Plasma Shrimp

The  is a void item in Risk of Rain 2, added in the Survivors of the Void expansion, and the corruption of the.

On hitting an enemy, if the player has any shield, they will launch a homing missile that deals 40% (+50% per stack) total damage with a proc coefficient of 0.2. In addition, the first Plasma Shrimp the player acquires gives shield equal to 10% of their maximum health.

Tips

 * Any attack with a proc-coefficient of more than 0 will trigger the missiles. This makes attacks will lower coefficients very effective as it basically increases the proc-coefficient of them by 0.2
 * The Plasma Shrimp can be especially useful on skills that can quickly fire multiple projectiles, such as, as well as skills with relatively high attack speed, such as.
 * Removing the luck-based element of the allows a player to use the Plasma Shrimp without being affected by the downside of . However, if they have increased luck, the Plasma Shrimp could be a damage loss instead.
 * This item, while having less overall damage than its uncorrupted counterpart, can be useful for rapidly stacking up multiple status effects on an enemy, making it pair incredibly well with items such as the /, ,/, (Given the player has enough luck and/or Critical Strike Chance),, , , , , , , and by extension, makes  easier to activate and maintain. For additional effectiveness, picking up  can triple the amount of missiles shot per hit.
 * Conversely, this makes the item pair less effectively with items such as the, /, , and , since they all act based on total damage. However it can still allow for those items to activate more frequently than usual.
 * This item can also help drastically increase the amount of health gained from items such as and.
 * Since this item's shield scales with base maximum health, having items that increase health can be useful for maintaining One-Shot Protection if the player has the item.

Version History

 * Survivors of the Void
 * Major Content
 * Added New Item: Plasma Shrimp