Alloy Worship Unit

The Alloy Worship Unit is a special boss monster that can be found in the level Siren's Call. The Unit is summoned by destroying 5 Alloy Vulture nests found throughout the map. After a short while, the Unit will be summoned. Defeating the Unit will complete the Guidance Offline challenge and unlock the Loader.

Attacks
When the Alloy Worship Unit is initially fought, it only has two abilities available to it. The first is a charge shot where it will fire light blue orbs from set points on its body at the player, that will explode in a small area. The second is the ability to summon Solus Probes, of which it does so at random intervals. After dropping below 50-65% of its maximum health, the Alloy Worship Unit will then begin to periodically gain a massive shield equal to its maximum health for around 5-10 seconds. During this period, between 2 and (8?) Large blue circles will appear on the ground around the Alloy Worship Unit, the number of circles increasing as its health is depleted. These Circles after a delay of approximately 5 seconds will explode, usually dealing massive damage in a very large area to any players still left inside the circles, as well as launching them into the air. Note that players are slowed when the circles appear, making it more difficult to escape their radius.

Tips

 * It is recommended that you stay off the ground for most of the fight due to the large area that the Alloy Worship Conduit can cover with its attacks.
 * Destroy Solus Probes shortly after they spawn as to not allow them to become a large problem during the fight.
 * DO NOT underestimate the damage of the orbs; a volley can instantly kill a player with multiple transcendence and infusion items if multiple hit, and therefore staying far enough way to dodge the attack or not be hit by multiple orbs is highly recommended.
 * For melee characters such as Mercenary and Loader, it is advised to constantly circle around the boss to avoid this attack.
 * Because players are slowed when the AoE Circle attack happens, it is strongly recommended to save a movement ability for dodging that attack. An alternative is to jump high enough in the air as to not get it, provided the player has jump-boosting items.
 * While it is using its AoE Circle attack, the boss gains an extremely powerful shield for a few seconds. Due to this simple fact, most players without on-hit healing should take a short break from attacking the boss to instead focus on avoiding the attack.