Items

Items are special collectibles that spawn while playing the game.
Players can pick items up to gain a special effect based upon what type of item it is. Each item's icon also has a colored border to indicate its rarity:
 * White (Common)
 * Green (Uncommon)
 * Red (Legendary)
 * Blue (Lunar Items)
 * Yellow (Boss Items)
 * Orange ("Equipment"/Active Items)

There are currently 75 items present in the initial launch of the alpha. There are currently over 100 items planned for the official launch. You can find a list of all these items below:

Passive Items
A passive item provides a certain benefit to a player (or in some cases, a drawback), specific to that item, as long as it is in a player's inventory. If it is removed from their inventory (e.g. by using a 3D printer), they no longer are affected by that item's effects.

There is no limit to how many different types of passive item, or how many of a passive item a player can hold at any one time. Multiples of a specific item stack the item's effects in a particular manner, instead of each affecting the player individually.

Equipment
An active item ("Equipment") often provides no benefit unless it is used by the player (as they would one of their abilities), which provides a powerful effect but incurs a comparatively lengthy cool-down period during which it (or other active items) can't be used by that player again. A player can normally hold only one active item at any time; if they try to pick up an active item while they are already holding one, they will swap it for the new one instead.

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