Items



Items are special collectibles that spawn while playing the game.

Players can pick items up to gain a special effect based upon what type of item it is. Each item's icon also has a colored border to indicate its rarity: Some items need to be unlocked by completing a Challenge to appear in game. Pick up an item to unlock logbook entry.
 * White (Common)
 * Green (Uncommon)
 * Red (Legendary)
 * Yellow (Boss Items)
 * Blue (Lunar Items & Lunar Equipment)
 * Orange (Equipment / Active Items)

There are currently 88 items present in the initial launch of the alpha. There are currently over 100 items planned for the official launch. You can find a list of all these items below:

Passive Items
A passive item visually appears in the top bar in-game and provides a certain benefit to a player (or in some cases, a drawback), specific to that item, as long as it is in a player's inventory. If it is removed from their inventory (e.g. by using a 3D printer), they no longer are affected by that item's effects.

There is no limit to how many different types of passive item, or how many of a passive item a player can hold at any one time. Multiples of a specific item stack the item's effects in a particular manner, instead of each affecting the player individually. See: Item Stacking

Common
Common items are probably the first items a player will obtain in game. They can be extremely powerful in large quantities, and thus should not be underestimated.

Uncommon
Uncommon items, as the name suggests, are rarer and possibly more powerful.

Legendary
Legendary items are extra rare in game, with approximately 1% chance to pop from a Chest. There are more efficient ways to obtain Legendary items, however.

Boss
Boss items can be occasionally obtained as item rewards after activating the teleporter and defeating its boss, they cannot be obtained from chests or other storage devices. Bosses spawned from the teleporter can only drop their respective item (e.g. Titanic Knurls may only drop if the teleporter boss was a Stone Titan).

Lunar
Lunar items are a new tier of items introduced in Risk of Rain 2. They are characterized by their powerful abilities at the cost of having considerable drawbacks. Chests and other storage objects will not drop Lunar items; as such the only ways to obtain them is from Lunar Pods found rarely throughout environments or from the Bazaar Between Time. Both methods require spending Lunar Coins, as opposed to Gold. As of Scorched Acres, the categorized chests can potentially drop lunar items pertaining to their category.

Active Items
An active item ("Equipment") often provides no benefit unless it is used by the player (as they would one of their abilities), which provides a powerful effect but incurs a comparatively lengthy cool-down period during which it (or other active items) can't be used by that player again. A player can normally hold only one active item at any time; if they try to pick up an active item while they are already holding one, they will swap it for the new one instead.

Lunar Equipment
Similar to passive Lunar items, Lunar Equipment can only be obtained from Lunar Pods or the Bazaar Between Time in exchange for Lunar Coins.

Elite Equipment
Elite Equipment are unique items that grant the player the abilities of Elite enemies. Despite inhabiting the same slots as active items, Elite Equipment more closely resemble passive items; their benefits are present at all times while in a player's inventory. As such, the players need not activate Elite Equipment and the use of one does not incur a cool-down period. However, Elite Equipment is still restricted to the active item slot, meaning they cannot be stacked and only one may be active at a time. An Elite Equipment can only be obtained as a rare drop from its respective elite type.