Environments are the playable stages within Risk of Rain 2. Traveling between main environments is done via the Teleporter. There are currently nine main environments available to be explored. After finishing the fifth environment, the challenge Deja Vu? is unlocked and the stage sequence loops. It is not possible to visit multiple environments of one stage in a single loop.
Each environment has three or more stage variations, with most changes being single features, such as a door being opened to reveal extended areas. Environments can contain secrets, and hidden treasures.
Hidden realms are environments not accessible through stage loops. These environments usually have requirements that need to be met to be accessed.
First Stages
Distant RoostDistant Roost (Stage 1)
Ground Zero
You dream of waves, crashing on cliffsides.
Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.Titanic PlainsTitanic Plains (Stage 1)
Ground Zero
You dream of rolling hills.
Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.Survivors of the Void - DLC Content
Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Siphoned ForestSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest (Stage 1)
Ground Zero
You dream of fire and ice.
The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.
Second Stages
Abandoned AqueductAbandoned Aqueduct (Stage 2)
Origin of Tar
You dream of sand beneath your feet.
Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.Wetland AspectWetland Aspect (Stage 2)
Rehabilitation Zone
You dream of twisting roots.
Full of ruined stone structures and swampy areas filled with water.Survivors of the Void - DLC Content
Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Aphelian Sanctuary (Stage 2)
Cleansing Center
You dream of clarity.
Third Stages
Rallypoint DeltaRallypoint Delta (Stage 3)
'Contact Light' Survivor Camp
You dream of quiet snowfall.
Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.Scorched AcresScorched Acres (Stage 3)
Wisp Installation
You dream of wind, blowing through trees.
Large, circular platforms make up the majority of the stage, and embers float through the air.Survivors of the Void - DLC Content
Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Sulfur Pools (Stage 3)
Pungent Spring
You dream of brimstone.
Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together.
Fourth Stages
Abyssal DepthsAbyssal Depths (Stage 4)
Tectonic Relics
You dream of fire.
A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.Siren's CallSiren's Call (Stage 4)
Ship Graveyard
You dream of wind.
Sundered GroveSundered Grove (Stage 4)
Dormant Locus
You dream of violent growth.
Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins.
Fifth Stage
Sky MeadowSky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
Final Stage
CommencementCommencement (Final)
Moon of Petrichor V
You dream of glass and dirt.
Large domain located above the shattered breach ofPetrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of
MithrixMithrix - Special Boss
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20 and Providence's tools of creation.
Hidden Realms
Also known as intermission stages. Mysterious places where time seems to stop.
Environment Logs are found within each Hidden Realm. Upon being picked up, they unlock the Logbook Entry for the corresponding environment. They appear as a small shiny book on the ground in a set location and will always spawn. If you are playing in a group, only one member of the party needs to pick up the log for everyone to get the Logbook Entry.
A Moment, FracturedA Moment, Fractured (Hidden Realm)
Hidden Realm: A Moment, Fractured
Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island.A Moment, WholeA Moment, Whole (Hidden Realm)
Hidden Realm: A Moment, Whole
A bleak and desolate realm. The refuge of theTwisted Scavengers, safe from
Mithrix'sMithrix - Special Boss
King of NothingHP: 1000 (+300 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 15 m/s
Armor: 20 vengeance and destruction.Bazaar Between TimeBazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles.Bulwark's AmbryBulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center.Gilded CoastGilded Coast (Hidden Realm)
Hidden Realm: Gilded Coast
You dream of wealth.
This area is where the player fights the boss Aurelionite, the Titanic Goldweaver.Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.Survivors of the Void - DLC Content
Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Void LocusSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Locus (Hidden Realm)
Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
You dream of potential.
The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters.Survivors of the Void - DLC Content
The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. The PlanetariumSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.The Planetarium (Final)
Cell V
The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself.
Looping
"Loop" redirects here. For the item, see Genesis LoopGenesis Loop
Fire an electric nova at low health.
Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds ..
Looping occurs after leaving the Sky Meadow by using the Primordial Teleporter in its shifted state, or by exiting through a portal to a Hidden Realm such as Bulwark's Ambry or the Bazaar Between Time regardless of the Primordial Teleporter's alignment. Once this is done, the game will loop around to the first environment set. This repeats infinitely until the player obliterates themselves at the Obelisk in a Celestial Portal, beats the game, or dies.
Once the player loops, several stages will have new enemies spawn on them, these being;
JellyfishJellyfish - Normal
HP: 60 (+18 per level)
Damage: 5 (+1 per level)
Class: Self-Destruct
Speed: 10 m/s
Armor: 0 forDistant RoostDistant Roost (Stage 1)
Ground Zero
You dream of waves, crashing on cliffsides.
Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.JellyfishJellyfish - Normal
HP: 60 (+18 per level)
Damage: 5 (+1 per level)
Class: Self-Destruct
Speed: 10 m/s
Armor: 0,Hermit CrabHermit Crab - Normal
HP: 100 (+30 per level)
Damage: 12 (+2.4 per level)
Class: Ranged
Speed: 10 m/s
Armor: 0,Survivors of the Void - DLC Content
Alpha Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Alpha Construct
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Alpha Construct - Normal
HP: 100 (+30 per level)
Damage: 12 (+2.4 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0 andSurvivors of the Void - DLC Content
Xi Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Xi Construct
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Xi Construct - Boss
Defense SystemHP: 2800 (+840 per level)
Damage: 13 (+2.6 per level)
Class: Ranged
Speed: 60 m/s
Armor: 15 forTitanic PlainsTitanic Plains (Stage 1)
Ground Zero
You dream of rolling hills.
Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.Survivors of the Void - DLC Content
Blind Vermin is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Blind Vermin
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Blind Vermin - Normal
HP: 90 (+27 per level)
Damage: 15 (+3 per level)
Class: Melee
Speed: 13 m/s
Armor: 0 forSurvivors of the Void - DLC Content
Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest (Stage 1)
Ground Zero
You dream of fire and ice.
The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.Clay TemplarClay Templar - Normal
HP: 700 (+210 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0 andSurvivors of the Void - DLC Content
Clay Apothecary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Clay Apothecary
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Clay Apothecary - Normal
HP: 1050 (+315 per level)
Damage: 20 (+4 per level)
Class: Ranged
Speed: 5 m/s
Armor: 0 forAbandoned AqueductAbandoned Aqueduct (Stage 2)
Origin of Tar
You dream of sand beneath your feet.
Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.Alloy VultureAlloy Vulture - Normal
HP: 140 (+42 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 3 m/s
Armor: 0 forScorched AcresScorched Acres (Stage 3)
Wisp Installation
You dream of wind, blowing through trees.
Large, circular platforms make up the majority of the stage, and embers float through the air.Void ReaverVoid Reaver - Normal
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0 forSurvivors of the Void - DLC Content
Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest (Stage 1)
Ground Zero
You dream of fire and ice.
The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.,Rallypoint DeltaRallypoint Delta (Stage 3)
'Contact Light' Survivor Camp
You dream of quiet snowfall.
Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.,Siren's CallSiren's Call (Stage 4)
Ship Graveyard
You dream of wind.
andSky MeadowSky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
Additionally, after looping, monsters can spawn as Malachite and Celestine Elites.
Doing one full loop completes the challenge Deja Vu?.
Environment Map
Below is a chart of all environments in the game and how to access each of them.
Version History
- (Undocumented) Added 5 New Stages
- Added
Survivors of the Void - DLC Content
Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Siphoned Forest (Stage 1)
Ground Zero
You dream of fire and ice.
The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. - Added
Survivors of the Void - DLC Content
Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Aphelian Sanctuary
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Aphelian Sanctuary (Stage 2)
Cleansing Center
You dream of clarity. - Added
Survivors of the Void - DLC Content
Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Sulfur Pools
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Sulfur Pools (Stage 3)
Pungent Spring
You dream of brimstone.
Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. - Added
Survivors of the Void - DLC Content
Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Locus
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Locus (Hidden Realm)
Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
You dream of potential.
The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. - Added
Survivors of the Void - DLC Content
The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.The Planetarium
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.The Planetarium (Final)
Cell V
The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself.
- Added
- Bug Fixes
- Altered geometry slightly to make more difficult to accidentally go out of bounds on many stages
- Fixed more occlusion issues in
Sundered GroveSundered Grove (Stage 4)
Dormant Locus
You dream of violent growth.
Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. and other maps that cause objects to disappear at certain camera angles - Fixed transparent blue spawn point debug visualizers for certain map objects (like explosive pots) being visible to non-host players
- Quality of Life
- 🌧 Update ‘Time Crystals’ and ‘Explosive Pots’ to have proper character model setup and proper strings so they are highlighted and named when pinged
- 🌧 Update Fusion Cells and Explosive Pots so they can detonate each other
- Major Content
- Added 2 Stage Variants
- ‘Stage Variants’ is a new system for CU3 that allows stages to have multiple layouts. We chose the first stages as a test ground for Stage Variants since they are the maps you see most often - our hope is that this system can help keep the game fresh, even when entering the same maps!
- Added 2 Stage Variants
- Bug Fixes
- Fix some spots in maps that could cause you to be stuck
- 🌧︎Fix falling enemies never properly being removed, resulting in spawns stopping after shoving enough enemies off the map
- Gameplay Changes
- All Stages
- ☂ Can now spawn Legendary Chests post-loop
- Can now spawn Category Chests
- Enable more batched meshes to help performance
- Update pillars, rocks, boulders, and logs causing “stuck spots” on certain maps
- All Stages
- QOL
- Grant kill credit to last attacker for enemies that fall out the map
- Bug Fixes
- Advancing through intermissions no longer counts as an addition to stages passed or maximum stages cleared
- Gameplay Changes
- **Misc**
- [Community Suggestion] Time now pauses in intermission stages (
A MomentA Moment, Fractured (Hidden Realm)
Hidden Realm: A Moment, Fractured
Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island.,BazaarBazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles., etc)
- [Community Suggestion] Time now pauses in intermission stages (
- **Misc**
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
![]() Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Umbra: Test Subject • ![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Herald of the House Beyond • ![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Desperate Outlaw • ![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Tired Veteran • ![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Cornered Gunslinger • ![]() Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Umbra: Fortification Expert • ![]() Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Umbra: Unorthodoxy Risen • ![]() Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Umbra: Judge, Jury, Executioner • ![]() Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Umbra: Bionic Powerhouse • ![]() Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Hired Blade • ![]() Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Umbra: Right Tool for the Wrong Job • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Forgotten Nomad • ![]() Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Umbra: Symbiotes • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |