Acrid

Acrid is a playable character in Risk of Rain 2.

Tips

 * Acrid's Vicious Wounds attack animation can be cancelled and reset by initiating a dash. This allows Acrid to attack extremely quickly with no items. In Development Thoughts #11 it was noted this behavior will likely get removed.
 * Stacking too many Attack Speed bonuses can cause Acrid's Vicious Wounds to only perform the first attack in the chain, massively reducing its overall speed and damage.
 * Acrid's Poison can't kill on its own.
 * This makes items such as rocket launchers, drones, and any other "on hit" effects incredibly effective.
 * Poison can kill elites if it brings them within the required threshold for.
 * Poisoning the boss or bosses via Neurotoxin and Epidemic and then running away is a great tactic as it will tick for the same damage while you're running.


 * Acrid's Epidemic gives Acrid great early-game AOE damage. When combined with items such as the Ukulele, Will-o'-the-wisp, and Gasoline, this lets Acrid easily clear crowds of enemies.
 * Acrid does not spawn from an escape pod, making Acrid not able to unlock Power Plant on its own.
 * While leaping Acrid does not take any fall damage. So it is a great way to fly down a large cliff. Note that hitting an enemy mid-air will cancel this, so if you hit an enemy high up your fall you will take fall damage.

Trivia

 * The challenge necessary to unlock Acrid, "...To be left alone" is a reference to Acrid's victory screen from the first Risk of Rain, which reads "...And so it left, with a new hunger: to be left alone."