Items

Items are special collectibles that spawn while playing the game.

Players can pick items up to gain a special effect based upon what type of item it is. Each item's icon also has a colored border to indicate its rarity:
 * White (Common)
 * Green (Uncommon)
 * Red (Legendary)
 * Blue (Lunar Items)
 * Yellow (Boss Items)
 * Orange ("Equipment"/Active Items)

There are currently 75 items present in the initial launch of the alpha. There are currently over 100 items planned for the official launch. You can find a list of all these items below:

Passive Items
A passive item provides a certain benefit to a player (or in some cases, a drawback), specific to that item, as long as it is in a player's inventory. If it is removed from their inventory (e.g. by using a 3D printer), they no longer are affected by that item's effects.

There is no limit to how many different types of passive item, or how many of a passive item a player can hold at any one time. Multiples of a specific item stack the item's effects in a particular manner, instead of each affecting the player individually.

See: Item Stacking

Equipment
An active item ("Equipment") often provides no benefit unless it is used by the player (as they would one of their abilities), which provides a powerful effect but incurs a comparatively lengthy cool-down period during which it (or other active items) can't be used by that player again. A player can normally hold only one active item at any time; if they try to pick up an active item while they are already holding one, they will swap it for the new one instead.