Interactables

 are objects encountered while exploring the Environments. They are immovable, but can be interacted with.

Drones
Drones can be purchased to repair them from their broken state and use them. They can provide either damage or healing output.

Drones that are repaired and minions spawned via items level up with difficulty level, not player level.

Version History

 * PC Patch v1.1.1.2
 * Bug Fixes
 * Fixed AI sometimes getting position updates on invisible characters more frequently than intended
 * Fixed drone AI following its leader too aggressively


 * Anniversary Update
 * Major Content
 * Added Lunar Shop Refresher
 * Gameplay Changes
 * NPC AI
 * All AI now have dramatically improved pathfinding
 * All AI now gets position updates on targets who are invisible only every few seconds, rather than losing the target entirely
 * Minions
 * Drones no longer have resistance to AOE attacks
 * 🌧 All minions now teleport to their owner if they stray past 400m
 * 🌧 All Minions now scale to the ‘ambient level’ of the run Developer’s Notes: The ‘ambient level’ is the level of the run that grows over time. Previously, the enemy team used the ‘ambient level’ to set their level. Now, all enemies AND minions are at ambient level. The result of this is that player minions, like ghosts from Happiest Mask, purchased Drones, and yes - the Squid Polyp - will scale much better over time. This matches drone scaling in RoR1.
 * Quality of Life
 * Graphics Updates
 * Update visuals for all broken drones to be easier to see
 * Bug Fixes
 * Fixed certain drones not having 360° vision, causing them to attack or heal less
 * Fixed broken drones spawning underground


 * PC Early Access Patch (Build ID No.4892828)
 * Bug Fixes
 * Fix some portals being tilted randomly


 * Early Access Artifacts Content Update
 * Bug Fixes
 * Interactables that spawn outside the Teleporter radius after it begins charging (like destroyed drones) now become locked until the end of the Teleporter event