Void Fog

Void Fog is the rapidly-ticking damage dealt by areas in the Void. These areas are accompanied by one or more bubbles in which the effect is cleared.

The debuff given to the player is purely visual, as the damage dealt is by a controller on the stage.

Mechanics
Every tickPeriodSeconds you are outside of the safe zone, you will take damage and gain 1 fog stack. Once you go back into the safe zone, your stacks are reset to zero. The stacks are based off your fullCombinedHealth (maxShield + maxHealth).

For example, something with 600 health in the Simulacrum would take 6, 6.12, 6.24, 6.36, 6.48 in 5 ticks or 31.8 damage within a second. After 2 seconds, they will have taken 64.2 damage total. After 5 seconds, 165 damage.(needs verification for all of these)

On all occurrences of Void Fog, except for the Void Fields, the damage you take will increase with each tick of damage.