Defiant Gouge

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Defiant Gouge
Defiant Gouge.png
Using a Shrine summons enemies nearby.
Using a Shrine summons enemies (stronger per stack) nearby. Scales over time.
Rarity Lunar
Category Utility
AIBlacklist
Stats
Stat Value Stack Add
Enemy Difficulty 40% Linear +40%

The Defiant Gouge is a lunar item in Risk of Rain 2. It causes all Shrines and Cleansing Pools to summon enemies when activated, much like a Shrine of Combat would.

Stacking this item will cause enemies to be more difficult, as if it were used at a later time in the game. This also means that those enemies are worth more money and EXP when they die.

Just like Shrines of Combat, the difficulty scaling of the enemies spawned by this item is based on the difficulty when the player enters the level, not when the shrine is activated.

The Defiant Gouge will stop working after the difficulty gets too high per amount of item, similar to Shrines of Combat, because of the extreme cost of each enemy that needs to be spawned. See Directors for more.

Lore[edit | edit source]

Excerpt from the folk tale “Hymn of Aphocles”:

“...The statue had been carved to the artist’s creative vision. Beautiful and powerful, its mighty marble visage shone as radiantly as the moon. However, the common folk did not share the artist’s vision. Declaring the statue imperfect, a single laborer took up his gouge and defiled the work, shaping it to his own selfish ideas of beauty.

Admiring his own work, the laborer confidently claimed that he had increased the beauty of the art tenfold. However, the artist did not hear these words. The artist felt only rage, rage at the laborer who had defiled his masterpiece, and rage at the common folk who lauded the laborer as a hero.

And just as the laborer did not recognize the beauty of the untouched statue, so too did the laborer fail to recognize the shards of marble constricting around his leg.”

Gallery[edit | edit source]