Trophy Hunter's Tricorn

The  is an equipment in Risk of Rain 2, introduced in the Survivors of the Void expansion.

The Tricorn cannot be activated in most circumstances; it can only be used when the user is aiming at a boss monster that has an associated boss item, in which case a ghostly diamond-shaped reticle will appear over the monster in question. Activating the Trophy Hunter's Tricorn while this reticle is active will instantly kill that monster, and cause the corresponding item to drop from the point where it dies. The Trophy Hunter's Tricorn is then "consumed," replacing the ghostly, incorporeal version of the hat with a standard-looking tricorn, and removing the floating blunderbuss entirely.

Activating the consumed Tricorn will send the message "Ahoy!" in the chat, as if typed by the player using it. This ability has a cooldown of 60 seconds.

Tips

 * Keep in mind that activating the Tricorn will put the equipment slot it occupies on a 60 second cooldown, despite its primary effect being single-use. This may cause a delay in usability if the player plans to swap to another equipment item promptly after using the Tricorn, or if the is enabled.
 * Although the additional equipment charges provided by holding one or more might appear to indicate that the Tricorn's boss-killing effect can be used several times in succession, the first successful use of a Tricorn always transforms the item into its consumed version. Any remaining charges afterwards will simply send "Ahoy!" instead.
 * Be wary of picking up while holding the Tricorn, or vice-versa, as it will cause the Tricorn to be immediately used on the first applicable boss that the player looks at. This may result in the dropped item being unobtainable if the boss in question is over a pit or some otherwise inaccessible terrain at the time, or may net the player a boss item that they are uninterested in.
 * Since this item is single-use and cannot be activated at all under most circumstances, giving it to an might be worth considering, as this can free up the player's personal equipment slot for something more useful in the long-term. However, this also means that the Equipment Drone will automatically use it to execute the first boss enemy it sees, so the aforementioned Gesture caveat also applies here.
 * Note that once an Equipment Drone has used the Tricorn's one-off boss-slaying effect, it will be replaced with the consumed version of the Tricorn, and the Drone will begin saying "Ahoy!" in the game chat about once every 12 seconds. While it will function as little more than a pirate-themed target for enemies to shoot at until it breaks, this does at least allow it to draw some fire away from any nearby players. An already-consumed Tricorn can also be given to an Equipment Drone, much to the same effect.
 * While entirely pointless as far as combat performance or general survivability is concerned, the consumed Tricorn's "Ahoy!" is naturally subject to the effects of cooldown reduction items such as Fuel Cells and Gesture of the Drowned, allowing one to optimize and automate the time-honored tradition of pointlessly screwing around.
 * Those that are truly dedicated to the art of mucking about should note that there is a hard-coded cooldown of about two seconds between each use of the "Ahoy!" ability, during which attempts to activate the item again will neither send a message nor consume a charge. This prevents the rapid spamming of several charges in one go, and generally puts a hard cap on the maximum speed with which any one player can stuff the chat with pirate talk.

Version History

 * PC Patch v1.2.2.0
 * (Undocumented) Bug Fix
 * (Undocumented) The Trophy Hunter's Tricorn can now be used on the


 * Survivors of the Void Update
 * Major Content
 * Introduced.

Trivia

 * This item's logbook entry is a reference to the short story "The Most Dangerous Game".
 * When held by, the spectral blunderbuss that usually appears next to a player with the Trophy Hunter's Tricorn will appear to be both backwards and upside-down. It is unclear whether this is meant to reflect how the character in question is an animal with no knowledge of how guns work, or if the unusual placement is simply a developer oversight.