Talk:Corpsebloom

Why was the healing math changed?
It used to say the formula is 0.1 ⋅ 0.5 ^ (amount - 1) but on revision ID 19557 - 14:22, 8 August 2021 it was changed to 0.1 ⋅ 1/(amount) without any explanation as to why, the table values have also been changed. I've checked this with Better UI mod and it's using the old formula as it shows the same values from before. I've tried analyzing this by healing and watching the numbers but it's useless as it always displays a 1. I'm not going to be sitting there counting each tick and how long it took but the difference is significant. As Commando at level 1 three corpseblooms would make foreign fruit heal 5.5 per second with the old formula but 7.326 with the new.

What's going on?