Clay Templar

The Clay Templar is a new sentient clay Monster introduced in the Scorched Acres Update.

Environments

 * Abandoned Aqueduct (only after Looping)
 * Scorched Acres

Rapid-Fire
After a short windup, the Templar fires a hail of bullets, each dealing 30% damage. The damage, however, will fall off over longer distances, as the bullets are subject to a wide cone of fire.

The Templar also inflicts the 50% Slow debuff on itself while firing.

Each bullet has a Proc Coefficient of 0.05.

Tar Blast
When approached by enemies, the Templar will emit a tar blast, pushing enemies away and inflicting the Tar debuff on them, which decreases Movement Speed by 50%.

Tips

 * The Templar's lethal ranged attacks are best avoided through the use of cover, as the Templar can effectively track and fire upon high speed survivors at a distance.
 * Alternatively, Survivors can outright prevent the Templar from attacking by stunning it, since once it recovers from being stunned it will need to repeat the windup process again before it can fire.
 * The will mitigate the damage taken from the Templar's bullets, although it will fall off in effectiveness in later stages as the enemies become more powerful.
 * Similarly, the 's healing can greatly increase survivability against the Templar, and with enough Armor Plates it is possible to get net positive healing when attacked. However, given the Planula's extremely limited availability, this is generally only useful when using the or.