Beetle Guard

The Beetle Guard is a new gorilla-like insect Monster introduced in Risk of Rain 2.

Environments

 * Abandoned Aqueduct
 * Scorched Acres
 * Family Event only:
 * Distant Roost
 * Titanic Plains
 * Wetland Aspect
 * Siren's Call

Sunder
The Beetle Guard's first skill has it whack the ground with its right arm, causing a line of spikes to appear from the ground that travel towards the targeted enemy, dealing 300% damage.

This skill has a cooldown of 8 seconds and a Proc Coefficient of 1.0, along with being able to store two charges of this skill.

This attack can be blocked by captain's Defensive Microbots

Ground Slam
The Beetle Guard second skill is a close-ranged AoE circular attack where it starts by raising its arms into the air before slamming them down, resulting in spikes emerging from the ground around it, primarily around the front of the Guard.

This skill deals 440% damage, has a cooldown of 3 seconds and a Proc Coefficient of 1.0.

Defense Up
Note: This content is not functioning within the game.

Beetle Guard never uses this skill. Beetle raises his hand and gains a temporary buff for 8 seconds. This buff causes shields to appear circling the Beetle Guard, but does not grant the Beetle Guard any shield.

This skill has a cooldown of 30 seconds.