Alloy Worship Unit

The Alloy Worship Unit is a Special Boss Monster found only on Siren's Call. The Unit is summoned by destroying 5 Alloy Vulture nests found throughout the map. After a short while, the Unit will be summoned. Defeating the Unit will complete the Guidance Offline challenge and unlock the Loader.

Alloy Supercharged Shot
A charge shot where it will fire six light blue orbs at the player in either a horizontal or vertical line, that then explode in a small area upon colliding with an entity or surface, and also leave behind a small circle that constantly pulse and deal damage for 5 seconds

Each pulse has a Proc Coefficient of 0.02.

Solus Probe Launch
Its second ability is to summon 3 Solus Probes, which it does at random intervals.

Alloy Supercharged Detonation
After dropping below 50-65% of its maximum health, the Alloy Worship Unit will then begin to periodically gain a massive shield equal to its maximum health for around 5 - 10 seconds. During this period, around 2 - 6 Large blue circles will appear on the ground around random opponents. These circles after a delay of approximately 5 seconds will explode, dealing massive damage in a very large area to any players left inside the circles, as well as launching them into the air. Note that players are slowed when caught in the circle(s), making it more difficult to escape their explosion radius.

The explosion has a Proc Coefficient of 1.0.

Tips

 * It is recommended that you stay off the ground for most of the fight due to the large area that the Alloy Worship Unit can cover with its attacks.
 * Destroy Solus Probes shortly after they spawn as to not allow them to become a large problem during the fight.
 * DO NOT underestimate the damage of the orbs; it can instantly kill a player even with a high hp pool if multiple hit, and therefore staying far enough way to dodge the attack or not be hit by multiple orbs is highly recommended. Saving and using your Utility/Dash Skills at the right time can often lead to none of the orbs hitting you. It is also recommended to get cover behind a rock or Object to prevent the orb shots from hitting you.
 * For melee characters such as Mercenary and Loader, it is advised to constantly circle around the boss to avoid this attack. NEVER stand still on its head, It can easily catch you off guard and kill you with its orb attack.
 * As for Mercenary, his Utility skill (Blinding Assault) can often knock the Alloy Worship Unit onto the stage terrain thus making the Alloy Worship Unit receive tremendous damage.
 * Because players are slowed when the AoE Circle attack happens, it is strongly recommended to save a movement ability for dodging that attack. An alternative is to jump high enough in the air as to not get hit, provided the player has jump-boosting items.
 * While it is using its AoE Circle attack, the boss gains an extremely powerful shield for a few seconds. Due to this simple fact, most players without on-hit healing should take a short break from attacking the boss to instead focus on avoiding the attack.
 * Using the pillar at the middle of map, REX players can deal heavy damage firing Tangling Growth at the pillar with the Alloy Worship Unit on the other side. If it's close enough, Tangling Growth will pull the Alloy Worship Unit in and smash it into the pillar dealing damage.
 * Both the orb shot attack and the detonation circle attack can be shot down by Captain's Defensive Microbots, making this a relatively easy fight for him; especially with sufficient attack speed.