Bazaar Between Time

The Bazaar Between Time is a Hidden Realm Environment that can be accessed by entering a Blue Portal that appears next to the Teleporter.

This stage serves as the shop in Risk of Rain 2. You can purchase various Items with Lunar Coins or exchange items for better ones in the two crucibles. The time and difficulty-meters are paused while the player is in this map.

Blue Portal
The Blue Portal can spawn in two ways: Regardless of the method the portal opens, a small, trailing blue orb will orbit the teleporter interactable and the text "A blue orb appears" will notify players a portal will spawn once the teleporter event is completed.
 * 1) Spending a lunar coin at a Newt Altar.
 * 2) Having it spawn naturally on stage creation. There's an initial 37.5% chance for a stage to spawn a portal. This chance gets lower and lower as more portals are spawned through either method.

The chance for a Blue Portal to spawn in a stage is.

On Stage 5, regardless of the Teleporter's alignment, going through the Blue Portal will cause the player to loop back to Stage 1.

Newt
Newt, the shopkeeper, watches the player in the shop. It can be attacked, but if the player cannot kill Newt in time, they will be teleported to the portal area, and the shop will be sealed close. Currently, killing it does not affect the game, and Newt will be in the shop the next time. It has 500000 base health and 100 armor.

Lunar Buds
Newt offers a random selection of 5 Lunar items costing 2 Lunar coins that can only be purchased once each. Only items already unlocked can appear.

Cauldrons
The trade-in Cauldrons can spawn any items from the Uncommon or Legendary pool, provided that, if in singleplayer, the player has previously obtained or cleared the requisite item's challenge or, if in multiplayer, that someone in the party has previously obtained or cleared the requisite item's challenge. 3 Common items are required to trade up to an Uncommon item, and 5 Uncommon items are required to trade up to a Legendary item. Cauldrons will prioritize Scrap when trading, see Item Scrap, White for details on Scrap trading behavior.

Lunar Seer
As of the Skills 2.0 update, the Lunar Seer was added to the Bazaar, which consist of two pedestals that each respectively display an image of one of the two possible Environments you will be going to next. By interacting with one of them you are able to predetermine which environment you will be going to next, at the cost of 3 Lunar Coins. It is also possible, albeit uncommon, for Gilded Coast to appear as an option for the seer. Unfortunately, if the lunar seer is used and then the player travels to the void fields through the null portal located under the bazaar, the lunar seer will not take effect and the cost will still be subtracted from the player's lunar coins.

Survivor Suspended in Time
The survivor Artificer is locked in a crystal near Newt. Paying 10 Lunar Coins will free her, completing the Pause challenge and unlocking her as a playable character. This crystal only appears if at least one player in the lobby has not unlocked the character.

Null Portal
The Null Portal is a type of Portal that teleports the player to the Void Fields, a Hidden Realm where the player can go through 9 waves of enemies to gain rewards, though the player is able to leave anytime through another Null Portal. It is accessed only once per run through the Bazaar Between Time, below the Blue Portal which the player exits. Dropping below the platform and into a green, misty cave in the wall will reveal a purple and black portal surrounded by dead Void Reavers. The portal appears to only be accessible once per run, going to the spot where the portal was after being used only shows the empty cavern, the environment around being stabilized again.

Logbook Entry
The Environmental Log can be found between two support arcs far below the Blue Portal platform and can be accessed by jumping down the rift and landing on the support arcs. It is at the same level than the path leading to the Null Portal.

It will disappear 5 minutes after entering the level.