Frost Relic

The Frost Relic is a returning item in Risk of Rain 2.

As the holder kills enemies, an ice storm builds up in a sphere around them. The ice storm deals 300% damage every 0.25 seconds with a proc coefficient of 0.2, as well as all enemies hit. The radius of the storm starts at 8m and increases by 2m per kill, up to a maximum of 18m (+12m per stack).

Tips

 * This item can usually be overlooked by most ranged classes, but it can be very useful to pick up as or . The radius is fairly small and is essentially a direct upgrade to melee DPS.
 * Pair the Frost Relic with to further increase its already high damage.
 * Destroying clay pots and explosive barrels will build up the ice storm.
 * This can be a double-edged sword, as the ice storm will also destroy these objects. If players are not careful, they may end up taking heavy damage or dying.
 * The will charge the ice storm when active.
 * The Frost Relic is especially effective when the is active, as there will be twice as many enemies to kill with only half the health.

Version History

 * PC Patch v1.1.1.2
 * Bug Fixes
 * Fixed Frost Relic applying its even when inactive


 * Anniversary Update
 * Major Content
 * Added lore entry
 * Gameplay Changes
 * 🌧 Now applies
 * 🌧 Now has a softer visual
 * Damage Coefficient: 150% ⇒ 300%
 * Radius: 3m (+1.5m per kill) ⇒ 6m (+3m per kill)
 * (Undocumented) Max Radius: 6m (+6m per stack) ⇒ 18m (+12m per stack)


 * Hidden Realms Update (9/17/2019):
 * Add area sphere to to clarify that it does damage in a sphere, not a disk


 * Scorched Acres Update (6/25/2019)
 * Now grows in size for every kill, up to a limit that increases with stacking
 * Damage per tick: 25% (+25% per stack) per kill ⇒ 150% (+150% per stack)
 * Proc Coefficient: 0.05 ⇒ 0.2
 * Update graphics to be ~cooler~


 * Early Access Release (3/29/2019)
 * Introduced as "Killing an enemy surrounds you with "3 icicles" that deal 3x33% damage."

Trivia

 * The Frost Relic was an uncommon item in Risk of Rain 1.