Clay Templar

The  is a sentient clay monster introduced in the Scorched Acres Update.

Environments

 * (only after Looping)

Rapid Fire
After a short windup, the Templar fires a rapid hail of tar bullets in a wide cone. It also while firing.

Due to the bullets' spread, this skill's damage falls off at longer distances.

Each bullet deals 30% damage with a proc coefficient of 0.05.

Tar Blast
The Templar emits a tar blast when approached by enemies, pushing them away and inflicting, reducing their movement speed.

Tips

 * The Templar's lethal ranged attacks are best avoided through the use of cover, as the Templar can effectively track and fire upon Survivors even at a distance, and even if they move quickly.
 * Alternatively, Survivors can outright prevent the Templar from attacking by stunning it, since it must wind up again after being interrupted.
 * The will mitigate the damage taken from the Templar's bullets, although it will fall off in effectiveness in later stages as enemies become more powerful.
 * Similarly, the healing can greatly increase survivability against the Templar, and with enough Armor Plates it is possible to get net positive healing when attacked. However, given the Planula's extremely limited availability, this is generally only useful when using the  or.

Version History

 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Clay Templar


 * Early Access Hidden Realms Content Update
 * Quality of Life
 * Fix inconsistent prices across maps for Clay Templars

Trivia

 * The Clay Templar may be related to the Clay Man, a monster in the original Risk of Rain that is unused in Risk of Rain 2's code. Both monsters are humanoid beings made of tar with a pot for a head, although Clay Men attack with a sword instead of a cannon.