Stone Titan

Not to be confused with .

The  is a Boss Monster introduced in Risk of Rain 2. Being a Boss, the Stone Titan may be encountered after initiating a stage's Teleporter Event. It can otherwise spawn naturally during higher difficulties.

Environments

 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:
 * Family Event only:

Eye Laser
The Titan fires a laser from its eye after momentarily charging it, inflicting heavy continuous damage to its target. While the laser is charging, a small red laser aims towards the player as an indication that they're being targeted. The laser locks onto the target and will not switch to a different one during its duration until the target has died, even if the target becomes or the laser is momentarily blocked by cover. The Stone Titan does not use this attack if its health is above 95%.

The skill deals 24 x 12.5% damage with a proc coefficient of 0.15 per tick, and it has a cooldown of 20 seconds.

Stone Fist
The Titan bends downwards and forces its fist into the ground. After a few seconds, the fist erupts from beneath the target, inflicting damage and launching them into the air. A red ring indicates where the fist is about to appear. While this attack is generally easy to avoid for targets on the move, the Stone Titan will attempt to predict where the player will be if they aren't standing still.

The skill deals 100% damage with a proc coefficient of 1.0, and it has a cooldown of 10 seconds. This attack can also be blocked by.

Stone Construct
The Titan summons a glowing cluster of rocks above it, which periodically fires homing lasers towards targets. The construct will attempt to maintain its position above the Stone Titan's head, even adjusting its position as the boss bends down to perform its Stone Fist attack.

The stone construct lasts 20 seconds, during which it fires a total of 13 lasers, dealing 30% damage each with a proc coefficient of 1.0. The skill has a cooldown of 40 seconds.

Loot
Main Article: 

If the Stone Titan is the Teleporter Boss, there is a 15% chance for the Uncommon item (that drops as a reward for defeating the Stone Titan) to be replaced by its Boss item, the.

Tips

 * When fighting Stone Titans, the player's greatest survival tool is the terrain itself. The Eye Laser is its most powerful attack, so it is essential to hold a position close to obstacles which can break the Titan's line of sight while firing at the player. This is especially important for survivors with poor (or a lack of) movement skills, such as and.
 * Another method of avoiding the Eye Laser is to bring in a collection of Drones to use as distractions while attacking the boss. Players should still be mindful, however, as the Stone Titan's laser can sharply divert its attention back to the player after destroying a drone.
 * The Stone Titan's Stone Fist attack can be used in tandem with its Eye Laser, leading to a deadly combo where the Titan launches players up into the air and lasers them in their defenseless airborne state. Even when hiding behind cover from the Eye Laser, players must make an effort to stay on the move.
 * excels at fighting Stone Titans, as his both of the Titan's projectile attacks.
 * With that in mind, players inside a shield are still vulnerable to the Stone Fist attack, which can also launch them out of the shielded area and expose them to lasers. Unlike players, however, Engineer's cannot be launched.
 * Despite the Titan's colossal stature, it possesses no melee attacks, and none of its attacks are any stronger point-blank than they are at longer ranges. This makes it relatively safe to fight it with melee abilities, as long as the player can reliably escape the Eye Laser.

Version History

 * PC Patch v1.1.1.2
 * Bug Fixes
 * Fixed Titans not showing their map-unique skins
 * Anniversary Update
 * Major Content
 * Added New Lore Entry: Stone Titan
 * Quality of Life
 * 🌧 Added an team-colored area indicators for attacks
 * Bug Fixes
 * Fixed Stone Titan missing an authority check, causing them to fire an additional projectile for every client in the game
 * Fixed Titan’s laser lock-on only being calculated once, rather than continuously re-evaluating
 * Fixed Titan’s laser lock-on not respecting invisibility
 * PC Patch v1.0.3.1
 * Bug Fixes
 * Fixed boss spawns being extra far for Titans
 * PC Patch v1.0.1.1 (Build ID No.5440050)
 * Bug Fixes
 * Fix Titan eye glow and foliage missing
 * PC Early Access Patch (Build ID No.4892828)
 * Bug Fixes
 * Fix an issue preventing Stone Titan regional skins from being used
 * Early Access Scorched Acres Content Update
 * QOL
 * Set up Stone Titan corpses to properly disappear over time
 * Early Access Patch (Build ID No.3731106)
 * Gameplay Changes
 * [Community Suggestion] Reduce proc coefficient per tick of his laser from 1 to 0.15.
 * *This primarily affects the duration of burning effects.*
 * Early Access Patch (Build ID No.3703355)
 * Bug Fixes
 * Falloff models for delayed blast attacks (Titan Fist) are now properly assigned. This may cause them to do more damage than before.

Trivia

 * The Stone Titan is a possible successor to the Colossus, a boss in Risk of Rain 1 that shares the stone theme and has a similar appearance. The Colossus may have been replaced due its gargantuan size possibly being a challenge to work around in 3D.
 * In Distant Roost, the silhouette of a massive, dormant Colossus can sometimes be visible off in the distance. This is clearly intentional as an Easter egg or development gag by the developers.