Early Access Artifacts Content Update | |
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Release Date | March 31, 2020 (PC) June 23, 2020 (PS and Xbox) |
External Links | Steam |
Previous โ Early Access Hidden Realms Content Update | |
Next PC Early Access Patch (Build ID No.4892828) โ |
This is the fourth major content update for Risk of Rain 2 on PC. With this update we are focusing on long-term content, replayability, and flexibility in the way you play.
This Content Update will be coming to consoles in the near future - for details on how our Content Updates get ported to console versions, check out our previous Development Thoughts here: https://steamcommunity.com/games/632360/announcements/detail/1588003708938246571
Changes with the โ๐งโ icon in front of them are changes or additions suggested by the community. As always, if you want to stay up to date on the game feel free to join the discord at https://discord.gg/riskofrain2
Major Content[]
- Added System: Artifacts
- The hunt is on! Be the first to explore the planet and find the secret to unlock 16 powerful and mysterious Artifacts that will dramatically change the way you play. We expect Artifacts to be the biggest feature to date in terms of replayability to all players.
- Added 16 Artifacts
- New Artifact: Artifact of HonorHonorEnemies can only spawn as elites.
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โ โ โ - New Artifact: Artifact of EnigmaEnigmaSpawn with a random equipment that changes every time it's activated.
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โโฆโฆ - New Artifact: Artifact of SpiteSpiteEnemies drop multiple exploding bombs on death.
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โฒโโฒ - New Artifact: Artifact of SoulSoulWisps emerge from defeated monsters.
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โ โฆโ - New Artifact: Artifact of DeathDeathWhen one player dies, everyone dies. Enable only if you want to truly put your teamwork and individual skill to the ultimate test.
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โโฒโ - New Artifact: Artifact of VengeanceVengeanceYour relentless doppelganger will invade every 10 minutes.
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โฆโ โ - New Artifact: Artifact of MetamorphosisMetamorphosisPlayers always spawn as a random survivor.
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โฆโ โ - New Artifact: Artifact of DissonanceDissonanceMonsters can appear outside their usual environments.
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โ โ โ - New Artifact: Artifact of ChaosChaosFriendly fire is enabled for both survivors and monsters alike.
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โโฒโ - New Artifact: Artifact of FrailtyFrailtyFall damage is doubled and lethal.
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โฒโฒโฒ - New Artifact: Artifact of KinKinMonsters will be of only one type per stage.
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โฆโฆโ - New Artifact: Artifact of SacrificeSacrificeMonsters drop items on death, but Chests no longer spawn.
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โฒโฆโฒ - New Artifact: Artifact of EvolutionEvolutionMonsters gain items between stages.
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โโโ - New Artifact: Artifact of GlassGlassAllies deal 500% damage, but have 10% health.
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โฆโฆโฆ - New Artifact: Artifact of CommandCommandChoose your items.
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โฒโฒโฒ - New Artifact: Artifact of SwarmsSwarmsMonster spawns are doubled, but monster maximum health is halved.
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- New Artifact: Artifact of HonorHonorEnemies can only spawn as elites.
- Added System: UI Overhaul
- This is something we have been looking forward to doing since the launch of Early Access. We primarily wanted to improve the visuals of the UI and finally get rid of the on-screen cursor for gamepad users. There are about a million changes with this change. Did anyone ask for this? No. Did it take a bunch of time? Yes. Was it worth it? No. Am I writing the patch notes? Yes. Is it at the top so you have to read it? Yes.
- Updated System: Unity 2018.4.16f1
- Update project to Unity 2018.4.16f1. This will help with a bunch of things, but the major reason for upgrading was to fix late game crashes. It may also be our imagination, but weโve also noticed general performance improvements.
- Added New Stage
- New Stage: Sky MeadowSky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
- New Stage: Sky MeadowSky Meadow (Stage 5)
- Added 2 New Music Tracks
- New Stage Track: The Rain Previously Known as Purple
- New Boss Track: Antarctic Oscillation
- Added New Hidden Realm
- New Hidden Realm: ???Bulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
- New Hidden Realm: ???Bulwark's Ambry (Hidden Realm)
- Added 5 Skill Variants
- New Skill Variant: Commando UtilityTactical Dive (Utility)Slide on the ground for a short distance. You can fire while sliding.
Survivor: Commando - New Skill Variant: Huntress PrimaryFlurry (Primary)Agile. Draw back a volley of 3 seeking arrows for 3x100% damage. Critical Strikes fire 6 arrows.
Survivor: Huntress - New Skill Variant: Acrid UtilityFrenzied Leap (Utility)Stunning. Leap in the air, dealing 550% damage. Reduce the cooldown by 2s for every enemy hit.
Survivor: Acrid - New Skill Variant: Acrid PassiveBlight (Passive)Attacks that apply Poison apply stacking Blight instead, dealing 60% damage per second.
Survivor: Acrid - New Skill Variant: Engineer UtilityThermal Harpoons (Utility)Enter target painting mode to launch heat-seeking harpoons that deal 500% damage each. Can store up to 4.
Survivor: Engineer
- New Skill Variant: Commando UtilityTactical Dive (Utility)Slide on the ground for a short distance. You can fire while sliding.
- Added New Skin
- New Skin: Engineer Skin
- Added 2 New Monsters
- New Monster: Mini MushrumMini Mushrum
HP: 290 (+87 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 2 m/s
Armor: 0 - New Monster: ParentParent
HP: 585 (+176 per level)
Damage: 16 (+3.2 per level)
Class: Melee
Speed: 11 m/s
Armor: 0
- New Monster: Mini MushrumMini Mushrum
- Added New Boss
- New Boss: ???Artifact Reliquary
StabilizedHP: 100000 (+30000 per level)
Damage: 10 (+2 per level)
Class: Ranged
Speed: 0 m/s
Armor: 100000
- New Boss: ???Artifact Reliquary
- Added 6 Items and 2 Equipment to the game
- New Item: Repulsion Armor PlateRepulsion Armor Plate
Receive flat damage reduction from all attacks.
Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1. - New Item: Squid PolypSquid Polyp
Activating an interactable summons a Squid Turret nearby.
Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds. - New Item: Death MarkDeath Mark
Enemies with 4 or more debuffs are marked for death, taking bonus damage.
Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. - New Item: Interstellar Desk PlantInterstellar Desk Plant
Plant a healing fruit on kill.
On kill, plant a healing fruit seed that grows into a plant after 5 seconds.
The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds. - New Equipment: SawmerangSawmerang
Throw a fan of buzzing saws that come back to you.
Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back. - New Equipment: RecyclerRecycler
Transform an Item or Equipment into a different one. Can only recycle once.
Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. - New Lunar Item: Focused ConvergenceFocused Convergence
Increase the speed of Teleporter charging... BUT reduce the size of the zone.
Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller. - New Boss Item: ???Artifact Key
A stone shard with immense power.
- New Item: Repulsion Armor PlateRepulsion Armor Plate
- Added New Chest
- New Chest: Equipment Triple Shop
- Added 5 Character Challenges to the game
- New Commando Challenge: GodspeedTactical Dive (Utility)Slide on the ground for a short distance. You can fire while sliding.
Survivor: Commando - New Huntress Challenge: Finishing TouchFlurry (Primary)Agile. Draw back a volley of 3 seeking arrows for 3x100% damage. Critical Strikes fire 6 arrows.
Survivor: Huntress - New Engineer Challenge: Zero SumThermal Harpoons (Utility)Enter target painting mode to launch heat-seeking harpoons that deal 500% damage each. Can store up to 4.
Survivor: Engineer - New Engineer Challenge: Engineer Mastery
- New Acrid Challenge: Easy PreyBlight (Passive)Attacks that apply Poison apply stacking Blight instead, dealing 60% damage per second.
Survivor: Acrid - New Acrid Challenge: Bad MedicineRavenous Bite (Secondary)Poisonous. Slayer. Regenerative. Bite an enemy for 320% damage.
Survivor: Acrid
- New Commando Challenge: GodspeedTactical Dive (Utility)Slide on the ground for a short distance. You can fire while sliding.
- Added 3 Challenges to the game
- New Challenge: Automation ActivationSquid Polyp
Activating an interactable summons a Squid Turret nearby.
Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds. - New Challenge: Cleanup DutyRecycler
Transform an Item or Equipment into a different one. Can only recycle once.
Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. - New Challenge: Never Back DownFocused Convergence
Increase the speed of Teleporter charging... BUT reduce the size of the zone.
Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
- New Challenge: Automation ActivationSquid Polyp
- Added 3 New Environment Logs
- New Environment Log: Sky MeadowSky Meadow (Stage 5)
Sprite Fields
You dream of serenity. - New Environment Log: A Moment, FracturedA Moment, Fractured (Hidden Realm)
Hidden Realm: A Moment, Fractured
Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. - New Environment Log: ???Bulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
- New Environment Log: Sky MeadowSky Meadow (Stage 5)
- Added 8 Lore Entries to the game
- New Item Lore Entry: Repulsion Armor Plate
- New Item Lore Entry: Squid Polyp
- New Item Lore Entry: Death Mark
- New Item Lore Entry: Interstellar Desk Plant
- New Item Lore Entry: Sawmerang
- New Item Lore Entry: Recycler
- New Item Lore Entry: Focused Convergence
- New Item Lore Entry: Ghorโs Tome
Gameplay Changes[]
- General
- Initial Monster Spawns
- ๐ง Allow initial monster spawns on the first stage
- Update spawn logic so initial monsters spawns arenโt nearby players
- Update spawn logic to allow elite monsters
- ๐ง Update how AOE falloff is calculated to be more accurate
- Developer Notes: This affects AOE attacks that did less damage at the edges, like Commandoโs Grenade and MUL-Tโs Scrap Launcher. They should now do full damage with a direct impact - however, this also affects enemies as well!
- Characters with damage interrupt thresholds like Lesser WispLesser Wisp
HP: 35 (+10 per level)
Damage: 3.5 (+0.7 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0 and LemurianLemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 0 now use total damage received instead of incoming damage with a crit modifier when determining whether or not they should be interrupted when hit. This makes these interrupts more likely when using items that modify damage like CrowbarCrowbar
Deal bonus damage to enemies above 90% health.
Deal +75% (+75% per stack) damage to enemies above 90% health. and Focus CrystalFocus Crystal
Deal bonus damage to nearby enemies.
Increase damage to enemies within 13m by 20% (+20% per stack)..
- Initial Monster Spawns
- Survivors
- HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Ranged
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner- Add 1 New Skill Variant
- Improve Huntress tracker visuals to be a bit more clear
- Arrow RainArrow Rain (Special)Teleport into the sky. Target an area to rain arrows, slowing all enemies and dealing 330% damage per second.
Survivor: Huntress / BallistaBallista (Special)Teleport backwards into the sky. Fire up to 3 energy bolts, dealing 3x900% damage.
Survivor: Huntress- ๐ง Cooldown: 17s โ 12s
- StrafeStrafe (Primary)Agile. Quickly fire a seeking arrow for 150% damage.
Survivor: Huntress- Fire Rate: 0.6s โ 0.5s
- Travel Speed: 60m/s โ 120m/s
- Improve VFX
- CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Cornered Gunslinger- Add 1 New Skill Variant
- Phase RoundPhase Round (Secondary)Fire a piercing bullet for 300% damage. Deals 40% more damage every time it passes through an enemy.
Survivor: Commando- ๐ง Damage: 200% โ 300%
- REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone โ but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes- Bramble VolleyBramble Volley (Utility)20% HP. Fire a Sonic Boom that damages enemies for 550% damage. Heals for every target hit.
Survivor: REX- Cooldown: 2.0s โ 5.0s
- Proc Coefficient: 0 โ 0.5
- Developer Notes: Cooldowns arenโt displayed anywhere in character select, and are generally a lame way to balance Skill Variants
- Bramble VolleyBramble Volley (Utility)20% HP. Fire a Sonic Boom that damages enemies for 550% damage. Heals for every target hit.
- MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade- Slicing WindsSlicing Winds (Special)Fire a wind of blades that attack up to 3 enemies for 8x100% damage. The last hit Expose enemies.
Survivor: Mercenary- Cooldown: 7.0s โ 6.0s
- Developer Notes: Cooldowns arenโt displayed anywhere in character select, and are generally a lame way to balance similar Skill Variants
- Slicing WindsSlicing Winds (Special)Fire a wind of blades that attack up to 3 enemies for 8x100% damage. The last hit Expose enemies.
- AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Melee / Ranged
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject- Add 2 New Skill Variants
- Improve Acridโs poison VFX
- Caustic LeapCaustic Leap (Utility)Poisonous. Stunning. Leap in the air, dealing 320% damage. Leave acid that deals 25% damage.
Survivor: Acrid- The damage from the acid pool is no longer non-lethal
- EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert- Add 1 new Skill Variant
- Add 1 new Skin
- ๐ง Update animations on falling, landing, sprinting, walking and jumping
- Bubble ShieldBubble Shield (Utility)Place an impenetrable shield that blocks all incoming damage.
Survivor: Engineer- Increase shield warning flash by 0.5 second and tweak visuals to be softer
- Now displays selected mine and turret variants in the Character Select screen
- HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
- Items
- InfusionInfusion
Killing an enemy permanently increases your maximum health, up to 100.
Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.- Max Health per kill: 1 hp โ 1 hp (+1 per stack)
- Developer Notes: The cap remains unchanged, but it will fill up faster.
- Max Health per kill: 1 hp โ 1 hp (+1 per stack)
- MedkitMedkit
Receive a delayed heal after taking damage.
2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.- Heal: 15 hp (+15 per stack) โ 25 hp (+25 per stack)
- Heal delay: 2.0s โ 3.0s
- Royal CapacitorRoyal Capacitor
Call down a lightning strike on a targeted monster.
Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.- Lightning now strikes where the target was 0.3s before the strike lands, instead of where they currently are.
- Add new visuals warning before lightning strikes
- Add glow and improve visuals so itโs more noticeable (hmmโฆ)
- Spectral CircletSpectral Circlet
Become an aspect of incorporeality.- ๐ง Is no longer invisible and missing an icon
- Stun GrenadeStun Grenade
Chance to stun on hit.
5% (+5% on stack) chance on hit to stun enemies for 2 seconds.- Chance to trigger now scales by proc coefficient
- GasolineGasoline
Killing an enemy ignites other nearby enemies.
Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.- Now checks against hurtboxes in a sphere instead of against root-level character positions, resulting in it hitting more often
- InfusionInfusion
- Stages
- Scorched AcresScorched Acres (Stage 3)
Wisp Installation
You dream of wind, blowing through trees.
Large, circular platforms make up the majority of the stage, and embers float through the air.- ๐งโRadar Towersโ will now properly appear
- Can now spawn โEquipment Triple Shopโ
- Sirenโs CallSiren's Call (Stage 4)
Ship Graveyard
You dream of wind.
- ๐งโRadar Towersโ will now properly appear
- Improve overall stage performance
- Update rock formations in certain caves
- Stage Variant: Distant RoostDistant Roost (Stage 1)
Ground Zero
You dream of waves, crashing on cliffsides.
Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.- Improve overall stage performance and monster pathfinding
- Stage Variant: Titanic PlainsTitanic Plains (Stage 1)
Ground Zero
You dream of rolling hills.
Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.- Improve overall stage performance and monster pathfinding
- Hidden Realm: Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.- ๐ง Time is now stopped in โVoid Fieldsโ
- ๐ง Update โCell Ventsโ to only charge while the player remains inside the bubble
- ๐ง Fix health degeneration not running on the final round of Cells
- Enemy item indicator on the HUD now displays the number of item stacks
- Abandoned AqueductAbandoned Aqueduct (Stage 2)
Origin of Tar
You dream of sand beneath your feet.
Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.- ๐ง Disable Ice & Fire Elder LemuriansElder Lemurian
HP: 900 (+270 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 13 m/s
Armor: 0 from spawning if the gate isnโt legitimately opened. We see you, Mr Streamer.
- ๐ง Disable Ice & Fire Elder LemuriansElder Lemurian
- Scorched AcresScorched Acres (Stage 3)
- Monsters & Bosses
- Lesser WispLesser Wisp
HP: 35 (+10 per level)
Damage: 3.5 (+0.7 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0- Improve performance
- Increase size of fire effect so they look fuller
- LemurianLemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 0- Update mesh and textures
- Imp OverlordImp Overlord
Lord of the Red PlaneHP: 2800 (+840 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 13 m/s
Armor: 20- Improve performance
- Greater WispGreater Wisp
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: 0- ๐งBase Armor: 1 โ 0
- Bighorn BisonBighorn Bison
HP: 480 (+144 per level)
Damage: 12 (+2.4 per level)
Class: Melee
Speed: 3 m/s
Armor: 0- Max Health: 600 (+180 per level) โ 480 (+144 per level)
- Developer Notes: We aim for monsters to have, depending on their role, an approximate โhealth per director pointโ ratio. Some outliers had significantly higher health for what they cost to spawn, so weโre aiming to normalize these outliers
- Max Health: 600 (+180 per level) โ 480 (+144 per level)
- Beetle GuardBeetle Guard
HP: 480 (+144 per level)
Damage: 12 (+2.4 per level)
Class: Melee / Ranged
Speed: 17 m/s
Armor: 0- Max Health: 600 (+180 per level) โ 480 (+144 per level
- Developer Notes: We aim for monsters to have, depending on their role, an approximate โhealth per director pointโ ratio. Some outliers had significantly higher health for what they cost to spawn, so weโre aiming to normalize these outliers.
- Max Health: 600 (+180 per level) โ 480 (+144 per level
- ImpImp
HP: 140 (+42 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 10 m/s
Armor: 0- Max Health: 200 (+60 per level) โ 140 (+42 per level)
- Developer Notes: We aim for monsters to have, depending on their role, an approximate โhealth per director pointโ ratio. Some outliers had significantly higher health for what they cost to spawn, so weโre aiming to normalize these outliers.
- Max Health: 200 (+60 per level) โ 140 (+42 per level)
- Alloy VultureAlloy Vulture
HP: 140 (+42 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 3 m/s
Armor: 0- Max Health: 200 (+60 per level) โ 140 (+42 per level)
- Developer Notes: We aim for monsters to have, depending on their role, an approximate โhealth per director pointโ ratio. Some outliers had significantly higher health for what they cost to spawn, so weโre aiming to normalize these outliers.
- Max Health: 200 (+60 per level) โ 140 (+42 per level)
- BeetleBeetle
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Melee
Speed: 6 m/s
Armor: 0- ๐งChange bullseye hurtbox from the chest to the head so HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Ranged
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner can attack earlier during the spawn animation
- ๐งChange bullseye hurtbox from the chest to the head so HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
- Void ReaverVoid Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0- Nullifier Bomb
- ๐งProc Coefficient: 0 โ 1
- Delay Time: 2s โ 1s
- Add missing animations and elite displays
- Change AI movement behavior
- Nullifier Bomb
- GrovetenderGrovetender
Wisp CultivatorHP: 2800 (+840 per level)
Damage: 23 (+4.6 per level)
Class: Ranged
Speed: 10 m/s
Armor: 20- ๐ง Improve accuracy of hurtboxes
- ๐ง Fix corpse continuing to play idle sound loop after death
- Clay DunestriderClay Dunestrider
Ravenous SymbiontHP: 2100 (+630 per level)
Damage: 20 (+4 per level)
Class: Ranged
Speed: 9 m/s
Armor: 20- ๐งImprove accuracy of hurtboxes
- ScavengerScavenger
Item HoarderHP: 3800 (+1140 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20- ๐ง Can no longer spawn with Ceremonial DaggersCeremonial Dagger
Killing an enemy releases homing daggers.
Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.- Developer Notes: Weโre comfortable with Scavengers being a bit BS at times - as long as itโs fun. Preon Accumulator, Capacitor, Disposable Missile Launchers, etc are crazy strong but still fun and have moments of cooldown. Ceremonial Daggers had no downtime, had infinite range, and had no cooldown.
- ๐ง Can no longer spawn with Ceremonial DaggersCeremonial Dagger
- Twisted Scavenger
- Max Health: 3800 (+1140 per level) โ 3230 (+969 per level)
- Now properly spawns with unique boss health and damage scaling (Aurelionite, Alloy Worship Unit)
- Developer Notes: This is an enormous change, but was always intended. Expect the Twisted Scavengers to be SIGNIFICANTLY more challenging - Beads of Fealty should now be a significant risk vs reward. They should be treated as a powerful optional boss.
- Twiptwip the DevoteeTwiptwip the Devotee
Twisted ScavengerHP: 3230 (+969 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20- Remove 3 โ Tougher TimesTougher Times
Chance to block incoming damage.
15% (+15% per stack) chance to block incoming damage. Unaffected by luck.โ - Remove 3 โ Personal Shield GeneratorsPersonal Shield Generator
Gain a recharging shield.
Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.โ - Add 2 โ GasolineGasoline
Killing an enemy ignites other nearby enemies.
Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.โ - Add 3 โ ChronobaubleChronobauble
Slow enemies on hit.
Slow enemies on hit for -60% movement speed for 2s (+2s per stack).โ - Add 3 โ Lens-makerโs GlassesLens-Maker's Glasses
Gain 10% chance for hits to 'Critically Strike', dealing double damage.
Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.โ
- Remove 3 โ Tougher TimesTougher Times
- Lesser WispLesser Wisp
- Prismatic Trials
- ๐ง Now spawns with a random selection of Artifacts!
- ๐ง Fix stage object rotation randomization not being seeded
- Achievements
- Huntress: Piercing Wind can now also be achieved on Scorched AcresScorched Acres (Stage 3)
Wisp Installation
You dream of wind, blowing through trees.
Large, circular platforms make up the majority of the stage, and embers float through the air.
- Huntress: Piercing Wind can now also be achieved on Scorched AcresScorched Acres (Stage 3)
Sound & Music[]
- Fix Foreign FruitForeign Fruit
Heal on use.
Instantly heal for 50% of your maximum health. not playing its activation SFX correctly over the network - Fix The Back-upThe Back-up
Call drones for back up. Lasts 25 seconds.
Call 4 Strike Drones to fight for you. Lasts 25 seconds. equipment not playing activation SFX correctly over the network - Fix EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert Bouncing GrenadesBouncing Grenades (Primary)Charge up to 8 grenades that deal 100% damage each.
Survivor: Engineer firing SFX and effects not playing for anyone but the client playing as the EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert - Fix MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade WhirlwindWhirlwind (Secondary)Quickly slice horizontally twice, dealing 2x200% damage. If airborne, slice vertically instead.
Survivor: Mercenary not playing SFX for anyone but the client playing as MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade and not applying forward self-force when playing as a non-host client - Clean up explosion sound setups for several projectiles allowing them to play their explosion SFX correctly over the network
- Update SFX setup for several effects that could fail to play if the VFX budget is exceeded
Quality of Life[]
- ๐ง Update AI so they donโt strafe off cliffs as much
- Update AI pathfinding so they are less likely to backtrack to positions along their path that they overshot
- ๐ง Move โUnlimitedโ option to far right of FPS limit in settings
- Add optional MSAA (Default to 2x) in Options menu for UI โjaggiesโ
- Add a new death visual effect for players so itโs clearer when they die
- Update Quickplay icon
- Update Ally Indicator to make it more useful when trying to find allies
- Update Boss position indicators to show a fading marker when reentering the center of the screen to help locate bosses behind objects
- ๐ง Update โTime Crystalsโ and โExplosive Potsโ to have proper character model setup and proper strings so they are highlighted and named when pinged
- ๐ง Update โCell Ventโ safe icon to a shield so it's not the same as the Void ReaverโsVoid Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0 debuff - ๐ง Add new glyphs for DualShock controller from PEW's PS4 Port (woo!)
- ๐ง Update Game End Report to use special strings and icon if no killer is found
- ๐ง Update Fusion Cells and Explosive Pots so they can detonate each other
- Add portrait icon for NewtNewt
HP: 500000 (+150000 per level)
Damage: 12 (+2.4 per level)
Class: N/A
Speed: 0 m/s
Armor: 100 - ๐ง Change mouse sensitivity from 1-10 instead of 0.01-1
- Change 'Steam Build ID' string to 'ver' string so its smaller
- Change "Killed by" text to be right-aligned so it can fit longer names
- Change 'Exit' in Title Menu to 'Quit to Desktop'
- Update ping functionality to use the same method of raycast modification used for object interaction to make it more likely to hit what youโre looking at
Bug Fixes[]
- ๐ง Fix for "black screen" issue by preventing a host player from trying to connect to itself when lobby ownership is somehow lost
- ๐ง Fix โ Alloy Worship UnitAlloy Worship Unit
Friend of VulturesHP: 2500 (+750 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: 30โ boss event not beginning if multiple eggs are destroyed in 1 frame - ๐ง Fix 1-frame flash when changing loadout panels from different survivors
- ๐ง Fix inverted checkmark/no checkmark on Fullscreen setting in SettingsPanel
- ๐ง Fix issue which caused blast attacks to calculate hit distance based on the center of the hit hurtbox instead of the closest point. The overall effect of this is that blast attacks with falloff will do more damage since objects will now be considered closer than they were, especially against monsters with large hurtboxes like the Stone TitanStone Titan
Crisis VanguardHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Ranged / Melee
Speed: 5 m/s
Armor: 20. - ๐ง Fix โCosmic Explorerโ not counting the portal to the Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. - ๐ง Fix โ Old GuillotineOld Guillotine
Instantly kill low health Elite monsters.
Instantly kill Elite monsters below 13% (+13% per stack) health.โ item not checking if the victim body is immune to executes (no more instantly killing yourself with Old GuillotineOld Guillotine
Instantly kill low health Elite monsters.
Instantly kill Elite monsters below 13% (+13% per stack) health., Wake of VulturesWake of Vultures
Temporarily steal the power of slain elites.
Gain the power of any killed elite monster for 8s (+5s per stack)., and Glowing MeteoriteGlowing Meteorite
Rain meteors from the sky, hurting both enemies and allies.
Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds./ Helfire TinctureHelfire Tincture
Burn everything nearby... including you and allies.
Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.) - ๐ง Remove stray backslash from Lunar Dagger description English string
- Fix issue where running up against walls would cause the camerato get extremely close
- Fix some sprites being on the wrong z-plane in the Game End Report causing weird distortions
- Fix โDisable HUDโ setting not saving when closing the game
- ๐ง Fix ScavengerScavenger
Item HoarderHP: 3800 (+1140 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20 gaining a permanent armor buff if interrupted while searching its bag for an item, like when activating Volcanic EggVolcanic Egg
Transform into a speeding draconic fireball, dealing damage as you pass through enemies.
Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. - Unhook window flashing on dedicated servers, which causes a weird window to be created
- ๐ง Fix spectators earning achievements
- ๐ง Fix MUL-TโsMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
Class: Melee / Ranged
HP: 200 (+60 per level)
Damage: 11 (+2.2 per level)
Armor: 12
Umbra: Right Tool for the Wrong Job dash impact with heavy enemies not stunning and dealing bonus damage for clients - Fix MUL-TโsMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
Class: Melee / Ranged
HP: 200 (+60 per level)
Damage: 11 (+2.2 per level)
Armor: 12
Umbra: Right Tool for the Wrong Job dash impact with heavy enemies not triggering on-hit effects - ๐ง Fix ScavengerScavenger
Item HoarderHP: 3800 (+1140 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20 Backpack not dropping items if itโs activated too quickly - Fix Loadouts being lost when reconnecting to an online game
- Fix missing borders on some CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Cornered Gunslinger skill icons - ๐ง Fix REX: Mastery achievement icon using old Smoothie skin colors
- ๐ง Clarify description of Suppressive FireSuppressive Fire (Special)Stunning. Fire repeatedly for 100% damage per bullet. The number of shots increases with attack speed.
Survivor: Commando to be a bit more accurate - ๐ง Clarify Rex'sREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone โ but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes passive description to be a bit more accurate - Fix dithering on a variety of materials so it fades if the camera gets very close
- Fix wrong death sound on AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Melee / Ranged
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject - ๐ง Fix a variety of effects still showing when using Volcanic EggVolcanic Egg
Transform into a speeding draconic fireball, dealing damage as you pass through enemies.
Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. and Strides of HeresyStrides of Heresy
Replace your Utility Skill with 'Shadowfade'.
Replace your Utility Skill with Shadowfade.
Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds. - ๐ง Fix Chunked! challenge granting on non-teleporter boss kills
- Fix Teleporters not using the correct decal layer
- ๐ง Fix Magma WormsMagma Worm
Ancient Lava SwimmerHP: 2400 (+720 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 20 m/s
Armor: 15 and similar monsters from spawning as an elite version in Prismatic Trials. Goodbye OverloadingOverloading (Affix Buff)
Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield. Overloading WormOverloading Worm
The ReminderHP: 12000 (+3600 per level)
Damage: 50 (+10 per level)
Class: Melee
Speed: 20 m/s
Armor: 15. - ๐ง Fix a variety of typos in logbook descriptions
- Fix Genesis LoopGenesis Loop
Fire an electric nova at low health.
Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds . area indicator being half the actual size of the blast - Ghosts with curse no longer have shortened lifespans
- Fix monsters always spawning facing the same direction
- Interactables that spawn outside the Teleporter radius after it begins charging (like destroyed drones) now become locked until the end of the Teleporter event
- Fix Stun GrenadeStun Grenade
Chance to stun on hit.
5% (+5% on stack) chance on hit to stun enemies for 2 seconds. being able to stun certain characters with stun immunity (mainly survivors) - Fix non-Teleporter boss encounters counting toward the Keyed Up achievement
- Fix characters hidden by Spectral CircletSpectral Circlet
Become an aspect of incorporeality. still being visible to AI - Fix being able to ping the sky
- Fix description of Spinel TonicSpinel Tonic
Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.
Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.
When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). incorrectly providing the effect duration as 15 seconds instead of the 20 seconds it is in-game - Fix a variety of other bugs we probably forgotโฆ
Known Issues[]
- Votes on difficulty and artifacts are reset for non-host players when returning from a run to the character select screen
- 'MUL-T: Pest Control' doesnโt grant the achievement despite completing the requirements
- The first monster chosen for Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. will not be shown on the HUD until starting the second cell - Artifact of VengeanceVengeanceYour relentless doppelganger will invade every 10 minutes.
Code:โฆโ โmay not work if too many monsters are on the map
โฆโโ
โฆโ โ
If you made it this far into the patch notes... congratulations! This update was our most challenging yet, for so many reasons. We truly hope you all enjoy the update - and good luck!
Gallery[]
Risk of Rain 2 Wiki |
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Main |
Artifacts โข Challenges โข Chests โข Difficulty โข Drones โข Equipment โข Interactables โข Items โข Item Stacking โข Lore โข Mechanics โข Monsters โข Newt Altars โข Prismatic Trial โข Shrines โข Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject โข ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond โข BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw โข CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran โข Seekers of the Storm - DLC Content Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ChefSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.ChefA survivor of high class, Chef specializes in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept โข CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger โข EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert โข Seekers of the Storm - DLC Content False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False SonSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir โข HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen โข HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner โข LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse โข MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job โข MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade โข REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone โ but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes โข Survivors of the Void - DLC Content Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. RailgunnerSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad โข Seekers of the Storm - DLC Content Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. SeekerSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond โข Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. โข Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. โข Survivors of the Void - DLC Content Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. โข CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. โข Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. โข Seekers of the Storm - DLC Content Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed ImpactSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. โข Seekers of the Storm - DLC Content Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden DiebackSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. โข Seekers of the Storm - DLC Content Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth HatcherySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. โข Seekers of the Storm - DLC Content Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime MeridianSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - โข Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. โข Seekers of the Storm - DLC Content Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed AltarSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. โข Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. โข Seekers of the Storm - DLC Content Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered AbodesSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. โข Survivors of the Void - DLC Content Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned ForestSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. โข Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. โข Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. โข Survivors of the Void - DLC Content Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. โข Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. โข Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. โข Seekers of the Storm - DLC Content Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn ColonySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. โข Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. โข Seekers of the Storm - DLC Content Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous FallsSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. โข Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. โข A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the Twisted Scavengers, safe from Mithrix'sMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. โข Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. โข Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. โข Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. โข Survivors of the Void - DLC Content The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The PlanetariumSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. โข Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. โข Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void LocusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void โข Seekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse โข Prismatic Trials โข Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor โข Damage โข Directors โข Enemy AI โข Family Events โข Gold โข Health โข Item Stacking โข Lunar Coins โข Movement Speed โข Proc Coefficient โข Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console โข Development Team โข Languages โข Modding โข Soundtrack โข Unreleased Items โข Version History |