Interactables are objects encountered while exploring the Environments. They are immovable, but can be interacted with. Most interactables can only be interacted with once per Environment visit, while others multiple or unlimited number of times. They are selected and placed by the scene director.
Some interactables have an interaction cost attached to them that the player has to pay to activate them. The various cost types are Gold, Lunar Coins,Health, or certain Items/Equipment. Upon activation each interactable has an effect, such as granting the player with loot or health, teleporting to the next Environment, or unlocking any secret areas and Survivors. See the table at the bottom for a more detailed description.
Chests & Loot[]
Shrines[]
Drones[]
Drones can be purchased to repair them from their broken state and use them. They can provide either damage or healing output.
Drones that are repaired and minions spawned via items level up with either difficulty/ambient level or player level, whichever is greater at the moment. The only exception is the Strike Drone from The Back-upThe Back-up
Call drones for back up. Lasts 25 seconds.
Call 4 Strike Drones to fight for you. Lasts 25 seconds., which always adheres to the player level.
Strike Drone
The Back-upEngineer Turrets
EngineerSquid Turret
Squid PolypCol. Droneman
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Spare Drone Parts
Environment Specific[]
Charging Zones[]
Charging Zones, aka Holdout Zones are areas the player must stay within to fully charge them in order to complete the current objective. Monsters will spawn while such a zone is active and loot may be rewarded for completing a subobjective related to it.
Portals[]
Skill Related[]
Table Summary[]
Name | Category | Cost Type | Cost Value | Effect |
---|---|---|---|---|
Chest | Chests | Gold | 25 | Item |
Chest - Damage | Chests | Gold | 30 | Item |
Chest - Healing | Chests | Gold | 30 | Item |
Chest - Utility | Chests | Gold | 30 | Item |
Large Chest | Chests | Gold | 50 | Item |
Large Chest - Damage | Chests | Gold | 50 | Item |
Large Chest - Healing | Chests | Gold | 50 | Item |
Large Chest - Utility | Chests | Gold | 50 | Item |
Adaptive Chest | Chests | Gold | 50 | Item / Equipment |
Equipment Barrel | Chests | Gold | 25 | Equipment |
Multishop Terminal (White) | Chests | Gold | 25 | Item |
Multishop Terminal (Green) | Chests | Gold | 50 | Item |
Multishop Terminal (Equipment) | Chests | Gold | 50 | Equipment |
Lunar Pod | Chests | Lunar Coin | 1 | Item |
Cloaked Chest | Chests | - | - | Item |
Legendary Chest | Chests | Gold | 400 | Item |
Void Cradle | Chests | Health | 50% | Item |
Void Potential | Chests | Health | 50% | Void Potential |
Rusty Lockbox | Chests | Rusted Key | 1 | Item |
Encrusted Cache | Chests | Encrusted Key | 1 | Void Potential |
Crashed Multishop Terminal | Chests | - | - | Item |
Scavenger's Sack | Chests | - | - | Item x10 |
Scavenger's Sack (Lunar) | Chests | - | - | Lunar Coin x10 |
Aurelionite Fragment | Chests | - | - | Item |
Barrel | Barrels | - | - | Gold |
Stalk | Barrels | - | - | Gold |
Cleansing Pool | 3D Printers | Lunar Item / Lunar Equipment | 1 | Item |
3D Printer (White) | 3D Printers | Common Item | 1 | Item |
3D Printer (Green) | 3D Printers | Uncommon Item | 1 | Item |
Mili-Tech Printer | 3D Printers | Legendary Item | 1 | Item |
3D Printer (Overgrown) | 3D Printers | Boss Item | 1 | Item |
Scrapper | Scrapper | Item | 1-10 | Scrap |
Gunner Drone | Drones | Gold | 40 | Ally |
Healing Drone | Drones | Gold | 40 | Ally |
Missile Drone | Drones | Gold | 60 | Ally |
Incinerator Drone | Drones | Gold | 100 | Ally |
Equipment Drone | Drones | Equipment | 1 | Ally |
Emergency Drone | Drones | Gold | 100 | Ally |
TC-280 Prototype | Drones | Gold | 350 | Ally |
Gunner Turret | Drones | Gold | 35 | Ally |
Lemurian Egg | Drones | Item | 1 | Ally |
Shrine of Blood | Shrines | Health | 50% | Gold |
Shrine of Combat | Shrines | - | - | Monsters |
Shrine of the Mountain | Shrines | - | - | Teleporter |
Shrine of Chance | Shrines | Gold | 17 | Item / Equipment |
Shrine of the Woods | Shrines | Gold | 25 | Health |
Shrine of Order | Shrines | Lunar Coin | 1 | Inventory |
Altar of Gold | Shrines | Gold | 200 | Portal |
Shrine of Shaping | Shrines | Max Health | 30% | Revive / Extra Life |
Shrine of Rebirth | Shrines | Item | 1 | Item / Artifact |
Radio Scanner | Environment Specific | Gold | 150 | Logbook |
Escape Pod | Environment Specific | - | - | Equipment |
Newt Altar | Environment Specific | Lunar Coin | 1 | Portal |
Pressure Plate | Environment Specific | - | - | Secret Area |
Fan | Environment Specific | Gold | 10 | Launch Pad |
Timed Security Chest | Environment Specific | - | - | Equipment |
Broken REX | Environment Specific | Fuel Array | 1 | Survivor |
Alloy Vulture Nest | Environment Specific | - | - | Boss |
Compound Generator | Environment Specific | - | - | Portal |
Glass Frog | Environment Specific | Lunar Coin | 1 | Portal |
Artifact Reliquary | Environment Specific | Artifact Key | All | Artifact |
Lunar Buds | Environment Specific | Lunar Coin | 2 | Lunar Item / Lunar Equipment |
Lunar Shop Refresher | Environment Specific | Lunar Coin | 1 | Lunar Item / Lunar Equipment |
Cauldron (Common to Uncommon) | Environment Specific | Common Item | 3 | Item |
Cauldron (Uncommon to Legendary) | Environment Specific | Uncommon Item | 5 | Item |
Cauldron (Legendary to Common) | Environment Specific | Legendary Item | 1 | Item x3 |
Lunar Seer | Environment Specific | Lunar Coin | 3 | Environment |
Survivor Suspended In Time | Environment Specific | Lunar Coin | 10 | Survivor |
Halcyon Beacon | Environment Specific | Gold | 25 | Boss |
Obelisk | Environment Specific | - | - | Ending / Boss |
Chef's Wok | Environment Specific | Item x3 | 1 | Survivor |
Aurelionite Geode | Environment Specific | - | - | Barrier / Cleanse / Item |
Teleporter | Charging Zones | - | - | Item |
Primordial Teleporter | Charging Zones | - | - | Item |
Pillar of Mass | Charging Zones | - | - | Boss |
Pillar of Design | Charging Zones | - | - | Boss |
Pillar of Soul | Charging Zones | - | - | Boss |
Pillar of Blood | Charging Zones | - | - | Boss |
Cell Vent | Charging Zones | - | - | Void Potential |
Deep Void Signal | Charging Zones | - | - | Boss |
Assessment Focus | Charging Zones | - | - | Void Potential |
Halcyon Shrine | Charging Zones | - | - | Monsters / Item / Portal |
Blue Portal | Portals | - | - | Environment |
Gold Portal | Portals | - | - | Environment |
Celestial Portal | Portals | - | - | Environment |
Artifact Portal | Portals | - | - | Environment |
Null Portal | Portals | - | - | Environment |
Void Portal | Portals | - | - | Environment |
Deep Void Portal | Portals | - | - | Environment |
Infinite Portal | Portals | - | - | Environment |
Green Portal | Portals | - | - | Environment |
Destination Portal | Portals | - | - | Environment |
Quantum Tunnel | Skill Related | - | - | Transportation |
Vending Machine | Skill Related | Gold | 5 | Health |
Beacon: Resupply | Skill Related | - | - | Equipment Recharge |
Version History[]
- Added 1 New Interactable: Void Cradle
- Added New Drone: Col. Droneman
- Bug Fixes
- Fixed AI sometimes getting position updates on invisible characters more frequently than intended
- Fixed drone AI following its leader too aggressively
- Major Content
- Added New Interactable: Lunar Shop Refresher
- Gameplay Changes
- NPC AI
- All AI now have dramatically improved pathfinding
- All AI now gets position updates on targets who are invisible only every few seconds, rather than losing the target entirely
- Minions
- Drones no longer have resistance to AOE attacks
- 🌧 All minions now teleport to their owner if they stray past 400m
- 🌧 All Minions now scale to the ‘ambient level’ of the run
Developer’s Notes: The ‘ambient level’ is the level of the run that grows over time. Previously, the enemy team used the ‘ambient level’ to set their level. Now, all enemies AND minions are at ambient level. The result of this is that player minions, like ghosts from Happiest Mask, purchased Drones, and yes - the Squid Polyp - will scale much better over time. This matches drone scaling in RoR1.
- NPC AI
- Quality of Life
- Graphics Updates
- Update visuals for all broken drones to be easier to see
- Graphics Updates
- Bug Fixes
- Fixed certain drones not having 360° vision, causing them to attack or heal less
- Fixed broken drones spawning underground
- Bug Fixes
- Fix some portals being tilted randomly
- Bug Fixes
- Interactables that spawn outside the Teleporter radius after it begins charging (like destroyed drones) now become locked until the end of the Teleporter event
- Fix characters hidden by Spectral CircletSpectral Circlet
Become an aspect of incorporeality. still being visible to AI
- Gameplay Changes
- Drones
- 🌧 Make all Drones resistant to AOE attacks, reducing their incoming damage by ~70%
- Drones
- Gameplay Changes
- 🌧︎Drones can now be repurchased after they die, excluding TC-280
- TC-280
- Base Cost: $500 ⇒ $350
- Bug Fixes
- Update ambient sound in the Celestial Portal to not include insects
- QOL
- ☂ Update the Cost Labels on Interactables to stand out more from the rest of the stage
- Update graphics of Celestial Portal to be more noticeable
- Add names to Portals
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • Seekers of the Storm - DLC Content Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ChefSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.ChefA survivor of high class, Chef specializes in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • Seekers of the Storm - DLC Content False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False SonSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Survivors of the Void - DLC Content Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. RailgunnerSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Seekers of the Storm - DLC Content Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. SeekerSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Survivors of the Void - DLC Content Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Seekers of the Storm - DLC Content Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed ImpactSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • Seekers of the Storm - DLC Content Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden DiebackSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • Seekers of the Storm - DLC Content Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth HatcherySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • Seekers of the Storm - DLC Content Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime MeridianSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Seekers of the Storm - DLC Content Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed AltarSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Seekers of the Storm - DLC Content Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered AbodesSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. • Survivors of the Void - DLC Content Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned ForestSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Survivors of the Void - DLC Content Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Seekers of the Storm - DLC Content Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn ColonySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Seekers of the Storm - DLC Content Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous FallsSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the Twisted Scavengers, safe from Mithrix'sMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Survivors of the Void - DLC Content The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The PlanetariumSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void LocusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • Seekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |