Lunar Chimera (Golem)

Not to be confused with or .

The Lunar Chimera is a monster.

Environments

 * Family Event only:
 * Family Event only:

Skills and Behavior
This Lunar Chimera walks and slides around the map, usually using the slide to get closer to its target.

Twinshot Attack
When close to a target, the Lunar Chimera charges a barrage of 10 explosive balls for about 3-4 seconds, before firing them in series in a helix pattern. Each shot deals 100% damage with a force of 1000.

The shots have no homing ability, but they travel quickly and in a wide spread, so avoiding them even at longer ranges can be a challenge.

Version History

 * Survivors of the Void
 * (Undocumented) Health regen: 1.5/s (+0.3 per level) ⇒ 0.6/s (+0.12 per level)


 * Anniversary Update
 * Gameplay Changes
 * Health: 1900 (+570 per level) ⇒ 1615 (+485 per level)
 * Twinshot Attack
 * Total Shots: 4 ⇒ 10
 * Damage Coefficient: 2 ⇒ 1
 * Force: 8000 ⇒ 1000
 * Now fires in series, rather than all at once
 * Update visuals to be less noisy
 * Raised the aim origin to be closer to its cannons so it can fire more accurately


 * Early Access Content Update 5
 * Major Content
 * Added New Monster: ???
 * Added New Monster Lore Entry: ???

Trivia

 * As the name of the monster suggests, the Lunar Chimera may be a combination of two or more different monsters. It bears a resemblance to both the and the Temple Guard.
 * The Temple Guard is a monster featured in the original Risk of Rain. It is notably quadrupedal, with cannons extending from either side of its torso.
 * Coincidentally, similar to how Lunar Chimera spawn during phases of the final boss in Risk of Rain 2, a variant of the Temple Guard named the Sanctuary Guard will spawn during the final phase of the final boss in the original Risk of Rain.
 * Prior to the anniversary update, the Lunar Chimera had an carved eye similar to the . Now it doesn't have an eye at all.