A Moment, Whole
|A Moment, Whole|
A Moment, Whole is a hidden realm introduced in the Hidden Realms update. It can be reached from A Moment, Fractured, by obliterating at the Obelisk while at least one member of the team has a Beads of FealtySeems to do nothing... but....
This area is where the player will fight one of the four Twisted Scavenger bosses. The main purpose of fighting him is to be rewarded with Lunar Coins and complete the current run.
There is no way to exit the stage other than killing the Twisted Scavenger or being killed.
Twisted Scavenger[edit | edit source]
One of four Twisted Scavengers will be sitting in front of the player. See their page for their variants.
Upon killing the Twisted Scavenger, it will drop its sack and the screen will start to go black. Opening the sack will drop ten Lunar Coins. The lunar coins should be picked up before the screen turns black, otherwise they are lost.
Logbook Entry[edit | edit source]
The Environment Log is located behind the Twisted Scavenger, at the opposite side from where you spawn, behind a grave-like stone.
It is recommended to pick up the Log before the fight, due to the blackout that occurs after defeating the Scavenger. Furthermore, it will disappear 5 minutes after entering the level.
Tips[edit | edit source]
- If you die in this area it will not count as obliterating, meaning it will not unlock the Mastery challenge if on Monsoon difficulty.
- Reaching the edge of the stage will warp you back to the main area, but not in the case of enemies. Pushing a Twisted Scavenger to the edge of the map will cause them to instantly die as if they had fallen off the map, and their sack of coins will be warped to the main area to be looted.
- Going to the area will count towards Captain's challenge.
Lore[edit | edit source]
It is sealed… you do not have the skill to release this - it is a lock of my design. MY DESIGN. It will not break, and it will not yield. The alignment of the gate cannot now be changed by one such as you. It will persist for as long my treacherous brother lives. I have wasted my time in teaching you to operate it. A lock… MY lock… crafted by the hands of my betrayer! He has exploited and twisted my treasured designs into mockeries. MY guardians, that he continues to weave with willful volatility. MY sentinels, that he encumbers by his self-indulgent adornments and alterations. MY GATES, through which vermin like you ride to our infested home. Vermin, like you… oblivious to her sacrifice, as you all cowered from the radiant corpse that saved you. And now, in the greatest mockery he could devise, he has twice used my own creations to erase me. My heart cannot bear this. My blood boils anew... And I will no longer be able temper it. Your final task is rescinded. You have served me well. You have been my hands where I cannot reach, my feet where I cannot stride. My eyes, where I cannot see. And I have seen enough. Be pleased that I hold loyalty above all else. When you so choose, the beads of your oath will guide you to my vault. Reach out to the monolith while clutching them. Do not let go. You will find yourself at peace, and more importantly, my servant, in a realm overlooked by the design of my coming reprisal.
|Risk of Rain 2 Wiki|
|Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactibles • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects|
|Acrid • Artificer • Bandit • Captain • Commando • Engineer • Heretic • Huntress • Loader • Mercenary • MUL-T • REX|
|Abandoned Aqueduct • Abyssal Depths • Commencement • Distant Roost • Rallypoint Delta • Scorched Acres • Siren's Call • Sky Meadow • Sundered Grove • Titanic Plains • Wetland Aspect|
|A Moment, Fractured • A Moment, Whole • Bazaar Between Time • Bulwark's Ambry • Gilded Coast • Void Fields|