Gunner Drone

The  is a drone that supports the player with more damage.

Once purchased, the Gunner Drone follows the player's Survivor at a close distance and shoots targets. It is possible to repair and utilize more than one Gunner Drone at a time.

In contrast to the, the Gunner Drone is non-stationary and deals much less damage.

Primary: Four-Shot Burst
The Gunner Drone 4 shots with a 0.15 second delay between shots, each dealing 50% damage with a proc coefficient of 1.0.

This skill has a cooldown of 1 second. The skill technically has a 2-second end lag delay, but this can be interrupted by activating the skill again, effectively making it usable once every second.

Behaviors

 * 1) Stay close to owner: the Gunner Drone must be more than 60m from its owner, who must be alive. This behavior is active for 3 seconds and the Gunner Drone will refresh its enemy target at the end of it.
 * 2) Stop: the Gunner Drone must be more than 60m from its owner, who must be alive. This behavior is active for 1.5 seconds, cannot be selected twice in a row, and the Gunner Drone will refresh its enemy target at the end of it. This is intended as a "soft leash" from its owner so that the Drone will not prioritise staying close to its owner so much and stay potentially close to enemies. However, due to the previous behavior having the same requirements means this will never be chosen.
 * 3) Approach owner: the Gunner Drone must be at least 20m away from its owner, who must be alive. The Gunner Drone will refresh its enemy target at the end of it. Since the remaining behaviors are related to attacking enemies, it means the Gunner Drone will only focus on a target as long as it is within 20m from its owner.
 * 4) Use primary while strafing: the Gunner Drone must be within 15m from its target and have line of sight.
 * 5) Use primary while chasing: the Gunner Drone must be within 45m from its target and have line of sight. While being at least 15m away is not technically a requirement, it practically becomes one because the previous behavior would be chosen in such a scenario.
 * 6) Strafe the owner idly: the Gunner Drone must be within 20m from its owner, who must be alive. This is effectively used when there are no enemies nearby.
 * 7) Go to owner when no enemies: the Gunner Drone must be at least 10m from its owner, who must be alive. The Gunner Drone will refresh its enemy target at the end of it.
 * 8) Use primary while chasing when the owner is dead: no requirements.

Version History

 * Anniversary Update
 * Quality of Life
 * Graphics Updates
 * Update visuals to match other assets