Module:Challenges/Data

-- local p = {}

local challenges = {}

challenges["Bookworm"] = { Type = "Equipment", Unlock = { "Radar Scanner" }, Desc = "Collect 10 Monster or Environment Logs." } challenges["Rapidfire"] = { Type = "Items", Unlock = { "Predatory Instincts" }, Desc = "Reach +200% attack speed." } challenges["The Lone Survivor"] = { Type = "Items", Unlock = { "Dio's Best Friend" }, Desc = "Stay alive for 30 consecutive minutes." } challenges["Macho"] = { Type = "Items", Unlock = { "Unstable Tesla Coil" }, Desc = "Deal 5000 damage in one shot." } challenges["Moon Worshipper"] = { Type = "Equipment", Unlock = { "Glowing Meteorite" }, Desc = "Carry 5 Lunar items in a single run." } challenges["Glorious Battle"] = { Type = "Items", Unlock = { "Berzerker's Pauldron" }, Desc = "Charge the Teleporter with less than 10% health." } challenges["Ascendant"] = { Type = "Equipment", Unlock = { "Royal Capacitor" }, Desc = "Defeat the Teleporter bosses after activating 2 Shrines of the Mountain." } challenges["Advancement"] = { Type = "Items", Unlock = { "Armor-Piercing Rounds" }, Desc = "Complete a Teleporter event." } challenges["Warrior"] = { Type = "Survivors", Unlock = { "Bandit" }, Desc = "Reach and complete the 3rd Teleporter event without dying." } challenges["Learning Process"] = { Type = "Items", Unlock = { "Tougher Times" }, Desc = "Die 5 times." } challenges["Experimenting"] = { Type = "Items", Unlock = { "Fuel Cell" }, Desc = "Pick up 5 different types of Equipment." } challenges["The Long Road"] = { Type = "Items", Unlock = { "57 Leaf Clover" }, Desc = "Complete 20 stages in a single run." } challenges["Deicide"] = { Type = "Items", Unlock = { "Brainstalks" }, Desc = "Defeat an Elite boss on Monsoon difficulty." } challenges["Slaughter"] = { Type = "Items", Unlock = { "Infusion" }, Desc = "Defeat 3000 enemies." } challenges["Elite Slayer"] = { Type = "Items", Unlock = { "Medkit" }, Desc = "Defeat an Elite-type monster." } challenges["Verified"] = { Type = "Survivors", Unlock = { "MUL-T" }, Desc = "Complete the first Teleporter event 5 times." } challenges["One with the Woods"] = { Type = "Equipment", Unlock = { "Gnarled Woodsprite" }, Desc = "Fully upgrade a Shrine of the Woods." } challenges["Mechanic"] = { Type = "Equipment", Unlock = { "The Back-up" }, Desc = "Repair 30 drones or turrets." } challenges["Funded!"] = { Type = "Equipment", Unlock = { "The Crowdfunder" }, Desc = "Collect $30,480 total gold." } challenges["[REDACTED]"] = { Type = "Equipment", Unlock = { "Preon Accumulator" }, Desc = "Open the Timed Security Chest on Rallypoint Delta." } challenges["The Demons And The Crabs"] = { Type = "Items", Unlock = { "Gesture of the Drowned" }, Desc = "Kill 20 Hermit Crabs by chasing them off the edge of the map." } challenges["Multikill!"] = { Type = "Equipment", Unlock = { "Helfire Tincture" }, Desc = "Kill 15 enemies simultaneously." } challenges["Prismatically Aligned"] = { Type = "Items", Unlock = { "Harvester's Scythe" }, Desc = "Complete a Prismatic Trial." } challenges["Death Do Us Part"] = { Type = "Items", Unlock = { "Runald's Band", "Kjaro's Band" }, Desc = "Discover the hidden chamber in the Abandoned Aqueduct." } challenges["Pause."] = { Type = "Survivors", Unlock = { "Artificer" }, Desc = "Free the survivor suspended in time." } challenges["Newtist"] = { Type = "Items", Unlock = { "Soulbound Catalyst" }, Desc = "Discover and activate 8 unique Newt Altars." } challenges["True Respite"] = { Type = "Survivors", Unlock = { "Mercenary" }, Desc = "Obliterate yourself at the Obelisk.." } challenges["Flawless"] = { Type = "Items", Unlock = { "Backup Magazine" }, Desc = "Fully charge a Teleporter without getting hit." } challenges["Going Fast Recommended"] = { Type = "Items", Unlock = { "Wax Quail" }, Desc = "Reach +300% movespeed (includes sprinting)." } challenges["The Basics"] = { Type = "Items", Unlock = { "Crowbar" }, Desc = "Discover 10 unique white items." } challenges["\"Is This Bugged?\""] = { Type = "Items", Unlock = { "Paul's Goat Hoof" }, Desc = "Fail the Shrine of Chance 3 times in a row." } challenges["Deja Vu?"] = { Type = "Items", Unlock = { "Sentient Meat Hook" }, Desc = "Loop back to the first stage." } challenges["...Maybe One More."] = { Type = "Items", Unlock = { "Bundle of Fireworks" }, Desc = "Duplicate the same item 7 times in a row with a 3D Printer." } challenges["Keyed Up"] = { Type = "Items", Unlock = { "Rusted Key" }, Desc = "Defeat the Teleporter boss under 15 seconds." } challenges["Naturopath"] = { Type = "Items", Unlock = { "Rejuvenation Rack" }, Desc = "Without healing, reach and complete the 3rd Teleporter event." } challenges["Her Concepts"] = { Type = "Items", Unlock = { "N'kuhana's Opinion" }, Desc = "Find the Altar to N'kuhana." } challenges["Engineering Perfection"] = { Type = "Survivors", Unlock = { "Engineer" }, Desc = "Complete 30 stages." } challenges["Blackout"] = { Type = "Equipment", Unlock = { "Eccentric Vase" }, Desc = "Defeat the unique guardian of Gilded Coast without any beacons deactivating." } challenges["Cut Down"] = { Type = "Items", Unlock = { "Old Guillotine" }, Desc = "Defeat 500 elite monsters." } challenges["Warmonger"] = { Type = "Items", Unlock = { "War Horn" }, Desc = "Complete 3 Combat Shrines in a single stage." } challenges["Cosmic Explorer"] = { Type = "Equipment", Unlock = { "Spinel Tonic" }, Desc = "Discover and enter three unique portals." } challenges["Power Plant"] = { Type = "Survivors", Unlock = { "REX" }, Desc = "Repair the broken robot with an Escape Pod's Fuel Array." } challenges["Commando: Rolling Thunder"] = { Type = "Skills", Unlock = { "Phase Blast" }, Desc = "As Commando, land the killing blow on an Overloading Worm." } challenges["MUL-T: Pest Control"] = { Type = "Skills", Unlock = { "Scrap Launcher" }, Desc = "As MUL-T, defeat two Beetle Queens without leaving the teleporter zone." } challenges["MUL-T: Gotcha!"] = { Type = "Skills", Unlock = { "Power-Saw" }, Desc = "As MUL-T, land the killing blow on an Imp Overlord with the Preon Accumulator." } challenges["MUL-T: Seventh Day"] = { Type = "", Unlock = { "" }, Desc = "As MUL-T, clear the Void Fields on Stage 7 or later" } challenges["Mercenary: Demon of the Skies"] = { Type = "Skills", Unlock = { "Rising Thunder" }, Desc = "As Mercenary, don't touch the ground for 30 seconds." } challenges["Mercenary: Ethereal"] = { Type = "Skills", Unlock = { "Slicing Winds" }, Desc = "As Mercenary, complete a Prismatic Trial without falling below 100% health." } challenges["Mercenary: Flash of Blades"] = { Type = "", Unlock = { "" }, Desc = "As Mercenary, use 20 abilities in 10 seconds." } challenges["Huntress: Piercing Wind"] = { Type = "Skills", Unlock = { "Ballista" }, Desc = "As Huntress, start and finish either Rallypoint Delta or Scorched Acres without falling below 100% health." } challenges["Huntress: One Shot, One Kill"] = { Type = "Skills", Unlock = { "Phase Blink" }, Desc = "As Huntress, collect and carry 12 Crowbars at once." } challenges["Engineer: Better With Friends"] = { Type = "Skills", Unlock = { "TR58 Carbonizer Turret" }, Desc = "As Engineer, recruit 12 minions at one time." } challenges["REX: Bushwhacked"] = { Type = "Skills", Unlock = { "DIRECTIVE: Drill" }, Desc = "As REX, complete an entire teleporter event while under 50% health." } challenges["Artificer: Chunked!"] = { Type = "Skills", Unlock = { "Cast Nano-Spear" }, Desc = "As Artificer, fully defeat the teleporter boss in a one-second burst of damage." } challenges["Artificer: Orbital Bombardment"] = { Type = "Skills", Unlock = { "Ion Surge" }, Desc = "As Artificer, kill 15 enemies before touching the ground." } challenges["Artificer: Massacre"] = { Type = "Skills", Unlock = { "Plasma Bolt" }, Desc = "As Artificer, perform a multikill of 20 enemies." } challenges["Warm For Life"] = { Type = "Equipment", Unlock = { "Blast Shower" }, Desc = "Die three times while burning." } challenges["Engineer: 100% Calculated"] = { Type = "Skills", Unlock = { "Spider Mines" }, Desc = "As Engineer, defeat the teleporter boss in less than 5 seconds after it spawns." } challenges["REX: Dunked"] = { Type = "Skills", Unlock = { "Bramble Volley" }, Desc = "As REX, kill a Clay Dunestrider on Abandoned Aqueduct by throwing it into a pit." } challenges["REX: Full of Life"] = { Type = "Skills", Unlock = { "DIRECTIVE: Harvest" }, Desc = "As REX, heal for 1000 health at once." } challenges["Loader: Swing By"] = { Type = "Skills", Unlock = { "Spiked Fist" }, Desc = "As Loader, reach and proceed through the Celestial Portal in 25 minutes or less." } challenges["Loader: The Thunderdome"] = { Type = "", Unlock = { "" }, Desc = "As Loader, kill three other Loaders in the Bulwark's Ambry." } challenges["Commando: Incorruptible"] = { Type = "Skills", Unlock = { "Frag Grenade" }, Desc = "As Commando, clear 20 stages in a single run without picking up any Lunar items." } challenges["Commando: Mastery"] = { Type = "Skins", Unlock = { "Hornet" }, Desc = "As Commando, beat the game or obliterate on Monsoon." } challenges["MUL-T: Mastery"] = { Type = "Skins", Unlock = { "Janitor" }, Desc = "As MUL-T, beat the game or obliterate on Monsoon." } challenges["Huntress: Mastery"] = { Type = "Skins", Unlock = { "Arctic" }, Desc = "As Huntress, beat the game or obliterate on Monsoon." } challenges["Artificer: Mastery"] = { Type = "Skins", Unlock = { "Chrome" }, Desc = "As Artificer, beat the game or obliterate on Monsoon." } challenges["Mercenary: Mastery"] = { Type = "Skins", Unlock = { "Oni" }, Desc = "As Mercenary, beat the game or obliterate on Monsoon." } challenges["REX: Mastery"] = { Type = "Skins", Unlock = { "Smoothie" }, Desc = "As REX, beat the game or obliterate on Monsoon." } challenges["Loader: Mastery"] = { Type = "Skins", Unlock = { "Classic" }, Desc = "As Loader, beat the game or obliterate on Monsoon." } challenges["Acrid: Mastery"] = { Type = "Skins", Unlock = { "Albino" }, Desc = "As Acrid, beat the game or obliterate on Monsoon." } challenges["Engineer: Mastery"] = { Type = "Skins", Unlock = { "EOD Tech" }, Desc = "As Engineer, beat the game or obliterate on Monsoon." } challenges["Captain: Mastery"] = { Type = "Skins", Unlock = { "Admiral" }, Desc = "As Captain, beat the game or obliterate on Monsoon." } challenges["Bandit: Mastery"] = { Type = "Skins", Unlock = { "Chilly" }, Desc = "As Bandit, beat the game or obliterate on Monsoon." } challenges["Blockade Breaker"] = { Type = "Items", Unlock = { "Visions of Heresy", "Hooks of Heresy", "Essence of Heresy", "Strides of Heresy" }, Desc = "Kill 15 boss monsters in a single run." } challenges["Guidance Offline"] = { Type = "Survivors", Unlock = { "Loader" }, Desc = "Defeat the unique guardian of Siren's Call." } challenges["...To Be Left Alone"] = { Type = "Survivors", Unlock = { "Acrid" }, Desc = "Stabilize the Cell in the Void Fields." } challenges["Loader: Earthshatter"] = { Type = "Skills", Unlock = { "Thunder Gauntlet" }, Desc = "As Loader, land a Charged Gauntlet hit at 300mph or higher." } challenges["Acrid: Pandemic"] = { Type = "Skills", Unlock = { "Frenzied Leap" }, Desc = "As Acrid, inflict Poison 1000 total times." } challenges["Automation Activation"] = { Type = "Items", Unlock = { "Squid Polyp" }, Desc = "Activate 6 turrets in a single run." } challenges["Cleanup Duty"] = { Type = "Equipment", Unlock = { "Recycler" }, Desc = "Destroy 20 flying rocks in Sky Meadow." } challenges["Never Back Down"] = { Type = "Items", Unlock = { "Focused Convergence" }, Desc = "In 4 consecutive stages don\u2019t leave the teleporter radius until it is fully charged." } challenges["Trial of Spite"] = { Type = "Artifacts", Unlock = { "Artifact of Spite" }, Desc = "Complete the Trial of Spite." } challenges["Trial of Command"] = { Type = "Artifacts", Unlock = { "Artifact of Command" }, Desc = "Complete the Trial of Command." } challenges["Trial of Honor"] = { Type = "Artifacts", Unlock = { "Artifact of Honor" }, Desc = "Complete the Trial of Honor." } challenges["Trial of Enigma"] = { Type = "Artifacts", Unlock = { "Artifact of Enigma" }, Desc = "Complete the Trial of Enigma." } challenges["Trial of Chaos"] = { Type = "Artifacts", Unlock = { "Artifact of Chaos" }, Desc = "Complete the Trial of Chaos." } challenges["Trial of Glass"] = { Type = "Artifacts", Unlock = { "Artifact of Glass" }, Desc = "Complete the Trial of Glass." } challenges["Trial of Dissonance"] = { Type = "Artifacts", Unlock = { "Artifact of Dissonance" }, Desc = "Complete the Trial of Dissonance." } challenges["Trial of Evolution"] = { Type = "Artifacts", Unlock = { "Artifact of Evolution" }, Desc = "Complete the Trial of Evolution." } challenges["Trial of Metamorphosis"] = { Type = "Artifacts", Unlock = { "Artifact of Metamorphosis" }, Desc = "Complete the Trial of Metamorphosis." } challenges["Trial of Sacrifice"] = { Type = "Artifacts", Unlock = { "Artifact of Sacrifice" }, Desc = "Complete the Trial of Sacrifice." } challenges["Trial of Vengeance"] = { Type = "Artifacts", Unlock = { "Artifact of Vengeance" }, Desc = "Complete the Trial of Vengeance." } challenges["Trial of Kin"] = { Type = "Artifacts", Unlock = { "Artifact of Kin" }, Desc = "Complete the Trial of Kin." } challenges["Trial of Swarms"] = { Type = "Artifacts", Unlock = { "Artifact of Swarms" }, Desc = "Complete the Trial of Swarms." } challenges["Trial of Death"] = { Type = "Artifacts", Unlock = { "Artifact of Death" }, Desc = "Complete the Trial of Death." } challenges["Trial of Frailty"] = { Type = "Artifacts", Unlock = { "Artifact of Frailty" }, Desc = "Complete the Trial of Frailty." } challenges["Trial of Soul"] = { Type = "Artifacts", Unlock = { "Artifact of Soul" }, Desc = "Complete the Trial of Soul." } challenges["Commando: Godspeed"] = { Type = "Skills", Unlock = { "Tactical Slide" }, Desc = "As Commando, fully charge the first-stage teleporter before the timer hits 5 minutes." } challenges["Acrid: Bad Medicine"] = { Type = "Skills", Unlock = { "Ravenous Bite" }, Desc = "As Acrid, land the final blow on a Scavenger." } challenges["Huntress: Finishing Touch"] = { Type = "Skills", Unlock = { "Flurry" }, Desc = "As Huntress, land a killing blow with every possible hit of a single glaive." } challenges["Acrid: Easy Prey"] = { Type = "Skills", Unlock = { "Blight" }, Desc = "As Acrid, land the killing blow on 50 total enemies that have 1 hit point left." } challenges["Engineer: Zero Sum"] = { Type = "Skills", Unlock = { "Thermal Harpoons" }, Desc = "As Engineer, finish charging the teleporter with zero monsters remaining on the stage." } challenges["I Love Dying!"] = { Type = "Equipment", Unlock = { "Forgive Me Please" }, Desc = "Die 20 times." } challenges["Washed Away"] = { Type = "Survivors", Unlock = { "Captain" }, Desc = "Beat the game." } challenges["The Calm"] = { Type = "Items", Unlock = { "Purity" }, Desc = "Beat the game on Monsoon difficulty." } challenges["Captain: Worth Every Penny"] = { Type = "Skills", Unlock = { "Beacon: Hacking" }, Desc = "As Captain, repair and recruit a TC-280 Prototype." } challenges["Captain: Wanderlust"] = { Type = "Skills", Unlock = { "Beacon: Resupply" }, Desc = "As Captain, visit 10 different environments in a single run." } challenges["Captain: Smushed"] = { Type = "", Unlock = { "" }, Desc = "As Captain, kill the final boss using a Supply Beacon" } challenges["Bandit: Classic Man"] = { Type = "", Unlock = { "" }, Desc = "As Bandit, successfully use 'Lights Out' to reset your cooldowns 15 times in a row." } challenges["Bandit: B&E"] = { Type = "", Unlock = { "" }, Desc = "As Bandit, kill the final boss with 'Lights Out'." } challenges["Bandit: Sadist"] = { Type = "", Unlock = { "" }, Desc = "As Bandit, kill a monster with 20 stacks of Hemorrhage." }

p.challenges = challenges

return p --