Commando

The Commando is a playable character in Risk of Rain 2.

Unlocked by default, he is intended as a well-rounded and easily understood character with no particular weaknesses or strengths. That doesn't mean he can't be one of the strongest characters for benefitting from the effects of Item Stacking, given the speed and high Proc Coefficient of many of his skills.

Tips

 * Double Tap has one of the highest potentials to proc item effects out of any Primary skill.
 * Phase Round resets the accuracy spread of Double Tap. To maximize long range DPS, Double Tap a bit before using Phase Round to reset the accuracy and Double Tap again.
 * Tactical Dive can be used to avoid falling damage from any height if used before hitting the ground.
 * Tactical Dive into upwards slopes for a huge upwards jump.
 * When airborne, Tactical Slide will propel you slightly forward and upward.
 * You can jump during Tactical Slide, maintaining your forward momentum and allowing you to jump gaps you otherwise would not be able to.
 * Suppressive Fire is a perfect tool to stun enemies and cancel their attacks. Alternate between Suppressive Fire and Tactical Slide for maximum survivability.

Trivia

 * The Commando as a class returns from Risk of Rain, but it is not the same Commando. Hopoo said the only character that was the same person is Acrid.
 * Prior to Skills 2.0, Commando's Suppressive Fire would not scale with attack speed.
 * Commando was the first survivor to be worked on in Risk of Rain and Risk of Rain 2.
 * Unlike every other survivor, Commando's in-game icon features an older model from early in the game's development.
 * Prior to the Anniversary Update, the Commando's ending phrase was "..and so he left, with everything but his humanity.", reiterating their ending message from the first Risk of Rain.
 * Corpses of Commandos, such as on the main menu and surrounding the rescue ship on Commencement, points to the possibility that the playable Commando is a member of a contingent of soldiers sent to aid in the rescue mission that serves as the game's basis.