Void Infestor

The  is a monster added in the Survivors of the Void update.

Environments

 * Any

Skills & Behavior
Void Infestors do not naturally spawn in the world; instead, there are 2 special ways they can appear: 0-4 Void Infestors will spawn after interacting with a Void Cradle, and when defeating a Elite monster, a single Void Infestor will appear from its corpse.

Unlike other monsters, Void Infestors' health decays over time, and they will die within 30 seconds even if no damage is dealt.

After appearing, a Void Infestor will move quickly and erratically, making it difficult for any Survivors to hit it.

Primary: Infest
The Infestor makes flying leap towards its target. Upon contact and if the target is a non-player, non-mechanical entity, the Infestor latches onto it and the victim becomes Voidtouched. These Voidtouched characters become hostile to Survivors and monsters alike, even if they were previously allied when uninfested.

If the character the Infestor touches cannot be infested, the attack simply deals 100% damage with a proc coefficient of 1.0 and stuns the victim if possible.

After defeating a Voidtouched monster, the Void Infestor will leave the monster's corpse, and it can infest another target if it is not defeated. Note that the Infestor entering and the Infestor exiting the host are not the same entity, with the latter having full health.

This skill has a cooldown of 5 seconds.

Behaviors

 * 1) Flee: the Infestor must be within 25m from its target. This is preparatory to attempting to infest the target.
 * 2) Use primary: the Infestor must be within 25-80m from its target and have line of sight. The Infestor will reselect a target after this.
 * 3) Chase off nodegraph: the Infestor must be within 10m from its target and have line of sight. This does not seem to be a selectable behavior because fleeing at short distances takes priority.
 * 4) Chase: no requirements. If the primary is on cooldown, the Infestor will keep switching between fleeing and approaching as it crosses the 25m distance barrier.

Version History

 * Survivors of the Void
 * (Undocumented) Added New Monster: Void Infestor

Trivia

 * The "596f757220707269736f6e" in this monster's logbook entry is hexadecimal for "Your prison".
 * In keeping with the deep-sea theme of the Void and the monsters related to it, the Void Infestor's visual design seems to draw inspiration from ocean life, especially crustaceans and other arthropods. Infestors in particular bear a striking resemblance to giant isopods (family Cirolanidae).
 * Another possible inspiration for the appearance and behavior of the Infestor is Orthione griffenis, a more derived and parasitic species of isopod that latches on to and feeds from the gill chambers of crayfish.
 * When a Void Infestor infests a body, it immediately dies and gives the Voidtouched Elite equipment to the enemy. When the Voidtouched enemy dies, a new Infestor with full health is spawned at the enemy's location.
 * The new Infestor will only spawn if the Voidtouched enemy has run out of lifes, i.e., no remaining or.
 * An Infestor spawned from a Void Cradle does so with the special procedure that also spawns Special Bosses and as such has unique scaling. However, an Infestor spawned from a Voidtouched enemy only spawns at level 1 with no unique scaling. This makes Infestors spawned by the latter method much easier to kill.
 * Since both spawning methods are special, Infestors do not inherit any items from the.
 * With the enabled, it is possible for a Void Infestor to infest another Infestor and make it Voidtouched. If this Voidtouched Infestor infests a new enemy, the Voidtouched Infestor will die (thus respawning the Infestor that had infested it) and the enemy will become Voidtouched.
 * Since the Infestor's attempt to infest an entity is technically an attack, a Voidtouched Infestor can inflict Collapse on the entity it infests.
 * If a player or enemy holding the kills a Voidtouched enemy, they will gain the Voidtouched buff. If the holder of the Wake of Vultures dies before the buff expires, they will spawn a Void Infestor even though they were never infested by one.
 * Infestors do not discriminate against Voidtouched enemies and can infest them. If an Infestor infests an enemy that is already Voidtouched, the Infestor will simply die with no noticeable effect.
 * When a Voidtouched or  dies, its descendants inherit its equipment (and thus its Elite type). Therefore, killing a single Voidtouched Gup and its descendants results in a total of 7 Infestors spawning.
 * The Infestors may not necessarily infest new enemies, as they may target the Voidtouched Geeps and Gips.