Gorag's Opus
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| You and all your allies enter a frenzy. | |
| All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. | |
| Rarity | Equipment |
| Cooldown | 45s |
| Amount needed for permanent effect | |
| 9 Dramatically reduce Equipment cooldown... BUT it automatically activates. Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. |
12 Hold an additional equipment charge. Reduce equipment cooldown. Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). |
| Internal Name | TeamWarCry |
Gorag's Opus is an equipment in Risk of Rain 2.
When activated, it gives the
Team War CryTeam War Cry (Buff)
Enter a frenzy; gain increased movement and attack speed.Gain +50% movement speed and +100% attack speed. buff to all allies (including drones and turrets) for 7 seconds, giving them 50% increased movement speed and 100% increased attack speed.
Tips[]
- Pair the Opus with the
War HornWar Horn
Activating your Equipment gives you a burst of attack speed.
Activating your Equipment gives you +70% attack speed for 8s (+4s per stack). to get even more attack speed when activating it. - Since a bonus to attack and move speed is virtually always welcome, obtaining a
Gesture of the DrownedGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. removes the need to micro-manage the equipment and also grants greatly reduced cooldown.- This is especially nice in multiplayer runs where one player's Gorag's Opus will give all players an occasional buff. Although the Team War Cry buff cannot stack with itself, meaning that multiple players using Gorag's Opus will not provide much, if any, benefit.
- Giving Gorag's Opus to an
Equipment Drone frees up the player's equipment slot, and the drone's innate cooldown reduction means that it will only need 9 seconds to recharge the Opus. - The Team War Cry buff does not stack with the
War CryWar Cry Buff (Buff)
Enter a frenzy; gain increased movement and attack speed.Gain +50% movement speed and +100% attack speed. buff from the
Berzerker's PauldronBerzerker's Pauldron
Enter a frenzy after killing 4 enemies in quick succession.
Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.. In fact, the two buffs cannot coexist, so whichever is activated later can overwrite the other.
Lore[]
Audio transcription complete from "Carrion Crows Tour 2055: Special Edition"
Printing...
"Halfway through the tour we were at this little shop down in Groveside and the guy at the desk is trying to sell us random junk."
"Yeah, he was totally out of the loop, had no idea who we were."
"Yep, anyways, as a joke, I’m thinking I’ll buy this ancient looking drum and use it on stage at the next show. Then we’d circle back and show this guy a video of his merch being used in the biggest performance on the planet."
"We tried to find him again, but the shop was all shut down. Couldn’t figure out what happened to him."
"Thing is, that drum drove our fans wild. It turned out to be our most successful tour ever."
Version History[]
- Bug Fixes
- Fix Gorag’s Opus not working on
CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran,
EngiEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert, or
Equipment Drones
- Fix Gorag’s Opus not working on
- Major Content
- Added New Equipment: Gorag's Opus
- Added New Item Lore Entry: Gorag's Opus
Gallery[]
-
Concept Art
| Equipment |
|---|
| Normal |
Cleanse all negative effects. Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Deus Ex Machina Counter any damage. Successful counters bless your next attack, ensuring your on-hit effects ALWAYS activate. Briefly enter a countering stance that lets you parry any and ALL damage. A successful parry nullifies incoming damage, reduces your equipment cooldown by 75%, and grants Blessing, causing your next attack to ALWAYS activate your on-hit effects. • Fire a swarm of missiles. Fire a swarm of 12 missiles that deal 12x300% damage. • Create a quantum tunnel between two locations. Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Executive Card Gain 10% cash back on all purchases. Multishops remain open. Whenever you make a gold purchase, get 10% of the spent gold back. If the purchase is a multishop terminal, the other terminals will remain open. • Heal on use. Instantly heal for 50% of your maximum health. • Throw a cursed doll that repeatedly triggers your 'On Kill' effects. Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. • Looks like it could power something. EXTREMELY unstable... • Heal over time. Activate to send to an ally. Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Goobo Jr. Create a clone of you for 30 seconds. Spawn a gummy clone that has 300% damage and 300% health. Expires in 30 seconds. • You and all your allies enter a frenzy. All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. • Gain massive armor for 5 seconds. Gain 500 armor for 5 seconds. • Gain temporary flight. Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Molotov (6-Pack) Throw 6 flaming molotovs that ignite enemies upon shattering. Throw 6 molotov cocktails that ignites enemies for 500% base damage. Each molotov leaves a burning area for 200% damage per second. • Gain +100% Critical Strike Chance for 8 seconds. • Fire a ball of energy that electrocutes nearby enemies before detonating. Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. • Fire a black hole that draws enemies in. Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds • Reveal all nearby interactables. Reveal all interactables within 500m for 10 seconds. • Transform an Item or Equipment into a different one. Can only recycle once. Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Remote Caffeinator Request a healing soda machine. Request an Eclipse Zero Vending Machine from the UES Safe Travels. Delivery guaranteed in 5 seconds, dealing 2000% damage. Heal up to 3 targets for 25% of their maximum health. • Call down a lightning strike on a targeted monster. Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. • Throw a fan of buzzing saws that come back to you. Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life (Consumed) On activation places a sprout that drops healing orbs. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life Revives the user when killed or dead allies on activation. Consumed on use. • Heal for a percentage of the damage you deal for 8 seconds. Heal for 20% of the damage you deal. Lasts 8 seconds. • Call drones for back up. Lasts 25 seconds. Call 4 Strike Drones to fight for you. Lasts 25 seconds. • Toggle to fire. Costs gold per bullet. Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Trophy Hunter's Tricorn (Consumed) Looks kinda cool, but that's about it. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Trophy Hunter's Tricorn Execute a large monster and claim its trophy. Consumed on use. Execute any enemy capable of spawning a unique reward, and it will drop that item. Equipment is consumed on use. • Transform into a speeding draconic fireball, dealing damage as you pass through enemies. Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. |
| Lunar |
Drop a permanent effigy that cripples ALL characters inside. Can place up to 5. ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5. • Rain meteors from the sky, hurting both enemies and allies. Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds. • Burn everything nearby... including you and allies. Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. • Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats. Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%. When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). |
| Elite |
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aurelionite's Blessing Become an aspect of radiance. • Become an aspect of ice. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.His Reassurance Become an aspect of earth. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.His Spiteful Boon Become an aspect of spite. • Become an aspect of fire. • Become an aspect of corruption. • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Of One Mind Become an aspect of the Collective. • Become an aspect of perfection. • Become an aspect of lightning. • Become an aspect of incorporeality. |
| Risk of Rain 2 Wiki |
|---|
| Main |
| Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
| Survivors |
| AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. CHEF This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specializes in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • Drifter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Drifter This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.DrifterThe Drifter is a resourceful survivor who's quick to claim every opportunity whilst gathering Junk to spend on powerful skills. Class: Melee HP: 170 (+52 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Unchecked Hoarder • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False Son This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • Operator is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Operator This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.OperatorOperator is an evasive frontline commander. He uses drones as a force multiplier, leveraging battlefield chaos at opportune moments. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Coerced Specialist • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Railgunner This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Seeker This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Fiend This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
| Environments |
| Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. • Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
| Hidden Realms |
| A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
| Expansions |
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
| Alternate Game Modes |
| Eclipse • Prismatic Trials • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
| Mechanics |
| Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
| Other |
| Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |
























