Risk of Rain 2 Wiki

Note: you must log in to view specific page revisions.

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

3 October 2023

  • curprev 09:5409:54, 3 October 2023 GChinchi talk contribs 7,317 bytes +49 changed doppelganger to umbra, added goobo jr to the list of ai that may have alternative skills Tag: Visual edit

19 May 2023

  • curprev 13:3713:37, 19 May 2023 GChinchi talk contribs 7,268 bytes +23 No edit summary Tag: Source edit
  • curprev 13:3613:36, 19 May 2023 GChinchi talk contribs 7,245 bytes +431 expanded on the guard ai state; added site nav Tag: Source edit
  • curprev 12:3812:38, 19 May 2023 GChinchi talk contribs 6,814 bytes +6,814 Created page with "Every entity in ''Risk of Rain 2'' that is not controlled by the player implements a set of predefined behaviors and by using a series of logical steps it chooses how to move, engage in combat, or disengage. A lot of these behaviors have requirements to be met before they are chosen and as such the player can prevent any enemy from using a specific skill, or know when to expect a certain attack and prepare themselves in advance. ==Behaviors== Every behavior can be descr..." Tag: Visual edit