Abyssal Depths | |
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![]() | |
Tectonic Relics | |
Stage | 4 |
Soundtrack | Terra Pluviam |
Internal Name | dampcavesimple |
Description | |
A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. | |
Lunar Seer Quote | |
You dream of fire. |

Abyssal Depths logbook diorama
The Abyssal Depths are located within the crust of Petrichor V, and is a part of the fourth set of Environments in Risk of Rain 2.
A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.
The stage features two vault doors leading to a cave, which are either closed or open. If they are open, then the stage will obtain 160 extra credits to spawn more Interactables (roughly 10 small chests).
Interactables[]
- Chest
- Large Chest
- Adaptive Chest
- Equipment Barrel
- Multishop Terminal (Green)
- Lunar Pod
- Barrel
- Shrine of Combat
- Shrine of the Mountain
- Shrine of Chance
- Healing Drone
- Missile Drone
- Incinerator Drone
- Equipment Drone
- Gunner Turret
- Cloaked Chest
- Legendary Chest
- Altar of Gold
- Radio Scanner
- 3D Printer (White)
- 3D Printer (Green)
- Mili-Tech Printer
- 3D Printer (Overgrown)
- Scrapper
- Void Cradle
- Void Seed
- Shrine of Shaping
- Halcyon Shrine
- Broken REX
- Teleporter
Monsters[]
Brass ContraptionBrass Contraption
HP: 300 (+90 per level)
Damage: 10 (+2 per level)
Class: Ranged
Speed: 10 m/s
Armor: UnknownElder LemurianElder Lemurian
HP: 900 (+270 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 13 m/s
Armor: UnknownGreater WispGreater Wisp
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: UnknownSurvivors of the Void - DLC Content
Gup is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Gup
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Gup
HP: 1000 (+300 per level)
Damage: 12 (+2.4 per level)
Class: Melee
Speed: 12 m/s
Armor: UnknownSurvivors of the Void - DLC Content
Geep is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Geep
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Geep
HP: 500 (+150 per level)
Damage: 6 (+1.2 per level)
Class: Melee
Speed: 8 m/s
Armor: UnknownSurvivors of the Void - DLC Content
Gip is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Gip
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Gip
HP: 250 (+75 per level)
Damage: 3 (+0.6 per level)
Class: Melee
Speed: 5 m/s
Armor: Unknown
Seekers of the Storm - DLC Content
Halcyonite is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Halcyonite
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Halcyonite
HP: 900 (+270 per level)
Damage: 20 (+4 per level)
Class: Ranged
Speed: 4.95 m/s
Armor: 10Hermit CrabHermit Crab
HP: 100 (+30 per level)
Damage: 12 (+2.4 per level)
Class: Ranged
Speed: 10 m/s
Armor: UnknownImpImp
HP: 140 (+42 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 10 m/s
Armor: UnknownImp OverlordImp Overlord
Lord of the Red PlaneHP: 2800 (+840 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 13 m/s
Armor: 20LemurianLemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: UnknownMagma WormMagma Worm
Ancient Lava SwimmerHP: 2400 (+720 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 20 m/s
Armor: 15Overloading WormOverloading Worm
The ReminderHP: 12000 (+3600 per level)
Damage: 50 (+10 per level)
Class: Melee
Speed: 20 m/s
Armor: 15ScavengerScavenger
Item HoarderHP: 3800 (+1140 per level)
Damage: 4 (+0.8 per level)
Class: Ranged
Speed: 3 m/s
Armor: 20Seekers of the Storm - DLC Content
Scorch Worm is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Scorch Worm
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Scorch Worm
HP: 425 (+128 per level)
Damage: 20 (+4 per level)
Class: Ranged
Speed: 16 m/s
Armor: UnknownStone TitanStone Titan
Crisis VanguardHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Ranged / Melee
Speed: 5 m/s
Armor: 20
Family Events
Lemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: UnknownElder Lemurian
HP: 900 (+270 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 13 m/s
Armor: Unknown LemurianImp
HP: 140 (+42 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 10 m/s
Armor: UnknownImp Overlord
Lord of the Red PlaneHP: 2800 (+840 per level)
Damage: 16 (+3.2 per level)
Class: Melee / Ranged
Speed: 13 m/s
Armor: 20 ImpSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Gup
HP: 1000 (+300 per level)
Damage: 12 (+2.4 per level)
Class: Melee
Speed: 12 m/s
Armor: Unknown GupSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Barnacle
HP: 225 (+68 per level)
Damage: 6 (+1.2 per level)
Class: Ranged
Speed: Unknown m/s
Armor: UnknownVoid Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: UnknownSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Jailer
HP: 2200 (+660 per level)
Damage: 14 (+2.8 per level)
Class: Ranged / Self-Destruct
Speed: 7 m/s
Armor: UnknownSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Devastator
Destroyer of WorldsHP: 2800 (+840 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 8 m/s
Armor: 20 Void
Notes[]
- All Multishop Terminals that spawn will be of uncommon rarity.
- Shrines of Blood will not spawn on this stage.
Legendary Chest[]
A Legendary Chest will always spawn in the center of the environment, nestled between the rock faces in a nook behind some plants.
Broken REX[]
A broken robot can be found on the high up platforms of the stage. Interacting with it while equipped with a Fuel ArrayFuel Array
Looks like it could power something. EXTREMELY unstable... will complete the Power Plant challenge and unlock REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes as a playable survivor.
Newt Altars[]
There are 3 possible locations for the Newt Altars and exactly 1 will spawn:
- Atop the hanging orange crystal in the center of the environment
- Corner of the third elevation level near the chain impalement
- Within a cluster of yellow crystals within the cave, which is only sometime accessible though the intentional means.
- Can be accessed regardless by following the drop-down path entrance until the door and simply leaping over it with any movement abilities
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1. On top of a crystal suspended in the air in the center of the map
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2. Tucked away in a crevice above the left entrance to the cave
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3. Hidden in the cave under some crystals
Lore[]
Welcome to DataScraper (v3.1.53 – beta branch) $ Scraping memory... done. $ Resolving... done. $ Combing for relevant data... done. Complete! Outputting local plain text transcriptions... Day 0 We have landed a few minutes ago and I have no time I must log as quickly as possible I hope the speech-to-text works many died on impact inside hollow cavern chains great chains fire the ground they come from the ground the burning they breathe fire we are hiding beneath the caverns groans they coax metal from the surface with song giant snakes made of fire they collect the security chests the death god we are in hell here chains keeps the ground from splintering they breathe beneath and above and around us punishments it must be forgive me I cannot see too dark deep thunder goodbye Local text transcriptions complete.
Version History[]
- Bug Fixes
- Fixed the Environmental Log of
Sundered Grove not spawning if you had Abyssal Depths' Environmental Log unlocked
- Properly synchronize open-and-closed doors and other permutations on Abyssal Depths
- Fixed the Environmental Log of
- Gameplay Changes
- 🌧︎ Brighten ambient lighting
- 🌧︎ Ambient lighting is no longer extra dark inside the cave portions
- Major Content and Changes
- Added New Lore Entry: Abyssal Depths
- Gameplay Changes
- Add new ambient sounds
- Improve performance
- Update Navigation Nodegraph to make it easier for flying monsters and drones to navigate
- Fix basic Chests being heavily weighted to spawn
- Chains now disable/enable as random map permutations
- Cave section now properly spawns monsters and interactables
- Brighten internals of cave section
- Add boost to map interactable spawns if the cave is open
- Can now spawn new Drones
- Added collision to the Crystal Braziers
- Add another out of bounds zone above the cave to prevent falling into the cave while the gates are closed
- QOL
- Slightly increase bloom threshold in Abyssal Depths to be less glowy.
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • ![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. CHEF ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specializes in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False Son ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Railgunner ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • ![]() Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Seeker ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Melee / Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Fiend ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • ![]() Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1) Meter of the Restless You dream of stabbing shards. • ![]() Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3) March of the Fallen You dream of golden leaves. • ![]() Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) Shadow of the Savior You dream of wurms. • ![]() Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4) Relic of the False Son - - • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • ![]() Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2) Shadow of the Savior You dream of refuge. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • ![]() Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3) Path of the Protector You dream of vines, cutting through the sky. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • ![]() Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1) Ground Zero You dream of falls, erupting from the flora. Gigantic plants with vines and roots. Water running down their massive leaves fills the ground with pools of water. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |