Void Devastator

The  is a Boss Monster added in the Survivors of the Void expansion, and is part of the monster family.

Environments
Like other enemies, Void Devastators can spawn on any map if spawned in a Void Seed.

Skills & Behavior
Any single instance of damage that deals more than 50% of the Void Devastator's total health will stun it and interrupt its attacks or movement.

Primary: White Bombs
The Devastator's left cannon charges for 1.5 seconds (scales with attack speed) and shoots a cluster of 10 small white orbs within 0.5 seconds (scales with attack speed) in 40° arc. Each orb moves at 140m/s and upon impact with the terrain it explodes dealing 80% damage with a proc coefficient of 1.0 in a radius of 3m with sweet spot falloff. It will then remain inactive until the Devastator's secondary attack is trigerred. However, after 15 seconds of inactivity it will explode dealing the same amount of damage. This attack has an end lag of 0.5 seconds which also scales with attack speed.

can delete the orbs both when they are launched and after they have stuck on the terrain.

This skill has a cooldown of 3 seconds.

Secondary: Black Bomb
The Devastator's right cannon charges for 1.5 seconds (scales with attack speed) and shoots a big black orb which moves at 30m/s and homes in on any nearby white stuck orbs. Upon impact this deals 600% damage with a proc coefficient of 1.0 in a radius of 24m with sweet spot falloff. This causes any white orbs within 24m to explode for the normal damage they deal. In addition, a delayed blast is left in the place of each activated white orb which explodes after 0.4 seconds and deals 600% damage with a proc coefficient of 1.0 in a radius of 12m with sweet spot fall off. Each of these explosions can activate previously inactive white orbs in their area of effect, which can cause a massive chain reaction. This has the potential of killing the player outright.

Defensive Microbots can block this attack.

This skill has a cooldown of 4 seconds.

Special: Void Missiles
The Devastator fires 7 pairs of void missiles similar to the projectiles every 0.25 seconds (scales with attack speed). These missiles move at a speed of 40m/s and home in on the target, but they will expire after 6 seconds without an impact. They deal 30% damage each and have a proc coefficient of 1.0.

This skill has a cooldown of 8 seconds.

Death: Nullifier Cluster
When the Devastator is killed, it builds up a large implosion around itself that, after 5 seconds, instantly kills any entity within a radius of 22.5m. This also launches a cluster of 5 smaller void spherical projectiles that arch outwards and implode on impact in a radius of 3m, each having the same instant-death effect. Since these void orbs are projectiles, they can be blocked by Defensive Microbots.

Behaviors

 * 1) Use special: the Devastator must be within 300m from its target, be aiming at its target, and have less than 50% health.
 * 2) Use secondary and strafe: the Devastator must be within 50m from its target. This behavior is active for 0.5 seconds.
 * 3) Use primary and strafe: the Devastator must be within 50m from its target and have line of sight. This behavior is active for 1 second.
 * 4) Use secondary and chase: the Devastator must be within 50-100m from its target. This behavior is active for 0.5 seconds.
 * 5) Use primary and chase: the Devastator must be within 50-100m from its target and have line of sight. This behavior is active for 1 second.
 * 6) Chase: no requirements.

Loot
Main Article: Newly Hatched Zoea

If the is the Teleporter Boss, through the void family event or the, there is a 15% chance for the Uncommon item (that drops as a reward for defeating the ) to be replaced by its Boss item, the.

Version History

 * Survivors of the Void Patch 1.2.3
 * Max Health: 2100 (+630 per level) => 2800 (+840 per level)
 * Armor: 10 => 20
 * Survivors of the Void
 * (Undocumented) Added New Monster: Void Devastator
 * (Undocumented) Added New Monster: Void Devastator

Trivia

 * In keeping with the deep-sea theme of the Void and the monsters related to it, the Void Devastator's visual design seems to draw inspiration from ocean life, especially crustaceans and other arthropods. The Devastator in particular bears many features of common crabs (infraorder Brachyura).
 * This link is further reinforced by the Void Devastator's associated item, : The term "zoea" refers to a larval form present in the life cycle of some crustaceans, especially crabs.