Tri-Tip Dagger

The Tri-Tip Dagger is an item in Risk of Rain 2.

On hit, it gives a 10% (+10% per stack) chance to an enemy for 240% base damage over (3 x proc coefficient) seconds (20% per tick, 4 ticks per second).

Version History

 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Tri-Tip Dagger
 * Gameplay Changes
 * Bleed Chance: 15% (+15% per stack) ⇒ 10% (+10% per stack) Developer Notes: Right now, bleed is okay until you can stack it infinitely, in which case it becomes incredibly strong. We want to smooth out the power curve a bit, increasing the number of daggers required for ‘infinite’ bleed to match the number of Glasses required for 100% crit.


 * Early Access 'Skills 2.0' Content Update
 * Bug Fixes
 * Fix cropping issues on Tri-Tip Dagger icon

Trivia

 * The Tri-Tip Dagger is the successor to the Rusty Knife from Risk of Rain 1, which has a virtually identical effect.
 * Tri-Tip Daggers in the real world are weapons that leave nasty injuries. Most notably is that the wounds from a tri-tipped dagger would have extreme difficulty, if it even could, recover and prevent the wound from bleeding even with a trained surgeon. The effects of the dagger appear to be in direct reference to the blade's innate ability to gouge ridiculous amounts of blood from a victim before the wound could close.
 * Because of it's horrible wounds, the weapon is outlawed as a crime against humanity to use in times of war. This does not apply to common usage such as self-defense, which explains why you can find them in common containers found in Risk of Rain 2.