Lesser Wisp

The  is a returning floating mask monster in Risk of Rain 2 that is propelled by fire. It is part of the monster family.

Skills & Behavior
Any single instance of damage that deals more than 10% of the Lesser Wisp's total health will stun it and interrupt its attacks or movement.

Primary: Lesser Fireballs
The Lesser Wisp aims at the player for 1.6 seconds (scales with attack speed) before firing 3 fireballs each with a random spread between 0-4. These fireballs are actually bullet attacks with default falloff and as such they cannot blocked by. This attack has an end lag of 2 seconds, which scales with attack speed.

This skill has a cooldown of 4 seconds and each bullet deals 150% damage with a proc coefficient of 0.33 and a force of 700.

Behaviors

 * 1) Use primary and flee: the Wisp must be within 20m from its target and have line of sight. The primary is not necessary to be off cooldown. This behavior will be active for 0.5 seconds.
 * 2) Use primary and strafe: the Wisp must be within 20-30m from its target and have line of sight. The primary is not necessary to be off cooldown. This behavior will be active for 2 seconds.
 * 3) Chase off nodegraph: the Wisp must be within 40m from its target and have line of sight. This behavior will be active for 2 seconds.
 * 4) Chase: no requirements. This behavior will also be active for 2 seconds.

Version History

 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Lesser Wisp


 * Early Access Content Update 5
 * Gameplay Changes
 * Now properly stops charging attack sound when interrupted


 * Early Access Artifacts Content Update
 * Gameplay Changes
 * Improve performance
 * Increase size of fire effect so they look fuller


 * Early Access Hidden Realms Content Update
 * Gameplay Changes
 * Spawn Cost: 9 ⇒ 10
 * Base Damage: 4 ⇒3.5


 * Early Access Scorched Acres Content Update
 * QOL
 * Add some damping to Wisp bodies so they aren’t flung as far