Shattering Justice

Shattering Justice is a returning item from Risk of Rain 1.

Upon hitting an enemy 5 times, that enemy receives the Pulverized debuff for 8 seconds (+8 per stack), which reduces their Armor by 60 points. Since most enemies don't have any or have very little armor, this item usually sets their armor to a negative value.

The build-up effect lasts for 2 seconds times the Proc Coefficient of the hit. Each individual build-up debuff is tracked individually. Because the duration of the build-up is affected by the proc coefficient, damage-over-time effects like the do not put any build-up on enemies.

This item can be seen as a mostly consistent damage buff for almost all characters, as the way the game calculates damage through armor also accounts for negative armor and greatly increases your damage accordingly. The value is approximately 38% more damage for normal monsters and 55% more for average bosses (depending on their armor).

Tips
In multiplayer, it is wise to select the player with the highest attack speed to grab this item whenever it appears, as the debuff is applied after 5 hits from any ability regardless of its damage. This means Shattering Justice is best on with  or, as the 8 shots fired by both will instantly cause an enemy to be affected by the debuff, allowing the rest of the team to focus on the afflicted monster for serious damage.
 * Conversely, this item is weaker on, since her slow base attack speed combined with her focus on her utility skill makes it difficult to apply the debuff without going out of her way to apply extra hits.
 * A critical hit from with  can also apply the debuff, since it fires 6 projectiles.
 * Any attack from  that lands at least five bullets will also instantly apply the debuff.
 * using can instantly activate the debuff if all five bullets hit.
 * with can rapidly reach 5 stacks  of buildup, though this is less effective against long-range targets due to damage falloff.