Ceremonial Dagger

The  is a returning item in Risk of Rain 2.

When the holder kills an enemy, whether from a direct attack or one of their items, 3 spectral daggers appear where that enemy died. Each dagger deals 150% base damage (+150% per stack). They aggressively home in on other enemies within 130m, traveling at high speeds toward the nearest target. If the daggers have no targets, they slowly float downwards in midair and disappear after 10 seconds if no target comes within range.

Each dagger has a proc coefficient of 1.0.

Tips

 * The creates daggers when activated, giving an easy way for players to create daggers on demand even when there are no enemies nearby.
 * Like other on-kill items, the Ceremonial Dagger pairs excellently with the . The Ceremonial Dagger in particular excels with Crowbars, however, due to its long-range homing nature. Even just a few Crowbars can power up a single dagger to kill an enemy in one shot, thereby creating even more daggers. This can escalate to the point that killing just one enemy can create an avalanche of daggers that wipes out many enemies across the entire map.

Version History

 * Early Access Scorched Acres Content Update
 * Gameplay Changes
 * ☂ Update AI to be more accurate and performant
 * Dagger Damage: 150% ⇒ 150% (+150% per stack)
 * Dagger Number: 3 daggers (+3 per stack) ⇒ 3 daggers

Trivia

 * The survivors speaking in the logbook entry are also mentioned in environment log.
 * Although Ceremonial Daggers are now AI-blacklisted, this was not always the case. After all, it would seem there would be no harm in giving enemies an item that only activates when killing a player. However, a Thqwib attack activates all the Scavenger's on-kill effects, so even a single use of this skill would spawn dozens of powerful homing daggers that would wipe out players in an instant.