Modding

Modding the game is currently possible, but no official support structure for modding exists yet as this game is fairly new. This page serves as an entry into the world of Risk of Rain 2 Modding and installing Mods.

The Console can be accessed by hitting

Installing Mods
Currently, mods can be installed by replacing the Assembly_CSharp.dll in the Managed folder of the game itself or using BepInEx or SeikoML, which makes it possible to load multiple mods.

Mods can be found on the Thunderstore.

Before installing mods please consider the following:
 * Please backup your .xml savegame-data ( found under C:\Program Files (x86)\Steam\userdata\ \632360\remote\UserProfiles\ )
 * Please backup your Assembly-CSharp.dll ( found in the gamefolder\Managed )

General Modding Process
Modding the game is possible by decompiling the Assembly-CSharp.dll, editing it and compiling it again. Alternatively, you can use the BepInEx Framework.

Decompiling can be done with the open source tool dnSpy. Before finishing, please do not forget to set the modded-flag!

Multiplayer for more than 4 Players

 * 1) Start dnSpy
 * 2) Open Assembly-Csharp.dll from the game folder.
 * 3) In Assembly-Csharp.dll go to: RoR2\RoR2Application
 * 4) Press STRG+F, search for hardMaxPlayers
 * 5) Rightclick the field hardMaxPlayers and choose edit Method(c#)... in the context menu, a new window opens
 * 6) Edit the value of hardMaxPlayers from 4 to your choosing (maximum is 16 players)
 * 7) Edit the value of RoR2Application.isModded = false to true
 * 8) Press Compile, the window closes
 * 9) Press save module on the Data tab of the main window of dnSpy.
 * 10) Start the game
 * 11) open the console
 * 12) type sv_maxplayers=16
 * 13) Start a game and let other steam friends join you