Lunar Chimera (Golem)

Not to be confused with or .

The Lunar Chimera is a monster, and is part of the monster family.

Skills and Behavior
This Lunar Chimera walks and slides around the map, usually using the slide to get closer to its target.

Twinshot Attack
When close to a target, the Lunar Chimera charges a barrage of 10 explosive balls for about 3-4 seconds, before firing them in series in a helix pattern. Each shot deals 100% damage with a force of 1000.

The shots have no homing ability, but they travel quickly and in a wide spread, so avoiding them even at longer ranges can be a challenge.

Version History

 * Survivors of the Void
 * (Undocumented) Health regen: 1.5/s (+0.3 per level) ⇒ 0.6/s (+0.12 per level)


 * Anniversary Update
 * Gameplay Changes
 * Health: 1900 (+570 per level) ⇒ 1615 (+485 per level)
 * Twinshot Attack
 * Total Shots: 4 ⇒ 10
 * Damage Coefficient: 2 ⇒ 1
 * Force: 8000 ⇒ 1000
 * Now fires in series, rather than all at once
 * Update visuals to be less noisy
 * Raised the aim origin to be closer to its cannons so it can fire more accurately


 * Early Access Content Update 5
 * Major Content
 * Added New Monster: ???
 * Added New Monster Lore Entry: ???

Trivia

 * As the name of the monster suggests, the Lunar Chimera may be a combination of two or more different monsters. It bears a resemblance to both the and the Temple Guard.
 * The Temple Guard is a monster featured in the original Risk of Rain. It is notably quadrupedal, with cannons extending from either side of its torso.
 * Coincidentally, similar to how Lunar Chimera spawn during phases of the final boss in Risk of Rain 2, a variant of the Temple Guard named the Sanctuary Guard will spawn during the final phase of the final boss in the original Risk of Rain.
 * Prior to the anniversary update, the Lunar Chimera had an carved eye similar to the . Now it doesn't have an eye at all.