Blast Shower
| |
|---|---|
| |
| Cleanse all negative effects. | |
| Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. | |
| Rarity | Equipment |
| Cooldown | 20s |
| Unlock | Warm For Life |
| Internal Name | Cleanse |
The Blast Shower is an equipment added in the Skills 2.0 Update.
When activated, it removes any and all negative status effects from the user. This includes, but is not limited to, the frozen effect from
GlacialGlacial (Affix Buff)
Gain the power of a Glacial Elite.Leave an ice explosion on death, and apply an 80% slow on hit. Elite explosions, the
burnBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable) from
BlazingBlazing (Affix Buff)
Gain the power of a Blazing Elite.Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit. Elites, the
TarTar (Debuff)
Reduces movement speed.Reduces movement speed by 50% (in practice, 33.3%). applied by explosive pots and
Clay TemplarsClay Templar
HP: 700 (+210 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 6 m/s
Armor: Unknown, and even the
heal blockHealing Disabled (Debuff)
Disables healing.Disables all healing, including base health regeneration and item regeneration. applied by
MalachiteMalachite (Affix Buff)
Gain the power of a Malachite Elite.Shoot occassional urchins and apply healing disabled on hit. Elites.
The Blast Shower also destroys all projectiles within a 6m radius around the player. Removing incoming projectiles is very difficult, but it reliably clears bombs attached to the player by
OverloadingOverloading (Affix Buff)
Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield. Elite attacks.
Notes[]
Tonic AfflictionsTonic Affliction
Reduce ALL stats when not under the effects of Spinel Tonic.
Reduce ALL stats by -5% (-5% per stack). cannot be removed with the Blast Shower, as they are stored in the player's inventory and are not actually a status effect.
- The acid pools left behind by
Beetle QueensBeetle Queen
Swarm MotherHP: 2100 (+630 per level)
Damage: 25 (+5 per level)
Class: Ranged
Speed: 6 m/s
Armor: 20, the fire fields from
Mini MushrumsMini Mushrum
HP: 290 (+87 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 2 m/s
Armor: Unknown, and Malachite spike pits are all technically projectiles and as such can be removed by the Blast Shower if the player is standing on them.
- Counterintuitively, the Null Safe Zone barrier effect of the
Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. is considered a debuff and is removed, though it is instantly reapplied while inside an active vent. This only results in the player's screen changing color very briefly. This is no longer possible as of the Survivors of the Void Update, due to the Null Safe Zone effect being replaced with
Survivors of the Void - DLC Content
Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Fog
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Fog (Debuff)
Recipient is under the effect of Void Fog.Indicator status effect used to show the recipient is under the effect of Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as
Tougher TimesTougher Times
Chance to block incoming damage.
15% (+15% per stack) chance to block incoming damage. Unaffected by luck. or
Repulsion Armor PlateRepulsion Armor Plate
Receive flat damage reduction from all attacks.
Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1...
- The Blast Shower only cleanses timed debuffs and thus does not cleanse
Survivors of the Void - DLC Content
Permanent Armor Reduction is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Permanent Armor Reduction
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Permanent Armor Reduction (Debuff)
Permanently reduces armor.Reduces armor by 2 (2 per stack) for the remainder of the stage, or until killed.
(stackable) and
Permanent CursePermanent Curse (Debuff)
Permanently decrease maximum health per stage.Reduces maximum health by 1 / (1 + 0.01 * stacks).
(stackable) (from
Eclipse 8).
- The Blast Shower does not reset the out-of-combat timer. This means that the regeneration from
Cautious SlugCautious Slug
Rapidly heal outside of danger.
Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat., shields (including from
TranscendenceTranscendence
Convert all your health into shield. Increase maximum health.
Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.,
OverloadingOverloading (Affix Buff)
Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield. and
PerfectedPerfected (Affix Buff)
Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.), and the
Survivors of the Void - DLC Content
Oddly-shaped Opal is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Oddly-shaped Opal
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Oddly-shaped Opal
Reduce damage the first time you are hit.
Increase armor by 100 (+100 per stack) while out of danger. armor buff will not be regenerated when the Blast Shower is used.
Tips[]
- The 10 second cooldown of
Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and
Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. is tracked using the stacking
Elemental Rings CooldownElemental Rings Cooldown (Cooldown Buff)
Indicates that
Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and
Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. are on cooldown. A stack is removed per second.
(stackable) buff, and when all stacks are removed the Bands are
readyElemental Rings Ready (Buff)
Elemental rings are charged.Indicates that
Runald's BandRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. and/or
Kjaro's BandKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. effect can be activated.. This means that activating the Blast Shower instantly recharges the Bands, making it surprisingly powerful when combined with a
Gesture of the DrownedGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.,
Fuel CellsFuel Cell
Hold an additional equipment charge. Reduce equipment cooldown.
Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). and/or a
Soulbound CatalystSoulbound Catalyst
Kills reduce equipment cooldown.
Kills reduce equipment cooldown by 4s (+2s per stack)..- 20 Gestures will reduce the Blast Shower's cooldown to less than 0.5s, which is lower than the minimum cooldown of all skills. Cooldown recovery beyond this will only be beneficial when using items that can activate the Bands, such as
AtG Missile Mk. 1AtG Missile Mk. 1
Chance to fire a missile.
10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.. - The cooldown buffs
Survivors of the Void - DLC Content
Singularity Band Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band Cooldown
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Singularity Band Cooldown (Cooldown Buff)
Indicates that
Survivors of the Void - DLC Content
Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Singularity Band
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Singularity Band
High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.
Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. is on cooldown. A stack is removed per second.
(stackable) and
Survivors of the Void - DLC Content
Safer Spaces Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces Cooldown
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Safer Spaces Cooldown (Cooldown Buff)
Indicates that damage negation is on cooldown. A stack is removed per second.
(stackable) function similarly. Continually resetting the cooldown for
Survivors of the Void - DLC Content
Safer Spaces is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Safer Spaces
Block the next source of damage. Corrupts all Tougher Times.
Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times. removes the need for stacking the item and allows for higher uptime on damage blocking, to the point of near-invulnerability if enough
GesturesGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. are stacked.
- 20 Gestures will reduce the Blast Shower's cooldown to less than 0.5s, which is lower than the minimum cooldown of all skills. Cooldown recovery beyond this will only be beneficial when using items that can activate the Bands, such as
- Similarly, the Blast Shower recharges
Survivors of the Void - DLC Content
Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Ben's Raincoat
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.
Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.. Although it might seem the items' effects are overlapping and redundant, the Blast Shower can be useful to negate debuffs received while the Raincoat is on cooldown, and to bring its protection back again to defend against more. - The Beetle' Queen's flying beetles repeatedly inflict
Beetle JuiceBeetle Juice (Debuff)
Reduce movement speed, character damage, and attack speed by 5%.
(stackable) on players nearby, and the
Grandparent'sGrandparent
Aberrant CaretakerHP: 3625 (+1088 per level)
Damage: 26 (+5.2 per level)
Class: Ranged
Speed: Unknown m/s
Armor: 20 solar flare attack continuously inflicts
BurnBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable) and
OverheatOverheat (Debuff)
Increases the duration of burn damage from
Grandparent'sGrandparent
Aberrant CaretakerHP: 3625 (+1088 per level)
Damage: 26 (+5.2 per level)
Class: Ranged
Speed: Unknown m/s
Armor: 20 sun attack.
(stackable) in a large area. When suffering from these debuffs, the player should make sure to move out of these attacks' areas of effect before using the Blast Shower, or else the debuffs will be immediately reapplied and waste the equipment's charge.- The Blast Shower is similarly unhelpful for removing the
CrippleCripple (Debuff)
Reduces armor by 20. Reduces movement speed by 50%. inflicted by the Pillar of Design's repeated shockwaves.
- The Blast Shower is similarly unhelpful for removing the
- There are several telegraphed attacks that can be cleansed with Blast Shower's ability to destroy projectiles such as the pools caused by Lunar Chimera (Exploder) and Beetle Queen, the ground attacks of Solus Control Unit, Alloy Worship Unit, Stone Titan, and Clay Apothecary, and the rotating attack used by phase 3 Mithrix
- In order to properly cleanse these attacks, it is important to stand at the center of the attack, making the pools caused by Lunar Chimera (Exploder) and Beetle Queen less practical to cleanse.
- Following this logic, it is possible to cleanse the entire rotating attack used by phase 3 Mithrix with only 4 fuel cells by standing at the intersection of all the pillars and activating Blast Shower's effect whenever the pillar's appear.
- In order to properly cleanse these attacks, it is important to stand at the center of the attack, making the pools caused by Lunar Chimera (Exploder) and Beetle Queen less practical to cleanse.
Lore[]
Order: Blast Shower Tracking Number: 152***** Estimated Delivery: 06/19/2056 Shipping Method: Standard Shipping Address: Frontier Gate, Outer Edge Zone Shipping Details: Outer Edge thanks you for your rewards redemption! It takes a real explorer to make their living on the frontier. As you undoubtedly know, REAL exploring is REAL messy. This portable unit will equip you with the modern convenience of taking a shower anywhere at any time! Disclaimer: Wear your protective suit while cleansing. Do not use product directly on skin. Blast Shower is only rated for B-class toxins and C-class foreign organisms. This company does not accept any responsibility for incidents as a result of an incomplete cleansing.
Version History[]
- Major Content
- Added New Item Lore Entry: Blast Shower
- Major Content and Changes
- Added New Equipment: Blast Shower
| Equipment |
|---|
| Normal |
Cleanse all negative effects. Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Deus Ex Machina Counter any damage. Successful counters bless your next attack, ensuring your on-hit effects ALWAYS activate. Briefly enter a countering stance that lets you parry any and ALL damage. A successful parry nullifies incoming damage, reduces your equipment cooldown by 75%, and grants Blessing, causing your next attack to ALWAYS activate your on-hit effects. • Fire a swarm of missiles. Fire a swarm of 12 missiles that deal 12x300% damage. • Create a quantum tunnel between two locations. Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Executive Card Gain 10% cash back on all purchases. Multishops remain open. Whenever you make a gold purchase, get 10% of the spent gold back. If the purchase is a multishop terminal, the other terminals will remain open. • Heal on use. Instantly heal for 50% of your maximum health. • Throw a cursed doll that repeatedly triggers your 'On Kill' effects. Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. • Looks like it could power something. EXTREMELY unstable... • Heal over time. Activate to send to an ally. Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Goobo Jr. Create a clone of you for 30 seconds. Spawn a gummy clone that has 300% damage and 300% health. Expires in 30 seconds. • You and all your allies enter a frenzy. All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. • Gain massive armor for 5 seconds. Gain 500 armor for 5 seconds. • Gain temporary flight. Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Molotov (6-Pack) Throw 6 flaming molotovs that ignite enemies upon shattering. Throw 6 molotov cocktails that ignites enemies for 500% base damage. Each molotov leaves a burning area for 200% damage per second. • Gain +100% Critical Strike Chance for 8 seconds. • Fire a ball of energy that electrocutes nearby enemies before detonating. Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. • Fire a black hole that draws enemies in. Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds • Reveal all nearby interactables. Reveal all interactables within 500m for 10 seconds. • Transform an Item or Equipment into a different one. Can only recycle once. Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Remote Caffeinator Request a healing soda machine. Request an Eclipse Zero Vending Machine from the UES Safe Travels. Delivery guaranteed in 5 seconds, dealing 2000% damage. Heal up to 3 targets for 25% of their maximum health. • Call down a lightning strike on a targeted monster. Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. • Throw a fan of buzzing saws that come back to you. Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life (Consumed) On activation places a sprout that drops healing orbs. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life Revives the user when killed or dead allies on activation. Consumed on use. • Heal for a percentage of the damage you deal for 8 seconds. Heal for 20% of the damage you deal. Lasts 8 seconds. • Call drones for back up. Lasts 25 seconds. Call 4 Strike Drones to fight for you. Lasts 25 seconds. • Toggle to fire. Costs gold per bullet. Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Trophy Hunter's Tricorn (Consumed) Looks kinda cool, but that's about it. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Trophy Hunter's Tricorn Execute a large monster and claim its trophy. Consumed on use. Execute any enemy capable of spawning a unique reward, and it will drop that item. Equipment is consumed on use. • Transform into a speeding draconic fireball, dealing damage as you pass through enemies. Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. |
| Lunar |
Drop a permanent effigy that cripples ALL characters inside. Can place up to 5. ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5. • Rain meteors from the sky, hurting both enemies and allies. Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds. • Burn everything nearby... including you and allies. Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. • Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats. Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%. When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). |
| Elite |
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aurelionite's Blessing Become an aspect of radiance. • Become an aspect of ice. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.His Reassurance Become an aspect of earth. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.His Spiteful Boon Become an aspect of spite. • Become an aspect of fire. • Become an aspect of corruption. • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Of One Mind Become an aspect of the Collective. • Become an aspect of perfection. • Become an aspect of lightning. • Become an aspect of incorporeality. |
| Risk of Rain 2 Wiki |
|---|
| Main |
| Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
| Survivors |
| AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. CHEF This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specializes in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • Drifter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Drifter This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.DrifterThe Drifter is a resourceful survivor who's quick to claim every opportunity whilst gathering Junk to spend on powerful skills. Class: Melee HP: 170 (+52 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Unchecked Hoarder • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False Son This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • Operator is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Operator This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.OperatorOperator is an evasive frontline commander. He uses drones as a force multiplier, leveraging battlefield chaos at opportune moments. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Coerced Specialist • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Railgunner This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Seeker This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Fiend This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
| Environments |
| Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. • Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
| Hidden Realms |
| A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
| Expansions |
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
| Alternate Game Modes |
| Eclipse • Prismatic Trials • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
| Mechanics |
| Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
| Other |
| Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |










































