Sky Meadow

Sky Meadow is the 5th stage Environment added in the Artifacts Update and the first returning stage from Risk of Rain 1. It is located within the upper atmosphere of Petrichor V.

The Bulwark's Ambry can be accessed from this stage, which is where the various Artifacts are unlocked.

Monsters

 * Lesser Wisp
 * Brass Contraption
 * Mini Mushrum
 * Greater Wisp
 * Elder Lemurian
 * Parent
 * Void Reaver (only after Looping)
 * Magma Worm
 * Solus Control Unit
 * Solus Probe
 * Overloading Worm

Compound Generator
An island below the main area shelters the Compound Generator, a large machine used to spawn the Artifact Portal leading to Bulwark's Ambry. It is accessible by going through one of the 2 floor doors or by dropping down from the correct edge of the main landmass.

Monsters will not spawn on the island housing the Compound Generator.

The Compound Generator can be interacted with in two ways:


 * 9 contraptions can be repeatedly activated to cycle though displaying one of four shapes: square, circle, triangle, diamond (■ ● ▲ ♦). These 9 shapes will together form a code.
 * The computer can be used to submit the current code to the Generator that will then try to open the Artifact Portal.

If the wrong code is submitted the Portal's opening will fail and it will be possible to submit a new code.

Using the Artifact Portal will lead to Bulwark's Ambry where the players will face a trial to unlock the Artifact corresponding to the code entered in the Compound Generator. It is possible to completely skip the Teleporter Event of Sky Meadow by going through this teleporter.

''For a spoiler free way to find the Artifact Codes, see Artifact Hints. Otherwise, see Artifacts for more information.''

Newt Altars
The Newt Altars can spawn at several locations on Sky Meadow:
 * 1) In a corner near one of the floor door leading to the Compound Generator.
 * 2) On the big sloping piece of land at the center of the map, under the big round rock.
 * 3) Near the other floor door leading to the Compound Generator.
 * 4) On the upper part of one extremity of the map, accessible with a geyser.
 * 5) In a corner under some big land bridges, near a stone "monument".