Glossary of player terms

A glossary of common terms and shorthand phrases used by the community.

General terminology

 * 6MM
 * Abbreviation of Stage 6 Monsoon. The implied message is no looping.


 * AWU
 * Abbreviation of.


 * Cast
 * Synonym of activate. Generally reserved for activating skills and accepted to mean the moment the key/button is pressed.


 * CDR
 * Abbreviation of Cooldown Reduction.


 * Crit
 * Abbreviation of Critical Hit.


 * CUM
 * Abbreviation of Anniversary Update being released in March, hence Content Update March.


 * MAAO
 * Abbreviation of Monsoon All Artifacts On.


 * OoB
 * Abbreviation of Out of Bounds.


 * OSP
 * Abbreviation of One Shot Protection.


 * Proc
 * Abbreviation of Programmed Random Occurrence.
 * Shorthand for Proc Coefficient.


 * Trimping
 * Abbreviation of Trick Jumping. Achieved by launching off of sloped surfaces at high speeds.

Item terminology

 * APR
 * Abbreviation of.


 * BFG
 * Abbreviation of.


 * Bungus
 * Abbreviation of.


 * Cap
 * Abbreviation of.


 * Crompers
 * Abbreviation of.


 * Crunder
 * Abbreviation of.


 * DML
 * Abbreviation of.


 * FMP
 * Abbreviation of.


 * Headset
 * Abbreviation of.


 * Helwire
 * Portmanteau of and.


 * Hompers
 * Abbreviation of.


 * IDP
 * Abbreviation of.


 * Permatonic
 * Portmanteau of Permanent and.


 * PSG
 * Abbreviation of.


 * RAP
 * Abbreviation of.


 * SMH
 * Abbreviation of.


 * SML
 * Abbreviation of.


 * WoV
 * Abbreviation of.

Survivor terminology

 * Arti
 * Abbreviation of.


 * BA
 * Abbreviation of.


 * Blite
 * Portmanteau of and.


 * Cap
 * Abbreviation of.


 * Captain Cancel
 * There are two cancels, both involving animation cancelling.


 * 1) Charge, release to fire, immediately cast , and charge Vulcan Shotgun again.
 * 2) Bring up, sprint, fire  without charging, and repeat.


 * Engi
 * Abbreviation of.


 * Evis
 * Abbreviation of.


 * FA
 * Abbreviation of.


 * Lodr
 * Abbreviation of.


 * M1 Extension
 * Gameplay mechanic that involves using /// during 's third strike to extend its hitbox, potentially applying Expose to more targets and massively increasing DPS.


 * Macrid
 * Abbreviation of Melee.


 * Merc
 * Abbreviation of.


 * Mercenary Canceling
 * Gameplay mechanic that involves using / right after / to bypass the hitpause animation.


 * RT
 * Abbreviation of.


 * Slamming
 * Gameplay mechanic that involves placing your hurtbox inside an airborne target's hurtbox, resulting in them taking massive knockback. When knocked into terrain, the enemy takes massive damage. Commonly used skills for slamming include /, both have to be lined up so that the dash end point is inside of the target's hitbox. can also be used.


 * Sprint Cancel
 * Abbreviation of Cancelling or 's animation time by sprinting, massively increasing DPS.


 * SW
 * Abbreviation of.


 * WW
 * Abbreviation of.