Captain

Captain is a playable character in Risk of Rain 2.

Skills
{{SkillType|Utility| {{Skill
 * name    = Orbital Probe
 * type    = Utility
 * cooldown = 11s
 * proc    = 1 each probe
 * notes   =
 * Has three 'charges' when activated, and puts you into a targeting mode similar to {{Color|engineer|Engineer's}} Thermal Harpoons. Cooldown only starts when all charges are spent.
 * Has a short delay before impact. Adjust for enemy movements accordingly.

{{Skill }} }}
 * name    = OGM-72 'DIABLO' Strike
 * type    = Utility
 * cooldown = ?
 * proc    = 1?
 * notes   =

{{SkillType|Special| {{Skill }}
 * name    = Orbital Supply Beacon
 * type    = Special
 * cooldown = NaN
 * proc    = 0
 * notes   =
 * Activating this skill puts you into a targeting mode which previews where the beacon will land. The primary skill button calls in the first beacon, and the secondary skill button calls in the second beacon. Once both have been called in, the skill icon will turn into a red NO ENTRY sign for the rest of the stage.
 * Beacons take a few moments to arrive and fully deploy before their effect activates.
 * Select Beacon functions via Loadout. Appearance will vary by function.
 * Beacons do {{Color|d|2000% damage}} each.
 * Beacon targeting can be cancelled by Sprinting.
 * The AoE of all applicable beacons is about {{Color|u|9m}}, as displayed by the drop guide.

{{Skill }}
 * name    = Beacon: Healing
 * type    = Special
 * cooldown =
 * proc    =
 * notes   =
 * When in the area of multiple beacons at once, the effects will stack.

{{Skill }}
 * name    = Beacon: Shocking
 * type    = Special
 * cooldown =
 * proc    =
 * notes   =
 * Fires every 3 seconds, {{Color|d|stun-locking}} susceptible enemies until attacked.

{{Skill }}
 * name    = Beacon: Resupply
 * type    = Special
 * cooldown =
 * proc    =
 * notes   =
 * Unlocked via the Captain: Wanderlust Challenge. ({{ChallengeDesc|Captain: Wanderlust}})
 * The beacon can be used up to three times.

{{Skill }} }}
 * name    = Beacon: Hacking
 * type    = Special
 * cooldown =
 * proc    =
 * notes   =
 * Unlocked via the Captain: Worth Every Penny Challenge. ({{ChallengeDesc|Captain: Worth Every Penny}})
 * Hacks in order of nearest purchasable, this includes the nearest one part of a Multishop Terminal or Equipment Triple Shop
 * Upon hacking: Chests will be opened, Drones will be immediately bought, Shrine of Chance will attempt to buy an item and cost $0 for all remaining attempts, and Shrine of the Woods will have the first level bought and subsequent levels will cost {{Color|u|$0}}
 * Does not activate interactables that are locked by the Teleporter Event (will only reduce their cost down to 0), or interactables that cost any currency other than coin, such as Lunar Coins

Tips

 * In Hidden Realms, Orbital Probe and Orbital Supply Beacon are not usable, indicated by an icon of an unplugged power cord saying "You have lost connection with the UES Safe Travels...". Be sure to plan accordingly in such areas.
 * Despite being "orbital" call-ins, both abilities will still function normally in enclosed/roofed-in areas.
 * The Captain's make him very effective against Lemurians, Greater Wisps, and other monsters which use projectiles. However, he is weak against Clay Templars, Lunar Chimera Wisps, Lesser Wisps, Stone Golems, Stone Titans, and other monsters using hitscans.
 * As Captain, you have useful support skills and hit quite hard, but your mobility is extremely poor. Plan your item choices accordingly.
 * Holding Primary Fire and then sprinting lets you hold your charge, and shoot once while sprinting.
 * Sprinting after activating Captain's special 'Orbital Supply Beacon' allows the player to get out of targeting mode, and puts 'Orbital Probe' on full cooldown regardless of if there are charges left.
 * Since Captain's Vulcan Shotgun fires 8 projectiles at once, and each projectile has a Proc Coefficient of 0.75, Captain can make very good use of items such as or.
 * While aiming the Orbital Probe, picking up drops will restore 1 charge, letting you use more than 3 per activation. However, you cannot have more than 3 charges stored.
 * Orbital Supply Beacons can be used to press the buttons on Abandoned Aqueduct.
 * Captain provides to the Strike Drones summoned by.
 * If Captain gives to an Equipment Drone, he provides  to both the Equipment Drone itself and the Strike Drones it summons.