Void Jailer

The  is a monster added in the Survivors of the Void update, and is part of the monster family.

Environments
Like other enemies, Void Jailers can spawn on any map if spawned in a Void Seed.

Skills & Behavior
The Void Jailer is one of the more dangerous Void enemies due to its high burst damage and ability to grab and draw in the player at a distance.

Void Darts
The Void Jailer's primary attack fires a volley of 12 Void Darts in a shotgun-like burst. The projectiles originate from a random point within a circle in front of the Jailer, meaning the bullets begin with some amount of spread between each other rather than from a single origin. Each projectile deals 200% the Jailer's base damage, meaning that getting hit with all projectiles at once can deal a devastating blow, especially in the late game. The primary attack has 3 stocks with a cooldown of 4 seconds that begins after a stock is finished firing.

Nullify
The Void Jailer will use its secondary ability after depleting its primary stocks. It has a 1.2 second long telegraph from which the player should attempt to find cover that breaks line of sight. Being struck with this attack pulls the victim directly in front of the Jailer and inflicts for 2 seconds, which prevents the victim from moving. Unlike being Frozen, however, the victim can still use their skills and can still jump. This attack is often directly followed by a point blank shot from the primary, which can easily critically damage a player lacking defensive and mobility items. The secondary has a cooldown of 10 seconds that begins immediately upon its use.

Implosion
Unlike the and 's black hole, the Jailer's death fires a moving variation of the black hole that chases after a randomly selected victim, and implodes after 5 seconds of travel. The speed is constant and relatively slow; it is possible to outrun at the default sprint speed of most survivors.

Tips

 * If the player has the, activating while being pulled will prevent the player from being pulled further. However, they will still be Nullified unless it is activated beforehand.
 * When Nullified, there is not much that the player can do outside of killing the Jailer before it fires its primary attack, which leaves the player with about 3 seconds to get out of the black hole.

Version History

 * Survivors of the Void


 * (Undocumented) Added New Monster: Void Jailer

Trivia

 * In keeping with the deep-sea theme of the Void and the monsters related to it, the Void Jailer's visual design seems to draw inspiration from ocean life, especially crustaceans and other arthropods. Jailers in particular incorporate several elements from shrimp, particularly pistol shrimp (Alpheidae), such as the long, thin head and antennae, the asymmetrical arms, and small, spindly legs.
 * Additionally, pistol shrimp have a specialized hunting adaptation: by snapping shut its claw at high speed, a pistol shrimp can depressurize a small pocket of water so much that it creates a bubble of vapor, known as a cavitation bubble. Since the water pressure around the bubble is so much higher than inside it, the bubble rapidly collapses and generates a shock wave powerful enough to stun or kill the shrimp's prey. It is possible that the Jailer launching an imploding void bubble at its target is in reference to this behavior.
 * The line "deep, deeper, yet deeper" in the lore may be a reference to the infamous Entry Number 17 from Undertale, where a similar line of "DARK DARKER YET DARKER" is written in Wingdings font.