Scavenger

The Scavenger is a Boss Monster in Risk of Rain 2, and was in the original game.

Scavengers spawn with items and equipment:
 * 9 common items, divided over 3 types.
 * 4 uncommon items, divided over 2 types.
 * 1 legendary item.
 * Any equipment.

Scavengers cannot get any blacklisted items. Any other item and equipment is possible.

When Scavenger are encountered on any stage, the first one killed will drop its bag. This bag can be opened by interacting with it, and it contains 10 items which can be of any rarity.

The scavenger's bag can be interacted with, and have its items removed, multiple times per run (as long as these uses occur on different stages).

Environments

 * Distant Roost
 * Titanic Plains
 * Wetland Aspect
 * Abandoned Aqueduct
 * Rallypoint Delta
 * Scorched Acres
 * Abyssal Depths
 * Siren's Call
 * Sundered Grove
 * Sky Meadow
 * Bulwark's Ambry

Heavy Shotgun
The Scavenger readies their weapon and shoots 3 blasts with 4 projectiles each.

Each projectile has a Proc Coefficient of 2.0.

Thqwibs
The Scavenger throws 10 exploding Thqwibs each with a Proc Coefficient of 1.0. Upon landing, the Thqwibs activate the on-kill effects of any item the Scavenger has, such as Will-o-the-wisp or Gasoline. This move is affected by the.

Scavenge Item
The Scavenger sits down and ruffles through their bag, finding any non-blacklisted item. The rarity of the item is equivalent to the rarity spread of a Small Chest. If a common item is found, it will add 5. If an uncommon item is found, the Scavenger will add 2. If a legendary item is found, it will add 1. This move cannot find equipment nor lunar items. Additionally the Scavenger gains 200 armor while it's looking for an item.

Tips

 * Any items the Scavenger has equipped will be visibly represented on the Scavenger itself, though some items may be difficult to see, particularly from far away. Keep a reasonable distance from the boss until you can ascertain whether its items make it especially dangerous in close quarters or not.
 * The Scavenger footsteps are very loud, listen for them so that you can change your tactics accordingly when one is present.
 * Never approach a Scavenger equipped with an or, their quick-firing high damage will swiftly kill any survivor within range.
 * It is advised to constantly be moving when a Scavenger is on the field, as one equipped with a can prove fatal to a player holding still for even a moment.
 * Missiles generated by  and  can be difficult to avoid, as they're both homing and fast. Missiles will travel in a direct line towards their target without accounting for obstructions, so try to use the environment to block them.