Solus Control Unit

The  is a Boss Monster introduced in the Skills 2.0 Update. Being a Boss, the Solus Control Unit may be encountered after initiating a stage's Teleporter Event. It can otherwise spawn naturally during higher difficulties.

Charged Shot
The Solus Control Unit charges and fires six light blue orbs at the player in either a horizontal or vertical line, which explode on contact, dealing 100% damage each.

Each shot has a proc coefficient of 1.0.

Probe Launch
At random intervals, the Solus Control Unit summons 3 nearby.

Charged Detonation
After dropping below 25% of its maximum health, the Solus Control Unit summons a large blue circle on the ground near its target,. This circle explodes after a delay of approximately 5 seconds, dealing 400% damage in a very large area to any players inside and launching them into the air.

The explosion has a proc coefficient of 1.0.

Loot
Main Article: Empathy Cores

If the Solus Control Unit is the Teleporter Boss, there is a 15% chance for the Uncommon item (that drops as a reward for defeating the Solus Control Unit) to be replaced by its Boss item, the.

Tips

 * Fighting the Solus Control Unit in melee range can be dangerous. It can turn around very quickly, and players will suffer severe damage if hit by multiple Charge Shots at once.

Version History

 * Anniversary Update
 * Bug Fixes
 * 🌧 Fixed Solus Control Unit not being selected as a boss due to a misconfigured spawn card


 * Early Access 'Skills 2.0' Content Update
 * Major Content and Changes
 * Added New Boss: Solus Control Unit
 * Added New Boss Lore Entry: Solus Control Unit