Shattering Justice

Shattering Justice is a returning item from Risk of Rain 1.

Upon hitting an enemy 5 times, that enemy receives the debuff for 8 seconds (+8 seconds per stack), which reduces their armor by 60 points. Since most enemies don't have any or have very little armor, this item usually sets their armor to a negative value.

The build-up effect, a stacking debuff known as, lasts for 2 seconds, multiplied by the proc coefficient of the hit. Once Pulverize Buildup has stacked 5 times, all buildup stacks are removed, Pulverized is applied, and that enemy cannot receive more buildup debuffs. Because the duration of the build-up is affected by the proc coefficient, damage-over-time effects like the do not put any build-up on enemies.

This item can be seen as a mostly consistent damage buff for almost all characters, as the way the game calculates damage through armor also accounts for negative armor and greatly increases damage accordingly. The value is approximately 38% more damage for normal monsters and about 29% more for average bosses (depending on their armor).

Tips

 * The Shattering Justice pairs well with the, since Pulverized and Pulverize Buildup both count towards getting even more bonus damage from the Death Mark.
 * Note that Pulverized and Pulverize Buildup are mutually exclusive, so an enemy cannot be afflicted with both at once.
 * In multiplayer, it is wise to give this item to the player with the highest attack speed whenever it appears, as the debuff is applied after 5 hits from any ability regardless of its damage. This means Shattering Justice is best on with  or, as the 8 shots fired by both will instantly cause an enemy to be affected by the debuff, allowing the rest of the team to focus on the afflicted monster for serious damage.
 * Conversely, this item is weaker on, since her slow base attack speed combined with her focus on her utility skill makes it difficult to apply the debuff without going out of her way to apply extra hits.
 * A critical hit from with  can also apply the debuff, since it fires 6 projectiles.
 * Any attack from  that lands at least five bullets will also instantly apply the debuff.
 * using can instantly activate the debuff if all five bullets hit.
 * with can rapidly reach 5 stacks of buildup, especially when using . However, this is somewhat less effective against long-range targets due to damage falloff.
 * can also build up 5 stacks easily, but only against nearby targets.