Beetle Queen

The  is a Boss Monster introduced in Risk of Rain 2, and is part of the monster family. Being a Boss, the Beetle Queen may be encountered after initiating a stage's Teleporter Event. She can otherwise spawn naturally during higher difficulties.

Primary: Acid Shot
The Queen readies the attack for 2 seconds (scales with attack speed) and then shoots 6 acid balls that spread out in a 30° arc. Each ball travels at 50m/s and upon impact with the terrain it explodes in radius of 6m and linear damage falloff. Upon exploding, each ball also leaves behind lingering pool of acid that continuously damage players standing in them. Both the acid balls and pools can be deleted by.

Each ball deals 130% damage with a proc coefficient of 1.0, whereas the lingering acid pools have a proc coefficient of 0.1, tick for 26% damage every 0.5s, and last for 15 seconds.

The skill has 3 charges, has a cooldown of 10 seconds, and has an end lag of 2 seconds (scales with attack speed).

Secondary: Beetlejuice Spawn
The Queen launches flying beetles that home in to all nearby players. These beetles deal no damage, but inflict the stacking debuff in a 5m sphere around them, once per second. The debuff lasts 2 seconds, but all stacks are refreshed when a new stack is applied. Players with beetle juice on them have their movement speed, attack speed, and damage reduced by 5% per stack of beetle juice.

These beetles have 80 health and can be destroyed, activating any on-kill effects the player has. They will naturally expire after 20 seconds.

This skill has a cooldown of 20 seconds and an animation duration of 6 seconds (scales with attack speed).

Special: Summon Beetles
The Queen spawns 2. If she is an Elite, these Guards will be the same Elite type as her. The summoned Beetle Guards do not drop any gold or experience when killed.

This skill has a cooldown of 28 seconds and an animation duration of 9 seconds.

Behaviors

 * 1) Use special: the Queen must be within 10-130m from its target.
 * 2) Use secondary: the Queen must be within 80m from its target and have less than 75% health.
 * 3) Use primary: the Queen must be within 80m from its target and have line of sight. The Queen will spend at least 2 seconds in this behavior, even if it has sufficient attack speed to execute it faster.
 * 4) Chase: the Queen must be at least 20m away from its target. Given the long range of all of the Queen's skills, it is extremely likely they will be used the moment any of them come off cooldown. Due to their long animations and number of charges, the Queen will effectively rotate them almost constantly and will therefore mostly chase the player if they are more than 130 meters away.

Loot
Main Article: 

If the Beetle Queen is the Teleporter Boss, there is a 15% chance for the Uncommon item (that drops as a reward for defeating the Beetle Queen) to be replaced by her Boss item, the.

Tips

 * The Beetle Queen is most deadly at close range. Her only directly damaging attack, Acid Shot, serves as a shotgun-style attack and can inflict incredible damage if the player is hit by multiple acid balls at once. Try to keep a safe distance whenever possible.
 * Make use of area-of-effect attacks and items, as the Queen's summoned Beetle Guards can quickly gang up on the player if not dealt with.
 * If the player cannot kill the summoned Beetle Guards quickly enough between respawns, the best course of action is to focus on the Beetle Queen and then clean up the Guards afterwards.

Version History

 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Beetle Queen
 * Gameplay Changes
 * Summon Beetles
 * Beetle Count: 5 ⇒ 2
 * 🌧 Now summons instead of


 * Early Access Hidden Realms Content Update
 * Bug Fixes
 * Reduce particle count on Beetle Queen spit FX