Malachite Urchin

The Malachite Urchin is a new Monster introduced in Risk of Rain 2.

This monster cannot spawn normally, but whenever a Malachite Elite is killed, this monster spawns where the Elite died.

Despite the name, this monster does not apply the Healing Disabled debuff or create Malachite spike pits.

The Malachite's Urchin's health decays, so it dies in 20 seconds if no additional damage is dealt.

Environments

 * Distant Roost
 * Titanic Plains
 * Wetland Aspect
 * Abandoned Aqueduct
 * Rallypoint Delta
 * Scorched Acres
 * Abyssal Depths
 * Siren's Call
 * Sky Meadow
 * Bulwark's Ambry
 * Gilded Coast
 * Void Fields

Malachite Minigun
The Malachite Urchin fires a stream of homing needles, each dealing 25% damage with a Proc Coefficient of 1.0.