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- This article is about the playable Survivor. For the boss, see False Son (Boss).
False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son | |
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| The False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. | |
| Health | 180 (+54 per level) |
| Health Regen | |
| Damage | 13 (+2 per level) |
| Speed | 7 m/s |
| Armor | 20 ( |
| Category | ImmuneToExecutes |
| Unlock | Purified Freedom |
| Internal Name | FalseSon |
| Umbra Title | |
| The Shattered Heir | |
| Ending Phrase | |
| Escaped : And so he left, drawn to a call in the darkness.
Vanished : And so he vanished, a gift unspent. | |
False Son is a playable character in Risk of Rain 2, added in the
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Seekers of the Storm expansion.
He is a slow, close-range warrior with high HP and bonuses for items that boost HP. His Club of the Forsaken and Step of the Brothers can deal large close-range damage, while Lunar Spike and Laser of the Father can pick off enemies at a distance. The trade-off with Lunar Spikes incentivizes reserving spikes for the two slow-charged attacks to increase attack speed and armor for heavy damage, and using the spikes when escaping or recovering health.
He can be unlocked by defeating the
Seekers of the Storm - DLC Content
False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
False Son (Boss)
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.False Son (Boss)
Eye of the StormHP: 1000 (+300 per level)
Damage: 18 (+3.6 per level)
Class: Melee
Speed: 14 m/s
Armor: 23 with a
Halcyon SeedHalcyon Seed
Summon Aurelionite during the Teleporter event.
Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health. from
AurelioniteAurelionite
Titanic GoldweaverHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Melee / Ranged
Speed: 5 m/s
Armor: 20 in your inventory.
Skills[]
Lunar Tampering | ||
|---|---|---|
![]() | ||
| Type | Misc | |
| Description | Unused Lunar Spike gives +5% attack speed and +2.5 armor. Used spikes give +5% movement speed and +2.5 health regeneration. | |
| Notes | ||
| ||
Club Slam | ||
|---|---|---|
![]() | ||
| Type | Primary | |
| Proc Coefficient | 1.0 | |
| Description | Hold the primary and secondary skills to charge a slam for 1000% damage. | |
| Notes | ||
| ||
Lunar Spikes | ||
|---|---|---|
![]() | ||
| Type | Secondary | |
| Cooldown | 4 seconds | |
| Proc Coefficient | 1.0 | |
| Description | Lunar Ruin. Agile [ Agile ] The skill can be used while sprinting. | |
| Notes | ||
| ||
Lunar Stakes | ||
|---|---|---|
![]() | ||
| Type | Secondary | |
| Cooldown | 12seconds | |
| Proc Coefficient | 1.0 | |
| Description | Lunar Ruin. Fire a piercing, lightning infused Lunar Stake for 300% damage. Gain more Lunar Stakes through Growth. Counts as 2 Lunar Spikes. | |
| Notes | ||
| ||
Step of the Brothers | ||
|---|---|---|
![]() | ||
| Type | Utility | |
| Cooldown | 8 seconds | |
| Proc Coefficient | 1.0 | |
| Description | Dash a short distance, generating an explosion of 200% damage for every enemy hit. Two uses. | |
| Notes | ||
| ||
Laser of the Father | ||
|---|---|---|
![]() | ||
| Type | Special | |
| Cooldown | 15 seconds | |
| Proc Coefficient | 0.45 | |
| Description | Charge a rapidly hitting laser dealing 240%-1400% damage for 4s and refill Lunar Spikes. Increases in duration through Growth. | |
| Notes | ||
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Laser Burst | ||
|---|---|---|
![]() | ||
| Type | Special | |
| Cooldown | 7 seconds | |
| Proc Coefficient | 1.0 | |
| Description | Fire a piercing laser for 1000% damage, refilling 30% Lunar Spikes. Increases in stock by Growth. | |
| Notes | ||
| ||
Behaviors[]
For an explanation of how these behaviors are implemented read about Enemy AI. This section only applies when the character is controlled by AI.
- Use secondary: False Son must be within 15m from his target and have line of sight.
- Use special (Laser of the Father) and stop: False Son must be within 15-45m from his target and have line of sight. This attack is charged for 0.5 seconds.
- Use utility: False Son must be within 5-30m from his target and have line of sight.
- Use primary: False Son must be within 6m from his target. If this skill is continuously selected for long enough, his secondary skill will regain a stock which will allow him to switch to the Club Slam.
- Use primary (for Club Slam): This has the same conditions as the previous skill and as such it will never be selected. This skill might have been intended as a combo to charge the alternative primary attack, but it isn't necessary as executing the normal primary attack while also attempting to execute the secondary will activate the combo.
- Chase: No requirements.
- Use special (Laser Burst): False Son must be within 20m from his target and have line of sight. This skill will never be selected as a previous one is always guaranteed to be selected. It's likely its position in the skill priority is accidental and was intended to be higher in the list, just like the default special attack.
Growth[]
Growth is False Son's passive ability to enhance some of his skills based on any bonus health he has acquired compared to his base HP + level HP. Note that this ignores Curse effects, such as the
Artifact of GlassGlassAllies deal 500% damage, but have 10% health.
Code:
♦♦♦
♦♦♦
♦♦♦ or the Eclipse 8 modifier. See how health is calculated for more details.
This bonus health grants additional stocks of
Lunar SpikesLunar Spikes (Secondary)Lunar Ruin. Agile. Throw a Lunar Spike for 200% damage. Gain more Lunar Spikes through Growth.
Survivor: False Son and for each 4 new Lunar Spike stocks,
Laser BurstLaser Burst (Special)Fire a piercing laser for 1000% damage, refilling 30% Lunar Spikes. Increases in stock by Growth.
Survivor: False Son also gains a stock. The calculation for how much health is required for bonus Lunar Spike stocks is nonlinear and involves multiple terms:
For the first 10 stocks Growth requires , i.e., 15 for the first stock, 20 for the second, 25 for the third, etc.
When the 7th stock is acquired, changeThresholdAfterStocks increases by 10 and triggers a recalculation for linearIncreasePerStack
Since at 7 stacks the division is rounded down to 0, the variable does not change. However, at 17 stacks it becomes 10, which affects how much bonus health is required for each new additional stock. This rescaling process continues every 10 stocks.
The following graph and table summarise how Growth increases with bonus health.
| Bonus Health | Stocks |
|---|---|
| 16 | 1 |
| 36 | 2 |
| 61 | 3 |
| 91 | 4 |
| 126 | 5 |
| 166 | 6 |
| 211 | 7 |
| 261 | 8 |
| 316 | 9 |
| 376 | 10 |
| 751 | 15 |
| 1521 | 20 |
| 4541 | 30 |
| 10436 | 40 |
| 20206 | 50 |
Laser of the Father Duration[]
The bonus duration of this skill depends on how many bonus
Lunar SpikesLunar Spikes (Secondary)Lunar Ruin. Agile. Throw a Lunar Spike for 200% damage. Gain more Lunar Spikes through Growth.
Survivor: False Son stocks Growth has granted
| Stacks | Bonus Duration
(seconds) |
|---|---|
| 1 | 0.67 |
| 2 | 1.167 |
| 3 | 1.567 |
| 4 | 1.9 |
| 5 | 2.186 |
| 6 | 2.437 |
| 7 | 2.658 |
| 8 | 2.858 |
| 9 | 3.0398 |
| 10 | 3.206 |
| 15 | 3.8791 |
| 20 | 4.381 |
| 30 | 5.117 |
| 40 | 5.654 |
| 50 | 6.076 |
Tips[]
- Charge Club of the Forsaken and Laser of the Father by holding down the button until a second pulse of light is seen, indicating maximum charge.
- Items that contribute to Growth include:
Bison SteakBison Steak
Gain 25 max health.
Increases maximum health by 25 (+25 per stack).,
InfusionInfusion
Killing an enemy permanently increases your maximum health, up to 100.
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. ,
Seekers of the Storm - DLC Content
Prayer Beads is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Prayer Beads
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Prayer Beads
Gains experience alongside you. Upon removal, grants bonus stats.
Grows by gaining experience, storing 20% (+5% per item stack) bonus stats (health, regeneration, and damage). On removal, gain all stored stats.,
Titanic KnurlTitanic Knurl
Boosts health and regeneration.
Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).,
PearlPearl
Increase your maximum health.
Increases maximum health by 10% (+10% per stack).,
Irradiant PearlIrradiant Pearl
Increase ALL of your stats.
Increases ALL stats by 10% (+10% per stack).,
Survivors of the Void - DLC Content
Stone Flux Pauldron is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Stone Flux Pauldron
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Stone Flux Pauldron
Double your health... BUT halve your speed.
Increase max health by 100% (+100% per stack). Reduce movement speed by 50% (+50% per stack).,
Spinel TonicSpinel Tonic
Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack)..
InfusionInfusion
Killing an enemy permanently increases your maximum health, up to 100.
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. does not immediately grant Growth, but as you gain health your Growth will increase.- This item in particular grants a huge jumpstart in growth even with few stacks. Once monsters are slain and the bonus kicks in, the first maxed stack will net 4 spikes with the following 3 stacks giving you another 2 spikes each, assuming no other HP-increasing items.
Seekers of the Storm - DLC Content
Prayer Beads is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Prayer Beads
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Prayer Beads
Gains experience alongside you. Upon removal, grants bonus stats.
Grows by gaining experience, storing 20% (+5% per item stack) bonus stats (health, regeneration, and damage). On removal, gain all stored stats. grant Growth when removed from a player's inventory, but only if you have sufficient amount of it's buff's stacks.- Shield does not contribute to Growth, therefore
TranscendenceTranscendence
Convert all your health into shield. Increase maximum health.
Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health. and
PerfectedPerfected (Affix Buff)
Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields. completely removes all Growth, with
OverloadingOverloading (Affix Buff)
Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield. also having similar effects. - When active,
Spinel TonicSpinel Tonic
Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). allows Growth to increase from the health gained via leveling up despite normally not being able to, as the maximum health bonus provided by
Spinel TonicSpinel Tonic
Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). is percentage base and thus scales with level.
Backup MagazineBackup Magazine
Add an extra charge of your Secondary skill.
Add +1 (+1 per stack) charge of your Secondary skill. can be very useful, as it gives you more charges of
Lunar SpikesLunar Spikes (Secondary)Lunar Ruin. Agile. Throw a Lunar Spike for 200% damage. Gain more Lunar Spikes through Growth.
Survivor: False Son, effectively giving you more armor and attack speed, or health regen and move speed in the process.
CrowbarCrowbar
Deal bonus damage to enemies above 90% health.
Deal +75% (+75% per stack) damage to enemies above 90% health.,
Survivors of the Void - DLC Content
Delicate Watch is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Delicate Watch
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Delicate Watch
Deal bonus damage. Breaks at low health.
Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item., and
Focus CrystalFocus Crystal
Deal bonus damage to nearby enemies.
Increase damage to enemies within 13m by 20% (+20% per stack). can greatly increase the False Son's damage, allowing Club Slam and Laser Burst to more consistently one-shot enemies. With enough of them, Step of the Brothers could also be used as a one-shot for lesser enemies.
Seekers of the Storm - DLC Content
Luminous Shot is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Luminous Shot
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Luminous Shot
Activating your Secondary skill charges your Primary skill with powerful lightning strikes. Requires 3 charges.
Activating Secondary skill stores up to 5 charges (+1 per stack). Requires 3 charges for your Primary skill to fire lightning strikes, dealing 175% TOTAL damage (+50% per stack) each. Reduces Secondary skill cooldown by 20%. synergizes very well with shooting some Lunar Spikes at an enemy, and then finishing them with a much stronger swing, which is boosted by both the item as well as the increased damage debuff from the Lunar Spikes.- The False Son does not spawn from an Escape Pod, making him unable to unlock Power Plant in a single-player run.
- Intentionally not taking items that reduce the cooldown of your secondary ability allows the player to have more control over which buffs they want from Lunar Tampering. For example, players who use
Survivors of the Void - DLC Content
Stone Flux Pauldron is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Stone Flux Pauldron
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Stone Flux Pauldron
Double your health... BUT halve your speed.
Increase max health by 100% (+100% per stack). Reduce movement speed by 50% (+50% per stack). to boost Growth would generally prefer the speed buff from used spikes over the attack speed and armor buffs from unused spikes. - Lunar Tampering makes the False Son out-heal the suffocating aura of the
Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. if all spikes are used up.
Lore[]
Songs turned to screams, Claws which carved my body tore it apart. Now the Moon’s light is heavy with his howling hatred, and the silence haunts me. Made in his image, I was to be a guardian. A replacement, now a disappointment. They shudder at my approach. My path laid empty. Where they desired divinity, I found contempt. Who they called unclean, I call unchained. Tones of gold and stone open to me, Trails without shards and curses. With my eye I see a new way. With my club I create a new path.
Version History[]
- False Son
- Added alternate abilities
Lunar StakesLunar Stakes (Secondary)Lunar Ruin. Fire a piercing, lightning infused Lunar Stake for 300% damage. Gain more Lunar Stakes through Growth. Counts as 2 Lunar Spikes.
Survivor: False Son and
Meridian's WillMeridian's Will (Utility)Stunning. Teleport and explode for 150% damage and pull enemies. Triple your passive's benefits for 4s. Growth increases this duration.
Survivor: False Son, including Unlock Challenges.
Step of the BrothersStep of the Brothers (Utility)Dash a short distance, generating an explosion of 200% damage for every enemy hit. Two uses.
Survivor: False Son dash can now be used while using & charging both
Laser of the FatherLaser of the Father (Special)Charge a rapidly hitting laser dealing 240%-1400% damage for 4s and refill Lunar Spikes. Increases in duration through Growth.
Survivor: False Son and Club Slam.- Primary (
Club of the ForsakenClub of the Forsaken (Primary)Swing for 450% damage. Hold the primary and secondary skills to charge a slam for 1000% damage.
Survivor: False Son) changes:- Normal swing damage increased to 450%, Charged Slam damage reduced to 1000%.
- Knockback reduced.
- Charged Slam proc coefficient reduced to 1 (was 3.)
- Air-to-Ground Charged Slam increased in speed, increased blast radius and proc coefficient increased from 1 to 1.5 after 0.5 seconds of airtime.
Lunar SpikesLunar Spikes (Secondary)Lunar Ruin. Agile. Throw a Lunar Spike for 200% damage. Gain more Lunar Spikes through Growth.
Survivor: False Son changes:- Ability changed to Agile - can now be used while sprinting.
- Increased damage to 200%.
- Animation and Firing time reduced to enable faster Lunar Spike firing.
- Increased alternate special
Laser BurstLaser Burst (Special)Fire a piercing laser for 1000% damage, refilling 30% Lunar Spikes. Increases in stock by Growth.
Survivor: False Son damage to 1250% (was 1000%) and increased the Lunar Spikes refill to 50% (was 30%). - Laser Burst also has had its radius increased to be more accurate and impactful.
- Laser Burst’s VFX have also been updated.
- False Son’s starting damage stat decreased from 13 to 12, but scaling stat increased from 2 to 2.4, meaning that at the very start of the game you’ll do slightly less damage, but you’ll get stronger faster as the game progresses.
- The cooldown for
Laser BurstLaser Burst (Special)Fire a piercing laser for 1000% damage, refilling 30% Lunar Spikes. Increases in stock by Growth.
Survivor: False Son has slightly increased from 7 seconds to 8 seconds.
- Added alternate abilities
- Bug Fixes
- Fixed issue where
Seekers of the Storm - DLC Content
False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
False Son
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills.
Class: Melee
HP: 180 (+54 per level)
Damage: 13 (+2 per level)
Armor: 20
Umbra: The Shattered Heir (Survivor)
Laser BurstLaser Burst (Special)Fire a piercing laser for 1000% damage, refilling 30% Lunar Spikes. Increases in stock by Growth.
Survivor: False Son would not do damage in multiplayer.
- Fixed issue where
Seekers of the Storm - DLC Content
False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
False Son
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills.
Class: Melee
HP: 180 (+54 per level)
Damage: 13 (+2 per level)
Armor: 20
Umbra: The Shattered Heir would have trouble using his ‘charged’ attack if your attack speed became extremely high. This has been resolved, so resume printing syringes at your leisure.
- Added New Survivor: False Son
Gallery[]
Trivia[]
- False Son is the second Survivor in the franchise to be an existing boss in the game, with the first being Acrid in Risk of Rain, and Risk of Rain Returns.
- However, he is the first Survivor in Risk of Rain 2 to not only be a boss, as
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Melee / Ranged
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject is not fightable ingame, but also the first in the franchise to be a final boss.
- However, he is the first Survivor in Risk of Rain 2 to not only be a boss, as
- The False Son starts with a base armor of 20 and when paired with the maximum amount of Lunar Spikes this increases to 30. This increases as the max hp increases.
- Even though his landing animation appears to be him directly falling to the planet without sustaining damage, he still takes fall damage in regular gameplay.
- It is implied that the False Son is a corrupted protector figure, created by the Lemurians in the image of Providence (the final boss of both Risk of Rain and Risk of Rain Returns) using the abandoned tools of Providence after his defeat in the first game.
- The False Son was created with the help of Aurelionite, who begins to attempt to break free from her prison after Mithrix is defeated and can no longer keep her contained.
- Before the creation of False Son could be completed, Mithrix corrupted him. This results in the amalgamation of both gilded-themed and lunar-themed abilities that he displays.
- Information on the origins of the False Son can be found in the Seekers of the Storm - Dev Diary 01.
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| Main |
| Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
| Survivors |
| AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. CHEF This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specializes in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • Drifter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Drifter This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.DrifterThe Drifter is a resourceful survivor who's quick to claim every opportunity whilst gathering Junk to spend on powerful skills. Class: Melee HP: 170 (+52 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Unchecked Hoarder • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False Son This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • Operator is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Operator This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.OperatorOperator is an evasive frontline commander. He uses drones as a force multiplier, leveraging battlefield chaos at opportune moments. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Coerced Specialist • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Railgunner This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Seeker This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Fiend This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
| Environments |
| Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. • Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
| Hidden Realms |
| A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
| Expansions |
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
| Alternate Game Modes |
| Eclipse • Prismatic Trials • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
| Mechanics |
| Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
| Other |
| Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |















































