|Origin of Tar|
|Lunar Seer Quote|
|You dream of sand beneath your feet.|
Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.
- Lesser Wisp
- Beetle Guard
- Clay Templar (only after Looping)
- Greater Wisp
- Beetle Queen
- Clay Dunestrider
- Stone Titan
The Hidden Chamber necessary for the completion of the Death Do Us Part Challenge is locked behind the Ancient Gate located in the sandy hills outside of the central aqueduct walls, just behind the large tar pit. To open the gate, two Pressure Plates must be found and triggered. These Pressure Plates spawn in two of eight different locations throughout the level, and can be located using the Radar ScannerReveal all nearby interactables.
Reveal all interactables within 500m for 10 seconds. through which they are marked with a ? icon.
Both plates must be activated and held down at the same time, whether by multiple players or weighted objects such as:
- Explosive Tar Pots
- Engineer's turrets
- Loader's M551 Pylon
- Captain's Orbital Supply Beacon
- Effigy of GriefDrop a permanent effigy that cripples ALL characters inside. Can place up to 5.
ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5..
When both plates are activated, the Ancient Gate will open and the tunnel to the Hidden Chamber may be entered. Inside are two unique Elite Elder Lemurians; Kjaro and Runald. Upon their death, they will drop a Kjaro's BandHigh damage hits also blasts enemies with a runic flame tornado. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. and a Runald's BandHigh damage hits also blasts enemies with runic ice. Recharges over time.
Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. respectively, and will complete the challenge Death Do Us Part which allows both items to drop in future runs.
Pressure Plate Locations
The Newt Altars can spawn in various locations across the Abandoned Aqueduct:
- High ledge across from Ancient Gate and sand pit
- On top of an aqueduct wall
- In fossil head skull (on very top of the map)
Welcome to DataScraper (v3.1.53 – beta branch) $ Scraping memory... done. $ Resolving... done. $ Combing for relevant data... done. Complete! Outputting local audio transcriptions... Day 0 Nightmare. I find myself in the middle of a desert - with no other survivors in sight. I scavenged for resources, but soon giant insects began to crawl out of the earth and take aggressive stances. Once they gathered their numbers - and presumably their confidence - they charged me. In avoiding their assault, I slipped and fell backwards into a waterfall of mysterious liquid. I tumbled within as it rushed me down, deep into an underground cavern. I crawled out, and thankfully the insects have stopped following me. I may have broken my leg - but thankfully CHIT(?) I have a healing drone to administer aid. It will take a few days to get my strength back. Day 1 I am grateful that I repaired this drone before my untimely tumble - I would assuredly be dead without it. My vision is blurry - I fear I have also suffered a CHIT concussion. My leg has begun to feel better. I will have to continue to wait. I grow hungry. Day 2 My healing drone has stopped giving me aid. It hovers far away now - and moves back as I move forward. I've been feeling nauseous, and have been feeling the urge to CHIT CHIT vomit. I occasionally spit out black liquid - I fear something is gravely wrong. Day 3 My CHIT CHIT drone has left. I have CHIT lost my vision. My mouth and eyes fill with foul dark liquid. I am alone. Day 9 CHIT CHIT CHIT CHIT CHIT CHIT CHIT CHIT CHIT I-I neED CHIT CHIT CHIT chit chit chit CHIT [Report detected!] Local audio transcriptions complete.
- Bug Fixes
- Abandoned Aqueduct now has defensive tar fully circling outside of the play area
- Gameplay Changes
- 🌧 Disable Ice & Fire Elder Lemurians from spawning if the gate isn’t legitimately opened. We see you, Mr Streamer.
- Gameplay Changes
- Reduce spawn cost of Clay Templars to match other maps with Clay Templars
- Fix some collisions
- Gameplay Changes
- Fix a map hole that allowed the player to get out of bounds.
- Can now spawn new monsters post-loop
- The internal development name for Abandoned Aqueduct is Goo Lake.
- A Chat with the Makers of Risk of Rain 2 (Hopoo Games) https://youtu.be/j0Mpqfl3L50?t=4759