Mini Mushrum

The Mini Mushrum is a returning mushroom Monster added in the Artifacts Update.

Environments

 * Sundered Grove
 * Sky Meadow

Skills & Behavior
The Mini Mushrum is native to Sky Meadow. It can often be seen addling around alongside other Mushrum. Upon death, its body can be seen going back into the ground while its cap still remains above ground.

Fiery Spore Bomb
Upon spotting a target, the Mini Mushrum prepares a spore bomb, visible above its head, and after about 3-4 seconds, it lobs the bomb towards the target. On contact, the bomb explodes and creates a blazing circular area that deals 40% damage per second and reduces Movement Speed by 50% while the target stands in it.

This skill has a cooldown of 10 seconds and a Proc Coefficient of 0.25.

Regenerative Ingrain
When it has taken sufficient damage, the Mini Mushrum will turn and flee from combat before planting itself firmly into the ground, creating a healing circle around itself that heals it for roughly 5% of its max HP per second. Any other monster that happens to enter the healing radius will also heal 5% of its own max HP per second, as long as it remains in the circle.

This skill has no cooldown and will continue until the Mushrum is above a certain amount of HP.

Tips

 * Players should always keep moving and scan their surroundings constantly when dealing with Mini Mushrums, since they can throw their Spore Bombs from a considerable distance. This can prove fatal if caught off-guard, especially from Elites.
 * The slowness inflicted by the fire field stacks with slowness inflicted by Glacial Elites, making these Mushrums especially dangerous. Setting foot in the fiery area from these Elites, even if for a moment, will drastically reduce the player's movement speed and make escaping the continuous damage much more difficult.