When a player dies, a randomly chosen death message will print in chat for all players to see. The message addresses the player who died as a different message, addressing the player directly as "You".
Certain messages have higher priority than other messages, listed in order: Death by Void Implosion, Death by Fall Damage, Death with Shaped GlassShaped Glass
Double your damage... BUT halve your health.
Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack). in inventory, and any Death.
Death Messages[]
"[player]" will instead be replaced by the username of the player who died.
Internal Token | Death Message | Shown | Condition |
---|---|---|---|
PLAYER_DEATH_QUOTE_0_2P | You are dead. | Player | |
PLAYER_DEATH_QUOTE_0 | [player] is dead. | Others | |
PLAYER_DEATH_QUOTE_1_2P | You embrace the void. | Player | |
PLAYER_DEATH_QUOTE_1 | [player] embraces the void. | Others | |
PLAYER_DEATH_QUOTE_2_2P | You had a lot more to live for. | Player | |
PLAYER_DEATH_QUOTE_2 | [player] had a lot more to live for. | Others | |
PLAYER_DEATH_QUOTE_3_2P | Your internal organs have failed. | Player | |
PLAYER_DEATH_QUOTE_3 | [player]'s internal organs have failed. | Others | |
PLAYER_DEATH_QUOTE_4_2P | Your body was gone an hour later. | Player | |
PLAYER_DEATH_QUOTE_4 | [player]'s body was gone an hour later. | Others | |
PLAYER_DEATH_QUOTE_5_2P | Your family will never know how you died. | Player | |
PLAYER_DEATH_QUOTE_5 | [player]'s family will never know how they died. | Others | |
PLAYER_DEATH_QUOTE_6_2P | You died painlessly. | Player | |
PLAYER_DEATH_QUOTE_6 | [player] died painlessly. | Others | |
PLAYER_DEATH_QUOTE_7_2P | Your death was extremely painful. | Player | |
PLAYER_DEATH_QUOTE_7 | [player]'s death was extremely painful. | Others | |
PLAYER_DEATH_QUOTE_8_2P | You have broken every bone in your body. | Player | |
PLAYER_DEATH_QUOTE_8 | [player] has broken every bone in your body. | Others | |
PLAYER_DEATH_QUOTE_9_2P | You die a slightly embarassing death. | Player | |
PLAYER_DEATH_QUOTE_9 | [player] dies a slightly embarassing death. | Others | |
PLAYER_DEATH_QUOTE_10_2P | You die in a hilarious pose. | Player | |
PLAYER_DEATH_QUOTE_10 | [player] dies in a hilarious pose. | Others | |
PLAYER_DEATH_QUOTE_11_2P | You really messed up. | Player | |
PLAYER_DEATH_QUOTE_11 | [player] really messed up. | Others | |
PLAYER_DEATH_QUOTE_12_2P | You have died. Maybe next time.. | Player | |
PLAYER_DEATH_QUOTE_12 | [player] has died. Maybe next time.. | Others | |
PLAYER_DEATH_QUOTE_13_2P | You have passed away. Try again? | Player | |
PLAYER_DEATH_QUOTE_13 | [player] has passed away. | Others | |
PLAYER_DEATH_QUOTE_14_2P | Choose a new character? | Player | |
PLAYER_DEATH_QUOTE_14 | [player] should select a different character. | Others | |
PLAYER_DEATH_QUOTE_15_2P | Consider lowering the difficulty. | Player | |
PLAYER_DEATH_QUOTE_15 | [player] votes to lower the difficulty. | Others | |
PLAYER_DEATH_QUOTE_16_2P | Try playing on Drizzle mode for an easier time. | Player | |
PLAYER_DEATH_QUOTE_16 | [player] would prefer to play on Drizzle. | Others | |
PLAYER_DEATH_QUOTE_17_2P | Not a trace will be found. | Player | |
PLAYER_DEATH_QUOTE_17 | Not a trace of [player] will be found. | Others | |
PLAYER_DEATH_QUOTE_18_2P | Remember that as time increases, so does difficulty. | Player | |
PLAYER_DEATH_QUOTE_18 | [player] has died. | Others | |
PLAYER_DEATH_QUOTE_19_2P | This planet has killed you. | Player | |
PLAYER_DEATH_QUOTE_19 | This planet has killed [player]. | Others | |
PLAYER_DEATH_QUOTE_20_2P | It wasn't your time to die... | Player | |
PLAYER_DEATH_QUOTE_20 | It wasn't [player]'s time to die... | Others | |
PLAYER_DEATH_QUOTE_21_2P | That was definitely not your fault. | Player | |
PLAYER_DEATH_QUOTE_21 | That was definitely not [player]'s fault. | Others | |
PLAYER_DEATH_QUOTE_22_2P | That was absolutely your fault. | Player | |
PLAYER_DEATH_QUOTE_22 | That was absolutely [player]'s fault. | Others | |
PLAYER_DEATH_QUOTE_23_2P | They will surely feast on your flesh. | Player | |
PLAYER_DEATH_QUOTE_23 | They will surely feast on [player]'s flesh. | Others | |
PLAYER_DEATH_QUOTE_24_2P | ..the harder they fall. | Player | |
PLAYER_DEATH_QUOTE_24 | [player] has fallen. Hard. | Others | |
PLAYER_DEATH_QUOTE_25_2P | Beep.. beep.. beeeeeeeeeeeeeeeee | Player | |
PLAYER_DEATH_QUOTE_25 | [player] has flatlined. | Others | |
PLAYER_DEATH_QUOTE_26_2P | Close! | Player | |
PLAYER_DEATH_QUOTE_26 | Nice try, [player]! | Others | |
PLAYER_DEATH_QUOTE_27_2P | Come back soon! | Player | |
PLAYER_DEATH_QUOTE_27 | Come back soon, [player]! | Others | |
PLAYER_DEATH_QUOTE_28_2P | Crushed. | Player | |
PLAYER_DEATH_QUOTE_28 | [player] was crushed. | Others | |
PLAYER_DEATH_QUOTE_29_2P | Smashed. | Player | |
PLAYER_DEATH_QUOTE_29 | [player] was smashed. | Others | |
PLAYER_DEATH_QUOTE_30_2P | DEAD | Player | |
PLAYER_DEATH_QUOTE_30 | [player] IS DEAD | Others | |
PLAYER_DEATH_QUOTE_31_2P | Get styled upon. | Player | |
PLAYER_DEATH_QUOTE_31 | [player] was styled upon. | Others | |
PLAYER_DEATH_QUOTE_32_2P | Dead from blunt trauma to the face. | Player | |
PLAYER_DEATH_QUOTE_32 | [player] was killed from blunt trauma to the face. | Others | |
PLAYER_DEATH_QUOTE_33_2P | ded | Player | |
PLAYER_DEATH_QUOTE_33 | [player] is ded | Others | |
PLAYER_DEATH_QUOTE_34_2P | rekt | Player | |
PLAYER_DEATH_QUOTE_34 | [player] was rekt | Others | |
PLAYER_DEATH_QUOTE_35_2P | ur dead LOL get rekt | Player | |
PLAYER_DEATH_QUOTE_35 | {0} is dead LOL get rekt | Others | |
PLAYER_DEATH_QUOTE_36_2P | Sucks to suck. | Player | |
PLAYER_DEATH_QUOTE_36 | Sucks to suck, [player] | Others | |
PLAYER_DEATH_QUOTE_37_2P | You walk toward the light. | Player | |
PLAYER_DEATH_QUOTE_37 | [player] walks toward the light. | Others | |
PLAYER_DEATH_QUOTE_BRITTLEDEATH_2P | You have shattered into innumerable pieces. | Player | Player died with ![]() Double your damage... BUT halve your health. Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack). |
PLAYER_DEATH_QUOTE_BRITTLEDEATH | [player] has shattered into innumerable pieces. | Others | Player died with ![]() Double your damage... BUT halve your health. Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack). |
PLAYER_DEATH_QUOTE_VOIDDEATH_2P | You have been detained. Await your sentence at the end of Time. | Player | Player died to Void Implosion |
PLAYER_DEATH_QUOTE_VOIDDEATH | [player] has vanished without a trace. | Others | Player died to Void Implosion |
PLAYER_DEATH_QUOTE_FALLDAMAGE_0_2P | CRUNCH | Player | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_0 | [player] went splat. | Others | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_1_2P | You tripped. | Player | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_1 | [player] tripped. | Others | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_2_2P | You left a beautiful crater. | Player | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_2 | Visit [player]'s Scenic Crater! | Others | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_3_2P | You forgot your parachute. | Player | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_3 | [player] forgot their parachute. | Others | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_4_2P | You greatly miscalculated. | Player | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_4 | [player] greatly miscalculated.. | Others | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_5_2P | You lost a fight with gravity. | Player | Player died to Fall Damage |
PLAYER_DEATH_QUOTE_FALLDAMAGE_5 | [player] lost a fight with gravity. | Others | Player died to Fall Damage |
Bugs[]
- If the player name is glitched, the player's username will display as an underscore. (needs verification)