Voidling

 is an alternate final boss of Risk of Rain 2. it is encountered after reaching through one of two means.

Skills & Behavior
This boss comes in three phases, largely similar to one another, with the voiding having three starting skills gaining one extra skill each phase:

Homing attack
Similar to the own attack, but firing large volleys in many directions at any range, this can be very difficult to dodge as hiding behind cover alone isn't enough.

Laser beam attack
Voiding fires a burst of multiple damaging lasers directly at its target, with the final show creating a patch of ground which cases damage to be on. This attack must either be taken cover from, or circled around faster than the Voidling can track.

Sweeping Beam
The Voidling lowers itself down and charges up a very thick beam horizontally before rotating two full times. As it rotates it aims progressively more downwards.

After the first phase:

Nullifier Implosion
The Voidling inititall rears up to nearly its full height before opening up its entire body, revealing a nullifier implosion sphere similar to a own death implosion. However this attack is far larger, far slower to build up but most deadly of all, it pulls in all of its enemies towards it with considerable force, requiring either high speed and mobility to escape, or use of the terrain to block being sucked inwards. Like the Void Reaver's attack, being inside the radius when it implodes is instantly fatal.

After the second phase;

Void Fog
For the final phase, the Voidling constantly projects a Void fog effect, similar to the holdout zones in the where anything outside of this fog takes constant suffocation damage. In the case of being active, Survivors must be inside the radius of both Voidling's radius in order to avoid damage.

Version History

 * Survivors of the Void
 * (Undocumented) Added New Monster: Voidling