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BgLegendaryHardlight Afterburner
Hardlight Afterburner
Hardlight Afterburner
Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown.
Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
Rarity Legendary
Category Utility
ID 68
Stats
Stat Value Stack Add
Charges 2 Linear +2

The Hardlight Afterburner is an item in Risk of Rain 2.

The holder gains an extra 2 (+2 per stack) charges of their utility skill, and the cooldown of their utility skill is reduced by 33%.

Tips[]

  • Engineer Engineer'sEngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 14 (+2.8 per level)
    Armor: 0
    Umbra: Fortification Expert
    Bubble Shield Bubble ShieldBubble ShieldBubble Shield (Utility)Place an impenetrable shield that blocks all incoming damage.
    Survivor: Engineer
    can be maintained 100% of the time with the Afterburner's cooldown reduction.
  • Mercenary MercenaryMercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
    Class: Melee
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Hired Blade
    and REX REXREXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Symbiotes
    can stay in the air indefinitely using their utility skills when holding an Afterburner.
    • Huntress HuntressHuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
      Class: Ranged
      HP: 90 (+27 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Judge, Jury, Executioner
      can do the same with Blink BlinkBlinkBlink (Utility)Disappear and teleport forward.
      Survivor: Huntress
      .
  • When paired with the Strides of Heresy Strides of HeresyBgLunarStrides of HeresyStrides of Heresy
    Replace your Utility Skill with 'Shadowfade'.

    Replace your Utility Skill with Shadowfade.

    Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
    , the Hardlight Afterburner makes using Shadowfade ShadowfadeShadowfadeShadowfade (Utility)Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
    Survivor: Heretic
    much easier. With 3 charges, the player can gain up to 9 seconds of invulnerability at a time, depending on how much invulnerable time the situation calls for.
  • Captain CaptainCaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Tired Veteran
    thrives with this item, as both of his utility abilities are very powerful damage abilities. With a Hardlight Afterburner, Captain can use up to 9 Orbital Probe Orbital ProbesOrbital ProbeOrbital Probe (Utility)Stunning. Request up to 3 Orbital Probes from the UES Safe Travels. Each probe deals 1000% damage.
    Survivor: Captain
    or 3 OGM-72 'DIABLO' Strike OGM-72 'DIABLO' StrikesOGM-72 'DIABLO' StrikeOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
    Survivor: Captain
    in quick succession, allowing him to concentrate damage on a single target or spread damage across a much wider area.

Lore[]

Order: Specimen XAS4-49
Tracking Number: 342******
Estimated Delivery: 12/29/2056
Shipping Method:  Priority
Shipping Address: Geshka Tower, 33 Floor, Mars
Shipping Details:

Our 'hard light' research has become even more refined since our last correspondence. 

The initial purpose of the afterburner was to function as a primary heatsink for our bigger HL implementations - like our bridges and barriers. However, if attached to a rapidly degrading source, like those we typically dispose, we get a wonderful emission rate of semi-tachyonic particles. In other words... extremely high capacity fueling.

It should be obvious by its design, but to reiterate: stay away from the HL exhaust end when active. The emission method is violent by design, and so should be mounted to static, STABLE sources only.


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