Risk of Rain 2 Wiki
m (Grammar)
Tag: Visual edit
mNo edit summary
Line 102: Line 102:
 
*{{Color|bandit|Burst}} does not pair well with items like {{ItemLink|Shatterspleen}} and {{ItemLink|Tri-Tip Dagger|alt= Tri-Tip Daggers}} because the stacks wear off during the reload animation.
 
*{{Color|bandit|Burst}} does not pair well with items like {{ItemLink|Shatterspleen}} and {{ItemLink|Tri-Tip Dagger|alt= Tri-Tip Daggers}} because the stacks wear off during the reload animation.
 
* Rapid-firing {{Color|bandit|Blast}} drastically increases the spread of the rifle. Pacing shots is necessary for hitting targets at long range.
 
* Rapid-firing {{Color|bandit|Blast}} drastically increases the spread of the rifle. Pacing shots is necessary for hitting targets at long range.
* Both {{Color|bandit|Serrated Dagger}} and {{Color|bandit|Serrated Shiv}} reset Bandit's aerial momentum, which can be used to prevent fall damage.
+
* Both {{Color|bandit|Serrated Dagger}} and {{Color|bandit|Serrated Shiv}} reset {{Color|bandit|Bandit's}} aerial momentum, which can be used to prevent fall damage.
* Use {{Color|bandit|Smoke Bomb}} to get the most use out of Bandit's {{Color|bandit|Backstab}} passive, allowing you to reposition behind enemies while they're distracted.
+
* Use {{Color|bandit|Smoke Bomb}} to get the most use out of {{Color|bandit|Bandit's}} {{Color|bandit|Backstab}} passive, allowing you to reposition behind enemies while they're distracted.
* Since {{Color|bandit|Smoke Bomb}} moves Bandit upward while in the air, it can effectively be used as an extra jump to increase your mobility or to prevent fall damage.
+
* Since {{Color|bandit|Smoke Bomb}} moves {{Color|bandit|Bandit}} upward while in the air, it can effectively be used as an extra jump to increase your mobility or to prevent fall damage.
* Using any Bandit ability while airborne and under the effect of {{Color|bandit|Smoke Bomb}} will make him instantly exit invisibility and perform a mid-air jump from {{Color|bandit|Smoke Bomb}} ending.
+
* Using any {{Color|bandit|Bandit}} ability while airborne and under the effect of {{Color|bandit|Smoke Bomb}} will make him instantly exit invisibility and perform a mid-air jump from {{Color|bandit|Smoke Bomb}} ending.
 
*While {{Color|bandit|Desperado}} has the potential for higher damage, tokens resetting after each stage makes it difficult to be useful in later stages. {{Color|bandit|Lights Out}}'s ability to reset cooldowns is much more reliable.
 
*While {{Color|bandit|Desperado}} has the potential for higher damage, tokens resetting after each stage makes it difficult to be useful in later stages. {{Color|bandit|Lights Out}}'s ability to reset cooldowns is much more reliable.
   

Revision as of 12:01, 20 April 2021

Bandit
Bandit
The Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
Health 110 (+33 per level)
Health Regen 1/s (+0.2 per level)
Damage 12 (+2.8 per level)
Speed 7 m/s
Armor 0
Unlock Warrior

Umbra Title
Desperate Outlaw
Ending Phrase
Escaped : ..and so he left, grateful for his luck.

Vanished : ..and so he vanished, full of regret.

Bandit is a playable character in Risk of Rain 2.

Skills

Passive

Backstab

Backstab
Type Passive
Description All attacks from behind are Critical Strikes.
Primary

Burst

Burst
Type Primary
Cooldown 0.5s/shot
Proc Coefficient 0.5 (x5)
Description Fire a shotgun burst for 5x100% damage. Can hold up to 4 shells.

Blast

Blast
Type Primary
Cooldown 0.5s/shot
Proc Coefficient 1.0
Description Fire a rifle blast for 330% damage. Can hold up to 4 bullets.
Notes
  • Unlocked via the Bandit: Classic Man Challenge. (As Bandit, successfully use 'Lights Out' to reset your cooldowns 15 times in a row.)
Secondary

Serrated Dagger

Serrated Dagger
Type Secondary
Cooldown 4s
Proc Coefficient 1.0
Description Lunge and slash for 360% damage. Critical Strikes also cause hemorrhaging
[ Hemorrhage ]
Deal 2000% base damage over 15s. Hemorrhage can stack.
.
Notes
  • Doesn't interrupt sprinting.

Serrated Shiv

Serrated Shiv
Type Secondary
Cooldown 4s
Proc Coefficient 1.0
Description Throw a hidden blade for 240% damage. Critical Strikes also cause hemorrhaging
[ Hemorrhage ]
Deal 2000% base damage over 15s. Hemorrhage can stack.
.
Notes
  • Unlocked via the Bandit: Sadist Challenge. (As Bandit, kill a monster with 20 stacks of Hemorrhage.)
  • Doesn't interrupt sprinting.
Utility

Smoke Bomb

Smoke Bomb
Type Utility
Cooldown 6s
Proc Coefficient 1.0
Description Stunning
[ Stunning ]
Interrupts enemies and briefly stuns them.
. Deal 200% damage, become invisible, then deal 200% damage again.
Notes
  • Applies upward momentum to Bandit at the start and end of the ability's duration when activated in the air.
  • Provides a small speed boost for the duration of the ability.
  • Using any Skill during the ability will instantly make Bandit exit invisibility. Using an equipment will not.
Special

Lights Out

Lights Out
Type Special
Cooldown 4s
Proc Coefficient 1.0
Description Slayer
[ Slayer ]
The skill deals 2% more damage per 1% of health the target has lost, up to 3x damage.
. Fire a revolver shot for 600% damage. Kills reset all your cooldowns.

Desperado

Desperado
Type Special
Cooldown 4s
Proc Coefficient 1.0
Description Slayer
[ Slayer ]
The skill deals 2% more damage per 1% of health the target has lost, up to 3x damage.
. Fire a revolver shot for 600% damage. Kills grant stacking tokens for 10% more Desperado damage.
Notes
  • Unlocked via the Bandit: B&E Challenge. (As Bandit, kill the final boss with 'Lights Out'.)
  • All tokens are lost upon advancing to next stage.

Tips

  • Burst and Blast can be shot as fast as one can click/press the corresponding button. Items increasing attack speed like Soldier's Syringe Soldier's SyringeBgCommonSoldier's SyringeSoldier's Syringe
    Increase attack speed.

    Increases attack speed by 15% (+15% per stack).
    only speed up the reload animation of the gun.
  • You will start reloading quicker if your gun is empty rather than if there are bullets remaining in the chamber.
  • Burst does not pair well with items like Shatterspleen ShatterspleenBgBossShatterspleenShatterspleen
    Critical strikes always bleed enemies. Bleeding enemies now explode.

    Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
    and Tri-Tip Dagger Tri-Tip DaggerBgCommonTri-Tip DaggerTri-Tip Dagger
    Gain +10% chance to bleed enemies on hit.

    10% (+10% per stack) chance to bleed an enemy for 240% base damage.
    because the stacks wear off during the reload animation.
  • Rapid-firing Blast drastically increases the spread of the rifle. Pacing shots is necessary for hitting targets at long range.
  • Both Serrated Dagger and Serrated Shiv reset Bandit's aerial momentum, which can be used to prevent fall damage.
  • Use Smoke Bomb to get the most use out of Bandit's Backstab passive, allowing you to reposition behind enemies while they're distracted.
  • Since Smoke Bomb moves Bandit upward while in the air, it can effectively be used as an extra jump to increase your mobility or to prevent fall damage.
  • Using any Bandit ability while airborne and under the effect of Smoke Bomb will make him instantly exit invisibility and perform a mid-air jump from Smoke Bomb ending.
  • While Desperado has the potential for higher damage, tokens resetting after each stage makes it difficult to be useful in later stages. Lights Out's ability to reset cooldowns is much more reliable.

Lore

A few drinks here, a few laughs there. A few more drinks. A sleight of hand – and bang, keycard access to the loading bay of the Safe Travels. The camo suit can handle the rest.

A secret mission means low profile – and low security. Besides, everyone is wearing environment suits before we leave orbit. How would they know?

I mean, it’s the goddamn Contact Light. Think of how much those higher security chests could flip for! And some of the militech on that ship? Howdy hey. That’s probably what some of the other boys were thinking, sneaking onto that ship in the first place.

My coat? 

I’m a thief - not a plumber. Of course I’m bringing my coat.

Gallery

Trivia

  • Bandit's "Chilly" skin is a reference to Ibzan - the main antagonist of Hopoo's other game, DEADBOLT. The skin bears a close resemblance to him, the name refers to the constant cold that skeletons feel, the shotgun model is replaced with a Semi-Auto Shotgun and the knives are replaced with kitchen knives.
  • Before the Anniversary update, Bandit was in the game's files as an unused survivor. Notably he was the most complete unused survivor.
  • Bandit's Burst primary ability has no rate of fire cap, and is only limited by the 4-shot cooldown.