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BgCommonEnergy Drink
Energy Drink
Energy Drink
Increase sprint speed by +25%.
Sprint speed is improved by 25% (+25% per stack).
Rarity Common
Category Utility
SprintRelated
ID 57
Stats
Stat Value Stack Add
Sprint Speed 25% Linear +25%

The Energy Drink is an item in Risk of Rain 2.

While sprinting, the holder's movement speed increases by about 17.24% (+17.24% per stack). After accounting for the movement speed multiplier when sprinting, this comes to a final speed bonus of 25% (+25% per stack) while sprinting.

Notes[]

  • This item is stronger on Survivors who have the Agile
    [ Agile ]
    The skill can be used while sprinting.
    keyword on their skills, such as Mercenary MercenaryMercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
    Class: Melee
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Hired Blade
    or Huntress HuntressHuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
    Class: Ranged
    HP: 90 (+27 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Judge, Jury, Executioner
    .
  • Like all speed-increasing items, grabbing an excessive amount will make it more difficult to maneuver.
  • The item does not raise the sprint speed multiplier; instead, it gives a movement bonus that only applies while sprinting. Because the multiplier is not affected, the Energy Drink does not improve other movement-related items, like Paul's Goat Hoof Paul's Goat HoofBgCommonPaul's Goat HoofPaul's Goat Hoof
    Increase movement speed.

    Increases movement speed by 14% (+14% per stack).
    .
  • When compared to Paul's Goat Hoof Paul's Goat HoofBgCommonPaul's Goat HoofPaul's Goat Hoof
    Increase movement speed.

    Increases movement speed by 14% (+14% per stack).
    while sprinting, the hoof provides a 20.3% increase in speed, while the energy drink's is of 25%. Keep in mind that while the hoof is active at all times, the drink is only of use if the character is sprinting, this also means energy drinks are of no use to the Mithrix final bossMithrixMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    on the last phase.

Lore[]

Order: NR-G Sports Soda (400)
Tracking Number: 49******
Estimated Delivery: 03/12/2056
Shipping Method:  Standard
Shipping Address: Venetian Health & Public Services, Ridgelake, Venus
Shipping Details:

Yeah, so, uh this is the um, the energy drink that people were mixing during that disaster in Majora Minora a few weeks ago. 

A quick toxicology test on some of the victims has come back positive for um... all kinds of stuff, really. Methadone, phencyclidine, tetrahydrocannabinol, a variety of opiates, benzodiazepines, barbiturates, amphetamines... the list just goes on and on and on.

Radical Drinks is insisting that NONE of those were from their energy drink - which I find pretty uh, unlikely. Maybe they REALLY know how to party in Violet Heights, huh?

Version History[]

Anniversary Update
  • Gameplay Changes
    • 🌧 Speed Boost: 30% (+20% per stack) ⇒ 25% (+25% per stack)
      Developer Notes: Mathematically, the Energy Drink was worse than the Goat Hoof for speed after the first pickup, even while sprinting. This change will consistently make Energy Drink stronger when sprinting, and also makes its stacking behavior more consistent. This may make the Energy Drink too strong, but it’ll at least make a bit more sense now.


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