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*Instead of starting in an [[Escape Pod]], Acrid starts asleep on the surface of the planet. During its wake up animation, it is actually vulnerable to enemy attack before the player is given control if its spawn location is particularly unlucky.
 
*Instead of starting in an [[Escape Pod]], Acrid starts asleep on the surface of the planet. During its wake up animation, it is actually vulnerable to enemy attack before the player is given control if its spawn location is particularly unlucky.
 
*Acrid originally fell onto Petrichor V along with the VES Contact Light's other cargo, locked inside a crate that landed atop the area known as [[ror:Sunken_Tomb|Sunken Tomb]]. Despite Acrid's final wish upon defeating [[ror:Providence|Providence]], "to be left alone," it can be presumed that [[Void Reaver|Void Reavers]] managed to imprison him in the [[Void Fields]] at some time between the events of the first two games.
 
*Acrid originally fell onto Petrichor V along with the VES Contact Light's other cargo, locked inside a crate that landed atop the area known as [[ror:Sunken_Tomb|Sunken Tomb]]. Despite Acrid's final wish upon defeating [[ror:Providence|Providence]], "to be left alone," it can be presumed that [[Void Reaver|Void Reavers]] managed to imprison him in the [[Void Fields]] at some time between the events of the first two games.
*not a lemurian
+
*Not a [[Lemurian]]
   
 
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Revision as of 21:48, 19 April 2021

Acrid
Acrid
Acrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Health 160 (+48 per level)
Health Regen 2.5/s (+0.5 per level)
Damage 15 (+3 per level)
Speed 7 m/s
Armor 20
Unlock ...To Be Left Alone

Umbra Title
Test Subject
Ending Phrase
Escaped : ..and so it left, with delusions of freedom.

Vanished : ..and so it vanished, taken for the final time.

Acrid is a playable character in Risk of Rain 2.

A macabre, poison-spewing ex-prisoner, Acrid fights with a potent array of damage-over-time effects and self-sustaining melee ability.

Its unique ability to inflict Poison or Blight Status Effects makes it an incredibly lethal choice when stacking Items that inflict additional debuffs.

Skills

Misc

Poison

Poison
Type Passive
Description Poisonous
[ Poisonous ]
Deal damage equal to 10% of their maximum health over 10s. Poison cannot kill enemies.
attacks apply a powerful damage-over-time.
Notes
  • Poison ticks 3 times per second for 10 seconds.
  • Poison deals 1% of the victim's maximum health per second (0.33% per tick) or an amount per second equivalent to Acrid's damage stat, whichever deals more damage. Poison is capped at 50 times Acrid's Damage per second.
  • Poison damage is affected by armor and has the nonlethal tag.
  • Poison is a Damage over Time effect, meaning it cannot Proc.

Blight

Blight
Type Passive
Description Attacks that apply Poison apply stacking Blight instead, dealing 60% damage per second.
Notes
  • Unlocked via the Acrid: Easy Prey Challenge. (As Acrid, land the killing blow on 50 total enemies that have 1 hit point left.)
  • Blight ticks 3 times per second for 5 seconds.
  • Blight deals 20% of Acrid's damage stat per tick, or 60% damage per second. Each stack of Blight increases the damage of each tick rather than adding more ticks.
Primary

Vicious Wounds

Vicious Wounds
Type Primary
Proc Coefficient 1
Description Maul an enemy for 200% damage. Every 3rd hit is Regenerative
[ Regenerative ]
Heal for 5% of your maximum health over 0.5s.
and deals 400% damage.
Secondary

Neurotoxin

Neurotoxin
Type Secondary
Cooldown 2s
Proc Coefficient 1
Description Poisonous
[ Poisonous ]
Deal damage equal to 10% of their maximum health over 10s. Poison cannot kill enemies.
. Spit toxic bile for 240% damage.

Ravenous Bite

Ravenous Bite
Type Secondary
Cooldown 2s
Proc Coefficient 1
Description Poisonous
[ Poisonous ]
Deal damage equal to 10% of their maximum health over 10s. Poison cannot kill enemies.
. Slayer
[ Slayer ]
The skill deals 2% more damage per 1% of health the target has lost, up to 3x damage.
. Regenerative
[ Regenerative ]
Heal for 5% of your maximum health over 0.5s.
. Bite an enemy for 320% damage.
Notes
  • Unlocked via the Acrid: Bad Medicine Challenge. (As Acrid, land the final blow on a Scavenger.)
  • For every 1% of health the enemy is missing, the damage multiplier is increased by 2%.
Utility

Caustic Leap

Caustic Leap
Type Utility
Cooldown 6s
Proc Coefficient Leap: 1
Pool: 0.1
Description Poisonous
[ Poisonous ]
Deal damage equal to 10% of their maximum health over 10s. Poison cannot kill enemies.
. Stunning
[ Stunning ]
Interrupts enemies and briefly stuns them.
. Leap in the air, dealing 320% damage. Leave acid that deals 25% damage.
Notes
  • Has 2 base charges

Frenzied Leap

Frenzied Leap
Type Utility
Cooldown 10s
Proc Coefficient 1
Description Stunning
[ Stunning ]
Interrupts enemies and briefly stuns them.
. Leap in the air, dealing 550% damage. Reduce the cooldown by 2s for every enemy hit.
Notes
  • Unlocked via the Acrid: Pandemic Challenge. (As Acrid, inflict Poison 1000 total times.)
  • Has 2 base charges
Special

Epidemic

Epidemic
Type Special
Cooldown 10s
Proc Coefficient 1
Description Poisonous
[ Poisonous ]
Deal damage equal to 10% of their maximum health over 10s. Poison cannot kill enemies.
. Release a deadly disease that deals 100% damage. The disease spreads to up to 20 targets.
Notes
  • If Epidemic hits a surface it will bounce to any nearby Monsters.

Tips

  • Acrid's Vicious Wounds attack animation can be cancelled and reset by initiating a dash. This allows Acrid to attack extremely quickly with no items. In Development Thoughts #11 it was noted this behavior will likely get removed.
  • Acrid's Poison can't kill on its own.
    • This makes items that can finish off low health enemies very effective, such as Tri-Tip Dagger Tri-Tip DaggerBgCommonTri-Tip DaggerTri-Tip Dagger
      Gain +10% chance to bleed enemies on hit.

      10% (+10% per stack) chance to bleed an enemy for 240% base damage.
      and Old Guillotine Old GuillotineBgUncommonOld GuillotineOld Guillotine
      Instantly kill low health Elite monsters.

      Instantly kill Elite monsters below 13% (+13% per stack) health.
      .
  • Poisoning the boss or bosses via Neurotoxin and Epidemic and then running away while the poison ticks is a great tactic.
  • Acrid's Epidemic gives Acrid great early-game AOE damage. When combined with items such as the Ukulele UkuleleBgUncommonUkuleleUkulele
    ...and his music was electric.

    25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
    , Will-o'-the-wisp Will-o'-the-wispBgUncommonWill-o'-the-wispWill-o'-the-wisp
    Detonate enemies on kill.

    On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
    , and Gasoline GasolineBgCommonGasolineGasoline
    Killing an enemy ignites other nearby enemies.

    Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
    , this lets Acrid easily clear crowds of enemies.
  • Acrid does not spawn from an escape pod, making Acrid unable to unlock Power Plant on its own.
  • Acrid does not take any fall damage while using Caustic Leap or Frenzied Leap.
  • Intentionally shooting Epidemic at the floor or walls can allow you to reliably hit flying Monsters such as Lesser Wisp Lesser WispsLesser WispLesser Wisp
    HP: 35 (+10 per level)
    Damage: 3.5 (+0.7 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 0
    .
  • Poison damage can be increased with Focus Crystal Focus CrystalBgCommonFocus CrystalFocus Crystal
    Deal bonus damage to nearby enemies.

    Increase damage to enemies within 13m by 20% (+20% per stack).
    , Armor-Piercing Rounds Armor-Piercing RoundsBgCommonArmor-Piercing RoundsArmor-Piercing Rounds
    Deal extra damage to bosses.

    Deal an additional 20% damage (+20% per stack) to bosses.
    , Death Mark Death MarkBgUncommonDeath MarkDeath Mark
    Enemies with 4 or more debuffs are marked for death, taking bonus damage.

    Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
    and Shattering Justice Shattering JusticeBgLegendaryShattering JusticeShattering Justice
    Reduce the armor of enemies after repeatedly striking them.

    After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
    .
  • Blight is affected by Spinel Tonic Spinel TonicBgLunarSpinel Tonic60sSpinel Tonic
    Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.

    Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.

    When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
    .
  • Neurotoxin does not cancel sprint or Vicious Wounds.

Lore

Theoretically, the true contents of the cell were just a mess of atoms. The structure of the contents in each cell – living, weapon, whatever - was categorized, sequenced, and then turned to juice and cured into solid gems. An incredibly efficient and lossless format.

And yet when the cell containment broke – and emergency protocols re-sequenced that mess of atoms back into the creature known as Acrid – he already knew. Maybe he was somehow conscious, in his juice-gem state. Maybe they injected him with information. Maybe he was connected to their psionic network. Maybe he just made it up.

But he knew – that the strange crustaceans that scrambled his atoms and imprisoned him here, in a place unknown – were panicking. Something had gone wrong, in a world where variables were not allowed.

Something was leaking.

They may have finally imprisoned something that could not be contained.

Gallery

Trivia

  • The challenge necessary to unlock Acrid, "...To be left alone" is a reference to Acrid's victory screen from the first Risk of Rain, which reads "...And so it left, with a new hunger: to be left alone."
  • Acrid is referred to internally as "Croco"
  • Acrid is commonly known as “Poison Doggo” as an internet meme.
  • Instead of starting in an Escape Pod, Acrid starts asleep on the surface of the planet. During its wake up animation, it is actually vulnerable to enemy attack before the player is given control if its spawn location is particularly unlucky.
  • Acrid originally fell onto Petrichor V along with the VES Contact Light's other cargo, locked inside a crate that landed atop the area known as Sunken Tomb. Despite Acrid's final wish upon defeating Providence, "to be left alone," it can be presumed that Void Reavers managed to imprison him in the Void Fields at some time between the events of the first two games.
  • Not a Lemurian