risk of Rain 2 Soundtrack. It has since been officially adopted as the canonical name.[1]
    • Prior to this, the developers had used 'The Planet,' for simplicity and ease of access during discussions.
  1. Soundtrack Commentary by Chris Christodoulou about the origin story of the name "Petrichor V".
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