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Artificer is a playable character in Risk of Rain 2.

How to UnlockEdit

The Artificer is unlocked upon completing the Challenge "Pause". (Free the survivor suspended in time.)

Collect 11 Lunar Coins and find a Newt Altar. Pay one coin so the blue portal spawns upon charging the teleporter to 100%. Use the blue portal instead of the teleporter and head to the shop. To the right of Newt is Artificer suspended in time. Pay 10 coins to unlock Artificer.

SkillsEdit

ENV SuitEdit

ENV Suit
ENV Suit
Type Passive
Description Holding the Jump key causes the Artificer to hover in the air.

Flame BoltEdit

Flame Bolt
Flame Bolt
Type Primary
Cooldown 1.3s
Proc Coefficient 1
Description Fire a bolt for 220% damage that ignites enemies. Hold up to 4.
Notes
  • Burns 8 ticks for 25% damage each

Plasma BoltEdit

Plasma Bolt
Plasma Bolt
Type Primary
Cooldown 1.3s
Proc Coefficient 1
Description Fire a bolt for 220% damage that explodes in a small area. Hold up to 4.
Notes
  • Unlocked via the "Artificer: Massacre" Challenge. (As Artificer, perform a multikill of 20 enemies.)

Charged Nano-BombEdit

Charged Nano-Bomb
Charged Nano-Bomb
Type Secondary
Cooldown 5s
Proc Coefficient Explosion: 1

Sparks: 0.3

Description Charge up a nano-bomb that deals 400%-1200% damage and stuns all enemies.
Notes
  • Can sprint while charging
  • The damage will increase during the initial animation, causing the minimum damage to be 600% (increased with Attack Speed)
  • Takes 2s to fully charge with an Attack Speed of 1.
  • The orb fires bolts at nearby enemies on the fly.

Cast Nano-SpearEdit

Cast Nano-Spear
Cast Nano-Spear
Type Secondary
Cooldown 5s
Proc Coefficient 1
Description Charge up a piercing nano-spear that deals 400%-1200% damage and freezes all enemies.
Notes
  • Unlocked via the "Artificer: Chunked!" Challenge. (As Artificer, fully defeat the teleporter boss in a one-second burst of damage.)

SnapfreezeEdit

Snapfreeze
Snapfreeze
Type Utility
Cooldown 12s
Proc Coefficient 1
Description Create a barrier that freezes enemies for 100% damage. Enemies at low health are instantly killed if frozen.
Notes
  • Frozen enemies with 30% or less health are instant killed.
  • Can't freeze bosses.
  • Can burn while frozen.

FlamethrowerEdit

Flamethrower
Flamethrower
Type Special
Cooldown 5s
Proc Coefficient 1
Description Burn all enemies in front of you for 1700% damage.
Notes
  • Pierces through enemies
  • If crit procs, all hits will crit
  • Takes 3s to fire and another 5s to cooldown.
  • Deals damage 22 times. Each hit deals 100% damage, has a Proc Coefficient of 1 and half of them will set the target on fire. That means Flamethrower deals a tremendous 4400% damage to anything in front.
  • The fire beam has a decent max reach of ~25m.[Verify] At the distance, the damage falls by less than 2%.

Ion SurgeEdit

Ion Surge
Ion Surge
Type Special
Cooldown 8s
Proc Coefficient 1
Description Burst into the sky, dealing 800% damage and stunning nearby enemies.
Notes
  • Unlocked via the "Artificer: Orbital Bombardment" Challenge. (As Artificer, kill 15 enemies before touching the ground.)
  • Can be used while airborne, making you more or less fly

TipsEdit

  • Getting multiple Backup Magazine in conjunction with Ocular HUD can help Artificer deal massive amounts of damage to bosses or common enemies alike.
  • Flamethrower has a Proc Coefficient of 1.0, allowing it to quickly apply item effects such as Tri-Tip Dagger and AtG Missile Mk. 1 multiple times, stacking these items will allow you to deal huge bursts damage.
  • Higher Attack Speed will increase the speed of all attack animations and increases the charge speed of Charged Nano-Bomb, however, it does not affect the duration nor the tickrate of Flamethrower.
  • Artificer's other abilities cannot be activated in the duration of Flamethrower, however, sprinting will cancel the attack instantly.
  • While initiating the charge up will cancel sprint, sprinting while charging a Charged Nano-Bomb will not cancel the charge and she will be able to fully charge and launch the attack without breaking sprint.

GalleryEdit

HistoryEdit

Build ID #3731106 Increase proc coefficient of Flame Bolt from 0.2 to 1.
Increase proc coefficient of Snapfreeze (each pillar) from 0 to 1.
Increase Snapfreeze's explosion radius from 1.5m to 2.5m.
Build ID #4233443 Updated proc coefficient, travel speed, and fire rate of Plasma Bolt to match that of Flame Bolt.
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