Greater Wisp

The  is a returning monster in Risk of Rain 2 that is a stronger, green version of the. It is part of the monster family.

Skill & Behavior
The Greater Wisp will attempt to maintain a distance of 15m away from its target and attack. If its within 15 to 50 meters, it will attempt to get close enough (but if it does it will back off to maintain the distance), and will also attack.

Primary: Greater Fireballs (Cannons)
Greater Wisps attack through charging up and launching two fireballs (one from each hand) that explode on contact, dealing up to 300% damage.

This skill has a cooldown of 3 seconds and each fireball has a proc coefficient of 1.0. This skill scales with attack speed.

Version History

 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Greater Wisp
 * Gameplay Changes
 * 🌧 Can now be and


 * Early Access Artifacts Content Update
 * Gameplay Changes
 * 🌧Base Armor: 1 ⇒ 0


 * Early Access Hidden Realms Content Update
 * Bug Fixes
 * Fix Greater Wisp Death transmitting explosion effect for each client in multiplayer

Trivia

 * The Greater Wisp currently holds the record for being the Monster that naturally appears on the most Environments, with and  currently being the only Environments that it doesn't naturally appear on.
 * It can spawn on if the the Wisps' Family Event is underway.
 * There is a unused boss, being the Ancient Wisp from the first game. It currently has no AI.