Risk of Rain 2 Wiki
Advertisement
BgLegendaryH3AD-5T v2
H3AD-5T v2
H3AD-5T v2
Increase jump height. Hold 'Interact' to slam down to the ground.
Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
Rarity Legendary
Category Damage
Utility
AIBlacklist
ID 22
Stats
Stat Value Stack Add
Cooldown 10s Reciprocal +1

The H3AD-5T v2 is an item in Risk of Rain 2.

As the holder falls, they can "lock on" to the nearest enemy by holding the "interact" key (default "E" on keyboard). This causes them to fall much faster than normal, and when they hit the ground, they create an explosion whose damage and size scale with the distance they fell. The damage dealt ranges from 1000%-10000% in a 5m-100m radius, and the explosion takes 10 seconds (-50% per stack) to recharge.

While the explosive ability is ready, the H3AD-5T v2 also increases the player's jump height.

Additionally, the H3AD-5T v2 negates all fall damage taken, regardless of whether the explosive ability is ready or not.

Mechanics[]

  • Idle
    • While idle, the [interact] button must be held down for at least 0.25 seconds before transitioning to the charge state.
  • Charge:
    • While in the charge state, the input must be held for another 0.6 seconds to enter the fall state. Letting go will return back to the idle state. Entering the charge state will decelerate towards 1 m/s vertically at an acceleration of 30.
      • Letting go of the input before entering the fall state can be used to extend the distance of some horizontal jumps slightly.
  • Fall:
    • While in the fall state, the user will initially fall downwards at 30 m/s, with an acceleration at a rate of 100m/s2 with a max fall speed of 500 m/s.
    • The minimum distance must be greater than the starting position, so the user won't cause the impact while grounded or very close to grounded.
    • If there is an enemy below within 300m, then the user will be slowly moved towards its position while falling.
  • Impact
    • The impact has a minimum damage coefficient of 10 (1000%) and a maximum of 100 (10,000%), with a radius scaling from 5m to 100m. To reach maximum damage, the user must fall for 150m.
    • This impact can crit, and knocks enemies back with an outward force of 200 * scalingDamageCoefficient and a vertical force of 2000. This explosion suffers from Sweet Spot falloff.
    • This blast has a proc coefficient of 1.0.
    • If the user somehow loses all stacks of H3AD-5T v2 mid-fall, the impact will not occur.
    • The user's velocity is set to zero on impact.
    • After impact, it transitions to the cooldown state.

Tips[]

  • This item is highly effective with Artificer Artificer'sArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Herald of the House Beyond
    Ion Surge Ion SurgeIon SurgeIon Surge (Special)Stunning. Burst into the sky, dealing 800% damage.
    Survivor: Artificer
    , as she can gain as much height as desired before slamming down, maximizing damage.
    • Loader LoaderLoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
      Class: Melee
      HP: 160 (+48 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Bionic Powerhouse
      can also make good use of it, by using her grapple and punch to move vertically.
    • Captain CaptainCaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
      Class: Ranged
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Tired Veteran
      can use his OGM-72 'DIABLO' Strike OGM-72 'DIABLO' StrikeOGM-72 'DIABLO' StrikeOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
      Survivor: Captain
      to launch himself high into the air, allowing him to slam back down with the H3AD-5T v2. However, he will have very low health afterwards.
  • Equipping a Milky Chrysalis Milky ChrysalisBgEquipmentMilky Chrysalis60sMilky Chrysalis
    Gain temporary flight.

    Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration.
    , Volcanic Egg Volcanic EggBgEquipmentVolcanic Egg30sVolcanic Egg
    Transform into a speeding draconic fireball, dealing damage as you pass through enemies.

    Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
    , or Eccentric Vase Eccentric VaseBgEquipmentEccentric Vase45sEccentric Vase
    Create a quantum tunnel between two locations.

    Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
    gives the player vertical mobility.
  • Due to the way collisions work in the game, mobility and movement speed items (particularly the Wax Quail Wax QuailBgUncommonWax QuailWax Quail
    Jumping while sprinting boosts you forward.

    Jumping while sprinting boosts you forward by 10m (+10m per stack).
    ) coincide well with H3AD-5T v2. With sufficient horizontal speed, running and jumping into the bottom of a slope will send the player flying into the air, enabling survivors to gain elevation over enemies.
    • With some finesse, Mercenary MercenaryMercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
      Class: Melee
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Hired Blade
      and Acrid AcridAcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
      Class: Melee / Ranged
      HP: 160 (+48 per level)
      Damage: 15 (+3 per level)
      Armor: 20
      Umbra: Test Subject
      can achieve a similar effect by ricocheting off slopes (Mercenary with Whirlwind WhirlwindWhirlwindWhirlwind (Secondary)Quickly slice horizontally twice, dealing 2x200% damage. If airborne, slice vertically instead.
      Survivor: Mercenary
      , and Acrid with either Caustic Leap Caustic LeapCaustic LeapCaustic Leap (Utility)Poisonous. Stunning. Leap in the air, dealing 320% damage. Leave acid that deals 25% damage.
      Survivor: Acrid
      or Frenzied Leap Frenzied LeapFrenzied LeapFrenzied Leap (Utility)Stunning. Leap in the air, dealing 550% damage. Reduce the cooldown by 2s for every enemy hit.
      Survivor: Acrid
      ).
  • This item combines well with Runald's Band Runald's BandBgUncommonRunald's BandRunald's Band
    High damage hits also blasts enemies with runic ice. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
    , Kjaro's Band Kjaro's BandBgUncommonKjaro's BandKjaro's Band
    High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
    and SotV IconSotV IconSurvivors of the Void - DLC Content
    Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band Singularity BandBgVoidSingularity BandSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band
    High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

    Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
    , as they are activated when the player deals base damage higher than 400%. H3AD-5T v2 always meets this requirement. Moreover, this has the potential to be the second most powerful damage source of the entire game, making it an ideal match for items based on total damage.
  • Because a target is acquired and locked into whenever possible, Focus Crystal Focus CrystalBgCommonFocus CrystalFocus Crystal
    Deal bonus damage to nearby enemies.

    Increase damage to enemies within 13m by 20% (+20% per stack).
    is almost always activated. The stacking of crystals alongside SotV IconSotV IconSurvivors of the Void - DLC Content
    Delicate Watch is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Delicate Watch Delicate WatchBgCommonDelicate WatchSotV IconSotV IconSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Delicate Watch
    Deal bonus damage. Breaks at low health.

    Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item.
    , Armor-Piercing Rounds Armor-Piercing RoundsBgCommonArmor-Piercing RoundsArmor-Piercing Rounds
    Deal extra damage to bosses.

    Deal an additional 20% damage (+20% per stack) to bosses.
    , and Crowbar CrowbarBgCommonCrowbarCrowbar
    Deal bonus damage to enemies above 90% health.

    Deal +75% (+75% per stack) damage to enemies above 90% health.
    will allow most enemies to be quickly killed.

Math[]

The cooldown is determined by the formula , with x being the amount of H3AD-5T v2.

Amount Cooldown
1 10s
2 5s
3 3.33s
4 2.5s
5 2s
6 1.66s
7 1.42s

Lore[]

"Denizens of lower-gravity planets like Mercury historically have had trouble adjusting to life on other planets. Mercurians, with their lower bone density (left) would typically shatter their femur within a week on heavier planets. Members of asteroid-rigged flotillas and colony ships have similar issues when arriving home from space.

The invention of Kinetic Dispersion Rings (above) help alleviate the stress of heavier-than-normal gravity by converting kinetic energy into heat, sound, and light. Settlers from Mercury could finally leave their home planet in safety."

-Mercurian History Museum

Version History[]

Trivia[]

  • The H3AD-5T v2's name and effects are a reference to the Headstompers from the first Risk of Rain, which work similarly but do not cause an explosion or negate fall damage.


Advertisement