Risk of Rain 2 Wiki

Artificer: Massacre is a challenge in Risk of Rain 2. It is completed as ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond
by performing a multikill of 20 enemies.

A multikill is a streak of enemies killed; if a full second passes without a kill, the streak is reset.

Tips[]

  • Using a Primordial Cube60sPrimordial Cube
    Fire a black hole that draws enemies in.

    Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds
    is a great way to gather enemies together and setup a big multikill. Combine it with several Will-o'-the-wispWill-o'-the-wisp
    Detonate enemies on kill.

    On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
    for maximum effectiveness.
  • Playing on a higher difficulty will scale the number of enemies faster, which can make getting multikills easier at the cost of making it more difficult to survive.
  • The Artifact of SwarmsSwarmsMonster spawns are doubled, but monster maximum health is halved.
    Code:
    ●●▲
    ▲♦▲
    ▲●●
    and Artifact of SoulSoulWisps emerge from defeated monsters.
    Code:
    ●■●
    ●♦●
    ■♦■
    can be useful for increasing the number of monsters.
  • This challenge can also be completed using the Forgive Me Please45sForgive Me Please
    Throw a cursed doll that repeatedly triggers your 'On Kill' effects.

    Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
    with at least 2 Fuel CellsFuel Cell
    Hold an additional equipment charge. Reduce equipment cooldown.

    Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
    . Each doll will trigger 8 kills spaced 1 second apart, so staggering the dolls slightly keeps the multikill counter going, for 24 kills total.
  • The item Genesis LoopGenesis Loop
    Fire an electric nova at low health.

    Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds .
    makes it rather easy to complete this challenge, causing large multikills when the player reaches low health.