Completing a Challenge will unlock either a Survivor, Item or Equipment (that will start to drop in subsequent runs).
Survivors[]
Challenge | Description | Lunar Coins | Unlocks |
---|---|---|---|
...To Be Left Alone | Stabilize the Cell in the Void Fields. | ![]() |
![]() Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject |
Dragged Below | Escape the Planetarium or complete wave 50 in Simulacrum. | ![]() |
![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Engineering Perfection | Complete 30 stages. | ![]() |
![]() Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert |
Guidance Offline | Defeat the unique guardian of Siren's Call. | ![]() |
![]() Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse |
Order Up! | Complete the Wok’s recipe in Reformed Altar. | ![]() |
![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specializes in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept |
Pause. | Free the survivor suspended in time. | ![]() |
![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond |
Power Plant | Repair the broken robot with an Escape Pod's Fuel Array. | ![]() |
![]() Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes |
Purified Freedom | Purify the Heart of the False Son using the Halcyon Seed. | ![]() |
![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir |
True Respite | Obliterate yourself at the Obelisk.. | ![]() |
![]() Seems to do nothing... but...
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Verified | Complete the first Teleporter event 5 times. | ![]() |
![]() Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job |
Warrior | Reach and complete the 3rd Teleporter event without dying. | ![]() |
![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw |
Washed Away | Escape the moon. | ![]() |
![]() Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran |
Items[]
Challenge | Description | Lunar Coins | Unlocks |
---|---|---|---|
"Is This Bugged?" | Fail the Shrine of Chance 3 times in a row. | ![]() |
![]() Increase movement speed. Increases movement speed by 14% (+14% per stack). |
...Maybe One More. | Duplicate the same item 7 times in a row with a 3D Printer. | ![]() |
![]() Activating an interactable launches fireworks at nearby enemies. Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage. |
Advancement | Complete a Teleporter event. | ![]() |
![]() Deal extra damage to bosses. Deal an additional 20% damage (+20% per stack) to bosses. |
Automation Activation | Activate 6 turrets in a single run. | ![]() |
![]() Activating an interactable summons a Squid Turret nearby. Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds. |
Blockade Breaker | Kill 15 boss monsters in a single run. | ![]() |
![]() Replace your Primary Skill with 'Hungering Gaze'. Replace your Primary Skill with Hungering Gaze. Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
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Cut Down | Defeat 500 elite monsters. | ![]() |
![]() Instantly kill low health Elite monsters. Instantly kill Elite monsters below 13% (+13% per stack) health. |
Death Do Us Part | Discover the hidden chamber in the Abandoned Aqueduct. | ![]() |
![]() High damage hits also blasts enemies with a runic flame tornado. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
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Deicide | Defeat an Elite boss on Monsoon difficulty. | ![]() |
![]() Skills have NO cooldowns for a short period after killing an elite. Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns. |
Deja Vu? | Loop back to the first stage. | ![]() |
![]() Chance to hook all nearby enemies. 20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage. |
Elite Slayer | Defeat an Elite-type monster. | ![]() |
![]() Receive a delayed heal after taking damage. 2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health. |
Experimenting | Pick up 5 different types of Equipment. | ![]() |
![]() Hold an additional equipment charge. Reduce equipment cooldown. Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). |
Flawless | Fully charge a Teleporter without getting hit. | ![]() |
![]() Add an extra charge of your Secondary skill. Add +1 (+1 per stack) charge of your Secondary skill. |
Glorious Battle | Charge the Teleporter with less than 10% health. | ![]() |
![]() Enter a frenzy after killing 4 enemies in quick succession. Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%. |
Going Fast Recommended | Reach +300% movespeed (includes sprinting). | ![]() |
![]() Jumping while sprinting boosts you forward. Jumping while sprinting boosts you forward by 10m (+10m per stack). |
Her Concepts | Find the Altar to N'kuhana. | ![]() |
![]() Fire haunting skulls when healed. Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage. |
Keyed Up | Defeat the Teleporter boss under 15 seconds. | ![]() |
![]() Gain access to a Rusty Lockbox that contains a powerful item. A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item. |
King of the Hill | Journey to the Prime Meridian and defeat the False Son. | ![]() |
![]() Seed of Life is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life Revives the user when killed or dead allies on activation. Consumed on use. |
Learning Process | Die 5 times. | ![]() |
![]() Chance to block incoming damage. 15% (+15% per stack) chance to block incoming damage. Unaffected by luck. |
Macho | Deal 5000 damage in one shot. | ![]() |
![]() Shock all nearby enemies every 10 seconds. Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds. |
Naturopath | Without healing, reach and complete the 3rd Teleporter event. | ![]() |
![]() Double the strength of healing. Heal +100% (+100% per stack) more. |
Never Back Down | In 4 consecutive stages don’t leave the teleporter radius until it is fully charged. | ![]() |
![]() Increase the speed of Teleporter charging... BUT reduce the size of the zone. Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller. |
Newtist | Discover and activate 8 unique Newt Altars. | ![]() |
![]() Kills reduce equipment cooldown. Kills reduce equipment cooldown by 4s (+2s per stack). |
Prismatically Aligned | Complete a Prismatic Trial. | ![]() |
![]() 'Critical Strikes' heal you. Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health. |
Rapidfire | Reach +200% attack speed. | ![]() |
![]() 'Critical Strikes' increase attack speed. Stacks 3 times. Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed. |
Slaughter | Defeat 3000 enemies. | ![]() |
![]() Killing an enemy permanently increases your maximum health, up to 100. Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. |
The Basics | Discover 10 unique white items. | ![]() |
![]() Deal bonus damage to enemies above 90% health. Deal +75% (+75% per stack) damage to enemies above 90% health. |
The Calm | Escape the moon on Monsoon difficulty. | ![]() |
![]() Reduce your skill cooldowns by 2 seconds. You are unlucky. All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome. |
The Demons And The Crabs | Kill 20 Hermit Crabs by chasing them off the edge of the map. | ![]() |
![]() Dramatically reduce Equipment cooldown... BUT it automatically activates. Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. |
The Lone Survivor | Stay alive for 30 consecutive minutes. | ![]() |
![]() Cheat death. Consumed on use. Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. |
The Long Road | Complete 20 stages in a single run. | ![]() |
![]() Luck is on your side. All random effects are rolled +1 (+1 per stack) times for a favorable outcome. |
Warmonger | Complete 3 Combat Shrines in a single stage. | ![]() |
![]() Activating your Equipment gives you a burst of attack speed. Activating your Equipment gives you +70% attack speed for 8s (+4s per stack). |
Equipment[]
Challenge | Description | Lunar Coins | Unlocks |
---|---|---|---|
Ascendant | Defeat the Teleporter bosses after activating 2 Shrines of the Mountain. | ![]() |
![]() Call down a lightning strike on a targeted monster. Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. |
Blackout | Defeat the unique guardian of Gilded Coast without any beacons deactivating. | ![]() |
![]() Create a quantum tunnel between two locations. Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds. |
Bookworm | Collect 10 Monster or Environment Logs. | ![]() |
![]() Reveal all nearby interactables. Reveal all interactables within 500m for 10 seconds. |
Cleanup Duty | Destroy 20 flying rocks in Sky Meadow. | ![]() |
![]() Transform an Item or Equipment into a different one. Can only recycle once. Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. |
Cosmic Explorer | Discover and enter three unique portals. | ![]() |
![]() Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats. Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%. When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). |
Funded! | Collect $30,480 total gold. | ![]() |
![]() Toggle to fire. Costs gold per bullet. Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. |
I Love Dying! | Die 20 times. | ![]() |
![]() Throw a cursed doll that repeatedly triggers your 'On Kill' effects. Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. |
Mechanic | Repair 30 drones or turrets. | ![]() |
![]() Call drones for back up. Lasts 25 seconds. Call 4 Strike Drones to fight for you. Lasts 25 seconds. |
Moon Worshipper | Carry 5 Lunar items in a single run. | ![]() |
![]() Rain meteors from the sky, hurting both enemies and allies. Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds. |
Multikill! | Kill 15 enemies simultaneously. | ![]() |
![]() Burn everything nearby... including you and allies. Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. |
One with the Woods | Fully upgrade a Shrine of the Woods. | ![]() |
![]() Heal over time. Activate to send to an ally. Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. |
Warm For Life | Die three times while burning. | ![]() |
![]() Cleanse all negative effects. Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. |
[REDACTED] | Open the Timed Security Chest on Rallypoint Delta. | ![]() |
![]() Fire a ball of energy that electrocutes nearby enemies before detonating. Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. |
Skills[]
Challenge | Description | Lunar Coins | Unlocks |
---|---|---|---|
Acrid: Bad Medicine | As Acrid, land the final blow on a Scavenger. | ![]() |
![]() Survivor: Acrid |
Acrid: Easy Prey | As Acrid, land the killing blow on 50 total enemies that have 1 hit point left. | ![]() |
![]() Survivor: Acrid |
Acrid: Pandemic | As Acrid, inflict Poison 1000 total times. | ![]() |
![]() Survivor: Acrid |
Artificer: Chunked! | As Artificer, fully defeat the teleporter boss in a one-second burst of damage. | ![]() |
![]() Survivor: Artificer |
Artificer: Massacre | As Artificer, perform a multikill of 20 enemies. | ![]() |
![]() Survivor: Artificer |
Artificer: Orbital Bombardment | As Artificer, kill 15 enemies before touching the ground. | ![]() |
![]() Survivor: Artificer |
Bandit: B&E | As Bandit, kill the final boss with 'Lights Out'. | ![]() |
![]() Survivor: Bandit |
Bandit: Classic Man | As Bandit, successfully use 'Lights Out' to reset your cooldowns 15 times in a row. | ![]() |
![]() Survivor: Bandit |
Bandit: Sadist | As Bandit, kill a monster with 20 stacks of Hemorrhage. | ![]() |
![]() Survivor: Bandit |
CHEF: Barbecued Bison Recipe Complete | As CHEF complete 10 recipes by searing an oiled bison with Sear. | ![]() |
![]() Survivor: CHEF |
CHEF: It's Getting Hot In Here! | As CHEF apply 20 stacks of Burn at once to Mithrix. | ![]() |
![]() Survivor: CHEF |
CHEF: You've Always Been Crazy | As CHEF hit five airborne enemies with one instance of Roll. | ![]() |
![]() Survivor: CHEF |
Captain: Smushed | As Captain, kill the final boss using a Supply Beacon | ![]() |
![]() Survivor: Captain |
Captain: Wanderlust | As Captain, visit 10 different environments in a single run. | ![]() |
![]() Survivor: Captain |
Captain: Worth Every Penny | As Captain, repair and recruit a TC-280 Prototype. | ![]() |
![]() Survivor: Captain |
Commando: Godspeed | As Commando, fully charge the first-stage teleporter before the timer hits 5 minutes. | ![]() |
![]() Survivor: Commando |
Commando: Incorruptible | As Commando, clear 20 stages in a single run without picking up any Lunar items. | ![]() |
![]() Survivor: Commando |
Commando: Rolling Thunder | As Commando, land the killing blow on an Overloading Worm. | ![]() |
![]() Survivor: Commando |
Engineer: 100% Calculated | As Engineer, defeat the teleporter boss in less than 5 seconds after it spawns. | ![]() |
![]() Survivor: Engineer |
Engineer: Better With Friends | As Engineer, recruit 12 minions at one time. | ![]() |
![]() Survivor: Engineer |
Engineer: Zero Sum | As Engineer, finish charging the teleporter with zero monsters remaining on the stage. | ![]() |
![]() Survivor: Engineer |
False Son: Family Bonding | As False Son, have Aurelionite kill Mithrix while Mithrix is inflicted with at least one Lunar Ruin. | ![]() |
![]() Survivor: False Son |
False Son: Protein Heavy Diet | As False Son, gain up to 40 Lunar Spikes through Growth. | ![]() |
![]() Survivor: False Son |
False Son: Stare Them Down | As False Son, kill 15 enemies with one activation of Laser of the Father. | ![]() |
![]() Survivor: False Son |
Huntress: Finishing Touch | As Huntress, land a killing blow with every possible hit of a single glaive. | ![]() |
![]() Survivor: Huntress |
Huntress: One Shot, One Kill | As Huntress, collect and carry 12 Crowbars at once. | ![]() |
![]() Survivor: Huntress |
Huntress: Piercing Wind | As Huntress, start and finish either Rallypoint Delta or Scorched Acres without falling below 100% health. | ![]() |
![]() Survivor: Huntress |
Loader: Earthshatter | As Loader, land a Charged Gauntlet hit at 300mph or higher. | ![]() |
![]() Survivor: Loader |
Loader: Swing By | As Loader, reach and proceed through the Celestial Portal in 25 minutes or less. | ![]() |
![]() Survivor: Loader |
Loader: The Thunderdome | As Loader, kill three other Loaders in the Bulwark's Ambry. | ![]() |
![]() Survivor: Loader |
MUL-T: Gotcha! | As MUL-T, land the killing blow on an Imp Overlord with the Preon Accumulator. | ![]() |
![]() Survivor: MUL-T |
MUL-T: Pest Control | As MUL-T, defeat two Beetle Queens without leaving the teleporter zone. | ![]() |
![]() Survivor: MUL-T |
MUL-T: Seventh Day | As MUL-T, clear the Void Fields on Stage 7 or later. | ![]() |
![]() Survivor: MUL-T |
Mercenary: Demon of the Skies | As Mercenary, don't touch the ground for 30 seconds. | ![]() |
![]() Survivor: Mercenary |
Mercenary: Ethereal | As Mercenary, complete a Prismatic Trial without falling below 100% health. | ![]() |
![]() Survivor: Mercenary |
Mercenary: Flash of Blades | As Mercenary, use 20 abilities in 10 seconds. | ![]() |
![]() Survivor: Mercenary |
REX: Bushwhacked | As REX, complete an entire teleporter event while under 50% health. | ![]() |
![]() Survivor: REX |
REX: Dunked | As REX, kill a Clay Dunestrider on Abandoned Aqueduct by throwing it into a pit. | ![]() |
![]() Survivor: REX |
REX: Full of Life | As REX, heal for 1000 health at once. | ![]() |
![]() Survivor: REX |
Railgunner: Annihilator | As Railgunner, deal 1,000,000 damage in one shot. | ![]() |
![]() Survivor: Railgunner |
Railgunner: Marksman | As Railgunner, fire 30 consecutive sniper shots without missing a Weak Point. | ![]() |
![]() Survivor: Railgunner |
Railgunner: Trickshot | As Railgunner, get 3 kills with a single Supercharge shot while airborne. | ![]() |
![]() Survivor: Railgunner |
Seeker: Airborne Souls | As Seeker, hit three or more airborne enemies with a single use of the exploding third hit of Spirit Punch. | ![]() |
![]() Survivor: Seeker |
Seeker: Clear Mind | As Seeker, meditate 20 times without missing an input in a single run. | ![]() |
![]() Survivor: Seeker |
Seeker: Scorched Earth | Deal 500,000% damage with one use of Sojourn's explosion. | ![]() |
![]() Survivor: Seeker |
Skins[]
Challenge | Description | Lunar Coins | Unlocks |
---|---|---|---|
Acrid: Cleared Prime Meridian | As Acrid, complete the Event on Prime Meridian. | ![]() |
![]() |
Acrid: Mastery | As Acrid, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Artificer: Cleared Prime Meridian | As Artificer, complete the Event on Prime Meridian. | ![]() |
![]() |
Artificer: Mastery | As Artificer, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Bandit: Cleared Prime Meridian | As Bandit, complete the Event on Prime Meridian. | ![]() |
![]() |
Bandit: Mastery | As Bandit, beat the game or obliterate on Monsoon. | ![]() |
![]() |
CHEF: Mastery | As CHEF, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Captain: Cleared Prime Meridian | As Captain, complete the Event on Prime Meridian. | ![]() |
![]() |
Captain: Mastery | As Captain, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Commando: Cleared Prime Meridian | As Commando, complete the Event on Prime Meridian. | ![]() |
![]() |
Commando: Mastery | As Commando, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Engineer: Cleared Prime Meridian | As Engineer, complete the Event on Prime Meridian. | ![]() |
![]() |
Engineer: Mastery | As Engineer, beat the game or obliterate on Monsoon. | ![]() |
![]() |
False Son: Mastery | As False Son, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Huntress: Cleared Prime Meridian | As Huntress, complete the Event on Prime Meridian. | ![]() |
![]() |
Huntress: Mastery | As Huntress, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Loader: Cleared Prime Meridian | As Loader, complete the Event on Prime Meridian. | ![]() |
![]() |
Loader: Mastery | As Loader, beat the game or obliterate on Monsoon. | ![]() |
![]() |
MUL-T: Cleared Prime Meridian | As MUL-T, complete the Event on Prime Meridian. | ![]() |
![]() |
MUL-T: Mastery | As MUL-T, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Mercenary: Cleared Prime Meridian | As Mercenary, complete the Event on Prime Meridian. | ![]() |
![]() |
Mercenary: Mastery | As Mercenary, beat the game or obliterate on Monsoon. | ![]() |
![]() |
REX: Mastery | As REX, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Railgunner: Cleared Prime Meridian | As Railgunner, complete the Event on Prime Meridian. | ![]() |
![]() |
Railgunner: Mastery | As Railgunner, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Rex: Cleared Prime Meridian | As Rex, complete the Event on Prime Meridian. | ![]() |
![]() |
Seeker: Mastery | As Seeker, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Void Fiend: Cleared Prime Meridian | As Void Fiend, complete the Event on Prime Meridian. | ![]() |
![]() |
Void Fiend: Mastery | As Void Fiend, beat the game or obliterate on Monsoon. | ![]() |
![]() |
Artifacts[]
See: Artifacts for details about trials
Challenge | Description | Lunar Coins | Unlocks |
---|---|---|---|
Experienced Rebirth | Gain the power of another life by offering to the Shrine of Rebirth. | ![]() |
![]() Rebirth is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RebirthDescend to Petrichor V with gifts from a previous life. |
Trial of Chaos | Complete the Trial of Chaos. | ![]() |
![]() Code: ●▲● ●▲● ●▲● |
Trial of Command | Complete the Trial of Command. | ![]() |
![]() Code: ■■■ ■■■ ▲▲▲ |
Trial of Death | Complete the Trial of Death. | ![]() |
![]() Code: ●●● ■▲■ ●▲● |
Trial of Delusion | Complete the Trial of Delusion. | ![]() |
![]() Code: ■●■ ●●● ■▲■ |
Trial of Devotion | Complete the Trial of Devotion. | ![]() |
![]() Code: ▲♦▲ ■♦■ ♦▲♦ |
Trial of Dissonance | Complete the Trial of Dissonance. | ![]() |
![]() Code: ●■■ ■■■ ■■● |
Trial of Enigma | Complete the Trial of Enigma. | ![]() |
![]() Code: ♦■■ ▲■▲ ●♦♦ |
Trial of Evolution | Complete the Trial of Evolution. | ![]() |
![]() Code: ♦♦♦ ■■■ ●●● |
Trial of Frailty | Complete the Trial of Frailty. | ![]() |
![]() Code: ●●● ▲●▲ ▲▲▲ |
Trial of Glass | Complete the Trial of Glass. | ![]() |
![]() Code: ♦♦♦ ♦♦♦ ♦♦♦ |
Trial of Honor | Complete the Trial of Honor. | ![]() |
![]() Code: ■■■ ■▲■ ■■■ |
Trial of Kin | Complete the Trial of Kin. | ![]() |
![]() Code: ●▲▲ ♦●▲ ♦♦● |
Trial of Metamorphosis | Complete the Trial of Metamorphosis. | ![]() |
![]() Code: ♦■● ♦■● ♦■● |
Trial of Sacrifice | Complete the Trial of Sacrifice. | ![]() |
![]() Code: ▲▲▲ ▲▲▲ ▲♦▲ |
Trial of Soul | Complete the Trial of Soul. | ![]() |
![]() Code: ●■● ●♦● ■♦■ |
Trial of Spite | Complete the Trial of Spite. | ![]() |
![]() Code: ▲●▲ ●●● ▲●▲ |
Trial of Swarms | Complete the Trial of Swarms. | ![]() |
![]() Code: ●●▲ ▲♦▲ ▲●● |
Trial of Vengeance | Complete the Trial of Vengeance. | ![]() |
![]() Code: ♦■■ ♦●■ ♦■■ |
Version History[]
- Bug Fixes
- Updated outdated icons for achievements
- Bug Fixes
- 🌧 Fix spectators earning achievements
Notes[]
- In progress skill challenges, such as Commando: Incorruptible, will no longer be able to be completed if the player changes to a different survivor as a result of the Trial of Metamorphosis or Artifact of Metamorphosis.
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • ![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. CHEF ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specializes in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False Son ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Railgunner ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • ![]() Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Seeker ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Fiend ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • ![]() Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • ![]() Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • ![]() Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • ![]() Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • ![]() Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • ![]() Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • ![]() Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |