Risk of Rain 2 Wiki
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== Trivia ==
 
== Trivia ==
  +
* The Old Guillotine may be a reference to [[Ror:The Ol' Lopper|The Ol' Lopper]] from Risk of Rain 1. Both items are "old," have a strong execution motif, and give the player an extreme benefit against low-health enemies: the Lopper causes the player to land guaranteed critical strikes against weakened enemies, while the Guillotine will instantly kill those enemies if they are Elite.
 
* The Old Guillotine is currently the only item to have undergone a rarity change. It was originally added as a '''{{Color|#FFFFFF|Common}}''' item before later being changed into an '''{{Color|#00FF66|Uncommon}}''' item.
 
* The Old Guillotine is currently the only item to have undergone a rarity change. It was originally added as a '''{{Color|#FFFFFF|Common}}''' item before later being changed into an '''{{Color|#00FF66|Uncommon}}''' item.
   

Revision as of 18:24, 27 September 2021

BgUncommonOld Guillotine
Old Guillotine
Old Guillotine
Instantly kill low health Elite monsters.
Instantly kill Elite monsters below 13% (+13% per stack) health.
Rarity Uncommon
Category Damage
AIBlacklist
Unlock Cut Down
ID 78
Stats
Stat Value Stack Add
Threshold 13% Hyperbolic +13%

The Old Guillotine is an item in Risk of Rain 2.

The item will instantly kill an Elite enemy that falls below 13% (+13% per stack) health.

Notes

  • In a similar fashion to Artificer Artificer'sArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Herald of the House Beyond
    default utility skill and alternate secondary skill, enemies are only executed by this threshold when their health reaches the threshold, not the moment they reach it.
  • Execution thresholds can only trigger on health, not shields. Therefore, Status AffixBlue OverloadingStatus AffixBlueOverloading (Affix Buff)
    Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
    Elites have a minimum damage requirement of 50% before they can be executed.
    • However, Status AffixLunar PerfectedStatus AffixLunarPerfected (Affix Buff)
      Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
      Elites can be executed as normal at the appropriate threshold.
  • The Old Guillotine is one of the few items in the game with Hyperbolic Stacking.
  • 24 Old Guillotines are required to overcome the bonus health for Tier 1 Elite enemies (Status AffixRed BlazingStatus AffixRedBlazing (Affix Buff)
    Gain the power of a Blazing Elite.Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit.
    ,Status AffixBlue OverloadingStatus AffixBlueOverloading (Affix Buff)
    Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
    , Status AffixWhite GlacialStatus AffixWhiteGlacial (Affix Buff)
    Gain the power of a Glacial Elite.Leave an ice explosion on death, and apply an 80% slow on hit.
    , and Status AffixLunar PerfectedStatus AffixLunarPerfected (Affix Buff)
    Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
    ), and 131 are needed to overcome the health bonus of Tier 2 Elites (Status AffixPoison MalachiteStatus AffixPoisonMalachite (Affix Buff)
    Gain the power of a Malachite Elite.Shoot occassional urchins and apply healing disabled on hit.
    and Status AffixHaunted CelestineStatus AffixHauntedCelestine (Affix Buff)
    Gain the power of a Celestine Elite.Cloak nearby allies, and apply an 80% slow on hit.
    ).

Math

The threshold at which it will activate is determined by the formula 1 - 1 / (1 + 0.13 ⋅ amount)

Amount Threshold
1 11.5%
2 20.6%
3 28.1%
4 34.2%
5 39.4%
6 43.8%
7 47.6%
8 51%
9 53.9%
10 56.5%

Lore

Order: Old Guillotine
Tracking Number: 782*****
Estimated Delivery: 04/29/2056
Shipping Method: Standard
Shipping Address: Warehouse 36, Anklar, Primas V 
Shipping Details:

Everyone is still operating on adrenaline here. We finally overthrew our oppressors and have taken back Primas V! I know some of the overlords will attempt to buy their way onto a stealth transport, but that’s going to be quite difficult due to their epic economic blunder.

We don’t just want blood for all the injustices we’ve suffered at their hands. We want to send a message to would-be sympathizers. This old guillotine will serve both as an execution method and a symbol to strike fear into their hearts wherever they might be hiding.

Primas V is alive!

Version History

PC Patch v1.1.1.2
  • Bug Fixes
    • Fixed Old Guillotine’s behavior for enemies with shields or barrier

Early Access Content Update 5
  • Major Content
    • Added New Item Lore Entry: Old Guillotine
  • Gameplay Changes
    • Execute Threshold: ~20% (+20% per stack) ⇒ 13% (+13% per stack)
      Developer Notes: Since we’ve re-tuned the health of elites across the board, the Guillotine should be appropriately re-tuned as well.

Early Access Artifacts Content Update
  • Bug Fixes
    • 🌧 Fix ‘Old Guillotine’ item not checking if the victim body is immune to executes (no more instantly killing yourself with Old Guillotine, Wake of Vultures Wake of VulturesBgLegendaryWake of VulturesWake of Vultures
      Temporarily steal the power of slain elites.

      Gain the power of any killed elite monster for 8s (+5s per stack).
      , and Glowing Meteorite Glowing MeteoriteBgLunarGlowing Meteorite140sGlowing Meteorite
      Rain meteors from the sky, hurting both enemies and allies.

      Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
      /Helfire Tincture Helfire TinctureBgLunarHelfire Tincture45sHelfire Tincture
      Burn everything nearby... including you and allies.

      Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
      )

Early Access Hidden Realms Content Update
  • Bug Fixes
    • Fix Guillotine sound not playing over the network

Early Access 'Skills 2.0' Content Update
  • Gameplay Changes
    • 🌧︎Tier: 1 ⇒ 2
    • Update Logbook entry to properly reflect its stacking behavior
      • In the Logbook, it said it scaled the execute threshold by 20%(+5% per stack), but it ACTUALLY stacked by 20% (+20% per stack). Instead of reducing the threshold down to 5%, we decided to keep the current behavior and upgrade it to tier 2 instead.

Early Access Scorched Acres Content Update
  • Major Content and Changes
    • Added New Item: Old Guillotine

Trivia

  • The Old Guillotine may be a reference to The Ol' Lopper from Risk of Rain 1. Both items are "old," have a strong execution motif, and give the player an extreme benefit against low-health enemies: the Lopper causes the player to land guaranteed critical strikes against weakened enemies, while the Guillotine will instantly kill those enemies if they are Elite.
  • The Old Guillotine is currently the only item to have undergone a rarity change. It was originally added as a Common item before later being changed into an Uncommon item.