Frost Relic

The Frost Relic is a returning item in Risk of Rain 2.

As the holder kills enemies, an ice storm builds up in a sphere around them. The ice storm deals 300% damage every 0.25 seconds with a proc coefficient of 0.2, as well as all enemies hit. The radius of the storm starts at 8m and increases by 2m per kill, up to a maximum of 18m (+12m per stack).

Tips

 * This item can usually be overlooked by most ranged classes, but it can be very useful to pick up as or . The radius is fairly small and is essentially a direct upgrade to melee DPS.
 * Pair the Frost Relic with to further increase its already high damage.
 * Destroying clay pots and explosive barrels will build up the ice storm.
 * This can be a double-edged sword, as the ice storm will also destroy these objects. If players are not careful, they may end up taking heavy damage or dying.
 * The will charge the ice storm when active.
 * The Frost Relic is especially effective when the is active, as there will be twice as many enemies to kill with only half the health.
 * If the is enabled, the Frost Relic's ice storm will not hurt the holder.
 * Frost Relic's zoom out can be misleading as while scoped in with  or, as the bullet fired will be fired from its original position. See the gallery for details.

Version History

 * PC Patch v1.1.1.2
 * Bug Fixes
 * Fixed Frost Relic applying its even when inactive
 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Frost Relic
 * Gameplay Changes
 * 🌧 Now applies
 * 🌧 Now has a softer visual
 * Damage Coefficient: 150% ⇒ 300%
 * Radius: 3m (+1.5m per kill) ⇒ 6m (+3m per kill)
 * (Undocumented) Max Radius: 6m (+6m per stack) ⇒ 18m (+12m per stack)
 * PC Patch v1.0.1.1 (Build ID No.5440050)
 * Bug Fixes
 * Fix not triggering Frost Relic
 * Early Access Hidden Realms Content Update
 * Gameplay Changes
 * 🌧Add area sphere to to clarify that it does damage in a sphere, not a disk
 * Early Access Scorched Acres Content Update
 * Gameplay Changes
 * Has been reworked in functionality
 * Now grows in size for every kill, up to a limit that increases with stacking
 * Damage: 25% (+25% per stack) per kill ⇒ 150% (+150% per stack)
 * Proc Coefficient: 0.05 ⇒ 0.2
 * Update graphics to be ~cooler~
 * Early Access Release (3/29/2019)
 * Introduced as "Killing an enemy surrounds you with "3 icicles" that deal 3x33% damage."

Trivia

 * The Frost Relic was an uncommon item in Risk of Rain 1.