Risk of Rain 2 Wiki

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23 June 2025

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9 March 2024

  • curprev 23:2723:27, 9 March 2024 Puporongo talk contribs m 38,263 bytes −103 removed note about dio's in simulacrum. an extra life can prevent the last standing player from fully dying and thus wiping the entire team, or save someone who dies first and then having their companion die afterwards and thus preventing a wipe Tag: Source edit

29 December 2023

3 December 2023

29 November 2023

  • curprev 02:0802:08, 29 November 2023 Detalius talk contribs 34,965 bytes +211 Finally added a janky fix for the extra space in the Table of Contents due to the SotV icon before "Simulacrum" header. There is an invisible header that displays in ToC and is still link-able, and a visible, hand-made "fake" header that includes the icon but does not show in ToC. Tag: Source edit

22 November 2023

12 November 2023

9 November 2023

23 October 2023

  • curprev 23:3623:36, 23 October 2023 GChinchi talk contribs 26,860 bytes −132 removed the void fog formula and mechanics since it's duplicated in the void fog article; added that commencement can't be chosen for the first stage on simulacrum; added that wave 10 may rarely spawn a boss; reworded a paragraph slightly Tag: Visual edit

16 October 2023

29 June 2023

  • curprev 11:0211:02, 29 June 2023 GChinchi talk contribs 26,769 bytes +877 added that all items/equipment/dlc content are always enabled for prismatic trials; confirmed the timer is still not frozen for the hidden realms Tag: Visual edit

19 April 2023

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8 November 2022

21 October 2022

  • curprev 08:2308:23, 21 October 2022 GChinchi talk contribs 23,430 bytes +174 corrected that it's the 'immediateMonstersCredits' is used for boss spawning in simulacrum; some minor typo fixes and rephrasing; corrected the gap between some paragraphs so it looks more consistent Tag: Visual edit

19 October 2022

  • curprev 01:5401:54, 19 October 2022 GChinchi talk contribs m 23,256 bytes −2 fixed two typos Tag: Visual edit
  • curprev 01:0301:03, 19 October 2022 GChinchi talk contribs 23,258 bytes +3,513 many changes in the simulacrum section: added that the safe zone will eventually shrink, added that enemies gain an item even 10th wave, added environment links for the selectable stages, collected a few exception highlights in a bullet list, moved all equations to a new "mechanics" subsection and added info on the director credits Tag: Visual edit

14 October 2022

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30 September 2022

29 September 2022

  • curprev 09:2309:23, 29 September 2022 GChinchi talk contribs 18,335 bytes +886 Revamped the simulacrum augments table; split it common and boss waves; removed the redundant description column and added columns for weight and requirement. Also added explicit drop chance the various waves. Tag: Visual edit

27 September 2022

12 July 2022

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